SDL_dinputjoystick_c.h 1.8 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #include "../../SDL_internal.h"
  19. /* Set up for C function definitions, even when using C++ */
  20. #ifdef __cplusplus
  21. extern "C" {
  22. #endif
  23. extern int SDL_DINPUT_JoystickInit(void);
  24. extern void SDL_DINPUT_JoystickDetect(JoyStick_DeviceData **pContext);
  25. extern SDL_bool SDL_DINPUT_JoystickPresent(Uint16 vendor, Uint16 product, Uint16 version);
  26. extern int SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice);
  27. extern int SDL_DINPUT_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble);
  28. extern Uint32 SDL_DINPUT_JoystickGetCapabilities(SDL_Joystick * joystick);
  29. extern void SDL_DINPUT_JoystickUpdate(SDL_Joystick * joystick);
  30. extern void SDL_DINPUT_JoystickClose(SDL_Joystick * joystick);
  31. extern void SDL_DINPUT_JoystickQuit(void);
  32. /* Ends C function definitions when using C++ */
  33. #ifdef __cplusplus
  34. }
  35. #endif
  36. /* vi: set ts=4 sw=4 expandtab: */