Browse Source

Updated win32 build instructions.

Ryan C. Gordon 24 years ago
parent
commit
03708e7e4d
1 changed files with 11 additions and 8 deletions
  1. 11 8
      INSTALL

+ 11 - 8
INSTALL

@@ -1,8 +1,7 @@
-Building is very easy.
+Building is very easy (*cough*).
 
 
 
 
 ALL PLATFORMS:
 ALL PLATFORMS:
-
 Please understand your rights and mine: read the text file LICENSE in the root
 Please understand your rights and mine: read the text file LICENSE in the root
 of the source tree. If you can't abide by it, delete this source tree now.
 of the source tree. If you can't abide by it, delete this source tree now.
 
 
@@ -11,7 +10,6 @@ commented, and makes an excellent, in-depth reference to all the functions.
 
 
 
 
 UNIX:
 UNIX:
-
 Edit "Makefile", and follow the instructions. The defaults are probably okay
 Edit "Makefile", and follow the instructions. The defaults are probably okay
 for general purposes, but give it a once over to make sure. If you don't have
 for general purposes, but give it a once over to make sure. If you don't have
 zLib on your system, you'll need to disable ZIP support.
 zLib on your system, you'll need to disable ZIP support.
@@ -24,11 +22,16 @@ Run "make install" to install the library for use on your system.
 
 
 
 
 WIN32:
 WIN32:
-If building with CygWin, follow the Unix instructions, above. If you're using
-Visual C, unzip VisualC.zip so that the project files end up in the same
-directory as physfs.c, and point Visual C at that project to build. If you're
-using any other compiler, send me a patch when you get it working.  :) 
+Download http://icculus.org/physfs/downloads/physfs-win32-support.zip, and
+unpack in the root of the source directory, preserving directory names. If you
+did it correctly, there should be a directory named "zlibwin32" in the same
+directory as "physfs.h". This archive has Visual C project/workspace files and
+the code needed for zipfile support in PhysicsFS, since most Windows boxes
+don't have zlib preinstalled.
 
 
---ryan. (icculus@clutteredmind.org)
+After that, if building with CygWin, follow the Unix instructions, above. If
+you're using Visual C, point the IDE at physfs.dsw, and build. If you're using
+any other compiler, send me a patch when you get it working.  :)
 
 
+--ryan. (icculus@clutteredmind.org)