| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584 |
- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_config.h"
- #ifdef SDL_HAPTIC_DINPUT
- #include "SDL_assert.h"
- #include "SDL_thread.h"
- #include "SDL_mutex.h"
- #include "SDL_timer.h"
- #include "SDL_hints.h"
- #include "SDL_haptic.h"
- #include "../SDL_syshaptic.h"
- #include "SDL_joystick.h"
- #include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */
- #include "../../joystick/windows/SDL_dxjoystick_c.h" /* For joystick hwdata */
- #define MAX_HAPTICS 32
- /*
- * List of available haptic devices.
- */
- static struct
- {
- DIDEVICEINSTANCE instance;
- char *name;
- SDL_Haptic *haptic;
- DIDEVCAPS capabilities;
- Uint8 bXInputHaptic; /* Supports force feedback via XInput. */
- Uint8 userid; /* XInput userid index for this joystick */
- } SDL_hapticlist[MAX_HAPTICS];
- /*
- * Haptic system hardware data.
- */
- struct haptic_hwdata
- {
- LPDIRECTINPUTDEVICE8 device;
- DWORD axes[3]; /* Axes to use. */
- SDL_bool is_joystick; /* Device is loaded as joystick. */
- Uint8 bXInputHaptic; /* Supports force feedback via XInput. */
- Uint8 userid; /* XInput userid index for this joystick */
- SDL_Thread *thread;
- SDL_mutex *mutex;
- volatile Uint32 stopTicks;
- volatile int stopThread;
- };
- /*
- * Haptic system effect data.
- */
- struct haptic_hweffect
- {
- DIEFFECT effect;
- LPDIRECTINPUTEFFECT ref;
- XINPUT_VIBRATION vibration;
- };
- /*
- * Internal stuff.
- */
- static SDL_bool coinitialized = SDL_FALSE;
- static LPDIRECTINPUT8 dinput = NULL;
- static SDL_bool loaded_xinput = SDL_FALSE;
- /*
- * External stuff.
- */
- extern HWND SDL_HelperWindow;
- /*
- * Prototypes.
- */
- static int DI_SetError(const char *str, HRESULT err);
- static int DI_GUIDIsSame(const GUID * a, const GUID * b);
- static int SDL_SYS_HapticOpenFromInstance(SDL_Haptic * haptic,
- DIDEVICEINSTANCE instance);
- static int SDL_SYS_HapticOpenFromDevice8(SDL_Haptic * haptic,
- LPDIRECTINPUTDEVICE8 device8,
- SDL_bool is_joystick);
- static int SDL_SYS_HapticOpenFromXInput(SDL_Haptic * haptic, Uint8 userid);
- static DWORD DIGetTriggerButton(Uint16 button);
- static int SDL_SYS_SetDirection(DIEFFECT * effect, SDL_HapticDirection * dir,
- int naxes);
- static int SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest,
- SDL_HapticEffect * src);
- static void SDL_SYS_HapticFreeDIEFFECT(DIEFFECT * effect, int type);
- static REFGUID SDL_SYS_HapticEffectType(SDL_HapticEffect * effect);
- static int SDLCALL SDL_RunXInputHaptic(void *arg);
- /* Callbacks. */
- static BOOL CALLBACK EnumHapticsCallback(const DIDEVICEINSTANCE *
- pdidInstance, VOID * pContext);
- static BOOL CALLBACK DI_EffectCallback(LPCDIEFFECTINFO pei, LPVOID pv);
- /*
- * Like SDL_SetError but for DX error codes.
- */
- static int
- DI_SetError(const char *str, HRESULT err)
- {
- /*
- SDL_SetError("Haptic: %s - %s: %s", str,
- DXGetErrorString8A(err), DXGetErrorDescription8A(err));
- */
- return SDL_SetError("Haptic error %s", str);
- }
- /*
- * Checks to see if two GUID are the same.
- */
- static int
- DI_GUIDIsSame(const GUID * a, const GUID * b)
- {
- return (SDL_memcmp(a, b, sizeof (GUID)) == 0);
- }
- /*
- * Initializes the haptic subsystem.
- */
- int
- SDL_SYS_HapticInit(void)
- {
- const char *env = SDL_GetHint(SDL_HINT_XINPUT_ENABLED);
- HRESULT ret;
- HINSTANCE instance;
- if (dinput != NULL) { /* Already open. */
- return SDL_SetError("Haptic: SubSystem already open.");
- }
- /* Clear all the memory. */
- SDL_memset(SDL_hapticlist, 0, sizeof(SDL_hapticlist));
- SDL_numhaptics = 0;
- ret = WIN_CoInitialize();
- if (FAILED(ret)) {
- return DI_SetError("Coinitialize", ret);
- }
- coinitialized = SDL_TRUE;
- ret = CoCreateInstance(&CLSID_DirectInput8, NULL, CLSCTX_INPROC_SERVER,
- &IID_IDirectInput8, (LPVOID) & dinput);
- if (FAILED(ret)) {
- SDL_SYS_HapticQuit();
- return DI_SetError("CoCreateInstance", ret);
- }
- /* Because we used CoCreateInstance, we need to Initialize it, first. */
- instance = GetModuleHandle(NULL);
- if (instance == NULL) {
- SDL_SYS_HapticQuit();
- return SDL_SetError("GetModuleHandle() failed with error code %d.",
- GetLastError());
- }
- ret = IDirectInput8_Initialize(dinput, instance, DIRECTINPUT_VERSION);
- if (FAILED(ret)) {
- SDL_SYS_HapticQuit();
- return DI_SetError("Initializing DirectInput device", ret);
- }
- /* Look for haptic devices. */
- ret = IDirectInput8_EnumDevices(dinput,
- 0,
- EnumHapticsCallback,
- NULL,
- DIEDFL_FORCEFEEDBACK |
- DIEDFL_ATTACHEDONLY);
- if (FAILED(ret)) {
- SDL_SYS_HapticQuit();
- return DI_SetError("Enumerating DirectInput devices", ret);
- }
- if (!env || SDL_atoi(env)) {
- loaded_xinput = (WIN_LoadXInputDLL() == 0);
- }
- if (loaded_xinput) {
- DWORD i;
- const SDL_bool bIs14OrLater = (SDL_XInputVersion >= ((1<<16)|4));
- for (i = 0; (i < SDL_XINPUT_MAX_DEVICES) && (SDL_numhaptics < MAX_HAPTICS); i++) {
- XINPUT_CAPABILITIES caps;
- if (XINPUTGETCAPABILITIES(i, XINPUT_FLAG_GAMEPAD, &caps) == ERROR_SUCCESS) {
- if ((!bIs14OrLater) || (caps.Flags & XINPUT_CAPS_FFB_SUPPORTED)) {
- /* !!! FIXME: I'm not bothering to query for a real name right now. */
- char buf[64];
- SDL_snprintf(buf, sizeof (buf), "XInput Controller #%u", i+1);
- SDL_hapticlist[SDL_numhaptics].name = SDL_strdup(buf);
- SDL_hapticlist[SDL_numhaptics].bXInputHaptic = 1;
- SDL_hapticlist[SDL_numhaptics].userid = (Uint8) i;
- SDL_numhaptics++;
- }
- }
- }
- }
- return SDL_numhaptics;
- }
- /*
- * Callback to find the haptic devices.
