Caleb Cornett f405def691 Change GPU flag enums to defines (#10681) 1 year ago
..
android 88980aeb21 android+test: testcamera needs CAMERA permissions 1 year ago
emscripten 9eac3a434e ctest/emscripten: make audio and video driver configurable 1 year ago
n3ds 655275378d N3DS port (squashed) 3 years ago
testgpu 2e7d5bb429 Add the SDL_GPU API 1 year ago
uwp a5d9db0cd0 cmake: build tests for UWP 2 years ago
win32 ec85d2f74f sdlprocdump: fix minidump filename 1 year ago
CMakeLists.txt 88125e4d2d test: added testgpu_simple_clear.c, for direct comparison to testvulkan.c. 1 year ago
COPYING 3dcb451f85 Added a README file regarding WinRT support 12 years ago
README 5a21d87e69 rwops: Changed filenames that reference "rwops" to "iostream". 2 years ago
audiofile.bmp 2de9253b6c test: Added testaudio 2 years ago
checkkeys.c a1998d106d Putting the simple back into Simple DirectMedia Layer 1 year ago
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 2 years ago
gamepad_battery.bmp 8847b35244 Separate joystick power state into battery status and percentage 1 year ago
gamepad_battery.h 43a59ffe45 Fixed crashes when a window has NULL driverdata 1 year ago
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_button_background.h 45cd4b8038 Added button background 2 years ago
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 2 years ago
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 2 years ago
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 2 years ago
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 2 years ago
gamepadutils.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
gamepadutils.h 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 1 year ago
glass.bmp f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 2 years ago
glass.h f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 2 years ago
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 12 years ago
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp 2 years ago
icon2x.bmp 31ed3665ad Added support for high-DPI cursors and icons 1 year ago
logaudiodev.bmp 2de9253b6c test: Added testaudio 2 years ago
loopwave.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
main.cpp 28b93451dc Make WinRT's SDL_main header-only 3 years ago
moose.dat 3dcb451f85 Added a README file regarding WinRT support 12 years ago
physaudiodev.bmp 2de9253b6c test: Added testaudio 2 years ago
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 12 years ago
pretest.c 4f55271571 Removed temporary memory from the API 1 year ago
relative_mode.markdown 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() 1 year ago
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 12 years ago
sample.wav 3dcb451f85 Added a README file regarding WinRT support 12 years ago
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. 2 years ago
soundboard_levels.bmp 2de9253b6c test: Added testaudio 2 years ago
speaker.bmp 2de9253b6c test: Added testaudio 2 years ago
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests 2 years ago
testatomic.c 50f50df8b1 tests: add --no-threads argument to disable threads 1 year ago
testaudio-art.txt 2de9253b6c test: Added testaudio 2 years ago
testaudio.c 00c409cff8 Additional cleanup exposed by building with a C++ compiler 1 year ago
testaudiohotplug.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testaudioinfo.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testaudiorecording.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testaudiostreamdynamicresample.c 00c409cff8 Additional cleanup exposed by building with a C++ compiler 1 year ago
testautomation.c a9d70dbacb pen: Rework public API. 1 year ago
testautomation_audio.c be341bc078 Make sure we put more than RESAMPLER_MAX_PADDING_FRAMES into an audio stream 1 year ago
testautomation_blit.c 36b84e7e00 blit_testRandomToRandomSVGAMultipleIterations: avoid 250000 allocations 1 year ago
testautomation_clipboard.c f827c1322c Renamed SDL_Del* to SDL_Remove* 1 year ago
testautomation_events.c f827c1322c Renamed SDL_Del* to SDL_Remove* 1 year ago
testautomation_guid.c 4f55271571 Removed temporary memory from the API 1 year ago
testautomation_hints.c f827c1322c Renamed SDL_Del* to SDL_Remove* 1 year ago
testautomation_images.c f47ddbf1ac Added SDL_BlitSurfaceTiled() 1 year ago
testautomation_images.h f47ddbf1ac Added SDL_BlitSurfaceTiled() 1 year ago
testautomation_intrinsics.c c298d2024a Include SDL_build_config.h without a 'build_config/' prefix 1 year ago
testautomation_iostream.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testautomation_joystick.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testautomation_keyboard.c a1998d106d Putting the simple back into Simple DirectMedia Layer 1 year ago
testautomation_log.c 5db08b86ca Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 1 year ago
testautomation_main.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testautomation_math.c a919774fe4 Build with -Wfloat-conversion + fix all warnings 1 year ago
testautomation_mouse.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testautomation_pixels.c 1fecef5e4b Assign numeric values to pixel format enums 1 year ago
testautomation_platform.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testautomation_properties.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testautomation_rect.c bd27b89903 Prevent potential overflow in rectangle functions 1 year ago
testautomation_render.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testautomation_sdltest.c 490f7af92b Removed test that triggers an asan overflow warning 1 year ago
testautomation_stdlib.c 0fa2049fef Document iconv functions + add testautomation (#10131) 1 year ago
testautomation_subsystems.c 6896c4c3bf tests: testcases accept a void pointer argument 1 year ago
testautomation_suites.h a9d70dbacb pen: Rework public API. 1 year ago
testautomation_surface.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testautomation_time.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testautomation_timer.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testautomation_video.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testbounds.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testcamera.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testcolorspace.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testcontroller.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testcustomcursor.c 31ed3665ad Added support for high-DPI cursors and icons 1 year ago
