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@@ -2380,6 +2380,44 @@ __EXPORT__ void PHYSFS_utf8FromLatin1(const char *src, char *dst,
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/* Everything above this line is part of the PhysicsFS 2.0 API. */
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+/**
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+ * \fn const PHYSFS_Allocator *PHYSFS_getAllocator(void)
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+ * \brief Discover the current allocator.
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+ *
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+ * (This is for limited, hardcore use. If you don't immediately see a need
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+ * for it, you can probably ignore this forever.)
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+ *
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+ * This function exposes the function pointers that make up the currently-used
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+ * allocator. This can be useful for apps that want to access PhysicsFS's
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+ * internal, default allocation routines, as well as for external code that
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+ * wants to share the same allocator, even if the application specified their
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+ * own.
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+ *
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+ * This call is only valid between PHYSFS_init() and PHYSFS_deinit() calls;
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+ * it will return NULL if the library isn't initialized. As we can't
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+ * guarantee the state of the internal allocators unless the library is
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+ * initialized, you shouldn't use any allocator returned here after a call
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+ * to PHYSFS_deinit().
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+ *
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+ * Do not call the returned allocator's Init() or Deinit() methods under any
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+ * circumstances.
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+ *
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+ * If you aren't immediately sure what to do with this function, you can
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+ * safely ignore it altogether.
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+ *
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+ * \return Current allocator, as set by PHYSFS_setAllocator(), or PhysicsFS's
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+ * internal, default allocator if no application-defined allocator
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+ * is currently set. Will return NULL if the library is not
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+ * initialized.
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+ *
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+ * \sa PHYSFS_Allocator
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+ * \sa PHYSFS_setAllocator
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+ */
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+__EXPORT__ const PHYSFS_Allocator *PHYSFS_getAllocator(void);
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+
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+
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+/* Everything above this line is part of the PhysicsFS 2.1 API. */
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+
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#ifdef __cplusplus
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}
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