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@@ -5,6 +5,10 @@
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* define basic reactive systems (track entities to which component is attached, track entities from which component is removed, and so on)
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* define basic reactive systems (track entities to which component is attached, track entities from which component is removed, and so on)
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* define systems as composable mixins (initializazion, reactive, update, whatever) with flexible auto-detected arguments (registry, views, etc)
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* define systems as composable mixins (initializazion, reactive, update, whatever) with flexible auto-detected arguments (registry, views, etc)
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* create dedicated flat map based on types implementation (sort of "type map") for types to use within the registry and so on...
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* create dedicated flat map based on types implementation (sort of "type map") for types to use within the registry and so on...
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+* registry::create with a "hint" on the entity identifier to use, it should ease combining multiple registries
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+* add a member function aside current and version to get the actual identifier without its version
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+* can we do more for shared libraries? who knows... see #144
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* work stealing job system (see #100)
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* work stealing job system (see #100)
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+* reflection system (maybe)
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* C++17. That's all.
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* C++17. That's all.
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* AOB
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* AOB
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