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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "../../SDL_internal.h"
- #if SDL_VIDEO_DRIVER_WINDOWS
- #include "../../core/windows/SDL_windows.h"
- #include "../SDL_sysvideo.h"
- #include "../SDL_pixels_c.h"
- #include "../../events/SDL_keyboard_c.h"
- #include "../../events/SDL_mouse_c.h"
- #include "SDL_windowsvideo.h"
- #include "SDL_windowswindow.h"
- #include "SDL_hints.h"
- #include "SDL_timer.h"
- /* Dropfile support */
- #include <shellapi.h>
- /* This is included after SDL_windowsvideo.h, which includes windows.h */
- #include "SDL_syswm.h"
- /* Windows CE compatibility */
- #ifndef SWP_NOCOPYBITS
- #define SWP_NOCOPYBITS 0
- #endif
- /* Fake window to help with DirectInput events. */
- HWND SDL_HelperWindow = NULL;
- static const TCHAR *SDL_HelperWindowClassName = TEXT("SDLHelperWindowInputCatcher");
- static const TCHAR *SDL_HelperWindowName = TEXT("SDLHelperWindowInputMsgWindow");
- static ATOM SDL_HelperWindowClass = 0;
- /* For borderless Windows, still want the following flags:
- - WS_CAPTION: this seems to enable the Windows minimize animation
- - WS_SYSMENU: enables system context menu on task bar
- - WS_MINIMIZEBOX: window will respond to Windows minimize commands sent to all windows, such as windows key + m, shaking title bar, etc.
- This will also cause the task bar to overlap the window and other windowed behaviors, so only use this for windows that shouldn't appear to be fullscreen
- */
- #define STYLE_BASIC (WS_CLIPSIBLINGS | WS_CLIPCHILDREN)
- #define STYLE_FULLSCREEN (WS_POPUP)
- #define STYLE_BORDERLESS (WS_POPUP)
- #define STYLE_BORDERLESS_WINDOWED (WS_POPUP | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX)
- #define STYLE_NORMAL (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX)
- #define STYLE_RESIZABLE (WS_THICKFRAME | WS_MAXIMIZEBOX)
- #define STYLE_MASK (STYLE_FULLSCREEN | STYLE_BORDERLESS | STYLE_NORMAL | STYLE_RESIZABLE)
- static DWORD
- GetWindowStyle(SDL_Window * window)
- {
- DWORD style = 0;
- if (window->flags & SDL_WINDOW_FULLSCREEN) {
- style |= STYLE_FULLSCREEN;
- } else {
- if (window->flags & SDL_WINDOW_BORDERLESS) {
- /* SDL 2.1:
- This behavior more closely matches other platform where the window is borderless
- but still interacts with the window manager (e.g. task bar shows above it, it can
- be resized to fit within usable desktop area, etc.) so this should be the behavior
- for a future SDL release.
- If you want a borderless window the size of the desktop that looks like a fullscreen
- window, then you should use the SDL_WINDOW_FULLSCREEN_DESKTOP flag.
- */
- if (SDL_GetHintBoolean("SDL_BORDERLESS_WINDOWED_STYLE", SDL_FALSE)) {
- style |= STYLE_BORDERLESS_WINDOWED;
- } else {
- style |= STYLE_BORDERLESS;
- }
- } else {
- style |= STYLE_NORMAL;
- }
- if (window->flags & SDL_WINDOW_RESIZABLE) {
- /* You can have a borderless resizable window, but Windows doesn't always draw it correctly,
- see https://bugzilla.libsdl.org/show_bug.cgi?id=4466
- */
- if (!(window->flags & SDL_WINDOW_BORDERLESS) ||
- SDL_GetHintBoolean("SDL_BORDERLESS_RESIZABLE_STYLE", SDL_FALSE)) {
- style |= STYLE_RESIZABLE;
- }
- }
- /* Need to set initialize minimize style, or when we call ShowWindow with WS_MINIMIZE it will activate a random window */
- if (window->flags & SDL_WINDOW_MINIMIZED) {
- style |= WS_MINIMIZE;
- }
- }
- return style;
- }
- static void
- WIN_AdjustWindowRectWithStyle(SDL_Window *window, DWORD style, BOOL menu, int *x, int *y, int *width, int *height, SDL_bool use_current)
- {
- RECT rect;
- rect.left = 0;
- rect.top = 0;
- rect.right = (use_current ? window->w : window->windowed.w);
- rect.bottom = (use_current ? window->h : window->windowed.h);
- /* borderless windows will have WM_NCCALCSIZE return 0 for the non-client area. When this happens, it looks like windows will send a resize message
- expanding the window client area to the previous window + chrome size, so shouldn't need to adjust the window size for the set styles.
