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@@ -1,99 +0,0 @@
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-%define version @VERSION@
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-%define release 1
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-%define name physfs
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-%define prefix /usr
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-
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-Summary: PhysicsFS file abstraction layer for games
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-Name: %{name}
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-Version: %{version}
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-Release: %{release}
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-Prefix: %{prefix}
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-Copyright: zlib license
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-Group: System Environment/Libraries
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-URL: http://www.icculus/physfs/
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-Source: physfs-%{version}.tar.gz
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-BuildRoot: %{_tmppath}/%{name}-%{version}
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-BuildRequires: doxygen, readline-devel, ncurses-devel
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-Requires: readline, ncurses, zlib
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-
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-%description
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-PhysicsFS is a library to provide abstract access to various archives.
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-It is intended for use in video games, and the design was somewhat inspired
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-by Quake 3's file subsystem. The programmer defines a "write directory" on
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-the physical filesystem. No file writing done through the PhysicsFS API can
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-leave that write directory, for security. For example, an embedded scripting
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-language cannot write outside of this path if it uses PhysFS for all of its
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-I/O, which means that untrusted scripts can run more safely. Symbolic links
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-can be disabled as well, for added safety. For file reading, the programmer
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-lists directories and archives that form a "search path". Once the search
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-path is defined, it becomes a single, transparent hierarchical filesystem.
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-This makes for easy access to ZIP files in the same way as you access a file
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-directly on the disk, and it makes it easy to ship a new archive that will
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-override a previous archive on a per-file basis. Finally, PhysicsFS gives
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-you platform-abstracted means to determine if CD-ROMs are available, the
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-user's home directory, where in the real filesystem your program is running,
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-etc.
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-
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-%package devel
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-Summary: Development headers, libraries, and documentation for PhysicsFS
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-Group: Development/Libraries
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-Requires: %{name} = %{version}
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-
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-%description devel
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-PhysicsFS is a library to provide abstract access to various archives.
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-This package contains the development headers, libraries, and documentaion to
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-build programs using PhysicsFS.
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-
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-%prep
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-%setup
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-export CFLAGS="${RPM_OPT_FLAGS}" CXXFLAGS="${RPM_OPT_FLAGS}";
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-./configure --prefix=/usr
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-
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-%build
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-export CFLAGS="${RPM_OPT_FLAGS}" CXXFLAGS="${RPM_OPT_FLAGS}";
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-make
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-# Make doxygen docs
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-doxygen
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-
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-%install
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-[ -d ${RPM_BUILD_ROOT} ] && rm -rf ${RPM_BUILD_ROOT}
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-make DESTDIR=${RPM_BUILD_ROOT} install
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-
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-%clean
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-[ -d ${RPM_BUILD_ROOT} ] && rm -rf ${RPM_BUILD_ROOT}
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-
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-%post -p /sbin/ldconfig
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-%postun -p /sbin/ldconfig
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-
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-%files
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-%defattr(-,root,root)
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-%doc CHANGELOG.txt CREDITS.txt INSTALL.txt LICENSE.txt TODO.txt
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-%{_bindir}/test_physfs
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-%{_libdir}/*so.*
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-
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-%files devel
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-%defattr(-,root,root)
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-%doc docs/*
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-%{_libdir}/*.so
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-%{_includedir}/physfs.h
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-
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-%changelog
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-* Sun Mar 11 2007 Ryan C. Gordon <icculus@icculus.org>
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-- Updated filenames in documents.
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-
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-* Thu Dec 18 2002 Edward Rudd <eddie@omegaware.com>
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-- added zlib_license_change.txt to documents
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-
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-* Wed Jul 10 2002 Edward Rudd <eddie@omegaware.com>
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-- added doxygen to build requirements
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-
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-* Wed Jul 10 2002 Edward Rudd <eddie@omegaware.com>
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-- updated to release 0.17
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-
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-* Tue May 15 2002 Edward Rudd <eddie@omegaware.com>
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-- updated to latest CVS and modified spec file to use
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- the autoconf/automake support in the latest CVS
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-
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-* Tue Apr 30 2002 Edward Rudd <eddie@omegaware.com>
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-- Initial spec file
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-
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