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Sam Lantinga 683181b47c Updated to version 3.4.2 for release 4 hete
.github a85a6364d8 ci: Add steamrt4 workflows 2 hónapja
VisualC 6665ebaa2e SDL_test: allow disabling colorized output 3 hónapja
VisualC-GDK 80c6a5f8d9 Updated copyright for 2026 2 hónapja
Xcode 683181b47c Updated to version 3.4.2 for release 4 hete
android-project 683181b47c Updated to version 3.4.2 for release 4 hete
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include 683181b47c Updated to version 3.4.2 for release 4 hete
src 683181b47c Updated to version 3.4.2 for release 4 hete
test 910d31e56a vulkan: Only enable KHR_portability_enumeration when available 4 hete
wayland-protocols 9092ddff3c wayland: Update the color management protocol 3 hónapja
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 2 éve
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 éve
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.gitignore 4a00aedd70 Updated .gitignore for png test data 5 hónapja
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BUGS.txt b08d045811 Added a Discord link to BUGS.txt 1 éve
CMakeLists.txt 683181b47c Updated to version 3.4.2 for release 4 hete
CREDITS.md 2ad0f1e1fe Updated the credits for SDL 3.0 1 éve
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LICENSE.txt 80c6a5f8d9 Updated copyright for 2026 2 hónapja
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WhatsNew.txt 466ca58b04 Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 3 hónapja

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)