- */
- static BOOL CALLBACK
- EnumHapticsCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
- {
- HRESULT ret;
- LPDIRECTINPUTDEVICE8 device;
- /* Copy the instance over, useful for creating devices. */
- SDL_memcpy(&SDL_hapticlist[SDL_numhaptics].instance, pdidInstance,
- sizeof(DIDEVICEINSTANCE));
- /* Open the device */
- ret = IDirectInput8_CreateDevice(dinput, &pdidInstance->guidInstance,
- &device, NULL);
- if (FAILED(ret)) {
- /* DI_SetError("Creating DirectInput device",ret); */
- return DIENUM_CONTINUE;
- }
- /* Get capabilities. */
- SDL_hapticlist[SDL_numhaptics].capabilities.dwSize = sizeof(DIDEVCAPS);
- ret = IDirectInputDevice8_GetCapabilities(device,
- &SDL_hapticlist[SDL_numhaptics].
- capabilities);
- if (FAILED(ret)) {
- /* DI_SetError("Getting device capabilities",ret); */
- IDirectInputDevice8_Release(device);
- return DIENUM_CONTINUE;
- }
- /* Copy the name */
- SDL_hapticlist[SDL_numhaptics].name = WIN_StringToUTF8(SDL_hapticlist[SDL_numhaptics].instance.tszProductName);
- /* Close up device and count it. */
- IDirectInputDevice8_Release(device);
- SDL_numhaptics++;
- /* Watch out for hard limit. */
- if (SDL_numhaptics >= MAX_HAPTICS)
- return DIENUM_STOP;
- return DIENUM_CONTINUE;
- }
- /*
- * Return the name of a haptic device, does not need to be opened.
- */
- const char *
- SDL_SYS_HapticName(int index)
- {
- return SDL_hapticlist[index].name;
- }
- /*
- * Callback to get all supported effects.
- */
- #define EFFECT_TEST(e,s) \
- if (DI_GUIDIsSame(&pei->guid, &(e))) \
- haptic->supported |= (s)
- static BOOL CALLBACK
- DI_EffectCallback(LPCDIEFFECTINFO pei, LPVOID pv)
- {
- /* Prepare the haptic device. */
- SDL_Haptic *haptic = (SDL_Haptic *) pv;
- /* Get supported. */
- EFFECT_TEST(GUID_Spring, SDL_HAPTIC_SPRING);
- EFFECT_TEST(GUID_Damper, SDL_HAPTIC_DAMPER);
- EFFECT_TEST(GUID_Inertia, SDL_HAPTIC_INERTIA);
- EFFECT_TEST(GUID_Friction, SDL_HAPTIC_FRICTION);
- EFFECT_TEST(GUID_ConstantForce, SDL_HAPTIC_CONSTANT);
- EFFECT_TEST(GUID_CustomForce, SDL_HAPTIC_CUSTOM);
- EFFECT_TEST(GUID_Sine, SDL_HAPTIC_SINE);
- /* !!! FIXME: put this back when we have more bits in 2.1 */
- /* EFFECT_TEST(GUID_Square, SDL_HAPTIC_SQUARE); */
- EFFECT_TEST(GUID_Triangle, SDL_HAPTIC_TRIANGLE);
- EFFECT_TEST(GUID_SawtoothUp, SDL_HAPTIC_SAWTOOTHUP);
- EFFECT_TEST(GUID_SawtoothDown, SDL_HAPTIC_SAWTOOTHDOWN);
- EFFECT_TEST(GUID_RampForce, SDL_HAPTIC_RAMP);
- /* Check for more. */
- return DIENUM_CONTINUE;
- }
- /*
- * Callback to get supported axes.
- */
- static BOOL CALLBACK
- DI_DeviceObjectCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef)
- {
- SDL_Haptic *haptic = (SDL_Haptic *) pvRef;
- if ((dev->dwType & DIDFT_AXIS) && (dev->dwFlags & DIDOI_FFACTUATOR)) {
- haptic->hwdata->axes[haptic->naxes] = dev->dwOfs;
- haptic->naxes++;
- /* Currently using the artificial limit of 3 axes. */
- if (haptic->naxes >= 3) {
- return DIENUM_STOP;
- }
- }
- return DIENUM_CONTINUE;
- }
- /*
- * Opens the haptic device from the file descriptor.
- *
- * Steps:
- * - Open temporary DirectInputDevice interface.
- * - Create DirectInputDevice8 interface.
- * - Release DirectInputDevice interface.
