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Sam Lantinga a962f40bbb Updated to version 3.4.0 for release hai 2 meses
.github 3313cb9c4b release: verify SDL_REVISION contains SDL- hai 3 meses
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cmake d7a2d007d0 Remove superfluous comma from SDL_missing_dependency calls hai 2 meses
docs 76352f2931 Document SDL's policy on setuid/setgid executables hai 2 meses
examples 69c78a7989 examples/renderer/03-lines: simplified casting on radians calculation. hai 2 meses
include a962f40bbb Updated to version 3.4.0 for release hai 2 meses
src a962f40bbb Updated to version 3.4.0 for release hai 2 meses
test bf113bbe2a cmake: break dependency cycle when doing an in-source build hai 2 meses
wayland-protocols 9092ddff3c wayland: Update the color management protocol hai 2 meses
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.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked %!s(int64=2) %!d(string=hai) anos
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Android.mk 6905714986 android: remove dependency on cpu-features.h hai 3 meses
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CMakeLists.txt a962f40bbb Updated to version 3.4.0 for release hai 2 meses
CREDITS.md 2ad0f1e1fe Updated the credits for SDL 3.0 hai 1 ano
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README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)