physfs.h 83 KB

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  1. /** \file physfs.h */
  2. /**
  3. * \mainpage PhysicsFS
  4. *
  5. * The latest version of PhysicsFS can be found at:
  6. * http://icculus.org/physfs/
  7. *
  8. * PhysicsFS; a portable, flexible file i/o abstraction.
  9. *
  10. * This API gives you access to a system file system in ways superior to the
  11. * stdio or system i/o calls. The brief benefits:
  12. *
  13. * - It's portable.
  14. * - It's safe. No file access is permitted outside the specified dirs.
  15. * - It's flexible. Archives (.ZIP files) can be used transparently as
  16. * directory structures.
  17. *
  18. * This system is largely inspired by Quake 3's PK3 files and the related
  19. * fs_* cvars. If you've ever tinkered with these, then this API will be
  20. * familiar to you.
  21. *
  22. * With PhysicsFS, you have a single writing directory and multiple
  23. * directories (the "search path") for reading. You can think of this as a
  24. * filesystem within a filesystem. If (on Windows) you were to set the
  25. * writing directory to "C:\MyGame\MyWritingDirectory", then no PHYSFS calls
  26. * could touch anything above this directory, including the "C:\MyGame" and
  27. * "C:\" directories. This prevents an application's internal scripting
  28. * language from piddling over c:\\config.sys, for example. If you'd rather
  29. * give PHYSFS full access to the system's REAL file system, set the writing
  30. * dir to "C:\", but that's generally A Bad Thing for several reasons.
  31. *
  32. * Drive letters are hidden in PhysicsFS once you set up your initial paths.
  33. * The search path creates a single, hierarchical directory structure.
  34. * Not only does this lend itself well to general abstraction with archives,
  35. * it also gives better support to operating systems like MacOS and Unix.
  36. * Generally speaking, you shouldn't ever hardcode a drive letter; not only
  37. * does this hurt portability to non-Microsoft OSes, but it limits your win32
  38. * users to a single drive, too. Use the PhysicsFS abstraction functions and
  39. * allow user-defined configuration options, too. When opening a file, you
  40. * specify it like it was on a Unix filesystem: if you want to write to
  41. * "C:\MyGame\MyConfigFiles\game.cfg", then you might set the write dir to
  42. * "C:\MyGame" and then open "MyConfigFiles/game.cfg". This gives an
  43. * abstraction across all platforms. Specifying a file in this way is termed
  44. * "platform-independent notation" in this documentation. Specifying a
  45. * a filename in a form such as "C:\mydir\myfile" or
  46. * "MacOS hard drive:My Directory:My File" is termed "platform-dependent
  47. * notation". The only time you use platform-dependent notation is when
  48. * setting up your write directory and search path; after that, all file
  49. * access into those directories are done with platform-independent notation.
  50. *
  51. * All files opened for writing are opened in relation to the write directory,
  52. * which is the root of the writable filesystem. When opening a file for
  53. * reading, PhysicsFS goes through the search path. This is NOT the
  54. * same thing as the PATH environment variable. An application using
  55. * PhysicsFS specifies directories to be searched which may be actual
  56. * directories, or archive files that contain files and subdirectories of
  57. * their own. See the end of these docs for currently supported archive
  58. * formats.
  59. *
  60. * Once the search path is defined, you may open files for reading. If you've
  61. * got the following search path defined (to use a win32 example again):
  62. *
  63. * - C:\\mygame
  64. * - C:\\mygame\\myuserfiles
  65. * - D:\\mygamescdromdatafiles
  66. * - C:\\mygame\\installeddatafiles.zip
  67. *
  68. * Then a call to PHYSFS_openRead("textfiles/myfile.txt") (note the directory
  69. * separator, lack of drive letter, and lack of dir separator at the start of
  70. * the string; this is platform-independent notation) will check for
  71. * C:\\mygame\\textfiles\\myfile.txt, then
  72. * C:\\mygame\\myuserfiles\\textfiles\\myfile.txt, then
  73. * D:\\mygamescdromdatafiles\\textfiles\\myfile.txt, then, finally, for
  74. * textfiles\\myfile.txt inside of C:\\mygame\\installeddatafiles.zip.
  75. * Remember that most archive types and platform filesystems store their
  76. * filenames in a case-sensitive manner, so you should be careful to specify
  77. * it correctly.
  78. *
  79. * Files opened through PhysicsFS may NOT contain "." or ".." or ":" as dir
  80. * elements. Not only are these meaningless on MacOS Classic and/or Unix,
  81. * they are a security hole. Also, symbolic links (which can be found in
  82. * some archive types and directly in the filesystem on Unix platforms) are
  83. * NOT followed until you call PHYSFS_permitSymbolicLinks(). That's left to
  84. * your own discretion, as following a symlink can allow for access outside
  85. * the write dir and search paths. For portability, there is no mechanism for
  86. * creating new symlinks in PhysicsFS.
  87. *
  88. * The write dir is not included in the search path unless you specifically
  89. * add it. While you CAN change the write dir as many times as you like,
  90. * you should probably set it once and stick to it. Remember that your
  91. * program will not have permission to write in every directory on Unix and
  92. * NT systems.
  93. *
  94. * All files are opened in binary mode; there is no endline conversion for
  95. * textfiles. Other than that, PhysicsFS has some convenience functions for
  96. * platform-independence. There is a function to tell you the current
  97. * platform's dir separator ("\\" on windows, "/" on Unix, ":" on MacOS),
  98. * which is needed only to set up your search/write paths. There is a
  99. * function to tell you what CD-ROM drives contain accessible discs, and a
  100. * function to recommend a good search path, etc.
  101. *
  102. * A recommended order for the search path is the write dir, then the base dir,
  103. * then the cdrom dir, then any archives discovered. Quake 3 does something
  104. * like this, but moves the archives to the start of the search path. Build
  105. * Engine games, like Duke Nukem 3D and Blood, place the archives last, and
  106. * use the base dir for both searching and writing. There is a helper
  107. * function (PHYSFS_setSaneConfig()) that puts together a basic configuration
  108. * for you, based on a few parameters. Also see the comments on
  109. * PHYSFS_getBaseDir(), and PHYSFS_getUserDir() for info on what those
  110. * are and how they can help you determine an optimal search path.