- */
- if (!(window->flags & SDL_WINDOW_BORDERLESS))
- AdjustWindowRectEx(&rect, style, menu, 0);
- *x = (use_current ? window->x : window->windowed.x) + rect.left;
- *y = (use_current ? window->y : window->windowed.y) + rect.top;
- *width = (rect.right - rect.left);
- *height = (rect.bottom - rect.top);
- }
- static void
- WIN_AdjustWindowRect(SDL_Window *window, int *x, int *y, int *width, int *height, SDL_bool use_current)
- {
- SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
- HWND hwnd = data->hwnd;
- DWORD style;
- BOOL menu;
- style = GetWindowLong(hwnd, GWL_STYLE);
- menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
- WIN_AdjustWindowRectWithStyle(window, style, menu, x, y, width, height, use_current);
- }
- static void
- WIN_SetWindowPositionInternal(_THIS, SDL_Window * window, UINT flags)
- {
- SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
- HWND hwnd = data->hwnd;
- HWND top;
- int x, y;
- int w, h;
- /* Figure out what the window area will be */
- if (SDL_ShouldAllowTopmost() && ((window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS) || (window->flags & SDL_WINDOW_ALWAYS_ON_TOP))) {
- top = HWND_TOPMOST;
- } else {
- top = HWND_NOTOPMOST;
- }
- WIN_AdjustWindowRect(window, &x, &y, &w, &h, SDL_TRUE);
- data->expected_resize = SDL_TRUE;
- SetWindowPos(hwnd, top, x, y, w, h, flags);
- data->expected_resize = SDL_FALSE;
- }
- static int
- SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, HWND parent, SDL_bool created)
- {
- SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
- SDL_WindowData *data;
- /* Allocate the window data */
- data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
- if (!data) {
- return SDL_OutOfMemory();
- }
- data->window = window;
- data->hwnd = hwnd;
- data->parent = parent;
- data->hdc = GetDC(hwnd);
- data->hinstance = (HINSTANCE) GetWindowLongPtr(hwnd, GWLP_HINSTANCE);
- data->created = created;
- data->high_surrogate = 0;
- data->mouse_button_flags = 0;
- data->last_pointer_update = (LPARAM)-1;
- data->videodata = videodata;
- data->initializing = SDL_TRUE;
- window->driverdata = data;
- /* Associate the data with the window */
- if (!SetProp(hwnd, TEXT("SDL_WindowData"), data)) {
- ReleaseDC(hwnd, data->hdc);
- SDL_free(data);
- return WIN_SetError("SetProp() failed");
- }
- /* Set up the window proc function */
- #ifdef GWLP_WNDPROC
- data->wndproc = (WNDPROC) GetWindowLongPtr(hwnd, GWLP_WNDPROC);
- if (data->wndproc == WIN_WindowProc) {
- data->wndproc = NULL;
- } else {
- SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR) WIN_WindowProc);
- }
- #else
- data->wndproc = (WNDPROC) GetWindowLong(hwnd, GWL_WNDPROC);
- if (data->wndproc == WIN_WindowProc) {
- data->wndproc = NULL;
- } else {
- SetWindowLong(hwnd, GWL_WNDPROC, (LONG_PTR) WIN_WindowProc);
- }
- #endif
- /* Fill in the SDL window with the window data */
- {
- RECT rect;
- if (GetClientRect(hwnd, &rect)) {
- int w = rect.right;
- int h = rect.bottom;
- if ((window->windowed.w && window->windowed.w != w) || (window->windowed.h && window->windowed.h != h)) {
- /* We tried to create a window larger than the desktop and Windows didn't allow it. Override! */
- int x, y;
- /* Figure out what the window area will be */
- WIN_AdjustWindowRect(window, &x, &y, &w, &h, SDL_FALSE);
- SetWindowPos(hwnd, HWND_NOTOPMOST, x, y, w, h, SWP_NOCOPYBITS | SWP_NOZORDER | SWP_NOACTIVATE);
- } else {
- window->w = w;
- window->h = h;
- }
- }
- }
- {
- POINT point;
- point.x = 0;
- point.y = 0;
- if (ClientToScreen(hwnd, &point)) {
- window->x = point.x;
- window->y = point.y;
- }
- }
- {
- DWORD style = GetWindowLong(hwnd, GWL_STYLE);
- if (style & WS_VISIBLE) {
- window->flags |= SDL_WINDOW_SHOWN;
- } else {
- window->flags &= ~SDL_WINDOW_SHOWN;
- }
- if (style & WS_POPUP) {
