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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "../SDL_internal.h"
- /* General keyboard handling code for SDL */
- #include "SDL_hints.h"
- #include "SDL_timer.h"
- #include "SDL_events.h"
- #include "SDL_events_c.h"
- #include "../video/SDL_sysvideo.h"
- #include "scancodes_ascii.h"
- /* #define DEBUG_KEYBOARD */
- /* Global keyboard information */
- #define KEYBOARD_HARDWARE 0x01
- #define KEYBOARD_VIRTUAL 0x02
- #define KEYBOARD_AUTORELEASE 0x04
- typedef struct SDL_Keyboard SDL_Keyboard;
- struct SDL_Keyboard
- {
- /* Data common to all keyboards */
- SDL_Window *focus;
- Uint16 modstate;
- Uint8 keysource[SDL_NUM_SCANCODES];
- Uint8 keystate[SDL_NUM_SCANCODES];
- SDL_Keycode keymap[SDL_NUM_SCANCODES];
- SDL_bool autorelease_pending;
- Uint32 hardware_timestamp;
- };
- static SDL_Keyboard SDL_keyboard;
- static const SDL_Keycode SDL_default_keymap[SDL_NUM_SCANCODES] = {
- /* 0 */ 0,
- /* 1 */ 0,
- /* 2 */ 0,
- /* 3 */ 0,
- /* 4 */ 'a',
- /* 5 */ 'b',
- /* 6 */ 'c',
- /* 7 */ 'd',
- /* 8 */ 'e',
- /* 9 */ 'f',
- /* 10 */ 'g',
- /* 11 */ 'h',
- /* 12 */ 'i',
- /* 13 */ 'j',
- /* 14 */ 'k',
- /* 15 */ 'l',
- /* 16 */ 'm',
- /* 17 */ 'n',
- /* 18 */ 'o',
- /* 19 */ 'p',
- /* 20 */ 'q',
- /* 21 */ 'r',
- /* 22 */ 's',
- /* 23 */ 't',
- /* 24 */ 'u',
- /* 25 */ 'v',
- /* 26 */ 'w',
- /* 27 */ 'x',
- /* 28 */ 'y',
- /* 29 */ 'z',
- /* 30 */ '1',
- /* 31 */ '2',
- /* 32 */ '3',
- /* 33 */ '4',
- /* 34 */ '5',
- /* 35 */ '6',
- /* 36 */ '7',
- /* 37 */ '8',
- /* 38 */ '9',
- /* 39 */ '0',
- /* 40 */ SDLK_RETURN,
- /* 41 */ SDLK_ESCAPE,
- /* 42 */ SDLK_BACKSPACE,
- /* 43 */ SDLK_TAB,
- /* 44 */ SDLK_SPACE,
- /* 45 */ '-',
- /* 46 */ '=',
- /* 47 */ '[',
- /* 48 */ ']',
- /* 49 */ '\\',
- /* 50 */ '#',
- /* 51 */ ';',
- /* 52 */ '\'',
- /* 53 */ '`',
- /* 54 */ ',',
- /* 55 */ '.',
- /* 56 */ '/',
- /* 57 */ SDLK_CAPSLOCK,
- /* 58 */ SDLK_F1,
- /* 59 */ SDLK_F2,
- /* 60 */ SDLK_F3,
- /* 61 */ SDLK_F4,
- /* 62 */ SDLK_F5,
- /* 63 */ SDLK_F6,
- /* 64 */ SDLK_F7,
- /* 65 */ SDLK_F8,
- /* 66 */ SDLK_F9,
- /* 67 */ SDLK_F10,
- /* 68 */ SDLK_F11,
- /* 69 */ SDLK_F12,
- /* 70 */ SDLK_PRINTSCREEN,
- /* 71 */ SDLK_SCROLLLOCK,
- /* 72 */ SDLK_PAUSE,
- /* 73 */ SDLK_INSERT,
- /* 74 */ SDLK_HOME,
- /* 75 */ SDLK_PAGEUP,
- /* 76 */ SDLK_DELETE,
- /* 77 */ SDLK_END,
- /* 78 */ SDLK_PAGEDOWN,
- /* 79 */ SDLK_RIGHT,
- /* 80 */ SDLK_LEFT,
- /* 81 */ SDLK_DOWN,
- /* 82 */ SDLK_UP,
- /* 83 */ SDLK_NUMLOCKCLEAR,
- /* 84 */ SDLK_KP_DIVIDE,
- /* 85 */ SDLK_KP_MULTIPLY,
- /* 86 */ SDLK_KP_MINUS,
- /* 87 */ SDLK_KP_PLUS,
- /* 88 */ SDLK_KP_ENTER,
- /* 89 */ SDLK_KP_1,
- /* 90 */ SDLK_KP_2,
- /* 91 */ SDLK_KP_3,
- /* 92 */ SDLK_KP_4,
- /* 93 */ SDLK_KP_5,
- /* 94 */ SDLK_KP_6,
- /* 95 */ SDLK_KP_7,
- /* 96 */ SDLK_KP_8,
- /* 97 */ SDLK_KP_9,
- /* 98 */ SDLK_KP_0,
- /* 99 */ SDLK_KP_PERIOD,
- /* 100 */ 0,
- /* 101 */ SDLK_APPLICATION,
- /* 102 */ SDLK_POWER,
- /* 103 */ SDLK_KP_EQUALS,
- /* 104 */ SDLK_F13,
- /* 105 */ SDLK_F14,
- /* 106 */ SDLK_F15,
- /* 107 */ SDLK_F16,
- /* 108 */ SDLK_F17,
- /* 109 */ SDLK_F18,
- /* 110 */ SDLK_F19,
- /* 111 */ SDLK_F20,
- /* 112 */ SDLK_F21,
- /* 113 */ SDLK_F22,
- /* 114 */ SDLK_F23,
- /* 115 */ SDLK_F24,
- /* 116 */ SDLK_EXECUTE,
- /* 117 */ SDLK_HELP,
- /* 118 */ SDLK_MENU,
- /* 119 */ SDLK_SELECT,
- /* 120 */ SDLK_STOP,
- /* 121 */ SDLK_AGAIN,
- /* 122 */ SDLK_UNDO,
- /* 123 */ SDLK_CUT,
- /* 124 */ SDLK_COPY,
- /* 125 */ SDLK_PASTE,
- /* 126 */ SDLK_FIND,
- /* 127 */ SDLK_MUTE,
- /* 128 */ SDLK_VOLUMEUP,
- /* 129 */ SDLK_VOLUMEDOWN,
- /* 130 */ 0,
- /* 131 */ 0,
- /* 132 */ 0,
- /* 133 */ SDLK_KP_COMMA,
- /* 134 */ SDLK_KP_EQUALSAS400,
- /* 135 */ 0,
- /* 136 */ 0,
- /* 137 */ 0,
- /* 138 */ 0,
- /* 139 */ 0,
- /* 140 */ 0,
- /* 141 */ 0,
- /* 142 */ 0,
- /* 143 */ 0,
- /* 144 */ 0,