  111. *
  112. * PhysicsFS 2.0 adds the concept of "mounting" archives to arbitrary points
  113. * in the search path. If a zipfile contains "maps/level.map" and you mount
  114. * that archive at "mods/mymod", then you would have to open
  115. * "mods/mymod/maps/level.map" to access the file, even though "mods/mymod"
  116. * isn't actually specified in the .zip file. Unlike the Unix mentality of
  117. * mounting a filesystem, "mods/mymod" doesn't actually have to exist when
  118. * mounting the zipfile. It's a "virtual" directory. The mounting mechanism
  119. * allows the developer to seperate archives in the tree and avoid trampling
  120. * over files when added new archives, such as including mod support in a
  121. * game...keeping external content on a tight leash in this manner can be of
  122. * utmost importance to some applications.
  123. *
  124. * PhysicsFS is mostly thread safe. The error messages returned by
  125. * PHYSFS_getLastError are unique by thread, and library-state-setting
  126. * functions are mutex'd. For efficiency, individual file accesses are
  127. * not locked, so you can not safely read/write/seek/close/etc the same
  128. * file from two threads at the same time. Other race conditions are bugs
  129. * that should be reported/patched.
  130. *
  131. * While you CAN use stdio/syscall file access in a program that has PHYSFS_*
  132. * calls, doing so is not recommended, and you can not use system
  133. * filehandles with PhysicsFS and vice versa.
  134. *
  135. * Note that archives need not be named as such: if you have a ZIP file and
  136. * rename it with a .PKG extension, the file will still be recognized as a
  137. * ZIP archive by PhysicsFS; the file's contents are used to determine its
  138. * type where possible.
  139. *
  140. * Currently supported archive types:
  141. * - .ZIP (pkZip/WinZip/Info-ZIP compatible)
  142. * - .GRP (Build Engine groupfile archives)
  143. * - .PAK (Quake I/II archive format)
  144. * - .HOG (Descent I/II HOG file archives)
  145. * - .MVL (Descent II movielib archives)
  146. * - .WAD (DOOM engine archives)
  147. *
  148. *
  149. * String policy for PhysicsFS 2.0 and later:
  150. *
  151. * PhysicsFS 1.0 could only deal with null-terminated ASCII strings. All high
  152. * ASCII chars resulted in undefined behaviour, and there was no Unicode
  153. * support at all. PhysicsFS 2.0 supports Unicode without breaking binary
  154. * compatibility with the 1.0 API by using UTF-8 encoding of all strings
  155. * passed in and out of the library.
  156. *
  157. * All strings passed through PhysicsFS are in null-terminated UTF-8 format.
  158. * This means that if all you care about is English (ASCII characters <= 127)
  159. * then you just use regular C strings. If you care about Unicode (and you
  160. * should!) then you need to figure out what your platform wants, needs, and
  161. * offers. If you are on Windows and build with Unicode support, your TCHAR
  162. * strings are two bytes per character (this is called "UCS-2 encoding"). You
  163. * should convert them to UTF-8 before handing them to PhysicsFS with
  164. * PHYSFS_utf8fromucs2(). If you're using Unix or Mac OS X, your wchar_t
  165. * strings are four bytes per character ("UCS-4 encoding"). Use
  166. * PHYSFS_utf8fromucs4(). Mac OS X can give you UTF-8 directly from a
  167. * CFString, and many Unixes generally give you C strings in UTF-8 format
  168. * everywhere. If you have a single-byte high ASCII charset, like so-many
  169. * European "codepages" you may be out of luck. We'll convert from "Latin1"
  170. * to UTF-8 only, and never back to Latin1. If you're above ASCII 127, all
  171. * bets are off: move to Unicode or use your platform's facilities. Passing a
  172. * C string with high-ASCII data that isn't UTF-8 encoded will NOT do what
  173. * you expect!
  174. *
  175. * Naturally, there's also PHYSFS_utf8toucs2() and PHYSFS_utf8toucs4() to get
  176. * data back into a format you like. Behind the scenes, PhysicsFS will use
  177. * Unicode where possible: the UTF-8 strings on Windows will be converted
  178. * and used with the multibyte Windows APIs, for example.
  179. *
  180. * PhysicsFS offers basic encoding conversion support, but not a whole string
  181. * library. Get your stuff into whatever format you can work with.
  182. *
  183. * Some platforms and archivers don't offer full Unicode support behind the
  184. * scenes. For example, OS/2 only offers "codepages" and the filesystem
  185. * itself doesn't support multibyte encodings. We make an earnest effort to
  186. * convert to/from the current locale here, but all bets are off if
  187. * you want to hand an arbitrary Japanese character through to these systems.
  188. * Modern OSes (Mac OS X, Linux, Windows, PocketPC, etc) should all be fine.
  189. * Many game-specific archivers are seriously unprepared for Unicode (the
  190. * Descent HOG/MVL and Build Engine GRP archivers, for example, only offer a
  191. * DOS 8.3 filename, for example). Nothing can be done for these, but they
  192. * tend to be legacy formats for existing content that was all ASCII (and
  193. * thus, valid UTF-8) anyhow. Other formats, like .ZIP, don't explicitly
  194. * offer Unicode support, but unofficially expect filenames to be UTF-8
  195. * encoded, and thus Just Work. Most everything does the right thing without
  196. * bothering you, but it's good to be aware of these nuances in case they
  197. * don't.
  198. *
  199. *
  200. * Other stuff:
  201. *
  202. * Please see the file LICENSE.txt in the source's root directory for licensing
  203. * and redistribution rights.
  204. *
  205. * Please see the file CREDITS.txt in the source's root directory for a more or
  206. * less complete list of who's responsible for this.
  207. *
  208. * \author Ryan C. Gordon.
  209. */
  210. #ifndef _INCLUDE_PHYSFS_H_
  211. #define _INCLUDE_PHYSFS_H_
  212. #ifdef __cplusplus
  213. extern "C" {
  214. #endif
  215. #ifndef DOXYGEN_SHOULD_IGNORE_THIS
  216. #if (defined _MSC_VER)
  217. #define __EXPORT__ __declspec(dllexport)
  218. #elif (__GNUC__ >= 3)
  219. #define __EXPORT__ __attribute__((visibility("default")))
  220. #else
  221. #define __EXPORT__
  222. #endif
  223. #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
  224. /**
  225. * \typedef PHYSFS_uint8
  226. * \brief An unsigned, 8-bit integer type.
