projectfullname = PhysicsFS projectshortname = physfs incsubdir = src wikisubdir = #readmesubdir = docs apiprefixregex = PHYSFS_ mainincludefname = physfs.h versionfname = src/physfs.h versionmajorregex = \A\#define\s+PHYSFS_VER_MAJOR\s+(\d+)\Z versionminorregex = \A\#define\s+PHYSFS_VER_MINOR\s+(\d+)\Z versionmicroregex = \A\#define\s+PHYSFS_VER_PATCH\s+(\d+)\Z #apipropertyregex = \A\s*\#\s*define\s+SDL_PROP_ selectheaderregex = \Aphysfs\.h\Z wikidocsectionsym = PHYSFS_WIKI_DOCUMENTATION_SECTION forceinlinesym = PHYSFS_FORCE_INLINE deprecatedsym = PHYSFS_DEPRECATED declspecsym = PHYSFS_DECL callconvsym = PHYSFS_CALL projecturl = https://icculus.org/physfs/ wikiurl = https://wiki.libsdl.org/ bugreporturl = https://github.com/libsdl-org/sdlwiki/issues/new warn_about_missing = 0 #wikipreamble = (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) wikiheaderfiletext = Defined in [<%fname%>](https://github.com/icculus/physfs/blob/main/src/%fname%) manpageheaderfiletext = Defined in %fname% #manpagesymbolfilterregex = \A[US]int\d+\Z # All SDL_test_* headers become undefined categories, everything else just converts like SDL_audio.h -> Audio # A handful of others we fix up in the header itself with /* WIKI CATEGORY: x */ comments. #headercategoryeval = s/\ASDL_test_?.*?\.h\Z//; s/\ASDL_?(.*?)\.h\Z/$1/; ucfirst(); quickrefenabled = 1 quickrefcategoryorder = PhysicsFS quickreftitle = PhysicsFS API Quick Reference quickrefurl = https://icculus.org/physfs/ quickrefdesc = The latest version of this document can be found at https://wiki.icculus.org/PhysicsFS3/QuickReference #quickrefmacroregex = \A(SDL_PLATFORM_.*|SDL_.*_INTRINSICS|SDL_Atomic...Ref|SDL_assert.*?|SDL_COMPILE_TIME_ASSERT|SDL_arraysize|SDL_Swap[BL]E\d\d|SDL_[a-z]+_cast)\Z envvarenabled = 0