- /* 145 */ 0,
- /* 146 */ 0,
- /* 147 */ 0,
- /* 148 */ 0,
- /* 149 */ 0,
- /* 150 */ 0,
- /* 151 */ 0,
- /* 152 */ 0,
- /* 153 */ SDLK_ALTERASE,
- /* 154 */ SDLK_SYSREQ,
- /* 155 */ SDLK_CANCEL,
- /* 156 */ SDLK_CLEAR,
- /* 157 */ SDLK_PRIOR,
- /* 158 */ SDLK_RETURN2,
- /* 159 */ SDLK_SEPARATOR,
- /* 160 */ SDLK_OUT,
- /* 161 */ SDLK_OPER,
- /* 162 */ SDLK_CLEARAGAIN,
- /* 163 */ SDLK_CRSEL,
- /* 164 */ SDLK_EXSEL,
- /* 165 */ 0,
- /* 166 */ 0,
- /* 167 */ 0,
- /* 168 */ 0,
- /* 169 */ 0,
- /* 170 */ 0,
- /* 171 */ 0,
- /* 172 */ 0,
- /* 173 */ 0,
- /* 174 */ 0,
- /* 175 */ 0,
- /* 176 */ SDLK_KP_00,
- /* 177 */ SDLK_KP_000,
- /* 178 */ SDLK_THOUSANDSSEPARATOR,
- /* 179 */ SDLK_DECIMALSEPARATOR,
- /* 180 */ SDLK_CURRENCYUNIT,
- /* 181 */ SDLK_CURRENCYSUBUNIT,
- /* 182 */ SDLK_KP_LEFTPAREN,
- /* 183 */ SDLK_KP_RIGHTPAREN,
- /* 184 */ SDLK_KP_LEFTBRACE,
- /* 185 */ SDLK_KP_RIGHTBRACE,
- /* 186 */ SDLK_KP_TAB,
- /* 187 */ SDLK_KP_BACKSPACE,
- /* 188 */ SDLK_KP_A,
- /* 189 */ SDLK_KP_B,
- /* 190 */ SDLK_KP_C,
- /* 191 */ SDLK_KP_D,
- /* 192 */ SDLK_KP_E,
- /* 193 */ SDLK_KP_F,
- /* 194 */ SDLK_KP_XOR,
- /* 195 */ SDLK_KP_POWER,
- /* 196 */ SDLK_KP_PERCENT,
- /* 197 */ SDLK_KP_LESS,
- /* 198 */ SDLK_KP_GREATER,
- /* 199 */ SDLK_KP_AMPERSAND,
- /* 200 */ SDLK_KP_DBLAMPERSAND,
- /* 201 */ SDLK_KP_VERTICALBAR,
- /* 202 */ SDLK_KP_DBLVERTICALBAR,
- /* 203 */ SDLK_KP_COLON,
- /* 204 */ SDLK_KP_HASH,
- /* 205 */ SDLK_KP_SPACE,
- /* 206 */ SDLK_KP_AT,
- /* 207 */ SDLK_KP_EXCLAM,
- /* 208 */ SDLK_KP_MEMSTORE,
- /* 209 */ SDLK_KP_MEMRECALL,
- /* 210 */ SDLK_KP_MEMCLEAR,
- /* 211 */ SDLK_KP_MEMADD,
- /* 212 */ SDLK_KP_MEMSUBTRACT,
- /* 213 */ SDLK_KP_MEMMULTIPLY,
- /* 214 */ SDLK_KP_MEMDIVIDE,
- /* 215 */ SDLK_KP_PLUSMINUS,
- /* 216 */ SDLK_KP_CLEAR,
- /* 217 */ SDLK_KP_CLEARENTRY,
- /* 218 */ SDLK_KP_BINARY,
- /* 219 */ SDLK_KP_OCTAL,
- /* 220 */ SDLK_KP_DECIMAL,
- /* 221 */ SDLK_KP_HEXADECIMAL,
- /* 222 */ 0,
- /* 223 */ 0,
- /* 224 */ SDLK_LCTRL,
- /* 225 */ SDLK_LSHIFT,
- /* 226 */ SDLK_LALT,
- /* 227 */ SDLK_LGUI,
- /* 228 */ SDLK_RCTRL,
- /* 229 */ SDLK_RSHIFT,
- /* 230 */ SDLK_RALT,
- /* 231 */ SDLK_RGUI,
- /* 232 */ 0,
- /* 233 */ 0,
- /* 234 */ 0,
- /* 235 */ 0,
- /* 236 */ 0,
- /* 237 */ 0,
- /* 238 */ 0,
- /* 239 */ 0,
- /* 240 */ 0,
- /* 241 */ 0,
- /* 242 */ 0,
- /* 243 */ 0,
- /* 244 */ 0,
- /* 245 */ 0,
- /* 246 */ 0,
- /* 247 */ 0,
- /* 248 */ 0,
- /* 249 */ 0,
- /* 250 */ 0,
- /* 251 */ 0,
- /* 252 */ 0,
- /* 253 */ 0,
- /* 254 */ 0,
- /* 255 */ 0,
- /* 256 */ 0,
- /* 257 */ SDLK_MODE,
- /* 258 */ SDLK_AUDIONEXT,
- /* 259 */ SDLK_AUDIOPREV,
- /* 260 */ SDLK_AUDIOSTOP,
- /* 261 */ SDLK_AUDIOPLAY,
- /* 262 */ SDLK_AUDIOMUTE,
- /* 263 */ SDLK_MEDIASELECT,
- /* 264 */ SDLK_WWW,
- /* 265 */ SDLK_MAIL,
- /* 266 */ SDLK_CALCULATOR,
- /* 267 */ SDLK_COMPUTER,
- /* 268 */ SDLK_AC_SEARCH,
- /* 269 */ SDLK_AC_HOME,
- /* 270 */ SDLK_AC_BACK,
- /* 271 */ SDLK_AC_FORWARD,
- /* 272 */ SDLK_AC_STOP,
- /* 273 */ SDLK_AC_REFRESH,
- /* 274 */ SDLK_AC_BOOKMARKS,
- /* 275 */ SDLK_BRIGHTNESSDOWN,
- /* 276 */ SDLK_BRIGHTNESSUP,
- /* 277 */ SDLK_DISPLAYSWITCH,
- /* 278 */ SDLK_KBDILLUMTOGGLE,
- /* 279 */ SDLK_KBDILLUMDOWN,
- /* 280 */ SDLK_KBDILLUMUP,
- /* 281 */ SDLK_EJECT,
- /* 282 */ SDLK_SLEEP,
- /* 283 */ SDLK_APP1,
- /* 284 */ SDLK_APP2,
- /* 285 */ SDLK_AUDIOREWIND,
- /* 286 */ SDLK_AUDIOFASTFORWARD,
- /* 287 */ SDLK_SOFTLEFT,
- /* 288 */ SDLK_SOFTRIGHT,
- /* 289 */ SDLK_CALL,
- /* 290 */ SDLK_ENDCALL,
- };
- static const char *SDL_scancode_names[SDL_NUM_SCANCODES] = {
- /* 0 */ NULL,
- /* 1 */ NULL,
- /* 2 */ NULL,
- /* 3 */ NULL,
- /* 4 */ "A",
- /* 5 */ "B",
- /* 6 */ "C",
- /* 7 */ "D",
- /* 8 */ "E",
- /* 9 */ "F",
- /* 10 */ "G",
- /* 11 */ "H",
- /* 12 */ "I",
- /* 13 */ "J",
- /* 14 */ "K",
- /* 15 */ "L",
- /* 16 */ "M",
- /* 17 */ "N",