  227. */
  228. typedef unsigned char PHYSFS_uint8;
  229. /**
  230. * \typedef PHYSFS_sint8
  231. * \brief A signed, 8-bit integer type.
  232. */
  233. typedef signed char PHYSFS_sint8;
  234. /**
  235. * \typedef PHYSFS_uint16
  236. * \brief An unsigned, 16-bit integer type.
  237. */
  238. typedef unsigned short PHYSFS_uint16;
  239. /**
  240. * \typedef PHYSFS_sint16
  241. * \brief A signed, 16-bit integer type.
  242. */
  243. typedef signed short PHYSFS_sint16;
  244. /**
  245. * \typedef PHYSFS_uint32
  246. * \brief An unsigned, 32-bit integer type.
  247. */
  248. typedef unsigned int PHYSFS_uint32;
  249. /**
  250. * \typedef PHYSFS_sint32
  251. * \brief A signed, 32-bit integer type.
  252. */
  253. typedef signed int PHYSFS_sint32;
  254. /**
  255. * \typedef PHYSFS_uint64
  256. * \brief An unsigned, 64-bit integer type.
  257. * \warning on platforms without any sort of 64-bit datatype, this is
  258. * equivalent to PHYSFS_uint32!
  259. */
  260. /**
  261. * \typedef PHYSFS_sint64
  262. * \brief A signed, 64-bit integer type.
  263. * \warning on platforms without any sort of 64-bit datatype, this is
  264. * equivalent to PHYSFS_sint32!
  265. */
  266. #if (defined PHYSFS_NO_64BIT_SUPPORT) /* oh well. */
  267. typedef PHYSFS_uint32 PHYSFS_uint64;
  268. typedef PHYSFS_sint32 PHYSFS_sint64;
  269. #elif (defined _MSC_VER)
  270. typedef signed __int64 PHYSFS_sint64;
  271. typedef unsigned __int64 PHYSFS_uint64;
  272. #else
  273. typedef unsigned long long PHYSFS_uint64;
  274. typedef signed long long PHYSFS_sint64;
  275. #endif
  276. #ifndef DOXYGEN_SHOULD_IGNORE_THIS
  277. /* Make sure the types really have the right sizes */
  278. #define PHYSFS_COMPILE_TIME_ASSERT(name, x) \
  279. typedef int PHYSFS_dummy_ ## name[(x) * 2 - 1]
  280. PHYSFS_COMPILE_TIME_ASSERT(uint8, sizeof(PHYSFS_uint8) == 1);
  281. PHYSFS_COMPILE_TIME_ASSERT(sint8, sizeof(PHYSFS_sint8) == 1);
  282. PHYSFS_COMPILE_TIME_ASSERT(uint16, sizeof(PHYSFS_uint16) == 2);
  283. PHYSFS_COMPILE_TIME_ASSERT(sint16, sizeof(PHYSFS_sint16) == 2);
  284. PHYSFS_COMPILE_TIME_ASSERT(uint32, sizeof(PHYSFS_uint32) == 4);
  285. PHYSFS_COMPILE_TIME_ASSERT(sint32, sizeof(PHYSFS_sint32) == 4);
  286. #ifndef PHYSFS_NO_64BIT_SUPPORT
  287. PHYSFS_COMPILE_TIME_ASSERT(uint64, sizeof(PHYSFS_uint64) == 8);
  288. PHYSFS_COMPILE_TIME_ASSERT(sint64, sizeof(PHYSFS_sint64) == 8);
  289. #endif
  290. #undef PHYSFS_COMPILE_TIME_ASSERT
  291. #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
  292. /**
  293. * \struct PHYSFS_File
  294. * \brief A PhysicsFS file handle.
  295. *
  296. * You get a pointer to one of these when you open a file for reading,
  297. * writing, or appending via PhysicsFS.
  298. *
  299. * As you can see from the lack of meaningful fields, you should treat this
  300. * as opaque data. Don't try to manipulate the file handle, just pass the
  301. * pointer you got, unmolested, to various PhysicsFS APIs.
  302. *
  303. * \sa PHYSFS_openRead
  304. * \sa PHYSFS_openWrite
  305. * \sa PHYSFS_openAppend
  306. * \sa PHYSFS_close
  307. * \sa PHYSFS_read
  308. * \sa PHYSFS_write
  309. * \sa PHYSFS_seek
  310. * \sa PHYSFS_tell
  311. * \sa PHYSFS_eof
  312. * \sa PHYSFS_setBuffer
  313. * \sa PHYSFS_flush
  314. */
  315. typedef struct
  316. {
  317. void *opaque; /**< That's all you get. Don't touch. */
  318. } PHYSFS_File;
  319. typedef PHYSFS_File PHYSFS_file; /* for backwards compatibility with 1.0 */
  320. /**
  321. * \struct PHYSFS_ArchiveInfo
  322. * \brief Information on various PhysicsFS-supported archives.
  323. *
  324. * This structure gives you details on what sort of archives are supported
  325. * by this implementation of PhysicsFS. Archives tend to be things like
  326. * ZIP files and such.
  327. *
  328. * \warning Not all binaries are created equal! PhysicsFS can be built with
  329. * or without support for various archives. You can check with
  330. * PHYSFS_supportedArchiveTypes() to see if your archive type is
  331. * supported.
  332. *
  333. * \sa PHYSFS_supportedArchiveTypes
  334. */
  335. typedef struct
  336. {
  337. const char *extension; /**< Archive file extension: "ZIP", for example. */
  338. const char *description; /**< Human-readable archive description. */
  339. const char *author; /**< Person who did support for this archive. */
  340. const char *url; /**< URL related to this archive */
  341. } PHYSFS_ArchiveInfo;
  342. /**
  343. * \struct PHYSFS_Version
  344. * \brief Information the version of PhysicsFS in use.
  345. *
  346. * Represents the library's version as three levels: major revision
  347. * (increments with massive changes, additions, and enhancements),
  348. * minor revision (increments with backwards-compatible changes to the
  349. * major revision), and patchlevel (increments with fixes to the minor
  350. * revision).
