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@@ -0,0 +1,92 @@
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+%define version @VERSION@
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+%define release 1
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+%define name physfs
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+%define prefix /usr
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+
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+Summary: PhysicsFS file abstraction layer for games
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+Name: %{name}
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+Version: %{version}
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+Release: %{release}
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+Prefix: %{prefix}
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+Copyright: GNU Lesser General Public License (LGPL)
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+Group: System Environment/Libraries
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+URL: http://www.icculus/physfs/
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+Source: physfs-%{version}.tar.gz
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+BuildRoot: %{_tmppath}/%{name}-%{version}
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+BuildRequires: doxygen, readline-devel, ncurses-devel
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+Requires: readline, ncurses, zlib
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+
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+%description
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+PhysicsFS is a library to provide abstract access to various archives.
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+It is intended for use in video games, and the design was somewhat inspired
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+by Quake 3's file subsystem. The programmer defines a "write directory" on
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+the physical filesystem. No file writing done through the PhysicsFS API can
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+leave that write directory, for security. For example, an embedded scripting
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+language cannot write outside of this path if it uses PhysFS for all of its
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+I/O, which means that untrusted scripts can run more safely. Symbolic links
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+can be disabled as well, for added safety. For file reading, the programmer
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+lists directories and archives that form a "search path". Once the search
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+path is defined, it becomes a single, transparent hierarchical filesystem.
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+This makes for easy access to ZIP files in the same way as you access a file
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+directly on the disk, and it makes it easy to ship a new archive that will
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+override a previous archive on a per-file basis. Finally, PhysicsFS gives
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+you platform-abstracted means to determine if CD-ROMs are available, the
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+user's home directory, where in the real filesystem your program is running,
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+etc.
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+
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+%package devel
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+Summary: Development headers, libraries, and documentation for PhysicsFS
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+Group: Development/Libraries
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+Requires: %{name} = %{version}
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+
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+%description devel
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+PhysicsFS is a library to provide abstract access to various archives.
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+This package contains the development headers, libraries, and documentaion to
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+build programs using PhysicsFS.
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+
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+%prep
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+%setup
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+export CFLAGS="${RPM_OPT_FLAGS}" CXXFLAGS="${RPM_OPT_FLAGS}";
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+./configure --prefix=/usr
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+
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+%build
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+export CFLAGS="${RPM_OPT_FLAGS}" CXXFLAGS="${RPM_OPT_FLAGS}";
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+make
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+# Make doxygen docs
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+doxygen
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+
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+%install
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+[ -d ${RPM_BUILD_ROOT} ] && rm -rf ${RPM_BUILD_ROOT}
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+make DESTDIR=${RPM_BUILD_ROOT} install
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+
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+%clean
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+[ -d ${RPM_BUILD_ROOT} ] && rm -rf ${RPM_BUILD_ROOT}
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+
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+%post -p /sbin/ldconfig
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+%postun -p /sbin/ldconfig
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+
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+%files
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+%defattr(-,root,root)
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+%doc CHANGELOG CREDITS INSTALL LICENSE TODO
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+%{_bindir}/test_physfs
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+%{_libdir}/*so.*
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+
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+%files devel
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+%defattr(-,root,root)
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+%doc docs/*
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+%{_libdir}/*.so
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+%{_includedir}/physfs.h
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+
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+%changelog
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+* Wed Jul 10 2002 Edward Rudd <eddie@omegaware.com>
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+- added doxygen to build requirements
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+
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+* Wed Jul 10 2002 Edward Rudd <eddie@omegaware.com>
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+- updated to release 0.17
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+
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+* Tue May 15 2002 Edward Rudd <eddie@omegaware.com>
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+- updated to latest CVS and modified spec file to use
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+ the autoconf/automake support in the latest CVS
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+
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+* Tue Apr 30 2002 Edward Rudd <eddie@omegaware.com>
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+- Initial spec file
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