- /* 18 */ "O",
- /* 19 */ "P",
- /* 20 */ "Q",
- /* 21 */ "R",
- /* 22 */ "S",
- /* 23 */ "T",
- /* 24 */ "U",
- /* 25 */ "V",
- /* 26 */ "W",
- /* 27 */ "X",
- /* 28 */ "Y",
- /* 29 */ "Z",
- /* 30 */ "1",
- /* 31 */ "2",
- /* 32 */ "3",
- /* 33 */ "4",
- /* 34 */ "5",
- /* 35 */ "6",
- /* 36 */ "7",
- /* 37 */ "8",
- /* 38 */ "9",
- /* 39 */ "0",
- /* 40 */ "Return",
- /* 41 */ "Escape",
- /* 42 */ "Backspace",
- /* 43 */ "Tab",
- /* 44 */ "Space",
- /* 45 */ "-",
- /* 46 */ "=",
- /* 47 */ "[",
- /* 48 */ "]",
- /* 49 */ "\\",
- /* 50 */ "#",
- /* 51 */ ";",
- /* 52 */ "'",
- /* 53 */ "`",
- /* 54 */ ",",
- /* 55 */ ".",
- /* 56 */ "/",
- /* 57 */ "CapsLock",
- /* 58 */ "F1",
- /* 59 */ "F2",
- /* 60 */ "F3",
- /* 61 */ "F4",
- /* 62 */ "F5",
- /* 63 */ "F6",
- /* 64 */ "F7",
- /* 65 */ "F8",
- /* 66 */ "F9",
- /* 67 */ "F10",
- /* 68 */ "F11",
- /* 69 */ "F12",
- /* 70 */ "PrintScreen",
- /* 71 */ "ScrollLock",
- /* 72 */ "Pause",
- /* 73 */ "Insert",
- /* 74 */ "Home",
- /* 75 */ "PageUp",
- /* 76 */ "Delete",
- /* 77 */ "End",
- /* 78 */ "PageDown",
- /* 79 */ "Right",
- /* 80 */ "Left",
- /* 81 */ "Down",
- /* 82 */ "Up",
- /* 83 */ "Numlock",
- /* 84 */ "Keypad /",
- /* 85 */ "Keypad *",
- /* 86 */ "Keypad -",
- /* 87 */ "Keypad +",
- /* 88 */ "Keypad Enter",
- /* 89 */ "Keypad 1",
- /* 90 */ "Keypad 2",
- /* 91 */ "Keypad 3",
- /* 92 */ "Keypad 4",
- /* 93 */ "Keypad 5",
- /* 94 */ "Keypad 6",
- /* 95 */ "Keypad 7",
- /* 96 */ "Keypad 8",
- /* 97 */ "Keypad 9",
- /* 98 */ "Keypad 0",
- /* 99 */ "Keypad .",
- /* 100 */ NULL,
- /* 101 */ "Application",
- /* 102 */ "Power",
- /* 103 */ "Keypad =",
- /* 104 */ "F13",
- /* 105 */ "F14",
- /* 106 */ "F15",
- /* 107 */ "F16",
- /* 108 */ "F17",
- /* 109 */ "F18",
- /* 110 */ "F19",
- /* 111 */ "F20",
- /* 112 */ "F21",
- /* 113 */ "F22",
- /* 114 */ "F23",
- /* 115 */ "F24",
- /* 116 */ "Execute",
- /* 117 */ "Help",
- /* 118 */ "Menu",
- /* 119 */ "Select",
- /* 120 */ "Stop",
- /* 121 */ "Again",
- /* 122 */ "Undo",
- /* 123 */ "Cut",
- /* 124 */ "Copy",
- /* 125 */ "Paste",
- /* 126 */ "Find",
- /* 127 */ "Mute",
- /* 128 */ "VolumeUp",
- /* 129 */ "VolumeDown",
- /* 130 */ NULL,
- /* 131 */ NULL,
- /* 132 */ NULL,
- /* 133 */ "Keypad ,",
- /* 134 */ "Keypad = (AS400)",
- /* 135 */ NULL,
- /* 136 */ NULL,
- /* 137 */ NULL,
- /* 138 */ NULL,
- /* 139 */ NULL,
- /* 140 */ NULL,
- /* 141 */ NULL,
- /* 142 */ NULL,
- /* 143 */ NULL,
- /* 144 */ NULL,
- /* 145 */ NULL,
- /* 146 */ NULL,
- /* 147 */ NULL,
- /* 148 */ NULL,
- /* 149 */ NULL,
- /* 150 */ NULL,
- /* 151 */ NULL,
- /* 152 */ NULL,
- /* 153 */ "AltErase",
- /* 154 */ "SysReq",
- /* 155 */ "Cancel",
- /* 156 */ "Clear",
- /* 157 */ "Prior",
- /* 158 */ "Return",
- /* 159 */ "Separator",
- /* 160 */ "Out",
- /* 161 */ "Oper",
- /* 162 */ "Clear / Again",
- /* 163 */ "CrSel",
- /* 164 */ "ExSel",
- /* 165 */ NULL,
- /* 166 */ NULL,
- /* 167 */ NULL,
- /* 168 */ NULL,
- /* 169 */ NULL,
- /* 170 */ NULL,
- /* 171 */ NULL,
- /* 172 */ NULL,
- /* 173 */ NULL,
- /* 174 */ NULL,
- /* 175 */ NULL,
- /* 176 */ "Keypad 00",
- /* 177 */ "Keypad 000",
- /* 178 */ "ThousandsSeparator",
- /* 179 */ "DecimalSeparator",
- /* 180 */ "CurrencyUnit",
- /* 181 */ "CurrencySubUnit",
- /* 182 */ "Keypad (",
- /* 183 */ "Keypad )",
- /* 184 */ "Keypad {",
- /* 185 */ "Keypad }",
- /* 186 */ "Keypad Tab",
- /* 187 */ "Keypad Backspace",
- /* 188 */ "Keypad A",
- /* 189 */ "Keypad B",
- /* 190 */ "Keypad C",
- /* 191 */ "Keypad D",
- /* 192 */ "Keypad E",
- /* 193 */ "Keypad F",
- /* 194 */ "Keypad XOR",
- /* 195 */ "Keypad ^",
- /* 196 */ "Keypad %",
- /* 197 */ "Keypad <",
- /* 198 */ "Keypad >",
- /* 199 */ "Keypad &",
- /* 200 */ "Keypad &&",
- /* 201 */ "Keypad |",
- /* 202 */ "Keypad ||",
- /* 203 */ "Keypad :",
- /* 204 */ "Keypad #",
- /* 205 */ "Keypad Space",