  351. *
  352. * \sa PHYSFS_VERSION
  353. * \sa PHYSFS_getLinkedVersion
  354. */
  355. typedef struct
  356. {
  357. PHYSFS_uint8 major; /**< major revision */
  358. PHYSFS_uint8 minor; /**< minor revision */
  359. PHYSFS_uint8 patch; /**< patchlevel */
  360. } PHYSFS_Version;
  361. #ifndef DOXYGEN_SHOULD_IGNORE_THIS
  362. #define PHYSFS_VER_MAJOR 1
  363. #define PHYSFS_VER_MINOR 1
  364. #define PHYSFS_VER_PATCH 0
  365. #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
  366. /* PhysicsFS state stuff ... */
  367. /**
  368. * \def PHYSFS_VERSION(x)
  369. * \brief Macro to determine PhysicsFS version program was compiled against.
  370. *
  371. * This macro fills in a PHYSFS_Version structure with the version of the
  372. * library you compiled against. This is determined by what header the
  373. * compiler uses. Note that if you dynamically linked the library, you might
  374. * have a slightly newer or older version at runtime. That version can be
  375. * determined with PHYSFS_getLinkedVersion(), which, unlike PHYSFS_VERSION,
  376. * is not a macro.
  377. *
  378. * \param x A pointer to a PHYSFS_Version struct to initialize.
  379. *
  380. * \sa PHYSFS_Version
  381. * \sa PHYSFS_getLinkedVersion
  382. */
  383. #define PHYSFS_VERSION(x) \
  384. { \
  385. (x)->major = PHYSFS_VER_MAJOR; \
  386. (x)->minor = PHYSFS_VER_MINOR; \
  387. (x)->patch = PHYSFS_VER_PATCH; \
  388. }
  389. /**
  390. * \fn void PHYSFS_getLinkedVersion(PHYSFS_Version *ver)
  391. * \brief Get the version of PhysicsFS that is linked against your program.
  392. *
  393. * If you are using a shared library (DLL) version of PhysFS, then it is
  394. * possible that it will be different than the version you compiled against.
  395. *
  396. * This is a real function; the macro PHYSFS_VERSION tells you what version
  397. * of PhysFS you compiled against:
  398. *
  399. * \code
  400. * PHYSFS_Version compiled;
  401. * PHYSFS_Version linked;
  402. *
  403. * PHYSFS_VERSION(&compiled);
  404. * PHYSFS_getLinkedVersion(&linked);
  405. * printf("We compiled against PhysFS version %d.%d.%d ...\n",
  406. * compiled.major, compiled.minor, compiled.patch);
  407. * printf("But we linked against PhysFS version %d.%d.%d.\n",
  408. * linked.major, linked.minor, linked.patch);
  409. * \endcode
  410. *
  411. * This function may be called safely at any time, even before PHYSFS_init().
  412. *
  413. * \sa PHYSFS_VERSION
  414. */
  415. __EXPORT__ void PHYSFS_getLinkedVersion(PHYSFS_Version *ver);
  416. /**
  417. * \fn int PHYSFS_init(const char *argv0)
  418. * \brief Initialize the PhysicsFS library.
  419. *
  420. * This must be called before any other PhysicsFS function.
  421. *
  422. * This should be called prior to any attempts to change your process's
  423. * current working directory.
  424. *
  425. * \param argv0 the argv[0] string passed to your program's mainline.
  426. * This may be NULL on most platforms (such as ones without a
  427. * standard main() function), but you should always try to pass
  428. * something in here. Unix-like systems such as Linux _need_ to
  429. * pass argv[0] from main() in here.
  430. * \return nonzero on success, zero on error. Specifics of the error can be
  431. * gleaned from PHYSFS_getLastError().
  432. *
  433. * \sa PHYSFS_deinit
  434. */
  435. __EXPORT__ int PHYSFS_init(const char *argv0);
  436. /**
  437. * \fn int PHYSFS_deinit(void)
  438. * \brief Deinitialize the PhysicsFS library.
  439. *
  440. * This closes any files opened via PhysicsFS, blanks the search/write paths,
  441. * frees memory, and invalidates all of your file handles.
  442. *
  443. * Note that this call can FAIL if there's a file open for writing that
  444. * refuses to close (for example, the underlying operating system was
  445. * buffering writes to network filesystem, and the fileserver has crashed,
  446. * or a hard drive has failed, etc). It is usually best to close all write
  447. * handles yourself before calling this function, so that you can gracefully
  448. * handle a specific failure.
  449. *
  450. * Once successfully deinitialized, PHYSFS_init() can be called again to
  451. * restart the subsystem. All defaults API states are restored at this
  452. * point.
  453. *
  454. * \return nonzero on success, zero on error. Specifics of the error can be
  455. * gleaned from PHYSFS_getLastError(). If failure, state of PhysFS is
  456. * undefined, and probably badly screwed up.
  457. *
  458. * \sa PHYSFS_init
  459. */
  460. __EXPORT__ int PHYSFS_deinit(void);
  461. /**
  462. * \fn const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void)
  463. * \brief Get a list of supported archive types.
  464. *
  465. * Get a list of archive types supported by this implementation of PhysicFS.
  466. * These are the file formats usable for search path entries. This is for
  467. * informational purposes only. Note that the extension listed is merely
  468. * convention: if we list "ZIP", you can open a PkZip-compatible archive
  469. * with an extension of "XYZ", if you like.
  470. *
  471. * The returned value is an array of pointers to PHYSFS_ArchiveInfo structures,
  472. * with a NULL entry to signify the end of the list:
  473. *
  474. * \code
  475. * PHYSFS_ArchiveInfo **i;
  476. *
  477. * for (i = PHYSFS_supportedArchiveTypes(); *i != NULL; i++)
  478. * {
  479. * printf("Supported archive: [%s], which is [%s].\n",
  480. * i->extension, i->description);
  481. * }
  482. * \endcode
  483. *
  484. * The return values are pointers to static internal memory, and should
  485. * be considered READ ONLY, and never freed.
  486. *
  487. * \return READ ONLY Null-terminated array of READ ONLY structures.
  488. */
  489. __EXPORT__ const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void);
  490. /**
  491. * \fn void PHYSFS_freeList(void *listVar)
  492. * \brief Deallocate resources of lists returned by PhysicsFS.
  493. *
  494. * Certain PhysicsFS functions return lists of information that are
  495. * dynamically allocated. Use this function to free those resources.
  496. *
  497. * \param listVar List of information specified as freeable by this function.
