@@ -0,0 +1,11 @@
+#pragma once
+
+#include <SDL3/SDL_rect.h>
+namespace testbed {
+struct position_component {
+ SDL_FPoint point;
+};
+} // namespace testbed
@@ -1,11 +1,11 @@
#pragma once
-#include <SDL_rect.h>
namespace testbed {
struct rect_component {
- SDL_Rect area;
+ SDL_FRect area;
};
} // namespace testbed