- /* 206 */ "Keypad @",
- /* 207 */ "Keypad !",
- /* 208 */ "Keypad MemStore",
- /* 209 */ "Keypad MemRecall",
- /* 210 */ "Keypad MemClear",
- /* 211 */ "Keypad MemAdd",
- /* 212 */ "Keypad MemSubtract",
- /* 213 */ "Keypad MemMultiply",
- /* 214 */ "Keypad MemDivide",
- /* 215 */ "Keypad +/-",
- /* 216 */ "Keypad Clear",
- /* 217 */ "Keypad ClearEntry",
- /* 218 */ "Keypad Binary",
- /* 219 */ "Keypad Octal",
- /* 220 */ "Keypad Decimal",
- /* 221 */ "Keypad Hexadecimal",
- /* 222 */ NULL,
- /* 223 */ NULL,
- /* 224 */ "Left Ctrl",
- /* 225 */ "Left Shift",
- /* 226 */ "Left Alt",
- /* 227 */ "Left GUI",
- /* 228 */ "Right Ctrl",
- /* 229 */ "Right Shift",
- /* 230 */ "Right Alt",
- /* 231 */ "Right GUI",
- /* 232 */ NULL,
- /* 233 */ NULL,
- /* 234 */ NULL,
- /* 235 */ NULL,
- /* 236 */ NULL,
- /* 237 */ NULL,
- /* 238 */ NULL,
- /* 239 */ NULL,
- /* 240 */ NULL,
- /* 241 */ NULL,
- /* 242 */ NULL,
- /* 243 */ NULL,
- /* 244 */ NULL,
- /* 245 */ NULL,
- /* 246 */ NULL,
- /* 247 */ NULL,
- /* 248 */ NULL,
- /* 249 */ NULL,
- /* 250 */ NULL,
- /* 251 */ NULL,
- /* 252 */ NULL,
- /* 253 */ NULL,
- /* 254 */ NULL,
- /* 255 */ NULL,
- /* 256 */ NULL,
- /* 257 */ "ModeSwitch",
- /* 258 */ "AudioNext",
- /* 259 */ "AudioPrev",
- /* 260 */ "AudioStop",
- /* 261 */ "AudioPlay",
- /* 262 */ "AudioMute",
- /* 263 */ "MediaSelect",
- /* 264 */ "WWW",
- /* 265 */ "Mail",
- /* 266 */ "Calculator",
- /* 267 */ "Computer",
- /* 268 */ "AC Search",
- /* 269 */ "AC Home",
- /* 270 */ "AC Back",
- /* 271 */ "AC Forward",
- /* 272 */ "AC Stop",
- /* 273 */ "AC Refresh",
- /* 274 */ "AC Bookmarks",
- /* 275 */ "BrightnessDown",
- /* 276 */ "BrightnessUp",
- /* 277 */ "DisplaySwitch",
- /* 278 */ "KBDIllumToggle",
- /* 279 */ "KBDIllumDown",
- /* 280 */ "KBDIllumUp",
- /* 281 */ "Eject",
- /* 282 */ "Sleep",
- /* 283 */ "App1",
- /* 284 */ "App2",
- /* 285 */ "AudioRewind",
- /* 286 */ "AudioFastForward",
- /* 287 */ "SoftLeft",
- /* 288 */ "SoftRight",
- /* 289 */ "Call",
- /* 290 */ "EndCall",
- };
- /* Taken from SDL_iconv() */
- char *SDL_UCS4ToUTF8(Uint32 ch, char *dst)
- {
- Uint8 *p = (Uint8 *)dst;
- if (ch <= 0x7F) {
- *p = (Uint8)ch;
- ++dst;
- } else if (ch <= 0x7FF) {
- p[0] = 0xC0 | (Uint8)((ch >> 6) & 0x1F);
- p[1] = 0x80 | (Uint8)(ch & 0x3F);
- dst += 2;
- } else if (ch <= 0xFFFF) {
- p[0] = 0xE0 | (Uint8)((ch >> 12) & 0x0F);
- p[1] = 0x80 | (Uint8)((ch >> 6) & 0x3F);
- p[2] = 0x80 | (Uint8)(ch & 0x3F);
- dst += 3;
- } else {
- p[0] = 0xF0 | (Uint8)((ch >> 18) & 0x07);
- p[1] = 0x80 | (Uint8)((ch >> 12) & 0x3F);
- p[2] = 0x80 | (Uint8)((ch >> 6) & 0x3F);
- p[3] = 0x80 | (Uint8)(ch & 0x3F);
- dst += 4;
- }
- return dst;
- }
- /* Public functions */
- int SDL_KeyboardInit(void)
- {
- /* Set the default keymap */
- SDL_SetKeymap(0, SDL_default_keymap, SDL_NUM_SCANCODES, SDL_FALSE);
- return 0;
- }
- void SDL_ResetKeyboard(void)
- {
- SDL_Keyboard *keyboard = &SDL_keyboard;
- SDL_Scancode scancode;
- #ifdef DEBUG_KEYBOARD
- printf("Resetting keyboard\n");
- #endif
- for (scancode = (SDL_Scancode)0; scancode < SDL_NUM_SCANCODES; ++scancode) {
- if (keyboard->keystate[scancode] == SDL_PRESSED) {
- SDL_SendKeyboardKey(SDL_RELEASED, scancode);
- }
- }
- }
- void SDL_GetDefaultKeymap(SDL_Keycode *keymap)
- {
- SDL_memcpy(keymap, SDL_default_keymap, sizeof(SDL_default_keymap));
- }
- void SDL_SetKeymap(int start, const SDL_Keycode *keys, int length, SDL_bool send_event)
- {
- SDL_Keyboard *keyboard = &SDL_keyboard;
- SDL_Scancode scancode;
- SDL_Keycode normalized_keymap[SDL_NUM_SCANCODES];
- SDL_bool is_azerty = SDL_FALSE;
- if (start < 0 || start + length > SDL_NUM_SCANCODES) {
- return;
- }
- if (start > 0) {
- SDL_memcpy(&normalized_keymap[0], &keyboard->keymap[0], sizeof(*keys) * start);
- }
- SDL_memcpy(&normalized_keymap[start], keys, sizeof(*keys) * length);
