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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #include "../SDL_main_callbacks.h"
- #include <emscripten.h>
- static void EmscriptenInternalMainloop(void)
- {
- const int rc = SDL_IterateMainCallbacks(SDL_TRUE);
- if (rc != 0) {
- SDL_QuitMainCallbacks();
- emscripten_cancel_main_loop(); // kill" the mainloop, so it stops calling back into it.
- exit((rc < 0) ? 1 : 0); // hopefully this takes down everything else, too.
- }
- }
- int SDL_EnterAppMainCallbacks(int argc, char* argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit)
- {
- const int rc = SDL_InitMainCallbacks(argc, argv, appinit, appiter, appevent, appquit);
- if (rc == 0) {
- emscripten_set_main_loop(EmscriptenInternalMainloop, 0, 0); // run at refresh rate, don't throw an exception since we do an orderly return.
- } else {
- SDL_QuitMainCallbacks();
- }
- return (rc < 0) ? 1 : 0;
- }
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