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@@ -5,7 +5,7 @@ These are in no particular order. A 1.0 release is reliant on doing most of
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- Include the Visual Studio.NET project file in CVS directly.
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- Favor archivers that have the same extension as an archive when opening.
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-- Deal with Unix platforms without POSIX threads (NetBSD, etc).
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+- Remove extra exists() calls where possible.
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- Other archivers: perhaps tar(.gz|.bz2), RPM, ARJ, etc. These are less
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important, since streaming archives aren't of much value to games (which
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is why zipfiles are king: random access), but it could have uses for, say,
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