- if (start + length < SDL_NUM_SCANCODES) {
- int offset = start + length;
- SDL_memcpy(&normalized_keymap[offset], &keyboard->keymap[offset], sizeof(*keys) * (SDL_NUM_SCANCODES - offset));
- }
- /* On AZERTY layouts the number keys are technically symbols, but users (and games)
- * always think of them and view them in UI as number keys, so remap them here.
- */
- if (normalized_keymap[SDL_SCANCODE_0] < SDLK_0 || normalized_keymap[SDL_SCANCODE_0] > SDLK_9) {
- is_azerty = SDL_TRUE;
- for (scancode = SDL_SCANCODE_1; scancode <= SDL_SCANCODE_9; ++scancode) {
- if (normalized_keymap[scancode] >= SDLK_0 && normalized_keymap[scancode] <= SDLK_9) {
- /* There's a number on this row, it's not AZERTY */
- is_azerty = SDL_FALSE;
- break;
- }
- }
- }
- if (is_azerty) {
- normalized_keymap[SDL_SCANCODE_0] = SDLK_0;
- for (scancode = SDL_SCANCODE_1; scancode <= SDL_SCANCODE_9; ++scancode) {
- normalized_keymap[scancode] = SDLK_1 + (scancode - SDL_SCANCODE_1);
- }
- }
- /* If the mapping didn't really change, we're done here */
- if (!SDL_memcmp(&keyboard->keymap[start], &normalized_keymap[start], sizeof(*keys) * length)) {
- return;
- }
- SDL_memcpy(&keyboard->keymap[start], &normalized_keymap[start], sizeof(*keys) * length);
- if (send_event) {
- SDL_SendKeymapChangedEvent();
- }
- }
- void SDL_SetScancodeName(SDL_Scancode scancode, const char *name)
- {
- if (scancode >= SDL_NUM_SCANCODES) {
- return;
- }
- SDL_scancode_names[scancode] = name;
- }
- SDL_Window *SDL_GetKeyboardFocus(void)
- {
- SDL_Keyboard *keyboard = &SDL_keyboard;
- return keyboard->focus;
- }
- void SDL_SetKeyboardFocus(SDL_Window *window)
- {
- SDL_Keyboard *keyboard = &SDL_keyboard;
- if (keyboard->focus && !window) {
- /* We won't get anymore keyboard messages, so reset keyboard state */
- SDL_ResetKeyboard();
- }
- /* See if the current window has lost focus */
- if (keyboard->focus && keyboard->focus != window) {
- /* new window shouldn't think it has mouse captured. */
- SDL_assert(window == NULL || !(window->flags & SDL_WINDOW_MOUSE_CAPTURE));
- /* old window must lose an existing mouse capture. */
- if (keyboard->focus->flags & SDL_WINDOW_MOUSE_CAPTURE) {
- SDL_CaptureMouse(SDL_FALSE); /* drop the capture. */
- SDL_UpdateMouseCapture(SDL_TRUE);
- SDL_assert(!(keyboard->focus->flags & SDL_WINDOW_MOUSE_CAPTURE));
- }
- SDL_SendWindowEvent(keyboard->focus, SDL_WINDOWEVENT_FOCUS_LOST,
- 0, 0);
- /* Ensures IME compositions are committed */
- if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
- SDL_VideoDevice *video = SDL_GetVideoDevice();
- if (video && video->StopTextInput) {
- video->StopTextInput(video);
- }
- }
- }
- keyboard->focus = window;
- if (keyboard->focus) {
- SDL_SendWindowEvent(keyboard->focus, SDL_WINDOWEVENT_FOCUS_GAINED,
- 0, 0);
- if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
- SDL_VideoDevice *video = SDL_GetVideoDevice();
- if (video && video->StartTextInput) {
- video->StartTextInput(video);
- }
- }
- }
- }
- static int SDL_SendKeyboardKeyInternal(Uint8 source, Uint8 state, SDL_Scancode scancode, SDL_Keycode keycode)
- {
- SDL_Keyboard *keyboard = &SDL_keyboard;
- int posted;
- SDL_Keymod modifier;
- Uint32 type;
- Uint8 repeat = SDL_FALSE;
- if (scancode == SDL_SCANCODE_UNKNOWN || scancode >= SDL_NUM_SCANCODES) {
- return 0;
- }
- #ifdef DEBUG_KEYBOARD
- printf("The '%s' key has been %s\n", SDL_GetScancodeName(scancode),
- state == SDL_PRESSED ? "pressed" : "released");
- #endif
- /* Figure out what type of event this is */
- switch (state) {
- case SDL_PRESSED:
- type = SDL_KEYDOWN;
- break;
- case SDL_RELEASED:
- type = SDL_KEYUP;
- break;
- default:
- /* Invalid state -- bail */
- return 0;
- }
- /* Drop events that don't change state */
- if (state) {
- if (keyboard->keystate[scancode]) {
- if (!(keyboard->keysource[scancode] & source)) {
