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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "../../SDL_internal.h"
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
- extern int SDL_DINPUT_JoystickInit(void);
- extern void SDL_DINPUT_JoystickDetect(JoyStick_DeviceData **pContext);
- extern SDL_bool SDL_DINPUT_JoystickPresent(Uint16 vendor, Uint16 product, Uint16 version);
- extern int SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice);
- extern int SDL_DINPUT_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble);
- extern Uint32 SDL_DINPUT_JoystickGetCapabilities(SDL_Joystick * joystick);
- extern void SDL_DINPUT_JoystickUpdate(SDL_Joystick * joystick);
- extern void SDL_DINPUT_JoystickClose(SDL_Joystick * joystick);
- extern void SDL_DINPUT_JoystickQuit(void);
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- /* vi: set ts=4 sw=4 expandtab: */
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