- * - Call SDL_SYS_HapticOpenFromDevice8
- */
- static int
- SDL_SYS_HapticOpenFromInstance(SDL_Haptic * haptic, DIDEVICEINSTANCE instance)
- {
- HRESULT ret;
- int ret2;
- LPDIRECTINPUTDEVICE8 device;
- LPDIRECTINPUTDEVICE8 device8;
- /* Open the device */
- ret = IDirectInput8_CreateDevice(dinput, &instance.guidInstance,
- &device, NULL);
- if (FAILED(ret)) {
- DI_SetError("Creating DirectInput device", ret);
- return -1;
- }
- /* Now get the IDirectInputDevice8 interface, instead. */
- ret = IDirectInputDevice8_QueryInterface(device,
- &IID_IDirectInputDevice8,
- (LPVOID *) &device8);
- /* Done with the temporary one now. */
- IDirectInputDevice8_Release(device);
- if (FAILED(ret)) {
- DI_SetError("Querying DirectInput interface", ret);
- return -1;
- }
- ret2 = SDL_SYS_HapticOpenFromDevice8(haptic, device8, SDL_FALSE);
- if (ret2 < 0) {
- IDirectInputDevice8_Release(device8);
- return -1;
- }
- return 0;
- }
- static int
- SDL_SYS_HapticOpenFromXInput(SDL_Haptic * haptic, Uint8 userid)
- {
- char threadName[32];
- XINPUT_VIBRATION vibration = { 0, 0 }; /* stop any current vibration */
- XINPUTSETSTATE(userid, &vibration);
- haptic->supported = SDL_HAPTIC_LEFTRIGHT;
- haptic->neffects = 1;
- haptic->nplaying = 1;
- /* Prepare effects memory. */
- haptic->effects = (struct haptic_effect *)
- SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
- if (haptic->effects == NULL) {
- return SDL_OutOfMemory();
- }
- /* Clear the memory */
- SDL_memset(haptic->effects, 0,
- sizeof(struct haptic_effect) * haptic->neffects);
- haptic->hwdata = (struct haptic_hwdata *) SDL_malloc(sizeof(*haptic->hwdata));
- if (haptic->hwdata == NULL) {
- SDL_free(haptic->effects);
- haptic->effects = NULL;
- return SDL_OutOfMemory();
- }
- SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata));
- haptic->hwdata->bXInputHaptic = 1;
- haptic->hwdata->userid = userid;
- haptic->hwdata->mutex = SDL_CreateMutex();
- if (haptic->hwdata->mutex == NULL) {
- SDL_free(haptic->effects);
- SDL_free(haptic->hwdata);
- haptic->effects = NULL;
- return SDL_SetError("Couldn't create XInput haptic mutex");
- }
- SDL_snprintf(threadName, sizeof (threadName), "SDLXInputDev%d", (int) userid);
- #if defined(__WIN32__) && !defined(HAVE_LIBC) /* !!! FIXME: this is nasty. */
- #undef SDL_CreateThread
- haptic->hwdata->thread = SDL_CreateThread(SDL_RunXInputHaptic, threadName, haptic->hwdata, NULL, NULL);
- #else
- haptic->hwdata->thread = SDL_CreateThread(SDL_RunXInputHaptic, threadName, haptic->hwdata);
- #endif
- if (haptic->hwdata->thread == NULL) {
- SDL_DestroyMutex(haptic->hwdata->mutex);
- SDL_free(haptic->effects);
- SDL_free(haptic->hwdata);
- haptic->effects = NULL;
- return SDL_SetError("Couldn't create XInput haptic thread");
- }
- return 0;
- }
- /*
- * Opens the haptic device from the file descriptor.
- *
- * Steps:
- * - Set cooperative level.
- * - Set data format.
- * - Acquire exclusiveness.
- * - Reset actuators.
- * - Get supported features.
- */
- static int
- SDL_SYS_HapticOpenFromDevice8(SDL_Haptic * haptic,
- LPDIRECTINPUTDEVICE8 device8, SDL_bool is_joystick)
- {
- HRESULT ret;
- DIPROPDWORD dipdw;
- /* Allocate the hwdata */
- haptic->hwdata = (struct haptic_hwdata *)SDL_malloc(sizeof(*haptic->hwdata));
- if (haptic->hwdata == NULL) {
- return SDL_OutOfMemory();
- }
- SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata));
- /* We'll use the device8 from now on. */
- haptic->hwdata->device = device8;
- haptic->hwdata->is_joystick = is_joystick;
- /* Grab it exclusively to use force feedback stuff. */
- ret = IDirectInputDevice8_SetCooperativeLevel(haptic->hwdata->device,
- SDL_HelperWindow,
- DISCL_EXCLUSIVE |
- DISCL_BACKGROUND);
- if (FAILED(ret)) {
- DI_SetError("Setting cooperative level to exclusive", ret);
- goto acquire_err;
- }
- /* Set data format. */
- ret = IDirectInputDevice8_SetDataFormat(haptic->hwdata->device,
- &c_dfDIJoystick2);
- if (FAILED(ret)) {
- DI_SetError("Setting data format", ret);
- goto acquire_err;
- }
- /* Get number of axes. */
- ret = IDirectInputDevice8_EnumObjects(haptic->hwdata->device,
- DI_DeviceObjectCallback,
- haptic, DIDFT_AXIS);
- if (FAILED(ret)) {
- DI_SetError("Getting device axes", ret);
- goto acquire_err;
- }
- /* Acquire the device. */
- ret = IDirectInputDevice8_Acquire(haptic->hwdata->device);
- if (FAILED(ret)) {
- DI_SetError("Acquiring DirectInput device", ret);
- goto acquire_err;
- }
- /* Reset all actuators - just in case. */
- ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
- DISFFC_RESET);
- if (FAILED(ret)) {
- DI_SetError("Resetting device", ret);
- goto acquire_err;
- }
- /* Enabling actuators. */
- ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
- DISFFC_SETACTUATORSON);
- if (FAILED(ret)) {
- DI_SetError("Enabling actuators", ret);
- goto acquire_err;
- }
- /* Get supported effects. */
- ret = IDirectInputDevice8_EnumEffects(haptic->hwdata->device,
- DI_EffectCallback, haptic,
- DIEFT_ALL);
- if (FAILED(ret)) {
- DI_SetError("Enumerating supported effects", ret);
- goto acquire_err;
- }
- if (haptic->supported == 0) { /* Error since device supports nothing. */
- SDL_SetError("Haptic: Internal error on finding supported effects.");
- goto acquire_err;
- }
- /* Check autogain and autocenter. */
- dipdw.diph.dwSize = sizeof(DIPROPDWORD);
- dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
- dipdw.diph.dwObj = 0;
- dipdw.diph.dwHow = DIPH_DEVICE;
- dipdw.dwData = 10000;
- ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
- DIPROP_FFGAIN, &dipdw.diph);
- if (!FAILED(ret)) { /* Gain is supported. */
- haptic->supported |= SDL_HAPTIC_GAIN;
- }
- dipdw.diph.dwObj = 0;
- dipdw.diph.dwHow = DIPH_DEVICE;
- dipdw.dwData = DIPROPAUTOCENTER_OFF;
- ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
- DIPROP_AUTOCENTER, &dipdw.diph);
- if (!FAILED(ret)) { /* Autocenter is supported. */
- haptic->supported |= SDL_HAPTIC_AUTOCENTER;
- }
- /* Status is always supported. */
- haptic->supported |= SDL_HAPTIC_STATUS | SDL_HAPTIC_PAUSE;
- /* Check maximum effects. */
- haptic->neffects = 128; /* This is not actually supported as thus under windows,
- there is no way to tell the number of EFFECTS that a
- device can hold, so we'll just use a "random" number
- instead and put warnings in SDL_haptic.h */
- haptic->nplaying = 128; /* Even more impossible to get this then neffects. */
- /* Prepare effects memory. */
- haptic->effects = (struct haptic_effect *)
- SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
- if (haptic->effects == NULL) {
- SDL_OutOfMemory();
- goto acquire_err;
- }
- /* Clear the memory */
- SDL_memset(haptic->effects, 0,
- sizeof(struct haptic_effect) * haptic->neffects);
- return 0;
- /* Error handling */
- acquire_err:
- IDirectInputDevice8_Unacquire(haptic->hwdata->device);
- return -1;
- }
- /*
- * Opens a haptic device for usage.
