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@@ -34,6 +34,8 @@ I hope this list can grow much more in the future:
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* C#
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* [Entitas](https://github.com/sschmid/Entitas-CSharp): the ECS framework for
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C# and Unity, where _reactive systems_ were invented.
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+ * [LeoECS](https://github.com/Leopotam/ecs): simple lightweight C# Entity
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+ Component System framework.
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* [Svelto.ECS](https://github.com/sebas77/Svelto.ECS): a very interesting
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platform agnostic and table based ECS framework.
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