- keyboard->keysource[scancode] |= source;
- return 0;
- }
- repeat = SDL_TRUE;
- }
- keyboard->keysource[scancode] |= source;
- } else {
- if (!keyboard->keystate[scancode]) {
- return 0;
- }
- keyboard->keysource[scancode] = 0;
- }
- /* Update internal keyboard state */
- keyboard->keystate[scancode] = state;
- if (keycode == SDLK_UNKNOWN) {
- keycode = keyboard->keymap[scancode];
- }
- if (source == KEYBOARD_HARDWARE) {
- keyboard->hardware_timestamp = SDL_GetTicks();
- } else if (source == KEYBOARD_AUTORELEASE) {
- keyboard->autorelease_pending = SDL_TRUE;
- }
- /* Update modifiers state if applicable */
- switch (keycode) {
- case SDLK_LCTRL:
- modifier = KMOD_LCTRL;
- break;
- case SDLK_RCTRL:
- modifier = KMOD_RCTRL;
- break;
- case SDLK_LSHIFT:
- modifier = KMOD_LSHIFT;
- break;
- case SDLK_RSHIFT:
- modifier = KMOD_RSHIFT;
- break;
- case SDLK_LALT:
- modifier = KMOD_LALT;
- break;
- case SDLK_RALT:
- modifier = KMOD_RALT;
- break;
- case SDLK_LGUI:
- modifier = KMOD_LGUI;
- break;
- case SDLK_RGUI:
- modifier = KMOD_RGUI;
- break;
- case SDLK_MODE:
- modifier = KMOD_MODE;
- break;
- default:
- modifier = KMOD_NONE;
- break;
- }
- if (SDL_KEYDOWN == type) {
- switch (keycode) {
- case SDLK_NUMLOCKCLEAR:
- keyboard->modstate ^= KMOD_NUM;
- break;
- case SDLK_CAPSLOCK:
- keyboard->modstate ^= KMOD_CAPS;
- break;
- case SDLK_SCROLLLOCK:
- keyboard->modstate ^= KMOD_SCROLL;
- break;
- default:
- keyboard->modstate |= modifier;
- break;
- }
- } else {
- keyboard->modstate &= ~modifier;
- }
- /* Post the event, if desired */
- posted = 0;
- if (SDL_GetEventState(type) == SDL_ENABLE) {
- SDL_Event event;
- event.key.type = type;
- event.key.state = state;
- event.key.repeat = repeat;
- event.key.keysym.scancode = scancode;
- event.key.keysym.sym = keycode;
- event.key.keysym.mod = keyboard->modstate;
- event.key.windowID = keyboard->focus ? keyboard->focus->id : 0;
- posted = (SDL_PushEvent(&event) > 0);
- }
- /* If the keyboard is grabbed and the grabbed window is in full-screen,
- minimize the window when we receive Alt+Tab, unless the application
- has explicitly opted out of this behavior. */
- if (keycode == SDLK_TAB &&
- state == SDL_PRESSED &&
- (keyboard->modstate & KMOD_ALT) &&
- keyboard->focus &&
- (keyboard->focus->flags & SDL_WINDOW_KEYBOARD_GRABBED) &&
- (keyboard->focus->flags & SDL_WINDOW_FULLSCREEN) &&
- SDL_GetHintBoolean(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED, SDL_TRUE)) {
- /* We will temporarily forfeit our grab by minimizing our window,
- allowing the user to escape the application */
- SDL_MinimizeWindow(keyboard->focus);
- }
- return posted;
- }
- int SDL_SendKeyboardUnicodeKey(Uint32 ch)
- {
- SDL_Scancode code = SDL_SCANCODE_UNKNOWN;
- uint16_t mod = 0;
- if (ch < SDL_arraysize(SDL_ASCIIKeyInfoTable)) {
- code = SDL_ASCIIKeyInfoTable[ch].code;
- mod = SDL_ASCIIKeyInfoTable[ch].mod;
- }
- if (mod & KMOD_SHIFT) {
- /* If the character uses shift, press shift down */
- SDL_SendKeyboardKeyInternal(KEYBOARD_VIRTUAL, SDL_PRESSED, SDL_SCANCODE_LSHIFT, SDLK_UNKNOWN);
- }
- /* Send a keydown and keyup for the character */
- SDL_SendKeyboardKeyInternal(KEYBOARD_VIRTUAL, SDL_PRESSED, code, SDLK_UNKNOWN);
- SDL_SendKeyboardKeyInternal(KEYBOARD_VIRTUAL, SDL_RELEASED, code, SDLK_UNKNOWN);
- if (mod & KMOD_SHIFT) {
- /* If the character uses shift, release shift */
- SDL_SendKeyboardKeyInternal(KEYBOARD_VIRTUAL, SDL_RELEASED, SDL_SCANCODE_LSHIFT, SDLK_UNKNOWN);
- }
- return 0;
- }
- int SDL_SendVirtualKeyboardKey(Uint8 state, SDL_Scancode scancode)
- {
- return SDL_SendKeyboardKeyInternal(KEYBOARD_VIRTUAL, state, scancode, SDLK_UNKNOWN);
- }
- int SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode)
- {
- return SDL_SendKeyboardKeyInternal(KEYBOARD_HARDWARE, state, scancode, SDLK_UNKNOWN);
- }