- window->flags |= SDL_WINDOW_BORDERLESS;
- } else {
- window->flags &= ~SDL_WINDOW_BORDERLESS;
- }
- if (style & WS_THICKFRAME) {
- window->flags |= SDL_WINDOW_RESIZABLE;
- } else {
- window->flags &= ~SDL_WINDOW_RESIZABLE;
- }
- #ifdef WS_MAXIMIZE
- if (style & WS_MAXIMIZE) {
- window->flags |= SDL_WINDOW_MAXIMIZED;
- } else
- #endif
- {
- window->flags &= ~SDL_WINDOW_MAXIMIZED;
- }
- #ifdef WS_MINIMIZE
- if (style & WS_MINIMIZE) {
- window->flags |= SDL_WINDOW_MINIMIZED;
- } else
- #endif
- {
- window->flags &= ~SDL_WINDOW_MINIMIZED;
- }
- }
- if (GetFocus() == hwnd) {
- window->flags |= SDL_WINDOW_INPUT_FOCUS;
- SDL_SetKeyboardFocus(window);
- WIN_UpdateClipCursor(window);
- }
- /* Enable multi-touch */
- if (videodata->RegisterTouchWindow) {
- videodata->RegisterTouchWindow(hwnd, (TWF_FINETOUCH|TWF_WANTPALM));
- }
- data->initializing = SDL_FALSE;
- /* All done! */
- return 0;
- }
- int
- WIN_CreateWindow(_THIS, SDL_Window * window)
- {
- HWND hwnd, parent = NULL;
- DWORD style = STYLE_BASIC;
- int x, y;
- int w, h;
- if (window->flags & SDL_WINDOW_SKIP_TASKBAR) {
- parent = CreateWindow(SDL_Appname, TEXT(""), STYLE_BASIC, 0, 0, 32, 32, NULL, NULL, SDL_Instance, NULL);
- }
- style |= GetWindowStyle(window);
- /* Figure out what the window area will be */
- WIN_AdjustWindowRectWithStyle(window, style, FALSE, &x, &y, &w, &h, SDL_FALSE);
- hwnd =
- CreateWindow(SDL_Appname, TEXT(""), style, x, y, w, h, parent, NULL,
- SDL_Instance, NULL);
- if (!hwnd) {
- return WIN_SetError("Couldn't create window");
- }
- WIN_PumpEvents(_this);
- if (SetupWindowData(_this, window, hwnd, parent, SDL_TRUE) < 0) {
- DestroyWindow(hwnd);
- if (parent) {
- DestroyWindow(parent);
- }
- return -1;
- }
- /* Inform Windows of the frame change so we can respond to WM_NCCALCSIZE */
- SetWindowPos(hwnd, NULL, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOSIZE | SWP_NOZORDER | SWP_NOMOVE | SWP_NOACTIVATE);
- if (window->flags & SDL_WINDOW_MINIMIZED) {
- ShowWindow(hwnd, SW_SHOWMINNOACTIVE);
- }
- if (!(window->flags & SDL_WINDOW_OPENGL)) {
- return 0;
- }
- /* The rest of this macro mess is for OpenGL or OpenGL ES windows */
- #if SDL_VIDEO_OPENGL_ES2
- if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES
- #if SDL_VIDEO_OPENGL_WGL
- && (!_this->gl_data || WIN_GL_UseEGL(_this))
- #endif /* SDL_VIDEO_OPENGL_WGL */
- ) {
- #if SDL_VIDEO_OPENGL_EGL
- if (WIN_GLES_SetupWindow(_this, window) < 0) {
- WIN_DestroyWindow(_this, window);
- return -1;
- }
- return 0;
- #else
- return SDL_SetError("Could not create GLES window surface (EGL support not configured)");
- #endif /* SDL_VIDEO_OPENGL_EGL */
- }
- #endif /* SDL_VIDEO_OPENGL_ES2 */
- #if SDL_VIDEO_OPENGL_WGL
- if (WIN_GL_SetupWindow(_this, window) < 0) {
- WIN_DestroyWindow(_this, window);
- return -1;
- }
- #else
- return SDL_SetError("Could not create GL window (WGL support not configured)");
- #endif
- return 0;
- }
- int
- WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
- {
- HWND hwnd = (HWND) data;
- LPTSTR title;
- int titleLen;
- SDL_bool isstack;
- /* Query the title from the existing window */
- titleLen = GetWindowTextLength(hwnd);
- title = SDL_small_alloc(TCHAR, titleLen + 1, &isstack);
- if (title) {
- titleLen = GetWindowText(hwnd, title, titleLen + 1);
- } else {
- titleLen = 0;
- }
- if (titleLen > 0) {
- window->title = WIN_StringToUTF8(title);
- }
- if (title) {
- SDL_small_free(title, isstack);
- }
- if (SetupWindowData(_this, window, hwnd, GetParent(hwnd), SDL_FALSE) < 0) {
- return -1;
- }
- #if SDL_VIDEO_OPENGL_WGL
- {
- const char *hint = SDL_GetHint(SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT);
- if (hint) {
- /* This hint is a pointer (in string form) of the address of
- the window to share a pixel format with
- */
- SDL_Window *otherWindow = NULL;
