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links: added references to Chrysalis (project and blog post)

Michele Caini 6 лет назад
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bc3b0eb491
1 измененных файлов с 5 добавлено и 0 удалено
  1. 5 0
      docs/md/links.md

+ 5 - 0
docs/md/links.md

@@ -76,6 +76,8 @@ I hope this list can grow much more in the future:
     developed for educational purposes.
     developed for educational purposes.
   * [Lumos](https://github.com/jmorton06/Lumos): game engine written in C++
   * [Lumos](https://github.com/jmorton06/Lumos): game engine written in C++
     using OpenGL and Vulkan.
     using OpenGL and Vulkan.
+  * [Chrysalis](https://github.com/ivanhawkes/Chrysalis): action RPG SDK for
+    CRYENGINE games.
 
 
 * Articles and blog posts:
 * Articles and blog posts:
   * [Some posts](https://skypjack.github.io/tags/#entt) on my personal
   * [Some posts](https://skypjack.github.io/tags/#entt) on my personal
@@ -91,6 +93,9 @@ I hope this list can grow much more in the future:
     giant space battle.
     giant space battle.
   * [Conan Adventures (SFML and EnTT in C++)](https://leinnan.github.io/blog/conan-adventuressfml-and-entt-in-c.html):
   * [Conan Adventures (SFML and EnTT in C++)](https://leinnan.github.io/blog/conan-adventuressfml-and-entt-in-c.html):
     create projects in modern C++ using `SFML`, `EnTT`, `Conan` and `CMake`.
     create projects in modern C++ using `SFML`, `EnTT`, `Conan` and `CMake`.
+  * [Adding EnTT ECS to Chrysalis](https://www.tauradius.com/post/adding-an-ecs-to-chrysalis/):
+    a blog entry about the process followed and the results of the integration
+    of `EnTT` into `Chrysalis`.
 
 
 * Any Other Business:
 * Any Other Business:
   * The [ArcGIS Runtime SDKs](https://developers.arcgis.com/arcgis-runtime/)
   * The [ArcGIS Runtime SDKs](https://developers.arcgis.com/arcgis-runtime/)