- */
- int
- SDL_SYS_HapticOpen(SDL_Haptic * haptic)
- {
- if (SDL_hapticlist[haptic->index].bXInputHaptic) {
- return SDL_SYS_HapticOpenFromXInput(haptic, SDL_hapticlist[haptic->index].userid);
- }
- return SDL_SYS_HapticOpenFromInstance(haptic, SDL_hapticlist[haptic->index].instance);
- }
- /*
- * Opens a haptic device from first mouse it finds for usage.
- */
- int
- SDL_SYS_HapticMouse(void)
- {
- int i;
- /* Grab the first mouse haptic device we find. */
- for (i = 0; i < SDL_numhaptics; i++) {
- if (SDL_hapticlist[i].capabilities.dwDevType == DI8DEVCLASS_POINTER ) {
- return i;
- }
- }
- return -1;
- }
- /*
- * Checks to see if a joystick has haptic features.
- */
- int
- SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
- {
- const struct joystick_hwdata *hwdata = joystick->hwdata;
- return ( (hwdata->bXInputHaptic) ||
- ((hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) != 0) );
- }
- /*
- * Checks to see if the haptic device and joystick are in reality the same.
- */
- int
- SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
- {
- if (joystick->hwdata->bXInputHaptic != haptic->hwdata->bXInputHaptic) {
- return 0; /* one is XInput, one is not; not the same device. */
- } else if (joystick->hwdata->bXInputHaptic) { /* XInput */
- return (haptic->hwdata->userid == joystick->hwdata->userid);
- } else { /* DirectInput */
- HRESULT ret;
- DIDEVICEINSTANCE hap_instance, joy_instance;
- hap_instance.dwSize = sizeof(DIDEVICEINSTANCE);
- joy_instance.dwSize = sizeof(DIDEVICEINSTANCE);
- /* Get the device instances. */
- ret = IDirectInputDevice8_GetDeviceInfo(haptic->hwdata->device,
- &hap_instance);
- if (FAILED(ret)) {
- return 0;
- }
- ret = IDirectInputDevice8_GetDeviceInfo(joystick->hwdata->InputDevice,
- &joy_instance);
- if (FAILED(ret)) {
- return 0;
- }
- if (DI_GUIDIsSame(&hap_instance.guidInstance, &joy_instance.guidInstance))
- return 1;
- }
- return 0;
- }
- /*
- * Opens a SDL_Haptic from a SDL_Joystick.
- */
- int
- SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
- {
- int i;
- HRESULT idret;
- DIDEVICEINSTANCE joy_instance;
- joy_instance.dwSize = sizeof(DIDEVICEINSTANCE);
- /* Since it comes from a joystick we have to try to match it with a haptic device on our haptic list. */
- if (joystick->hwdata->bXInputDevice) {
- const Uint8 userid = joystick->hwdata->userid;
- for (i=0; i<SDL_numhaptics; i++) {
- if ((SDL_hapticlist[i].bXInputHaptic) && (SDL_hapticlist[i].userid == userid)) {
- SDL_assert(joystick->hwdata->bXInputHaptic);
- haptic->index = i;
- return SDL_SYS_HapticOpenFromXInput(haptic, SDL_hapticlist[haptic->index].userid);
- }
- }
- } else {
- for (i=0; i<SDL_numhaptics; i++) {
- idret = IDirectInputDevice8_GetDeviceInfo(joystick->hwdata->InputDevice, &joy_instance);
- if (FAILED(idret)) {
- return -1;
- }
- if (DI_GUIDIsSame(&SDL_hapticlist[i].instance.guidInstance,
- &joy_instance.guidInstance)) {
- haptic->index = i;
- return SDL_SYS_HapticOpenFromDevice8(haptic, joystick->hwdata->InputDevice, SDL_TRUE);
- }
- }
- }
- /* No match to our haptic list */
- return -1;
- }
- /*
- * Closes the haptic device.
- */
- void
- SDL_SYS_HapticClose(SDL_Haptic * haptic)
- {
- if (haptic->hwdata) {
- /* Free effects. */
- SDL_free(haptic->effects);
- haptic->effects = NULL;
- haptic->neffects = 0;
- /* Clean up */
- if (haptic->hwdata->bXInputHaptic) {
- haptic->hwdata->stopThread = 1;
- SDL_WaitThread(haptic->hwdata->thread, NULL);
- SDL_DestroyMutex(haptic->hwdata->mutex);
- } else {
- IDirectInputDevice8_Unacquire(haptic->hwdata->device);
- /* Only release if isn't grabbed by a joystick. */
- if (haptic->hwdata->is_joystick == 0) {
- IDirectInputDevice8_Release(haptic->hwdata->device);
- }
- }
- /* Free */
- SDL_free(haptic->hwdata);
- haptic->hwdata = NULL;
- }
- }
- /*
- * Clean up after system specific haptic stuff
- */
- void
- SDL_SYS_HapticQuit(void)
- {
- int i;
- if (loaded_xinput) {
- WIN_UnloadXInputDLL();
- loaded_xinput = SDL_FALSE;
- }
- for (i = 0; i < SDL_arraysize(SDL_hapticlist); ++i) {
- SDL_free(SDL_hapticlist[i].name);
- SDL_hapticlist[i].name = NULL;
- }
- if (dinput != NULL) {
- IDirectInput8_Release(dinput);
- dinput = NULL;
- }
- if (coinitialized) {
- WIN_CoUninitialize();
- coinitialized = SDL_FALSE;
- }
- }
- /*
- * Converts an SDL trigger button to an DIEFFECT trigger button.
- */
- static DWORD
- DIGetTriggerButton(Uint16 button)
- {
- DWORD dwTriggerButton;
- dwTriggerButton = DIEB_NOTRIGGER;
- if (button != 0) {
- dwTriggerButton = DIJOFS_BUTTON(button - 1);
- }
- return dwTriggerButton;
- }
- /*
- * Sets the direction.
