* long term feature: shared_ptr less locator and resource cache * custom allocators and EnTT allocator-aware in general (long term feature, I don't actually need it at the moment) - see #22 * debugging tools (#60): the issue online already contains interesting tips on this, look at it * work stealing job system (see #100) + mt scheduler based on const awareness for types * meta: sort of meta view based on meta stuff to iterate entities, void * and meta info objects (remove runtime views, welcome reflection and what about snapshot?) * add opaque input iterators to views and groups that return tuples (proxy), multi-pass guaranteed * allow to replace std:: with custom implementations * allow for custom stomp functions * custom (decoupled) pools ==> N-buffering, shared components, multi-model, hibitsets, and so on * snapshot rework/deprecation - create(hint: entity) -> force-create - assign(first, last) * allow for key/value variables where the key is an ENTT_ID_TYPE * add examples (and credits) from @alanjfs :) * static reflection, hint: template<> meta_type_t: meta_descriptor * add meta support to registry (eg entity for each component and opaque get) * stomp -> merge (naming is hard as heck, it's known thing) * observer: user defined filters (eg .replace or .group) * any-of rule for views/groups (eg entity has A and any of B/C/D) - get -> all, exclude -> none * see warning (vs2017 only): d:\a\entt\entt\src\entt\entity\registry.hpp(108) * remove duktape example (and eventually provide a new one)? * review and suppress warnings, if any * extract only the type within type_info, hash its name (more portable) * registry: groups can break after a discard -> cleanup them - group_handler: user registry rather than group