- SDL_sscanf(hint, "%p", (void**)&otherWindow);
- /* Do some error checking on the pointer */
- if (otherWindow != NULL && otherWindow->magic == &_this->window_magic) {
- /* If the otherWindow has SDL_WINDOW_OPENGL set, set it for the new window as well */
- if (otherWindow->flags & SDL_WINDOW_OPENGL) {
- window->flags |= SDL_WINDOW_OPENGL;
- if (!WIN_GL_SetPixelFormatFrom(_this, otherWindow, window)) {
- return -1;
- }
- }
- }
- }
- }
- #endif
- return 0;
- }
- void
- WIN_SetWindowTitle(_THIS, SDL_Window * window)
- {
- HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
- LPTSTR title = WIN_UTF8ToString(window->title);
- SetWindowText(hwnd, title);
- SDL_free(title);
- }
- void
- WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
- {
- HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
- HICON hicon = NULL;
- BYTE *icon_bmp;
- int icon_len, mask_len, y;
- SDL_RWops *dst;
- SDL_bool isstack;
- /* Create temporary buffer for ICONIMAGE structure */
- mask_len = (icon->h * (icon->w + 7)/8);
- icon_len = 40 + icon->h * icon->w * sizeof(Uint32) + mask_len;
- icon_bmp = SDL_small_alloc(BYTE, icon_len, &isstack);
- dst = SDL_RWFromMem(icon_bmp, icon_len);
- if (!dst) {
- SDL_small_free(icon_bmp, isstack);
- return;
- }
- /* Write the BITMAPINFO header */
- SDL_WriteLE32(dst, 40);
- SDL_WriteLE32(dst, icon->w);
- SDL_WriteLE32(dst, icon->h * 2);
- SDL_WriteLE16(dst, 1);
- SDL_WriteLE16(dst, 32);
- SDL_WriteLE32(dst, BI_RGB);
- SDL_WriteLE32(dst, icon->h * icon->w * sizeof(Uint32));
- SDL_WriteLE32(dst, 0);
- SDL_WriteLE32(dst, 0);
- SDL_WriteLE32(dst, 0);
- SDL_WriteLE32(dst, 0);
- /* Write the pixels upside down into the bitmap buffer */
- SDL_assert(icon->format->format == SDL_PIXELFORMAT_ARGB8888);
- y = icon->h;
- while (y--) {
- Uint8 *src = (Uint8 *) icon->pixels + y * icon->pitch;
- SDL_RWwrite(dst, src, icon->w * sizeof(Uint32), 1);
- }
- /* Write the mask */
- SDL_memset(icon_bmp + icon_len - mask_len, 0xFF, mask_len);
- hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000);
- SDL_RWclose(dst);
- SDL_small_free(icon_bmp, isstack);
- /* Set the icon for the window */
- SendMessage(hwnd, WM_SETICON, ICON_SMALL, (LPARAM) hicon);
- /* Set the icon in the task manager (should we do this?) */
- SendMessage(hwnd, WM_SETICON, ICON_BIG, (LPARAM) hicon);
- }
- void
- WIN_SetWindowPosition(_THIS, SDL_Window * window)
- {
- WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOSIZE | SWP_NOACTIVATE);
- }
- void
- WIN_SetWindowSize(_THIS, SDL_Window * window)
- {
- WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOACTIVATE);
- }
- int
- WIN_GetWindowBordersSize(_THIS, SDL_Window * window, int *top, int *left, int *bottom, int *right)
- {
- HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
- RECT rcClient, rcWindow;
- POINT ptDiff;
- /* rcClient stores the size of the inner window, while rcWindow stores the outer size relative to the top-left
- * screen position; so the top/left values of rcClient are always {0,0} and bottom/right are {height,width} */
- GetClientRect(hwnd, &rcClient);
- GetWindowRect(hwnd, &rcWindow);
- /* convert the top/left values to make them relative to
- * the window; they will end up being slightly negative */
- ptDiff.y = rcWindow.top;
- ptDiff.x = rcWindow.left;
- ScreenToClient(hwnd, &ptDiff);
- rcWindow.top = ptDiff.y;
- rcWindow.left = ptDiff.x;
- /* convert the bottom/right values to make them relative to the window,
- * these will be slightly bigger than the inner width/height */
- ptDiff.y = rcWindow.bottom;
- ptDiff.x = rcWindow.right;
- ScreenToClient(hwnd, &ptDiff);
- rcWindow.bottom = ptDiff.y;
- rcWindow.right = ptDiff.x;
- /* Now that both the inner and outer rects use the same coordinate system we can substract them to get the border size.