  498. *
  499. * \sa PHYSFS_getCdRomDirs
  500. * \sa PHYSFS_enumerateFiles
  501. * \sa PHYSFS_getSearchPath
  502. */
  503. __EXPORT__ void PHYSFS_freeList(void *listVar);
  504. /**
  505. * \fn const char *PHYSFS_getLastError(void)
  506. * \brief Get human-readable error information.
  507. *
  508. * Get the last PhysicsFS error message as a human-readable, null-terminated
  509. * string. This will be NULL if there's been no error since the last call to
  510. * this function. The pointer returned by this call points to an internal
  511. * buffer. Each thread has a unique error state associated with it, but each
  512. * time a new error message is set, it will overwrite the previous one
  513. * associated with that thread. It is safe to call this function at anytime,
  514. * even before PHYSFS_init().
  515. *
  516. * It is not wise to expect a specific string of characters here, since the
  517. * error message may be localized into an unfamiliar language. These strings
  518. * are meant to be passed on directly to the user.
  519. *
  520. * \return READ ONLY string of last error message.
  521. */
  522. __EXPORT__ const char *PHYSFS_getLastError(void);
  523. /**
  524. * \fn const char *PHYSFS_getDirSeparator(void)
  525. * \brief Get platform-dependent dir separator string.
  526. *
  527. * This returns "\\\\" on win32, "/" on Unix, and ":" on MacOS. It may be more
  528. * than one character, depending on the platform, and your code should take
  529. * that into account. Note that this is only useful for setting up the
  530. * search/write paths, since access into those dirs always use '/'
  531. * (platform-independent notation) to separate directories. This is also
  532. * handy for getting platform-independent access when using stdio calls.
  533. *
  534. * \return READ ONLY null-terminated string of platform's dir separator.
  535. */
  536. __EXPORT__ const char *PHYSFS_getDirSeparator(void);
  537. /**
  538. * \fn void PHYSFS_permitSymbolicLinks(int allow)
  539. * \brief Enable or disable following of symbolic links.
  540. *
  541. * Some physical filesystems and archives contain files that are just pointers
  542. * to other files. On the physical filesystem, opening such a link will
  543. * (transparently) open the file that is pointed to.
  544. *
  545. * By default, PhysicsFS will check if a file is really a symlink during open
  546. * calls and fail if it is. Otherwise, the link could take you outside the
  547. * write and search paths, and compromise security.
  548. *
  549. * If you want to take that risk, call this function with a non-zero parameter.
  550. * Note that this is more for sandboxing a program's scripting language, in
  551. * case untrusted scripts try to compromise the system. Generally speaking,
  552. * a user could very well have a legitimate reason to set up a symlink, so
  553. * unless you feel there's a specific danger in allowing them, you should
  554. * permit them.
  555. *
  556. * Symlinks are only explicitly checked when dealing with filenames
  557. * in platform-independent notation. That is, when setting up your
  558. * search and write paths, etc, symlinks are never checked for.
  559. *
  560. * Symbolic link permission can be enabled or disabled at any time after
  561. * you've called PHYSFS_init(), and is disabled by default.
  562. *
  563. * \param allow nonzero to permit symlinks, zero to deny linking.
  564. */
  565. __EXPORT__ void PHYSFS_permitSymbolicLinks(int allow);
  566. /**
  567. * \fn char **PHYSFS_getCdRomDirs(void)
  568. * \brief Get an array of paths to available CD-ROM drives.
  569. *
  570. * The dirs returned are platform-dependent ("D:\" on Win32, "/cdrom" or
  571. * whatnot on Unix). Dirs are only returned if there is a disc ready and
  572. * accessible in the drive. So if you've got two drives (D: and E:), and only
  573. * E: has a disc in it, then that's all you get. If the user inserts a disc
  574. * in D: and you call this function again, you get both drives. If, on a
  575. * Unix box, the user unmounts a disc and remounts it elsewhere, the next
  576. * call to this function will reflect that change. Fun.
  577. *
  578. * The returned value is an array of strings, with a NULL entry to signify the
  579. * end of the list:
  580. *
  581. * \code
  582. * char **cds = PHYSFS_getCdRomDirs();
  583. * char **i;
  584. *
  585. * for (i = cds; *i != NULL; i++)
  586. * printf("cdrom dir [%s] is available.\n", *i);
  587. *
  588. * PHYSFS_freeList(cds);
  589. * \endcode
  590. *
  591. * This call may block while drives spin up. Be forewarned.
  592. *
  593. * When you are done with the returned information, you may dispose of the
  594. * resources by calling PHYSFS_freeList() with the returned pointer.
  595. *
  596. * \return Null-terminated array of null-terminated strings.
  597. *
  598. * \sa PHYSFS_getCdRomDirsCallback
  599. */
  600. __EXPORT__ char **PHYSFS_getCdRomDirs(void);
  601. /**
  602. * \fn const char *PHYSFS_getBaseDir(void)
  603. * \brief Get the path where the application resides.
  604. *
  605. * Helper function.
  606. *
  607. * Get the "base dir". This is the directory where the application was run
  608. * from, which is probably the installation directory, and may or may not
  609. * be the process's current working directory.
  610. *
  611. * You should probably use the base dir in your search path.
  612. *
  613. * \return READ ONLY string of base dir in platform-dependent notation.
  614. *
  615. * \sa PHYSFS_getUserDir
  616. */
  617. __EXPORT__ const char *PHYSFS_getBaseDir(void);
  618. /**
  619. * \fn const char *PHYSFS_getUserDir(void)
  620. * \brief Get the path where user's home directory resides.
  621. *
  622. * Helper function.
  623. *
  624. * Get the "user dir". This is meant to be a suggestion of where a specific
  625. * user of the system can store files. On Unix, this is her home directory.
  626. * On systems with no concept of multiple home directories (MacOS, win95),
  627. * this will default to something like "C:\mybasedir\users\username"
  628. * where "username" will either be the login name, or "default" if the
  629. * platform doesn't support multiple users, either.
  630. *
  631. * You should probably use the user dir as the basis for your write dir, and
  632. * also put it near the beginning of your search path.
  633. *
  634. * \return READ ONLY string of user dir in platform-dependent notation.
