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Added translation for WAD file type.

Ryan C. Gordon 21 роки тому
батько
коміт
16e00ed962
4 змінених файлів з 14 додано та 2 видалено
  1. 1 0
      CHANGELOG
  2. 3 0
      CREDITS
  3. 1 1
      archivers/wad.c
  4. 9 1
      physfs_internal.h

+ 1 - 0
CHANGELOG

@@ -2,6 +2,7 @@
  * CHANGELOG.
  */
 
+03162005 - Added missing translation (thanks, Danny!)
 03132005 - More mount work, added PHYSFS_getMountPoint() and more cleanups.
            Replaced all the C runtime allocations with PhysFS allocation hooks.
            Added pocketpc.c to EXTRA_DIST. Added allocation hooks to some

+ 3 - 0
CREDITS

@@ -74,6 +74,9 @@ Bug fixes:
 Initial PHYSFS_mount() work:
     Philip D. Bober
 
+Translation work:
+    Danny Angelo Carminati Grein
+
 Other stuff:
     Your name here! Patches go to icculus@clutteredmind.org ...
 

+ 1 - 1
archivers/wad.c

@@ -493,7 +493,7 @@ static int WAD_mkdir(dvoid *opaque, const char *name)
 const PHYSFS_ArchiveInfo __PHYSFS_ArchiveInfo_WAD =
 {
     "WAD",
-    /* !!! FIXME WAD_ARCHIVE_DESCRIPTION, */ "DOOM engine format",
+    WAD_ARCHIVE_DESCRIPTION,
     "Travis Wells <traviswells@mchsi.com>",
     "http://www.3dmm2.com/doom/",
 };

+ 9 - 1
physfs_internal.h

@@ -56,6 +56,7 @@ extern "C" {
  #define MVL_ARCHIVE_DESCRIPTION  "Descent II Movielib format"
  #define QPAK_ARCHIVE_DESCRIPTION "Quake I/II format"
  #define ZIP_ARCHIVE_DESCRIPTION  "PkZip/WinZip/Info-Zip compatible"
+ #define WAD_ARCHIVE_DESCRIPTION  "DOOM engine format"
 
  #define ERR_IS_INITIALIZED       "Already initialized"
  #define ERR_NOT_INITIALIZED      "Not initialized"
@@ -153,6 +154,7 @@ extern "C" {
  #define MVL_ARCHIVE_DESCRIPTION  "Descent II Movielib format"
  #define QPAK_ARCHIVE_DESCRIPTION "Quake I/II format"
  #define ZIP_ARCHIVE_DESCRIPTION  "PkZip/WinZip/Info-Zip kompatibel"
+ #define WAD_ARCHIVE_DESCRIPTION  "DOOM engine format"
 
  #define ERR_IS_INITIALIZED       "Bereits initialisiert"
  #define ERR_NOT_INITIALIZED      "Nicht initialisiert"
@@ -249,6 +251,7 @@ extern "C" {
  #define HOG_ARCHIVE_DESCRIPTION  "Descent I/II HOG file format"
  #define MVL_ARCHIVE_DESCRIPTION  "Descent II Movielib format"
  #define ZIP_ARCHIVE_DESCRIPTION  "PkZip/WinZip/Info-Zip ÓÏ×ÍÅÓÔÉÍÙÊ"
+ #define WAD_ARCHIVE_DESCRIPTION  "DOOM engine format" // !!! FIXME: translate this line if needed
 
  #define ERR_IS_INITIALIZED       "õÖÅ ÉÎÉÃÉÁÌÉÚÉÒÏ×ÁÎ"
  #define ERR_NOT_INITIALIZED      "îÅ ÉÎÉÃÉÁÌÉÚÉÒÏ×ÁÎ"
@@ -345,6 +348,7 @@ extern "C" {
  #define HOG_ARCHIVE_DESCRIPTION  "Descent I/II HOG file format"
  #define MVL_ARCHIVE_DESCRIPTION  "Descent II Movielib format"
  #define ZIP_ARCHIVE_DESCRIPTION  "PkZip/WinZip/Info-Zip ñîâìåñòèìûé"
+ #define WAD_ARCHIVE_DESCRIPTION  "DOOM engine format" // FIXME: translate this line if needed
 