testdialog.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testdisplayinfo.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testdraw.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 1 year ago
testdrawchessboard.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testdropfile.c 438a214420 Changed main callback return values to an enumeration 1 year ago
testerror.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testevdev.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 1 year ago
testffmpeg.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testffmpeg_vulkan.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testffmpeg_vulkan.h c493b40cc3 testffmpeg_vulkan: fix -Wincompatible-pointer-types warning 2 years ago
testfile.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 1 year ago
testfilesystem.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testgeometry.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testgl.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testgles.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testgles2.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testgles2_sdf.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 5 years ago
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 5 years ago
testgpu_simple_clear.c 88125e4d2d test: added testgpu_simple_clear.c, for direct comparison to testvulkan.c. 1 year ago
testgpu_spinning_cube.c f405def691 Change GPU flag enums to defines (#10681) 1 year ago
testhaptic.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testhittesting.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testhotplug.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testiconv.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testime.c 36a091cc43 Use SDL_GetError() for SDL_ttf errors 1 year ago
testintersections.c df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED 1 year ago
testkeys.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testloadso.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testlocale.c 4f55271571 Removed temporary memory from the API 1 year ago
testlock.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testmanymouse.c 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() 1 year ago
testmessage.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testmodal.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testmouse.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testmultiaudio.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testnative.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testnative.h c298d2024a Include SDL_build_config.h without a 'build_config/' prefix 1 year ago
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 2 years ago
testnativew32.c 72d5f39e5c Make testnative (on win32) UNICODE compatible 1 year ago
testnativewayland.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 1 year ago
testnativex11.c 5b3ee51c6c Updated copyright for 2024 2 years ago
testoffscreen.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testoverlay.c 2ba76dbe80 Simplified SDL_Surface 1 year ago
testpen.c 438a214420 Changed main callback return values to an enumeration 1 year ago
testplatform.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 1 year ago
testpopup.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 1 year ago
testpower.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testqsort.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 1 year ago
testrelative.c 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() 1 year ago
testrendercopyex.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 year ago
testrendertarget.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testresample.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testrumble.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testrwlock.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testscale.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 year ago
testsem.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testsensor.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testshader.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testshape.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testsprite.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testspriteminimal.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testspritesurface.c 1e828eec57 Fixed warning C4244: '=': conversion from 'float' to 'int', possible loss of data 1 year ago
teststreaming.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testsurround.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testthread.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testtime.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 1 year ago
testtimer.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testurl.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testutils.c 623a90c47d testutils: use SDL_asprintf() to simplify path composition 1 year ago
testutils.h 5b3ee51c6c Updated copyright for 2024 2 years ago
testver.c 4609af618a Updated logging functions for SDL3 naming convention 1 year ago
testviewport.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 year ago
testvulkan.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testwaylandcustom.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testwm.c f7c8d66ccb Use the convenience function SDL_GetWindowFromEvent() 1 year ago
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 8 years ago
testyuv.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
testyuv_cvt.c f2cd361e25 testyuv: added validation of P010 YUV format 2 years ago
testyuv_cvt.h f2cd361e25 testyuv: added validation of P010 YUV format 2 years ago
torturethread.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
trashcan.bmp 2de9253b6c test: Added testaudio 2 years ago
unifont-15.1.05-license.txt a67e6b80de Updated unifont to version 15.1.05 1 year ago
unifont-15.1.05.hex a67e6b80de Updated unifont to version 15.1.05 1 year ago
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 12 years ago

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests SDL_IOStream layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!