- * Keep in mind that the top/left coordinates of rcWindow are negative because the border lies slightly before {0,0},
- * so switch them around because SDL2 wants them in positive. */
- *top = rcClient.top - rcWindow.top;
- *left = rcClient.left - rcWindow.left;
- *bottom = rcWindow.bottom - rcClient.bottom;
- *right = rcWindow.right - rcClient.right;
- return 0;
- }
- void
- WIN_ShowWindow(_THIS, SDL_Window * window)
- {
- DWORD style;
- HWND hwnd;
- int nCmdShow;
- hwnd = ((SDL_WindowData *)window->driverdata)->hwnd;
- nCmdShow = SDL_GetHintBoolean(SDL_HINT_WINDOW_NO_ACTIVATION_WHEN_SHOWN, SDL_FALSE) ? SW_SHOWNA : SW_SHOW;
- style = GetWindowLong(hwnd, GWL_EXSTYLE);
- if (style & WS_EX_NOACTIVATE) {
- nCmdShow = SW_SHOWNOACTIVATE;
- }
- ShowWindow(hwnd, nCmdShow);
- }
- void
- WIN_HideWindow(_THIS, SDL_Window * window)
- {
- HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
- ShowWindow(hwnd, SW_HIDE);
- }
- void
- WIN_RaiseWindow(_THIS, SDL_Window * window)
- {
- HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
- SetForegroundWindow(hwnd);
- }
- void
- WIN_MaximizeWindow(_THIS, SDL_Window * window)
- {
- SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
- HWND hwnd = data->hwnd;
- data->expected_resize = SDL_TRUE;
- ShowWindow(hwnd, SW_MAXIMIZE);
- data->expected_resize = SDL_FALSE;
- }
- void
- WIN_MinimizeWindow(_THIS, SDL_Window * window)
- {
- HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
- ShowWindow(hwnd, SW_MINIMIZE);
- }
- void
- WIN_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
- {
- SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
- HWND hwnd = data->hwnd;
- DWORD style;
- style = GetWindowLong(hwnd, GWL_STYLE);
- style &= ~STYLE_MASK;
- style |= GetWindowStyle(window);
- data->in_border_change = SDL_TRUE;
- SetWindowLong(hwnd, GWL_STYLE, style);
- WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOACTIVATE);
- data->in_border_change = SDL_FALSE;
- }
- void
- WIN_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable)
- {
- SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
- HWND hwnd = data->hwnd;
- DWORD style;
- style = GetWindowLong(hwnd, GWL_STYLE);
- style &= ~STYLE_MASK;
- style |= GetWindowStyle(window);
- SetWindowLong(hwnd, GWL_STYLE, style);
- }
- void
- WIN_SetWindowAlwaysOnTop(_THIS, SDL_Window * window, SDL_bool on_top)
- {
- SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
- HWND hwnd = data->hwnd;
- if (on_top) {
- SetWindowPos(hwnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
- } else {
- SetWindowPos(hwnd, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
- }
- }
- void
- WIN_RestoreWindow(_THIS, SDL_Window * window)
- {
- SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
- HWND hwnd = data->hwnd;
- data->expected_resize = SDL_TRUE;
- ShowWindow(hwnd, SW_RESTORE);
- data->expected_resize = SDL_FALSE;
- }
- void
- WIN_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
- {
- SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
- HWND hwnd = data->hwnd;
- SDL_Rect bounds;
- DWORD style;
- HWND top;
- int x, y;
- int w, h;
- if (SDL_ShouldAllowTopmost() && ((window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS) || window->flags & SDL_WINDOW_ALWAYS_ON_TOP)) {
- top = HWND_TOPMOST;
- } else {
- top = HWND_NOTOPMOST;
- }
- style = GetWindowLong(hwnd, GWL_STYLE);
- style &= ~STYLE_MASK;
- style |= GetWindowStyle(window);
- WIN_GetDisplayBounds(_this, display, &bounds);
- if (fullscreen) {
- x = bounds.x;
- y = bounds.y;
- w = bounds.w;
- h = bounds.h;
- /* Unset the maximized flag. This fixes
- https://bugzilla.libsdl.org/show_bug.cgi?id=3215
- */
- if (style & WS_MAXIMIZE) {
- data->windowed_mode_was_maximized = SDL_TRUE;
- style &= ~WS_MAXIMIZE;
- }
- } else {
- BOOL menu;
- /* Restore window-maximization state, as applicable.
- Special care is taken to *not* do this if and when we're
- alt-tab'ing away (to some other window; as indicated by
- in_window_deactivation), otherwise
- https://bugzilla.libsdl.org/show_bug.cgi?id=3215 can reproduce!