  635. *
  636. * \sa PHYSFS_getBaseDir
  637. */
  638. __EXPORT__ const char *PHYSFS_getUserDir(void);
  639. /**
  640. * \fn const char *PHYSFS_getWriteDir(void)
  641. * \brief Get path where PhysicsFS will allow file writing.
  642. *
  643. * Get the current write dir. The default write dir is NULL.
  644. *
  645. * \return READ ONLY string of write dir in platform-dependent notation,
  646. * OR NULL IF NO WRITE PATH IS CURRENTLY SET.
  647. *
  648. * \sa PHYSFS_setWriteDir
  649. */
  650. __EXPORT__ const char *PHYSFS_getWriteDir(void);
  651. /**
  652. * \fn int PHYSFS_setWriteDir(const char *newDir)
  653. * \brief Tell PhysicsFS where it may write files.
  654. *
  655. * Set a new write dir. This will override the previous setting.
  656. *
  657. * This call will fail (and fail to change the write dir) if the current
  658. * write dir still has files open in it.
  659. *
  660. * \param newDir The new directory to be the root of the write dir,
  661. * specified in platform-dependent notation. Setting to NULL
  662. * disables the write dir, so no files can be opened for
  663. * writing via PhysicsFS.
  664. * \return non-zero on success, zero on failure. All attempts to open a file
  665. * for writing via PhysicsFS will fail until this call succeeds.
  666. * Specifics of the error can be gleaned from PHYSFS_getLastError().
  667. *
  668. * \sa PHYSFS_getWriteDir
  669. */
  670. __EXPORT__ int PHYSFS_setWriteDir(const char *newDir);
  671. /**
  672. * \fn int PHYSFS_addToSearchPath(const char *newDir, int appendToPath)
  673. * \brief Add an archive or directory to the search path.
  674. *
  675. * This is a legacy call in PhysicsFS 2.0, equivalent to:
  676. * PHYSFS_mount(newDir, NULL, appendToPath);
  677. *
  678. * You must use this and not PHYSFS_mount if binary compatibility with
  679. * PhysicsFS 1.0 is important (which it may not be for many people).
  680. *
  681. * \sa PHYSFS_mount
  682. * \sa PHYSFS_removeFromSearchPath
  683. * \sa PHYSFS_getSearchPath
  684. */
  685. __EXPORT__ int PHYSFS_addToSearchPath(const char *newDir, int appendToPath);
  686. /**
  687. * \fn int PHYSFS_removeFromSearchPath(const char *oldDir)
  688. * \brief Remove a directory or archive from the search path.
  689. *
  690. * This must be a (case-sensitive) match to a dir or archive already in the
  691. * search path, specified in platform-dependent notation.
  692. *
  693. * This call will fail (and fail to remove from the path) if the element still
  694. * has files open in it.
  695. *
  696. * \param oldDir dir/archive to remove.
  697. * \return nonzero on success, zero on failure.
  698. * Specifics of the error can be gleaned from PHYSFS_getLastError().
  699. *
  700. * \sa PHYSFS_addToSearchPath
  701. * \sa PHYSFS_getSearchPath
  702. */
  703. __EXPORT__ int PHYSFS_removeFromSearchPath(const char *oldDir);
  704. /**
  705. * \fn char **PHYSFS_getSearchPath(void)
  706. * \brief Get the current search path.
  707. *
  708. * The default search path is an empty list.
  709. *
  710. * The returned value is an array of strings, with a NULL entry to signify the
  711. * end of the list:
  712. *
  713. * \code
  714. * char **i;
  715. *
  716. * for (i = PHYSFS_getSearchPath(); *i != NULL; i++)
  717. * printf("[%s] is in the search path.\n", *i);
  718. * \endcode
  719. *
  720. * When you are done with the returned information, you may dispose of the
  721. * resources by calling PHYSFS_freeList() with the returned pointer.
  722. *
  723. * \return Null-terminated array of null-terminated strings. NULL if there
  724. * was a problem (read: OUT OF MEMORY).
  725. *
  726. * \sa PHYSFS_getSearchPathCallback
  727. * \sa PHYSFS_addToSearchPath
  728. * \sa PHYSFS_removeFromSearchPath
  729. */
  730. __EXPORT__ char **PHYSFS_getSearchPath(void);
  731. /**
  732. * \fn int PHYSFS_setSaneConfig(const char *organization, const char *appName, const char *archiveExt, int includeCdRoms, int archivesFirst)
  733. * \brief Set up sane, default paths.
  734. *
  735. * Helper function.
  736. *
  737. * The write dir will be set to "userdir/.organization/appName", which is
  738. * created if it doesn't exist.
  739. *
  740. * The above is sufficient to make sure your program's configuration directory
  741. * is separated from other clutter, and platform-independent. The period
  742. * before "mygame" even hides the directory on Unix systems.
  743. *
  744. * The search path will be:
  745. *
  746. * - The Write Dir (created if it doesn't exist)
  747. * - The Base Dir (PHYSFS_getBaseDir())
  748. * - All found CD-ROM dirs (optionally)
  749. *
  750. * These directories are then searched for files ending with the extension
  751. * (archiveExt), which, if they are valid and supported archives, will also
  752. * be added to the search path. If you specified "PKG" for (archiveExt), and
  753. * there's a file named data.PKG in the base dir, it'll be checked. Archives
  754. * can either be appended or prepended to the search path in alphabetical
  755. * order, regardless of which directories they were found in.
  756. *
  757. * All of this can be accomplished from the application, but this just does it
  758. * all for you. Feel free to add more to the search path manually, too.
  759. *
  760. * \param organization Name of your company/group/etc to be used as a
  761. * dirname, so keep it small, and no-frills.
  762. *
  763. * \param appName Program-specific name of your program, to separate it
  764. * from other programs using PhysicsFS.
  765. *
  766. * \param archiveExt File extension used by your program to specify an
  767. * archive. For example, Quake 3 uses "pk3", even though
  768. * they are just zipfiles. Specify NULL to not dig out
  769. * archives automatically. Do not specify the '.' char;
  770. * If you want to look for ZIP files, specify "ZIP" and
  771. * not ".ZIP" ... the archive search is case-insensitive.
  772. *
  773. * \param includeCdRoms Non-zero to include CD-ROMs in the search path, and
  774. * (if (archiveExt) != NULL) search them for archives.