- int SDL_SendKeyboardKeyAndKeycode(Uint8 state, SDL_Scancode scancode, SDL_Keycode keycode)
- {
- return SDL_SendKeyboardKeyInternal(KEYBOARD_HARDWARE, state, scancode, keycode);
- }
- int SDL_SendKeyboardKeyAutoRelease(SDL_Scancode scancode)
- {
- return SDL_SendKeyboardKeyInternal(KEYBOARD_AUTORELEASE, SDL_PRESSED, scancode, SDLK_UNKNOWN);
- }
- void SDL_ReleaseAutoReleaseKeys(void)
- {
- SDL_Keyboard *keyboard = &SDL_keyboard;
- SDL_Scancode scancode;
- if (keyboard->autorelease_pending) {
- for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_NUM_SCANCODES; ++scancode) {
- if (keyboard->keysource[scancode] == KEYBOARD_AUTORELEASE) {
- SDL_SendKeyboardKeyInternal(KEYBOARD_AUTORELEASE, SDL_RELEASED, scancode, SDLK_UNKNOWN);
- }
- }
- keyboard->autorelease_pending = SDL_FALSE;
- }
- if (keyboard->hardware_timestamp) {
- /* Keep hardware keyboard "active" for 250 ms */
- if (SDL_TICKS_PASSED(SDL_GetTicks(), keyboard->hardware_timestamp + 250)) {
- keyboard->hardware_timestamp = 0;
- }
- }
- }
- SDL_bool SDL_HardwareKeyboardKeyPressed(void)
- {
- SDL_Keyboard *keyboard = &SDL_keyboard;
- SDL_Scancode scancode;
- for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_NUM_SCANCODES; ++scancode) {
- if (keyboard->keysource[scancode] & KEYBOARD_HARDWARE) {
- return SDL_TRUE;
- }
- }
- return keyboard->hardware_timestamp ? SDL_TRUE : SDL_FALSE;
- }
- int SDL_SendKeyboardText(const char *text)
- {
- SDL_Keyboard *keyboard = &SDL_keyboard;
- int posted;
- /* Don't post text events for unprintable characters */
- if ((unsigned char)*text < ' ' || *text == 127) {
- return 0;
- }
- /* Post the event, if desired */
- posted = 0;
- if (SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE) {
- SDL_Event event;
- size_t pos = 0, advance, length = SDL_strlen(text);
- event.text.type = SDL_TEXTINPUT;
- event.text.windowID = keyboard->focus ? keyboard->focus->id : 0;
- while (pos < length) {
- advance = SDL_utf8strlcpy(event.text.text, text + pos, SDL_arraysize(event.text.text));
- if (!advance) {
- break;
- }
- pos += advance;
- posted |= (SDL_PushEvent(&event) > 0);
- }
- }
- return posted;
- }
- int SDL_SendEditingText(const char *text, int start, int length)
- {
- SDL_Keyboard *keyboard = &SDL_keyboard;
- int posted;
- /* Post the event, if desired */
- posted = 0;
- if (SDL_GetEventState(SDL_TEXTEDITING) == SDL_ENABLE) {
- SDL_Event event;
- if (SDL_GetHintBoolean(SDL_HINT_IME_SUPPORT_EXTENDED_TEXT, SDL_FALSE) &&
- SDL_strlen(text) >= SDL_arraysize(event.text.text)) {
- event.editExt.type = SDL_TEXTEDITING_EXT;
- event.editExt.windowID = keyboard->focus ? keyboard->focus->id : 0;
- event.editExt.text = text ? SDL_strdup(text) : NULL;
- event.editExt.start = start;
- event.editExt.length = length;
- } else {
- event.edit.type = SDL_TEXTEDITING;
- event.edit.windowID = keyboard->focus ? keyboard->focus->id : 0;
- event.edit.start = start;
- event.edit.length = length;
- SDL_utf8strlcpy(event.edit.text, text, SDL_arraysize(event.edit.text));
- }
- posted = (SDL_PushEvent(&event) > 0);
- }
- return posted;
- }
- void SDL_KeyboardQuit(void)
- {
- }
- const Uint8 *SDL_GetKeyboardState(int *numkeys)
- {
- SDL_Keyboard *keyboard = &SDL_keyboard;
- if (numkeys != (int *)0) {
- *numkeys = SDL_NUM_SCANCODES;
- }
- return keyboard->keystate;
- }
- SDL_Keymod SDL_GetModState(void)
- {
- SDL_Keyboard *keyboard = &SDL_keyboard;
- return (SDL_Keymod)keyboard->modstate;
- }
- void SDL_SetModState(SDL_Keymod modstate)
- {
- SDL_Keyboard *keyboard = &SDL_keyboard;
- keyboard->modstate = modstate;
- }
- /* Note that SDL_ToggleModState() is not a public API. SDL_SetModState() is. */
- void SDL_ToggleModState(const SDL_Keymod modstate, const SDL_bool toggle)
- {
- SDL_Keyboard *keyboard = &SDL_keyboard;
- if (toggle) {
- keyboard->modstate |= modstate;
- } else {
