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- * custom allocators and EnTT allocator-aware in general (long term feature, I don't actually need it at the moment) - see #22
- * to analyze, long term feature: systems organizer based on dependency graphs for implicit parallelism (I don't want to think anymore in future :-))
- * save/restore functionalities - see #27
- * scene management (I prefer the concept of spaces, that is a kind of scene anyway)
- * blueprint registry - kind of factory to create entitites template for initialization (get rid of the extra versions of Registry::create)
- * review doc: separate it in multiple md/dox files, reduce the readme to a minimum and provide users with links to the online documentation on gh-pages
- * debugging tools (#60): the issue online already contains interesting tips on this, look at it
- * signals on component creation/destruction: crtp + internal detection, probably it works - test it!!
- * define a macro for the noexcept policy, so as to provide users with an easy way to disable exception handling
- * explore a way to safely define a "replace" function for tags (mainly for consistency with components)
- * AOB
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