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Perhaps the note about Quake 3 is getting a little dated.

Ryan C. Gordon 13 лет назад
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Сommit
e61ade0062
1 измененных файлов с 0 добавлено и 4 удалено
  1. 0 4
      src/physfs.h

+ 0 - 4
src/physfs.h

@@ -20,10 +20,6 @@
  *   - It's flexible. Archives (.ZIP files) can be used transparently as
  *      directory structures.
  *
- * This system is largely inspired by Quake 3's PK3 files and the related
- *  fs_* cvars. If you've ever tinkered with these, then this API will be
- *  familiar to you.
- *
  * With PhysicsFS, you have a single writing directory and multiple
  *  directories (the "search path") for reading. You can think of this as a
  *  filesystem within a filesystem. If (on Windows) you were to set the