- keyboard->modstate &= ~modstate;
- }
- }
- SDL_Keycode SDL_GetKeyFromScancode(SDL_Scancode scancode)
- {
- SDL_Keyboard *keyboard = &SDL_keyboard;
- if (((int)scancode) < SDL_SCANCODE_UNKNOWN || scancode >= SDL_NUM_SCANCODES) {
- SDL_InvalidParamError("scancode");
- return 0;
- }
- return keyboard->keymap[scancode];
- }
- SDL_Keycode SDL_GetDefaultKeyFromScancode(SDL_Scancode scancode)
- {
- if (((int)scancode) < SDL_SCANCODE_UNKNOWN || scancode >= SDL_NUM_SCANCODES) {
- SDL_InvalidParamError("scancode");
- return 0;
- }
- return SDL_default_keymap[scancode];
- }
- SDL_Scancode SDL_GetScancodeFromKey(SDL_Keycode key)
- {
- SDL_Keyboard *keyboard = &SDL_keyboard;
- SDL_Scancode scancode;
- for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_NUM_SCANCODES;
- ++scancode) {
- if (keyboard->keymap[scancode] == key) {
- return scancode;
- }
- }
- return SDL_SCANCODE_UNKNOWN;
- }
- const char *SDL_GetScancodeName(SDL_Scancode scancode)
- {
- const char *name;
- if (((int)scancode) < SDL_SCANCODE_UNKNOWN || scancode >= SDL_NUM_SCANCODES) {
- SDL_InvalidParamError("scancode");
- return "";
- }
- name = SDL_scancode_names[scancode];
- if (name) {
- return name;
- }
- return "";
- }
- SDL_Scancode SDL_GetScancodeFromName(const char *name)
- {
- int i;
- if (!name || !*name) {
- SDL_InvalidParamError("name");
- return SDL_SCANCODE_UNKNOWN;
- }
- for (i = 0; i < SDL_arraysize(SDL_scancode_names); ++i) {
- if (!SDL_scancode_names[i]) {
- continue;
- }
- if (SDL_strcasecmp(name, SDL_scancode_names[i]) == 0) {
- return (SDL_Scancode)i;
- }
- }
- SDL_InvalidParamError("name");
- return SDL_SCANCODE_UNKNOWN;
- }
- const char *SDL_GetKeyName(SDL_Keycode key)
- {
- static char name[8];
- char *end;
- if (key & SDLK_SCANCODE_MASK) {
- return SDL_GetScancodeName((SDL_Scancode)(key & ~SDLK_SCANCODE_MASK));
- }
- switch (key) {
- case SDLK_RETURN:
- return SDL_GetScancodeName(SDL_SCANCODE_RETURN);
- case SDLK_ESCAPE:
- return SDL_GetScancodeName(SDL_SCANCODE_ESCAPE);
- case SDLK_BACKSPACE:
- return SDL_GetScancodeName(SDL_SCANCODE_BACKSPACE);
- case SDLK_TAB:
- return SDL_GetScancodeName(SDL_SCANCODE_TAB);
- case SDLK_SPACE:
- return SDL_GetScancodeName(SDL_SCANCODE_SPACE);
- case SDLK_DELETE:
- return SDL_GetScancodeName(SDL_SCANCODE_DELETE);
- default:
- /* Unaccented letter keys on latin keyboards are normally
- labeled in upper case (and probably on others like Greek or
- Cyrillic too, so if you happen to know for sure, please
- adapt this). */
- if (key >= 'a' && key <= 'z') {
- key -= 32;
- }
- end = SDL_UCS4ToUTF8((Uint32)key, name);
- *end = '\0';
- return name;
- }
- }
- SDL_Keycode SDL_GetKeyFromName(const char *name)
- {
- SDL_Keycode key;
- /* Check input */
- if (!name) {
- return SDLK_UNKNOWN;
- }
- /* If it's a single UTF-8 character, then that's the keycode itself */
- key = *(const unsigned char *)name;
- if (key >= 0xF0) {
- if (SDL_strlen(name) == 4) {
- int i = 0;
- key = (Uint16)(name[i] & 0x07) << 18;
- key |= (Uint16)(name[++i] & 0x3F) << 12;
- key |= (Uint16)(name[++i] & 0x3F) << 6;
- key |= (Uint16)(name[++i] & 0x3F);
- return key;
- }
- return SDLK_UNKNOWN;
- } else if (key >= 0xE0) {
- if (SDL_strlen(name) == 3) {
- int i = 0;
- key = (Uint16)(name[i] & 0x0F) << 12;
- key |= (Uint16)(name[++i] & 0x3F) << 6;
- key |= (Uint16)(name[++i] & 0x3F);
- return key;
- }
- return SDLK_UNKNOWN;
- } else if (key >= 0xC0) {
- if (SDL_strlen(name) == 2) {
- int i = 0;
- key = (Uint16)(name[i] & 0x1F) << 6;
- key |= (Uint16)(name[++i] & 0x3F);
- return key;
- }
- return SDLK_UNKNOWN;
- } else {
- if (SDL_strlen(name) == 1) {
- if (key >= 'A' && key <= 'Z') {
- key += 32;
- }
- return key;
- }
- /* Get the scancode for this name, and the associated keycode */
- return SDL_default_keymap[SDL_GetScancodeFromName(name)];
- }
- }
- /* vi: set ts=4 sw=4 expandtab: */
|