- */
- static int
- SDL_SYS_SetDirection(DIEFFECT * effect, SDL_HapticDirection * dir, int naxes)
- {
- LONG *rglDir;
- /* Handle no axes a part. */
- if (naxes == 0) {
- effect->dwFlags |= DIEFF_SPHERICAL; /* Set as default. */
- effect->rglDirection = NULL;
- return 0;
- }
- /* Has axes. */
- rglDir = SDL_malloc(sizeof(LONG) * naxes);
- if (rglDir == NULL) {
- return SDL_OutOfMemory();
- }
- SDL_memset(rglDir, 0, sizeof(LONG) * naxes);
- effect->rglDirection = rglDir;
- switch (dir->type) {
- case SDL_HAPTIC_POLAR:
- effect->dwFlags |= DIEFF_POLAR;
- rglDir[0] = dir->dir[0];
- return 0;
- case SDL_HAPTIC_CARTESIAN:
- effect->dwFlags |= DIEFF_CARTESIAN;
- rglDir[0] = dir->dir[0];
- if (naxes > 1)
- rglDir[1] = dir->dir[1];
- if (naxes > 2)
- rglDir[2] = dir->dir[2];
- return 0;
- case SDL_HAPTIC_SPHERICAL:
- effect->dwFlags |= DIEFF_SPHERICAL;
- rglDir[0] = dir->dir[0];
- if (naxes > 1)
- rglDir[1] = dir->dir[1];
- if (naxes > 2)
- rglDir[2] = dir->dir[2];
- return 0;
- default:
- return SDL_SetError("Haptic: Unknown direction type.");
- }
- }
- #define CONVERT(x) (((x) > 0x7FFF) ? 10000 : ((x)*10000) / 0x7FFF)
- /*
- * Creates the DIEFFECT from a SDL_HapticEffect.
- */
- static int
- SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest,
- SDL_HapticEffect * src)
- {
- int i;
- DICONSTANTFORCE *constant;
- DIPERIODIC *periodic;
- DICONDITION *condition; /* Actually an array of conditions - one per axis. */
- DIRAMPFORCE *ramp;
- DICUSTOMFORCE *custom;
- DIENVELOPE *envelope;
- SDL_HapticConstant *hap_constant;
- SDL_HapticPeriodic *hap_periodic;
- SDL_HapticCondition *hap_condition;
- SDL_HapticRamp *hap_ramp;
- SDL_HapticCustom *hap_custom;
- DWORD *axes;
- /* Set global stuff. */
- SDL_memset(dest, 0, sizeof(DIEFFECT));
- dest->dwSize = sizeof(DIEFFECT); /* Set the structure size. */
- dest->dwSamplePeriod = 0; /* Not used by us. */
- dest->dwGain = 10000; /* Gain is set globally, not locally. */
- dest->dwFlags = DIEFF_OBJECTOFFSETS; /* Seems obligatory. */
- /* Envelope. */
- envelope = SDL_malloc(sizeof(DIENVELOPE));
- if (envelope == NULL) {
- return SDL_OutOfMemory();
- }
- SDL_memset(envelope, 0, sizeof(DIENVELOPE));
- dest->lpEnvelope = envelope;
- envelope->dwSize = sizeof(DIENVELOPE); /* Always should be this. */
- /* Axes. */
- dest->cAxes = haptic->naxes;
- if (dest->cAxes > 0) {
- axes = SDL_malloc(sizeof(DWORD) * dest->cAxes);
- if (axes == NULL) {
- return SDL_OutOfMemory();
- }
- axes[0] = haptic->hwdata->axes[0]; /* Always at least one axis. */
- if (dest->cAxes > 1) {
- axes[1] = haptic->hwdata->axes[1];
- }
- if (dest->cAxes > 2) {
- axes[2] = haptic->hwdata->axes[2];
- }
- dest->rgdwAxes = axes;
- }
- /* The big type handling switch, even bigger then Linux's version. */
- switch (src->type) {
- case SDL_HAPTIC_CONSTANT:
- hap_constant = &src->constant;
- constant = SDL_malloc(sizeof(DICONSTANTFORCE));
- if (constant == NULL) {
- return SDL_OutOfMemory();
- }
- SDL_memset(constant, 0, sizeof(DICONSTANTFORCE));
- /* Specifics */
- constant->lMagnitude = CONVERT(hap_constant->level);
- dest->cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
- dest->lpvTypeSpecificParams = constant;
- /* Generics */
- dest->dwDuration = hap_constant->length * 1000; /* In microseconds. */
- dest->dwTriggerButton = DIGetTriggerButton(hap_constant->button);
- dest->dwTriggerRepeatInterval = hap_constant->interval;
- dest->dwStartDelay = hap_constant->delay * 1000; /* In microseconds. */
- /* Direction. */
- if (SDL_SYS_SetDirection(dest, &hap_constant->direction, dest->cAxes)
- < 0) {
- return -1;
- }
- /* Envelope */
- if ((hap_constant->attack_length == 0)
- && (hap_constant->fade_length == 0)) {
- SDL_free(dest->lpEnvelope);
- dest->lpEnvelope = NULL;
- } else {
- envelope->dwAttackLevel = CONVERT(hap_constant->attack_level);
- envelope->dwAttackTime = hap_constant->attack_length * 1000;
- envelope->dwFadeLevel = CONVERT(hap_constant->fade_level);
- envelope->dwFadeTime = hap_constant->fade_length * 1000;
- }
- break;
- case SDL_HAPTIC_SINE:
- /* !!! FIXME: put this back when we have more bits in 2.1 */
- /* case SDL_HAPTIC_SQUARE: */
- case SDL_HAPTIC_TRIANGLE:
- case SDL_HAPTIC_SAWTOOTHUP:
- case SDL_HAPTIC_SAWTOOTHDOWN:
- hap_periodic = &src->periodic;
- periodic = SDL_malloc(sizeof(DIPERIODIC));
- if (periodic == NULL) {
- return SDL_OutOfMemory();
- }
- SDL_memset(periodic, 0, sizeof(DIPERIODIC));
- /* Specifics */
- periodic->dwMagnitude = CONVERT(hap_periodic->magnitude);
- periodic->lOffset = CONVERT(hap_periodic->offset);
- periodic->dwPhase = hap_periodic->phase;
- periodic->dwPeriod = hap_periodic->period * 1000;
- dest->cbTypeSpecificParams = sizeof(DIPERIODIC);
- dest->lpvTypeSpecificParams = periodic;
- /* Generics */
- dest->dwDuration = hap_periodic->length * 1000; /* In microseconds. */
- dest->dwTriggerButton = DIGetTriggerButton(hap_periodic->button);
- dest->dwTriggerRepeatInterval = hap_periodic->interval;
- dest->dwStartDelay = hap_periodic->delay * 1000; /* In microseconds. */
- /* Direction. */
- if (SDL_SYS_SetDirection(dest, &hap_periodic->direction, dest->cAxes)
- < 0) {
- return -1;
- }
- /* Envelope */
- if ((hap_periodic->attack_length == 0)
- && (hap_periodic->fade_length == 0)) {
- SDL_free(dest->lpEnvelope);
- dest->lpEnvelope = NULL;