- */
- if (data->windowed_mode_was_maximized && !data->in_window_deactivation) {
- style |= WS_MAXIMIZE;
- data->windowed_mode_was_maximized = SDL_FALSE;
- }
- menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
- WIN_AdjustWindowRectWithStyle(window, style, menu, &x, &y, &w, &h, SDL_FALSE);
- }
- SetWindowLong(hwnd, GWL_STYLE, style);
- data->expected_resize = SDL_TRUE;
- SetWindowPos(hwnd, top, x, y, w, h, SWP_NOCOPYBITS | SWP_NOACTIVATE);
- data->expected_resize = SDL_FALSE;
- }
- int
- WIN_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp)
- {
- SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
- SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
- HDC hdc;
- BOOL succeeded = FALSE;
- hdc = CreateDCW(data->DeviceName, NULL, NULL, NULL);
- if (hdc) {
- succeeded = SetDeviceGammaRamp(hdc, (LPVOID)ramp);
- if (!succeeded) {
- WIN_SetError("SetDeviceGammaRamp()");
- }
- DeleteDC(hdc);
- }
- return succeeded ? 0 : -1;
- }
- void*
- WIN_GetWindowICCProfile(_THIS, SDL_Window * window, size_t * size)
- {
- SDL_VideoDisplay* display = SDL_GetDisplayForWindow(window);
- SDL_DisplayData* data = (SDL_DisplayData*)display->driverdata;
- HDC hdc;
- BOOL succeeded = FALSE;
- WCHAR filename[MAX_PATH];
- DWORD fileNameSize = MAX_PATH;
- void* iccProfileData = NULL;
- hdc = CreateDCW(data->DeviceName, NULL, NULL, NULL);
- if (hdc) {
- succeeded = GetICMProfileW(hdc, &fileNameSize, filename);
- DeleteDC(hdc);
- }
- if (succeeded) {
- iccProfileData = SDL_LoadFile(WIN_StringToUTF8(filename), size);
- if (!iccProfileData)
- SDL_SetError("Could not open ICC profile");
- }
- return iccProfileData;
- }
- int
- WIN_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp)
- {
- SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
- SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
- HDC hdc;
- BOOL succeeded = FALSE;
- hdc = CreateDCW(data->DeviceName, NULL, NULL, NULL);
- if (hdc) {
- succeeded = GetDeviceGammaRamp(hdc, (LPVOID)ramp);
- if (!succeeded) {
- WIN_SetError("GetDeviceGammaRamp()");
- }
- DeleteDC(hdc);
- }
- return succeeded ? 0 : -1;
- }
- static void WIN_GrabKeyboard(SDL_Window *window)
- {
- SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
- HMODULE module;
- if (data->keyboard_hook) {
- return;
- }
- /* SetWindowsHookEx() needs to know which module contains the hook we
- want to install. This is complicated by the fact that SDL can be
- linked statically or dynamically. Fortunately XP and later provide
- this nice API that will go through the loaded modules and find the
- one containing our code.
- */
- if (!GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT | GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS,
- (LPTSTR)WIN_KeyboardHookProc,
- &module)) {
- return;
- }
- /* Capture a snapshot of the current keyboard state before the hook */
- if (!GetKeyboardState(data->videodata->pre_hook_key_state)) {
- return;
- }
- /* To grab the keyboard, we have to install a low-level keyboard hook to
- intercept keys that would normally be captured by the OS. Intercepting
- all key events on the system is rather invasive, but it's what Microsoft
- actually documents that you do to capture these.
- */
- data->keyboard_hook = SetWindowsHookEx(WH_KEYBOARD_LL, WIN_KeyboardHookProc, module, 0);
- }
- void WIN_UngrabKeyboard(SDL_Window *window)
- {
- SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
- if (data->keyboard_hook) {
- UnhookWindowsHookEx(data->keyboard_hook);
- data->keyboard_hook = NULL;
- }
- }
- void
- WIN_SetWindowMouseRect(_THIS, SDL_Window * window)
- {
- WIN_UpdateClipCursor(window);
- }
- void
- WIN_SetWindowMouseGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
- {
- WIN_UpdateClipCursor(window);
- if (window->flags & SDL_WINDOW_FULLSCREEN) {
- UINT flags = SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOSIZE;
- if (!(window->flags & SDL_WINDOW_SHOWN)) {
- flags |= SWP_NOACTIVATE;
- }
- WIN_SetWindowPositionInternal(_this, window, flags);
- }
- }
- void
- WIN_SetWindowKeyboardGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
- {
- if (grabbed) {
- WIN_GrabKeyboard(window);
- } else {
- WIN_UngrabKeyboard(window);
- }
- }
- void
- WIN_DestroyWindow(_THIS, SDL_Window * window)
- {
- SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
- if (data) {
- if (data->keyboard_hook) {
- UnhookWindowsHookEx(data->keyboard_hook);
- }
- ReleaseDC(data->hwnd, data->hdc);
- RemoveProp(data->hwnd, TEXT("SDL_WindowData"));
- if (data->created) {
- DestroyWindow(data->hwnd);
- if (data->parent) {
- DestroyWindow(data->parent);
- }
- } else {
- /* Restore any original event handler... */
- if (data->wndproc != NULL) {
- #ifdef GWLP_WNDPROC
- SetWindowLongPtr(data->hwnd, GWLP_WNDPROC,
- (LONG_PTR) data->wndproc);
- #else
- SetWindowLong(data->hwnd, GWL_WNDPROC,
- (LONG_PTR) data->wndproc);
- #endif
- }
- }
- SDL_free(data);
- }
- window->driverdata = NULL;
- }
- SDL_bool
- WIN_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
- {
- const SDL_WindowData *data = (const SDL_WindowData *) window->driverdata;
- if (info->version.major <= SDL_MAJOR_VERSION) {
- int versionnum = SDL_VERSIONNUM(info->version.major, info->version.minor, info->version.patch);
- info->subsystem = SDL_SYSWM_WINDOWS;
- info->info.win.window = data->hwnd;
- if (versionnum >= SDL_VERSIONNUM(2, 0, 4)) {
- info->info.win.hdc = data->hdc;
- }
- if (versionnum >= SDL_VERSIONNUM(2, 0, 5)) {
- info->info.win.hinstance = data->hinstance;
- }
- return SDL_TRUE;
- } else {
- SDL_SetError("Application not compiled with SDL %d.%d",
- SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
- return SDL_FALSE;
- }
- }
- /*
- * Creates a HelperWindow used for DirectInput.
