Sam Lantinga 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 3 years ago
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direct3d e3c1749f5b The refresh rate in SDL_DisplayMode is now a float 3 years ago
direct3d11 80890f3aae SDL API renaming: SDL_render.h 3 years ago
direct3d12 63724c113b Removed the vi format comments from the source 3 years ago
metal 58aecf0a54 SDL API renaming: SDL_rect.h 3 years ago
opengl 8a13533949 Handle error return value for SDL_GetSwapInterval 3 years ago
opengles2 8a13533949 Handle error return value for SDL_GetSwapInterval 3 years ago
ps2 63724c113b Removed the vi format comments from the source 3 years ago
psp 63724c113b Removed the vi format comments from the source 3 years ago
software 36d4395c97 SDL API renaming: internal functions 3 years ago
vitagxm 63724c113b Removed the vi format comments from the source 3 years ago
SDL_d3dmath.c 63724c113b Removed the vi format comments from the source 3 years ago
SDL_d3dmath.h 63724c113b Removed the vi format comments from the source 3 years ago
SDL_render.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 3 years ago
SDL_sysrender.h cefbeb582f Mouse coordinates are floating point 3 years ago
SDL_yuv_sw.c 721ece7ba0 Fix memory leak in SDL_SW_CreateYUVTexture 3 years ago
SDL_yuv_sw_c.h 63724c113b Removed the vi format comments from the source 3 years ago