  #define ERR_IS_INITIALIZED       "Óæå èíèöèàëèçèðîâàí"
  #define ERR_NOT_INITIALIZED      "Íå èíèöèàëèçèðîâàí"
@@ -441,6 +445,7 @@ extern "C" {
  #define HOG_ARCHIVE_DESCRIPTION  "Descent I/II HOG file format"
  #define MVL_ARCHIVE_DESCRIPTION  "Descent II Movielib format"
  #define ZIP_ARCHIVE_DESCRIPTION  "PkZip/WinZip/Info-Zip ᮢ¬¥á⨬ë©"
+ #define WAD_ARCHIVE_DESCRIPTION  "DOOM engine format" // FIXME: Translate this line if needed
 
  #define ERR_IS_INITIALIZED       "“¦¥ ¨­¨æ¨ «¨§¨à®¢ ­"
  #define ERR_NOT_INITIALIZED      "�¥ ¨­¨æ¨ «¨§¨à®¢ ­"
@@ -537,6 +542,7 @@ extern "C" {
  #define HOG_ARCHIVE_DESCRIPTION  "Descent I/II HOG file format"
  #define MVL_ARCHIVE_DESCRIPTION  "Descent II Movielib format"
  #define ZIP_ARCHIVE_DESCRIPTION  "PkZip/WinZip/Info-Zip áÞÒÜÕáâØÜëÙ"
+ #define WAD_ARCHIVE_DESCRIPTION  "DOOM engine format"  // FIXME: translate this line if needed
 
  #define ERR_IS_INITIALIZED       "ÃÖÕ ØÝØæØÐÛØ×ØàÞÒÐÝ"
  #define ERR_NOT_INITIALIZED      "½Õ ØÝØæØÐÛØ×ØàÞÒÐÝ"
@@ -635,6 +641,7 @@ extern "C" {
  #define MVL_ARCHIVE_DESCRIPTION  "Descent II Movielib format"
  #define QPAK_ARCHIVE_DESCRIPTION "Quake I/II format"
  #define ZIP_ARCHIVE_DESCRIPTION  "Compatible PkZip/WinZip/Info-Zip"
+ #define WAD_ARCHIVE_DESCRIPTION  "Format WAD du moteur DOOM"
 
  #define ERR_IS_INITIALIZED       "Déjà initialisé"
  #define ERR_NOT_INITIALIZED      "Non initialisé"
@@ -727,11 +734,12 @@ extern "C" {
 
 #elif (PHYSFS_LANG == PHYSFS_LANG_PORTUGUESE_BR)
  #define DIR_ARCHIVE_DESCRIPTION  "Não arquivo, E/S sistema de arquivos direto"
- #define GRP_ARCHIVE_DESCRIPTION  "Formato Build engine Groupfile"
+ #define GRP_ARCHIVE_DESCRIPTION  "Formato Groupfile do engine Build"
  #define HOG_ARCHIVE_DESCRIPTION  "Formato Descent I/II HOG file"
  #define MVL_ARCHIVE_DESCRIPTION  "Formato Descent II Movielib"
  #define QPAK_ARCHIVE_DESCRIPTION "Formato Quake I/II"
  #define ZIP_ARCHIVE_DESCRIPTION  "Formato compatível PkZip/WinZip/Info-Zip"
+ #define WAD_ARCHIVE_DESCRIPTION  "Formato WAD do engine DOOM"
 
  #define ERR_IS_INITIALIZED       "Já inicializado"
  #define ERR_NOT_INITIALIZED      "Não inicializado"