- */
- int
- SDL_HelperWindowCreate(void)
- {
- HINSTANCE hInstance = GetModuleHandle(NULL);
- WNDCLASS wce;
- /* Make sure window isn't created twice. */
- if (SDL_HelperWindow != NULL) {
- return 0;
- }
- /* Create the class. */
- SDL_zero(wce);
- wce.lpfnWndProc = DefWindowProc;
- wce.lpszClassName = SDL_HelperWindowClassName;
- wce.hInstance = hInstance;
- /* Register the class. */
- SDL_HelperWindowClass = RegisterClass(&wce);
- if (SDL_HelperWindowClass == 0 && GetLastError() != ERROR_CLASS_ALREADY_EXISTS) {
- return WIN_SetError("Unable to create Helper Window Class");
- }
- /* Create the window. */
- SDL_HelperWindow = CreateWindowEx(0, SDL_HelperWindowClassName,
- SDL_HelperWindowName,
- WS_OVERLAPPED, CW_USEDEFAULT,
- CW_USEDEFAULT, CW_USEDEFAULT,
- CW_USEDEFAULT, HWND_MESSAGE, NULL,
- hInstance, NULL);
- if (SDL_HelperWindow == NULL) {
- UnregisterClass(SDL_HelperWindowClassName, hInstance);
- return WIN_SetError("Unable to create Helper Window");
- }
- return 0;
- }
- /*
- * Destroys the HelperWindow previously created with SDL_HelperWindowCreate.
- */
- void
- SDL_HelperWindowDestroy(void)
- {
- HINSTANCE hInstance = GetModuleHandle(NULL);
- /* Destroy the window. */
- if (SDL_HelperWindow != NULL) {
- if (DestroyWindow(SDL_HelperWindow) == 0) {
- WIN_SetError("Unable to destroy Helper Window");
- return;
- }
- SDL_HelperWindow = NULL;
- }
- /* Unregister the class. */
- if (SDL_HelperWindowClass != 0) {
- if ((UnregisterClass(SDL_HelperWindowClassName, hInstance)) == 0) {
- WIN_SetError("Unable to destroy Helper Window Class");
- return;
- }
- SDL_HelperWindowClass = 0;
- }
- }
- void WIN_OnWindowEnter(_THIS, SDL_Window * window)
- {
- SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
- if (!data || !data->hwnd) {
- /* The window wasn't fully initialized */
- return;
- }
- if (window->flags & SDL_WINDOW_ALWAYS_ON_TOP) {
- WIN_SetWindowPositionInternal(_this, window, SWP_NOCOPYBITS | SWP_NOSIZE | SWP_NOACTIVATE);
- }
- }
- void
- WIN_UpdateClipCursor(SDL_Window *window)
- {
- SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
- SDL_Mouse *mouse = SDL_GetMouse();
- RECT rect, clipped_rect;
- if (data->in_title_click || data->focus_click_pending) {
- return;
- }
- if (data->skip_update_clipcursor) {
- return;
- }
- if (!GetClipCursor(&clipped_rect)) {
- return;
- }
- if ((mouse->relative_mode || (window->flags & SDL_WINDOW_MOUSE_GRABBED) ||
- (window->mouse_rect.w > 0 && window->mouse_rect.h > 0)) &&
- (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
- if (mouse->relative_mode && !mouse->relative_mode_warp) {
- if (GetWindowRect(data->hwnd, &rect)) {
- LONG cx, cy;
- cx = (rect.left + rect.right) / 2;
- cy = (rect.top + rect.bottom) / 2;
- /* Make an absurdly small clip rect */
- rect.left = cx - 1;
- rect.right = cx + 1;
- rect.top = cy - 1;
- rect.bottom = cy + 1;
- if (SDL_memcmp(&rect, &clipped_rect, sizeof(rect)) != 0) {
- if (ClipCursor(&rect)) {
- data->cursor_clipped_rect = rect;
- }
- }
- }
- } else {
- if (GetClientRect(data->hwnd, &rect)) {
- ClientToScreen(data->hwnd, (LPPOINT) & rect);
- ClientToScreen(data->hwnd, (LPPOINT) & rect + 1);