- } else {
- envelope->dwAttackLevel = CONVERT(hap_periodic->attack_level);
- envelope->dwAttackTime = hap_periodic->attack_length * 1000;
- envelope->dwFadeLevel = CONVERT(hap_periodic->fade_level);
- envelope->dwFadeTime = hap_periodic->fade_length * 1000;
- }
- break;
- case SDL_HAPTIC_SPRING:
- case SDL_HAPTIC_DAMPER:
- case SDL_HAPTIC_INERTIA:
- case SDL_HAPTIC_FRICTION:
- hap_condition = &src->condition;
- condition = SDL_malloc(sizeof(DICONDITION) * dest->cAxes);
- if (condition == NULL) {
- return SDL_OutOfMemory();
- }
- SDL_memset(condition, 0, sizeof(DICONDITION));
- /* Specifics */
- for (i = 0; i < (int) dest->cAxes; i++) {
- condition[i].lOffset = CONVERT(hap_condition->center[i]);
- condition[i].lPositiveCoefficient =
- CONVERT(hap_condition->right_coeff[i]);
- condition[i].lNegativeCoefficient =
- CONVERT(hap_condition->left_coeff[i]);
- condition[i].dwPositiveSaturation =
- CONVERT(hap_condition->right_sat[i]);
- condition[i].dwNegativeSaturation =
- CONVERT(hap_condition->left_sat[i]);
- condition[i].lDeadBand = CONVERT(hap_condition->deadband[i]);
- }
- dest->cbTypeSpecificParams = sizeof(DICONDITION) * dest->cAxes;
- dest->lpvTypeSpecificParams = condition;
- /* Generics */
- dest->dwDuration = hap_condition->length * 1000; /* In microseconds. */
- dest->dwTriggerButton = DIGetTriggerButton(hap_condition->button);
- dest->dwTriggerRepeatInterval = hap_condition->interval;
- dest->dwStartDelay = hap_condition->delay * 1000; /* In microseconds. */
- /* Direction. */
- if (SDL_SYS_SetDirection(dest, &hap_condition->direction, dest->cAxes)
- < 0) {
- return -1;
- }
- /* Envelope - Not actually supported by most CONDITION implementations. */
- SDL_free(dest->lpEnvelope);
- dest->lpEnvelope = NULL;
- break;
- case SDL_HAPTIC_RAMP:
- hap_ramp = &src->ramp;
- ramp = SDL_malloc(sizeof(DIRAMPFORCE));
- if (ramp == NULL) {
- return SDL_OutOfMemory();
- }
- SDL_memset(ramp, 0, sizeof(DIRAMPFORCE));
- /* Specifics */
- ramp->lStart = CONVERT(hap_ramp->start);
- ramp->lEnd = CONVERT(hap_ramp->end);
- dest->cbTypeSpecificParams = sizeof(DIRAMPFORCE);
- dest->lpvTypeSpecificParams = ramp;
- /* Generics */
- dest->dwDuration = hap_ramp->length * 1000; /* In microseconds. */
- dest->dwTriggerButton = DIGetTriggerButton(hap_ramp->button);
- dest->dwTriggerRepeatInterval = hap_ramp->interval;
- dest->dwStartDelay = hap_ramp->delay * 1000; /* In microseconds. */
- /* Direction. */
- if (SDL_SYS_SetDirection(dest, &hap_ramp->direction, dest->cAxes) < 0) {
- return -1;
- }
- /* Envelope */
- if ((hap_ramp->attack_length == 0) && (hap_ramp->fade_length == 0)) {
- SDL_free(dest->lpEnvelope);
- dest->lpEnvelope = NULL;
- } else {
- envelope->dwAttackLevel = CONVERT(hap_ramp->attack_level);
- envelope->dwAttackTime = hap_ramp->attack_length * 1000;
- envelope->dwFadeLevel = CONVERT(hap_ramp->fade_level);
- envelope->dwFadeTime = hap_ramp->fade_length * 1000;
- }
- break;
- case SDL_HAPTIC_CUSTOM:
- hap_custom = &src->custom;
- custom = SDL_malloc(sizeof(DICUSTOMFORCE));
- if (custom == NULL) {
- return SDL_OutOfMemory();
- }
- SDL_memset(custom, 0, sizeof(DICUSTOMFORCE));
- /* Specifics */
- custom->cChannels = hap_custom->channels;
- custom->dwSamplePeriod = hap_custom->period * 1000;
- custom->cSamples = hap_custom->samples;
- custom->rglForceData =
- SDL_malloc(sizeof(LONG) * custom->cSamples * custom->cChannels);
- for (i = 0; i < hap_custom->samples * hap_custom->channels; i++) { /* Copy data. */
- custom->rglForceData[i] = CONVERT(hap_custom->data[i]);
- }
- dest->cbTypeSpecificParams = sizeof(DICUSTOMFORCE);
- dest->lpvTypeSpecificParams = custom;
- /* Generics */
- dest->dwDuration = hap_custom->length * 1000; /* In microseconds. */
- dest->dwTriggerButton = DIGetTriggerButton(hap_custom->button);
- dest->dwTriggerRepeatInterval = hap_custom->interval;
- dest->dwStartDelay = hap_custom->delay * 1000; /* In microseconds. */
- /* Direction. */
- if (SDL_SYS_SetDirection(dest, &hap_custom->direction, dest->cAxes) <
- 0) {
- return -1;
- }
- /* Envelope */
- if ((hap_custom->attack_length == 0)
- && (hap_custom->fade_length == 0)) {
- SDL_free(dest->lpEnvelope);
- dest->lpEnvelope = NULL;
- } else {
- envelope->dwAttackLevel = CONVERT(hap_custom->attack_level);
- envelope->dwAttackTime = hap_custom->attack_length * 1000;
- envelope->dwFadeLevel = CONVERT(hap_custom->fade_level);
- envelope->dwFadeTime = hap_custom->fade_length * 1000;
- }
- break;
- default:
- return SDL_SetError("Haptic: Unknown effect type.");
- }
- return 0;
- }
- /*
- * Frees an DIEFFECT allocated by SDL_SYS_ToDIEFFECT.
- */
- static void
- SDL_SYS_HapticFreeDIEFFECT(DIEFFECT * effect, int type)
- {
- DICUSTOMFORCE *custom;
- SDL_free(effect->lpEnvelope);
- effect->lpEnvelope = NULL;
- SDL_free(effect->rgdwAxes);
- effect->rgdwAxes = NULL;
- if (effect->lpvTypeSpecificParams != NULL) {
- if (type == SDL_HAPTIC_CUSTOM) { /* Must free the custom data. */
- custom = (DICUSTOMFORCE *) effect->lpvTypeSpecificParams;
- SDL_free(custom->rglForceData);
- custom->rglForceData = NULL;
- }
- SDL_free(effect->lpvTypeSpecificParams);
- effect->lpvTypeSpecificParams = NULL;
- }
- SDL_free(effect->rglDirection);
- effect->rglDirection = NULL;
- }
- /*
- * Gets the effect type from the generic SDL haptic effect wrapper.