  775. * This may cause a significant amount of blocking
  776. * while discs are accessed, and if there are no discs
  777. * in the drive (or even not mounted on Unix systems),
  778. * then they may not be made available anyhow. You may
  779. * want to specify zero and handle the disc setup
  780. * yourself.
  781. *
  782. * \param archivesFirst Non-zero to prepend the archives to the search path.
  783. * Zero to append them. Ignored if !(archiveExt).
  784. *
  785. * \return nonzero on success, zero on error. Specifics of the error can be
  786. * gleaned from PHYSFS_getLastError().
  787. */
  788. __EXPORT__ int PHYSFS_setSaneConfig(const char *organization,
  789. const char *appName,
  790. const char *archiveExt,
  791. int includeCdRoms,
  792. int archivesFirst);
  793. /* Directory management stuff ... */
  794. /**
  795. * \fn int PHYSFS_mkdir(const char *dirName)
  796. * \brief Create a directory.
  797. *
  798. * This is specified in platform-independent notation in relation to the
  799. * write dir. All missing parent directories are also created if they
  800. * don't exist.
  801. *
  802. * So if you've got the write dir set to "C:\mygame\writedir" and call
  803. * PHYSFS_mkdir("downloads/maps") then the directories
  804. * "C:\mygame\writedir\downloads" and "C:\mygame\writedir\downloads\maps"
  805. * will be created if possible. If the creation of "maps" fails after we
  806. * have successfully created "downloads", then the function leaves the
  807. * created directory behind and reports failure.
  808. *
  809. * \param dirName New dir to create.
  810. * \return nonzero on success, zero on error. Specifics of the error can be
  811. * gleaned from PHYSFS_getLastError().
  812. *
  813. * \sa PHYSFS_delete
  814. */
  815. __EXPORT__ int PHYSFS_mkdir(const char *dirName);
  816. /**
  817. * \fn int PHYSFS_delete(const char *filename)
  818. * \brief Delete a file or directory.
  819. *
  820. * (filename) is specified in platform-independent notation in relation to the
  821. * write dir.
  822. *
  823. * A directory must be empty before this call can delete it.
  824. *
  825. * Deleting a symlink will remove the link, not what it points to, regardless
  826. * of whether you "permitSymLinks" or not.
  827. *
  828. * So if you've got the write dir set to "C:\mygame\writedir" and call
  829. * PHYSFS_delete("downloads/maps/level1.map") then the file
  830. * "C:\mygame\writedir\downloads\maps\level1.map" is removed from the
  831. * physical filesystem, if it exists and the operating system permits the
  832. * deletion.
  833. *
  834. * Note that on Unix systems, deleting a file may be successful, but the
  835. * actual file won't be removed until all processes that have an open
  836. * filehandle to it (including your program) close their handles.
  837. *
  838. * Chances are, the bits that make up the file still exist, they are just
  839. * made available to be written over at a later point. Don't consider this
  840. * a security method or anything. :)
  841. *
  842. * \param filename Filename to delete.
  843. * \return nonzero on success, zero on error. Specifics of the error can be
  844. * gleaned from PHYSFS_getLastError().
  845. */
  846. __EXPORT__ int PHYSFS_delete(const char *filename);
  847. /**
  848. * \fn const char *PHYSFS_getRealDir(const char *filename)
  849. * \brief Figure out where in the search path a file resides.
  850. *
  851. * The file is specified in platform-independent notation. The returned
  852. * filename will be the element of the search path where the file was found,
  853. * which may be a directory, or an archive. Even if there are multiple
  854. * matches in different parts of the search path, only the first one found
  855. * is used, just like when opening a file.
  856. *
  857. * So, if you look for "maps/level1.map", and C:\\mygame is in your search
  858. * path and C:\\mygame\\maps\\level1.map exists, then "C:\mygame" is returned.
  859. *
  860. * If a any part of a match is a symbolic link, and you've not explicitly
  861. * permitted symlinks, then it will be ignored, and the search for a match
  862. * will continue.
  863. *
  864. * If you specify a fake directory that only exists as a mount point, it'll
  865. * be associated with the first archive mounted there, even though that
  866. * directory isn't necessarily contained in a real archive.
  867. *
  868. * \param filename file to look for.
  869. * \return READ ONLY string of element of search path containing the
  870. * the file in question. NULL if not found.
  871. */
  872. __EXPORT__ const char *PHYSFS_getRealDir(const char *filename);
  873. /**
  874. * \fn char **PHYSFS_enumerateFiles(const char *dir)
  875. * \brief Get a file listing of a search path's directory.
  876. *
  877. * Matching directories are interpolated. That is, if "C:\mydir" is in the
  878. * search path and contains a directory "savegames" that contains "x.sav",
  879. * "y.sav", and "z.sav", and there is also a "C:\userdir" in the search path
  880. * that has a "savegames" subdirectory with "w.sav", then the following code:
  881. *
  882. * \code
  883. * char **rc = PHYSFS_enumerateFiles("savegames");
  884. * char **i;
  885. *
  886. * for (i = rc; *i != NULL; i++)
  887. * printf(" * We've got [%s].\n", *i);
  888. *
  889. * PHYSFS_freeList(rc);
  890. * \endcode
  891. *
  892. * ...will print:
  893. *
  894. * \verbatim
  895. * We've got [x.sav].
  896. * We've got [y.sav].
  897. * We've got [z.sav].
  898. * We've got [w.sav].\endverbatim
  899. *
  900. * Feel free to sort the list however you like. We only promise there will
  901. * be no duplicates, but not what order the final list will come back in.
  902. *
  903. * Don't forget to call PHYSFS_freeList() with the return value from this
  904. * function when you are done with it.
  905. *
  906. * \param dir directory in platform-independent notation to enumerate.
  907. * \return Null-terminated array of null-terminated strings.
  908. *
  909. * \sa PHYSFS_enumerateFilesCallback
  910. */
  911. __EXPORT__ char **PHYSFS_enumerateFiles(const char *dir);
  912. /**
  913. * \fn int PHYSFS_exists(const char *fname)
  914. * \brief Determine if a file exists in the search path.
  915. *
  916. * Reports true if there is an entry anywhere in the search path by the
  917. * name of (fname).
  918. *
  919. * Note that entries that are symlinks are ignored if
  920. * PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
  921. * might end up further down in the search path than expected.
  922. *
  923. * \param fname filename in platform-independent notation.
  924. * \return non-zero if filename exists. zero otherwise.