- if (window->mouse_rect.w > 0 && window->mouse_rect.h > 0) {
- RECT mouse_rect, intersection;
- mouse_rect.left = rect.left + data->mouse_rect.x;
- mouse_rect.top = rect.top + data->mouse_rect.y;
- mouse_rect.right = mouse_rect.left + data->mouse_rect.w - 1;
- mouse_rect.bottom = mouse_rect.top + data->mouse_rect.h - 1;
- if (IntersectRect(&intersection, &rect, &mouse_rect)) {
- SDL_memcpy(&rect, &intersection, sizeof(rect));
- } else if ((window->flags & SDL_WINDOW_MOUSE_GRABBED) != 0) {
- /* Mouse rect was invalid, just do the normal grab */
- } else {
- SDL_zero(rect);
- }
- }
- if (SDL_memcmp(&rect, &clipped_rect, sizeof(rect)) != 0) {
- if (!IsRectEmpty(&rect)) {
- if (ClipCursor(&rect)) {
- data->cursor_clipped_rect = rect;
- }
- } else {
- ClipCursor(NULL);
- SDL_zero(data->cursor_clipped_rect);
- }
- }
- }
- }
- } else {
- POINT first, second;
- first.x = clipped_rect.left;
- first.y = clipped_rect.top;
- second.x = clipped_rect.right - 1;
- second.y = clipped_rect.bottom - 1;
- if (PtInRect(&data->cursor_clipped_rect, first) &&
- PtInRect(&data->cursor_clipped_rect, second)) {
- ClipCursor(NULL);
- SDL_zero(data->cursor_clipped_rect);
- }
- }
- data->last_updated_clipcursor = SDL_GetTicks();
- }
- int
- WIN_SetWindowHitTest(SDL_Window *window, SDL_bool enabled)
- {
- return 0; /* just succeed, the real work is done elsewhere. */
- }
- int
- WIN_SetWindowOpacity(_THIS, SDL_Window * window, float opacity)
- {
- const SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
- const HWND hwnd = data->hwnd;
- const LONG style = GetWindowLong(hwnd, GWL_EXSTYLE);
- SDL_assert(style != 0);
- if (opacity == 1.0f) {
- /* want it fully opaque, just mark it unlayered if necessary. */
- if (style & WS_EX_LAYERED) {
- if (SetWindowLong(hwnd, GWL_EXSTYLE, style & ~WS_EX_LAYERED) == 0) {
- return WIN_SetError("SetWindowLong()");
- }
- }
- } else {
- const BYTE alpha = (BYTE) ((int) (opacity * 255.0f));
- /* want it transparent, mark it layered if necessary. */
- if ((style & WS_EX_LAYERED) == 0) {
- if (SetWindowLong(hwnd, GWL_EXSTYLE, style | WS_EX_LAYERED) == 0) {
- return WIN_SetError("SetWindowLong()");
- }
- }
- if (SetLayeredWindowAttributes(hwnd, 0, alpha, LWA_ALPHA) == 0) {
- return WIN_SetError("SetLayeredWindowAttributes()");
- }
- }
- return 0;
- }
- void
- WIN_AcceptDragAndDrop(SDL_Window * window, SDL_bool accept)
- {
- const SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
- DragAcceptFiles(data->hwnd, accept ? TRUE : FALSE);
- }
- int
- WIN_FlashWindow(_THIS, SDL_Window * window, SDL_FlashOperation operation)
- {
- FLASHWINFO desc;
- SDL_zero(desc);
- desc.cbSize = sizeof(desc);
- desc.hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
- switch (operation) {
- case SDL_FLASH_CANCEL:
- desc.dwFlags = FLASHW_STOP;
- break;
- case SDL_FLASH_BRIEFLY:
- desc.dwFlags = FLASHW_TRAY;
- desc.uCount = 1;
- break;
- case SDL_FLASH_UNTIL_FOCUSED:
- desc.dwFlags = (FLASHW_TRAY | FLASHW_TIMERNOFG);
- break;
- default:
- return SDL_Unsupported();
- }
- FlashWindowEx(&desc);
- return 0;
- }
- #endif /* SDL_VIDEO_DRIVER_WINDOWS */
- /* vi: set ts=4 sw=4 expandtab: */
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