- */
- static REFGUID
- SDL_SYS_HapticEffectType(SDL_HapticEffect * effect)
- {
- switch (effect->type) {
- case SDL_HAPTIC_CONSTANT:
- return &GUID_ConstantForce;
- case SDL_HAPTIC_RAMP:
- return &GUID_RampForce;
- /* !!! FIXME: put this back when we have more bits in 2.1 */
- /* case SDL_HAPTIC_SQUARE:
- return &GUID_Square; */
- case SDL_HAPTIC_SINE:
- return &GUID_Sine;
- case SDL_HAPTIC_TRIANGLE:
- return &GUID_Triangle;
- case SDL_HAPTIC_SAWTOOTHUP:
- return &GUID_SawtoothUp;
- case SDL_HAPTIC_SAWTOOTHDOWN:
- return &GUID_SawtoothDown;
- case SDL_HAPTIC_SPRING:
- return &GUID_Spring;
- case SDL_HAPTIC_DAMPER:
- return &GUID_Damper;
- case SDL_HAPTIC_INERTIA:
- return &GUID_Inertia;
- case SDL_HAPTIC_FRICTION:
- return &GUID_Friction;
- case SDL_HAPTIC_CUSTOM:
- return &GUID_CustomForce;
- default:
- SDL_SetError("Haptic: Unknown effect type.");
- return NULL;
- }
- }
- /*
- * Creates a new haptic effect.
- */
- int
- SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
- SDL_HapticEffect * base)
- {
- HRESULT ret;
- REFGUID type = SDL_SYS_HapticEffectType(base);
- if ((type == NULL) && (!haptic->hwdata->bXInputHaptic)) {
- goto err_hweffect;
- }
- /* Alloc the effect. */
- effect->hweffect = (struct haptic_hweffect *)
- SDL_malloc(sizeof(struct haptic_hweffect));
- if (effect->hweffect == NULL) {
- SDL_OutOfMemory();
- goto err_hweffect;
- }
- SDL_zerop(effect->hweffect);
- if (haptic->hwdata->bXInputHaptic) {
- SDL_assert(base->type == SDL_HAPTIC_LEFTRIGHT); /* should catch this at higher level */
- return SDL_SYS_HapticUpdateEffect(haptic, effect, base);
- }
- /* Get the effect. */
- if (SDL_SYS_ToDIEFFECT(haptic, &effect->hweffect->effect, base) < 0) {
- goto err_effectdone;
- }
- /* Create the actual effect. */
- ret = IDirectInputDevice8_CreateEffect(haptic->hwdata->device, type,
- &effect->hweffect->effect,
- &effect->hweffect->ref, NULL);
- if (FAILED(ret)) {
- DI_SetError("Unable to create effect", ret);
- goto err_effectdone;
- }
- return 0;
- err_effectdone:
- SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect, base->type);
- err_hweffect:
- SDL_free(effect->hweffect);
- effect->hweffect = NULL;
- return -1;
- }
- /*
- * Updates an effect.
- */
- int
- SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
- struct haptic_effect *effect,
- SDL_HapticEffect * data)
- {
- HRESULT ret;
- DWORD flags;
- DIEFFECT temp;
- if (haptic->hwdata->bXInputHaptic) {
- XINPUT_VIBRATION *vib = &effect->hweffect->vibration;
- SDL_assert(data->type == SDL_HAPTIC_LEFTRIGHT);
- vib->wLeftMotorSpeed = data->leftright.large_magnitude;
- vib->wRightMotorSpeed = data->leftright.small_magnitude;
- SDL_LockMutex(haptic->hwdata->mutex);
- if (haptic->hwdata->stopTicks) { /* running right now? Update it. */
- XINPUTSETSTATE(haptic->hwdata->userid, vib);
- }
- SDL_UnlockMutex(haptic->hwdata->mutex);
- return 0;
- }
- /* Get the effect. */
- SDL_memset(&temp, 0, sizeof(DIEFFECT));
- if (SDL_SYS_ToDIEFFECT(haptic, &temp, data) < 0) {
- goto err_update;
- }
- /* Set the flags. Might be worthwhile to diff temp with loaded effect and
- * only change those parameters. */
- flags = DIEP_DIRECTION |
- DIEP_DURATION |
- DIEP_ENVELOPE |
- DIEP_STARTDELAY |
- DIEP_TRIGGERBUTTON |
- DIEP_TRIGGERREPEATINTERVAL | DIEP_TYPESPECIFICPARAMS;
- /* Create the actual effect. */
- ret =
- IDirectInputEffect_SetParameters(effect->hweffect->ref, &temp, flags);
- if (FAILED(ret)) {
- DI_SetError("Unable to update effect", ret);
- goto err_update;
- }
- /* Copy it over. */
- SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect, data->type);
- SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(DIEFFECT));
- return 0;
- err_update:
- SDL_SYS_HapticFreeDIEFFECT(&temp, data->type);
- return -1;
- }
- /*
- * Runs an effect.
- */
- int
- SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
- Uint32 iterations)
- {
- HRESULT ret;
- DWORD iter;
- if (haptic->hwdata->bXInputHaptic) {
- XINPUT_VIBRATION *vib = &effect->hweffect->vibration;
- SDL_assert(effect->effect.type == SDL_HAPTIC_LEFTRIGHT); /* should catch this at higher level */
- SDL_LockMutex(haptic->hwdata->mutex);
- if(effect->effect.leftright.length == SDL_HAPTIC_INFINITY || iterations == SDL_HAPTIC_INFINITY) {
- haptic->hwdata->stopTicks = SDL_HAPTIC_INFINITY;
- } else if ((!effect->effect.leftright.length) || (!iterations)) {
- /* do nothing. Effect runs for zero milliseconds. */
- } else {
- haptic->hwdata->stopTicks = SDL_GetTicks() + (effect->effect.leftright.length * iterations);
- if ((haptic->hwdata->stopTicks == SDL_HAPTIC_INFINITY) || (haptic->hwdata->stopTicks == 0)) {
- haptic->hwdata->stopTicks = 1; /* fix edge cases. */
- }
- }
- SDL_UnlockMutex(haptic->hwdata->mutex);
- return (XINPUTSETSTATE(haptic->hwdata->userid, vib) == ERROR_SUCCESS) ? 0 : -1;
- }
- /* Check if it's infinite. */
- if (iterations == SDL_HAPTIC_INFINITY) {
- iter = INFINITE;
- } else
- iter = iterations;
- /* Run the effect. */
- ret = IDirectInputEffect_Start(effect->hweffect->ref, iter, 0);
- if (FAILED(ret)) {
- return DI_SetError("Running the effect", ret);
- }
- return 0;
- }
- /*
- * Stops an effect.
