Michele Caini 2 سال پیش
والد
کامیت
5f576667d3
1فایلهای تغییر یافته به همراه5 افزوده شده و 18 حذف شده
  1. 5 18
      README.md

+ 5 - 18
README.md

@@ -178,21 +178,17 @@ amazing set of features. And even more, of course.
 
 
 ## Performance
 ## Performance
 
 
-The proposed entity-component system is incredibly fast to iterate entities and
-components, this is a fact. Some compilers make a lot of optimizations because
-of how `EnTT` works, some others aren't that good. In general, if we consider
-real world cases, `EnTT` is somewhere between a bit and much faster than many of
-the other solutions around, although I couldn't check them all for obvious
-reasons.
+For what it's worth, you'll **never** see me trying to make other projects look
+bad or make dubious comparisons just to make this library seem cooler.<br/>
+I leave this activity to others, if they enjoy it (and it seems that some people
+actually like it). I prefer to make better use of my time.
 
 
 If you are interested, you can compile the `benchmark` test in release mode (to
 If you are interested, you can compile the `benchmark` test in release mode (to
 enable compiler optimizations, otherwise it would make little sense) by setting
 enable compiler optimizations, otherwise it would make little sense) by setting
 the `ENTT_BUILD_BENCHMARK` option of `CMake` to `ON`, then evaluate yourself
 the `ENTT_BUILD_BENCHMARK` option of `CMake` to `ON`, then evaluate yourself
 whether you're satisfied with the results or not.
 whether you're satisfied with the results or not.
 
 
-Honestly I got tired of updating the README file whenever there is an
-improvement.<br/>
-There are already a lot of projects out there that use `EnTT` as a basis for
+There are also a lot of projects out there that use `EnTT` as a basis for
 comparison (this should already tell you a lot). Many of these benchmarks are
 comparison (this should already tell you a lot). Many of these benchmarks are
 completely wrong, many others are simply incomplete, good at omitting some
 completely wrong, many others are simply incomplete, good at omitting some
 information and using the wrong function to compare a given feature. Certainly
 information and using the wrong function to compare a given feature. Certainly
@@ -203,15 +199,6 @@ the most up-to-date project and also covers a certain number of libraries. I
 can't say exactly whether `EnTT` is used correctly or not. However, even if used
 can't say exactly whether `EnTT` is used correctly or not. However, even if used
 poorly, it should still give the reader an idea of where it's going to operate.
 poorly, it should still give the reader an idea of where it's going to operate.
 
 
-The choice to use `EnTT` should be based on its carefully designed API, its
-set of features and the general performance, **not** because some single
-benchmark shows it to be the fastest tool available.
-
-In the future I'll likely try to get even better performance while still adding
-new features, mainly for fun.<br/>
-If you want to contribute and/or have suggestions, feel free to make a PR or
-open an issue to discuss your idea.
-
 # Integration
 # Integration
 
 
 `EnTT` is a header-only library. This means that including the `entt.hpp` header
 `EnTT` is a header-only library. This means that including the `entt.hpp` header