rendering_system.cpp 302 B

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  1. #include <application/context.h>
  2. #include <entt/entity/registry.hpp>
  3. #include <system/rendering_system.h>
  4. namespace testbed {
  5. void rendering_system(entt::registry &registry, const context &ctx) {
  6. // render...
  7. static_cast<void>(registry);
  8. static_cast<void>(ctx);
  9. }
  10. } // namespace testbed