- */
- int
- SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
- {
- HRESULT ret;
- if (haptic->hwdata->bXInputHaptic) {
- XINPUT_VIBRATION vibration = { 0, 0 };
- SDL_LockMutex(haptic->hwdata->mutex);
- haptic->hwdata->stopTicks = 0;
- SDL_UnlockMutex(haptic->hwdata->mutex);
- return (XINPUTSETSTATE(haptic->hwdata->userid, &vibration) == ERROR_SUCCESS) ? 0 : -1;
- }
- ret = IDirectInputEffect_Stop(effect->hweffect->ref);
- if (FAILED(ret)) {
- return DI_SetError("Unable to stop effect", ret);
- }
- return 0;
- }
- /*
- * Frees the effect.
- */
- void
- SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
- {
- HRESULT ret;
- if (haptic->hwdata->bXInputHaptic) {
- SDL_SYS_HapticStopEffect(haptic, effect);
- } else {
- ret = IDirectInputEffect_Unload(effect->hweffect->ref);
- if (FAILED(ret)) {
- DI_SetError("Removing effect from the device", ret);
- }
- SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect,
- effect->effect.type);
- }
- SDL_free(effect->hweffect);
- effect->hweffect = NULL;
- }
- /*
- * Gets the status of a haptic effect.
- */
- int
- SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,
- struct haptic_effect *effect)
- {
- HRESULT ret;
- DWORD status;
- ret = IDirectInputEffect_GetEffectStatus(effect->hweffect->ref, &status);
- if (FAILED(ret)) {
- return DI_SetError("Getting effect status", ret);
- }
- if (status == 0)
- return SDL_FALSE;
- return SDL_TRUE;
- }
- /*
- * Sets the gain.
- */
- int
- SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain)
- {
- HRESULT ret;
- DIPROPDWORD dipdw;
- /* Create the weird structure thingy. */
- dipdw.diph.dwSize = sizeof(DIPROPDWORD);
- dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
- dipdw.diph.dwObj = 0;
- dipdw.diph.dwHow = DIPH_DEVICE;
- dipdw.dwData = gain * 100; /* 0 to 10,000 */
- /* Try to set the autocenter. */
- ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
- DIPROP_FFGAIN, &dipdw.diph);
- if (FAILED(ret)) {
- return DI_SetError("Setting gain", ret);
- }
- return 0;
- }
- /*
- * Sets the autocentering.
- */
- int
- SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
- {
- HRESULT ret;
- DIPROPDWORD dipdw;
- /* Create the weird structure thingy. */
- dipdw.diph.dwSize = sizeof(DIPROPDWORD);
- dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
- dipdw.diph.dwObj = 0;
- dipdw.diph.dwHow = DIPH_DEVICE;
- dipdw.dwData = (autocenter == 0) ? DIPROPAUTOCENTER_OFF :
- DIPROPAUTOCENTER_ON;
- /* Try to set the autocenter. */
- ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
- DIPROP_AUTOCENTER, &dipdw.diph);
- if (FAILED(ret)) {
- return DI_SetError("Setting autocenter", ret);
- }
- return 0;
- }
- /*
- * Pauses the device.
- */
- int
- SDL_SYS_HapticPause(SDL_Haptic * haptic)
- {
- HRESULT ret;
- /* Pause the device. */
- ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
- DISFFC_PAUSE);
- if (FAILED(ret)) {
- return DI_SetError("Pausing the device", ret);
- }
- return 0;
- }
- /*
- * Pauses the device.
- */
- int
- SDL_SYS_HapticUnpause(SDL_Haptic * haptic)
- {
- HRESULT ret;
- /* Unpause the device. */
- ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
- DISFFC_CONTINUE);
- if (FAILED(ret)) {
- return DI_SetError("Pausing the device", ret);
- }
- return 0;
- }
- /*
- * Stops all the playing effects on the device.
- */
- int
- SDL_SYS_HapticStopAll(SDL_Haptic * haptic)
- {
- HRESULT ret;
- if (haptic->hwdata->bXInputHaptic) {
- XINPUT_VIBRATION vibration = { 0, 0 };
- SDL_LockMutex(haptic->hwdata->mutex);
- haptic->hwdata->stopTicks = 0;
- SDL_UnlockMutex(haptic->hwdata->mutex);
- return (XINPUTSETSTATE(haptic->hwdata->userid, &vibration) == ERROR_SUCCESS) ? 0 : -1;
- }
- /* Try to stop the effects. */
- ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
- DISFFC_STOPALL);
- if (FAILED(ret)) {
- return DI_SetError("Stopping the device", ret);
- }
- return 0;
- }
- /* !!! FIXME: this is a hack, remove this later. */
- /* Since XInput doesn't offer a way to vibrate for X time, we hook into
- * SDL_PumpEvents() to check if it's time to stop vibrating with some
- * frequency.
- * In practice, this works for 99% of use cases. But in an ideal world,
- * we do this in a separate thread so that:
- * - we aren't bound to when the app chooses to pump the event queue.
- * - we aren't adding more polling to the event queue
- * - we can emulate all the haptic effects correctly (start on a delay,
- * mix multiple effects, etc).
- *
- * Mostly, this is here to get rumbling to work, and all the other features
- * are absent in the XInput path for now. :(
- */
- static int SDLCALL
- SDL_RunXInputHaptic(void *arg)
- {
- struct haptic_hwdata *hwdata = (struct haptic_hwdata *) arg;
- while (!hwdata->stopThread) {
- SDL_Delay(50);
- SDL_LockMutex(hwdata->mutex);
- /* If we're currently running and need to stop... */
- if (hwdata->stopTicks) {
- if ((hwdata->stopTicks != SDL_HAPTIC_INFINITY) && SDL_TIMESTAMP_PASSED(SDL_GetTicks(), hwdata->stopTicks)) {
- XINPUT_VIBRATION vibration = { 0, 0 };
- hwdata->stopTicks = 0;
- XINPUTSETSTATE(hwdata->userid, &vibration);
- }
- }
- SDL_UnlockMutex(hwdata->mutex);
- }
- return 0;
- }
- #endif /* SDL_HAPTIC_DINPUT */
- /* vi: set ts=4 sw=4 expandtab: */
|