EnTT is widely used in private and commercial applications. I cannot even
mention most of them because of some signatures I put on some documents time
ago. Fortunately, there are also people who took the time to implement open
source projects based on EnTT and did not hold back when it came to
documenting them.
Below an incomplete list of games, applications and articles that can be used as
a reference. Where I put the word apparently means that the use of EnTT is
documented but the authors didn't make explicit announcements or contacted me
directly.
I hope this list can grow much more in the future:
Games:
EnTT.EnTT.SFML and EnTT
playground.SDL and EnTT.Engines/Frameworks:
Allegro, Lua and modern C++.Emulators:
Articles and blog posts
EnTT, for those who want to
know more on this project.UE4.UE4 and EnTT.SFML, EnTT, Conan and CMake.Any Other Business:
EnTT for the internal ECS and
the cross platform C++ rendering engine. The SDKs are utilized by a lot of
enterprise custom apps, as well as by Esri for its own public applications
such as
Explorer,
Collector
and
Navigator.EnTT, at the time used for internal projects.Entitas-CSharp.EnTT from which to take inspiration if interested.If you know of other resources out there that are about EnTT, feel free to
open an issue or a PR and I'll be glad to add them to this page.