  925. *
  926. * \sa PHYSFS_isDirectory
  927. * \sa PHYSFS_isSymbolicLink
  928. */
  929. __EXPORT__ int PHYSFS_exists(const char *fname);
  930. /**
  931. * \fn int PHYSFS_isDirectory(const char *fname)
  932. * \brief Determine if a file in the search path is really a directory.
  933. *
  934. * Determine if the first occurence of (fname) in the search path is
  935. * really a directory entry.
  936. *
  937. * Note that entries that are symlinks are ignored if
  938. * PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
  939. * might end up further down in the search path than expected.
  940. *
  941. * \param fname filename in platform-independent notation.
  942. * \return non-zero if filename exists and is a directory. zero otherwise.
  943. *
  944. * \sa PHYSFS_exists
  945. * \sa PHYSFS_isSymbolicLink
  946. */
  947. __EXPORT__ int PHYSFS_isDirectory(const char *fname);
  948. /**
  949. * \fn int PHYSFS_isSymbolicLink(const char *fname)
  950. * \brief Determine if a file in the search path is really a symbolic link.
  951. *
  952. * Determine if the first occurence of (fname) in the search path is
  953. * really a symbolic link.
  954. *
  955. * Note that entries that are symlinks are ignored if
  956. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and as such,
  957. * this function will always return 0 in that case.
  958. *
  959. * \param fname filename in platform-independent notation.
  960. * \return non-zero if filename exists and is a symlink. zero otherwise.
  961. *
  962. * \sa PHYSFS_exists
  963. * \sa PHYSFS_isDirectory
  964. */
  965. __EXPORT__ int PHYSFS_isSymbolicLink(const char *fname);
  966. /**
  967. * \fn PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename)
  968. * \brief Get the last modification time of a file.
  969. *
  970. * The modtime is returned as a number of seconds since the epoch
  971. * (Jan 1, 1970). The exact derivation and accuracy of this time depends on
  972. * the particular archiver. If there is no reasonable way to obtain this
  973. * information for a particular archiver, or there was some sort of error,
  974. * this function returns (-1).
  975. *
  976. * \param filename filename to check, in platform-independent notation.
  977. * \return last modified time of the file. -1 if it can't be determined.
  978. */
  979. __EXPORT__ PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename);
  980. /* i/o stuff... */
  981. /**
  982. * \fn PHYSFS_File *PHYSFS_openWrite(const char *filename)
  983. * \brief Open a file for writing.
  984. *
  985. * Open a file for writing, in platform-independent notation and in relation
  986. * to the write dir as the root of the writable filesystem. The specified
  987. * file is created if it doesn't exist. If it does exist, it is truncated to
  988. * zero bytes, and the writing offset is set to the start.
  989. *
  990. * Note that entries that are symlinks are ignored if
  991. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
  992. * symlink with this function will fail in such a case.
  993. *
  994. * \param filename File to open.
  995. * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
  996. * of the error can be gleaned from PHYSFS_getLastError().
  997. *
  998. * \sa PHYSFS_openRead
  999. * \sa PHYSFS_openAppend
  1000. * \sa PHYSFS_write
  1001. * \sa PHYSFS_close
  1002. */
  1003. __EXPORT__ PHYSFS_File *PHYSFS_openWrite(const char *filename);
  1004. /**
  1005. * \fn PHYSFS_File *PHYSFS_openAppend(const char *filename)
  1006. * \brief Open a file for appending.
  1007. *
  1008. * Open a file for writing, in platform-independent notation and in relation
  1009. * to the write dir as the root of the writable filesystem. The specified
  1010. * file is created if it doesn't exist. If it does exist, the writing offset
  1011. * is set to the end of the file, so the first write will be the byte after
  1012. * the end.
  1013. *
  1014. * Note that entries that are symlinks are ignored if
  1015. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
  1016. * symlink with this function will fail in such a case.
  1017. *
  1018. * \param filename File to open.
  1019. * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
  1020. * of the error can be gleaned from PHYSFS_getLastError().
  1021. *
  1022. * \sa PHYSFS_openRead
  1023. * \sa PHYSFS_openWrite
  1024. * \sa PHYSFS_write
  1025. * \sa PHYSFS_close
  1026. */
  1027. __EXPORT__ PHYSFS_File *PHYSFS_openAppend(const char *filename);
  1028. /**
  1029. * \fn PHYSFS_File *PHYSFS_openRead(const char *filename)
  1030. * \brief Open a file for reading.
  1031. *
  1032. * Open a file for reading, in platform-independent notation. The search path
  1033. * is checked one at a time until a matching file is found, in which case an
  1034. * abstract filehandle is associated with it, and reading may be done.
  1035. * The reading offset is set to the first byte of the file.
  1036. *
  1037. * Note that entries that are symlinks are ignored if
  1038. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
  1039. * symlink with this function will fail in such a case.
  1040. *
  1041. * \param filename File to open.
  1042. * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
  1043. * of the error can be gleaned from PHYSFS_getLastError().
  1044. *
  1045. * \sa PHYSFS_openWrite
  1046. * \sa PHYSFS_openAppend
  1047. * \sa PHYSFS_read
  1048. * \sa PHYSFS_close
  1049. */
  1050. __EXPORT__ PHYSFS_File *PHYSFS_openRead(const char *filename);
  1051. /**
  1052. * \fn int PHYSFS_close(PHYSFS_File *handle)
  1053. * \brief Close a PhysicsFS filehandle.
  1054. *
  1055. * This call is capable of failing if the operating system was buffering
  1056. * writes to the physical media, and, now forced to write those changes to
  1057. * physical media, can not store the data for some reason. In such a case,
  1058. * the filehandle stays open. A well-written program should ALWAYS check the
  1059. * return value from the close call in addition to every writing call!
  1060. *
  1061. * \param handle handle returned from PHYSFS_open*().
  1062. * \return nonzero on success, zero on error. Specifics of the error can be
  1063. * gleaned from PHYSFS_getLastError().
  1064. *
  1065. * \sa PHYSFS_openRead
  1066. * \sa PHYSFS_openWrite
  1067. * \sa PHYSFS_openAppend
  1068. */
  1069. __EXPORT__ int PHYSFS_close(PHYSFS_File *handle);
  1070. /**
  1071. * \fn PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle, void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
  1072. * \brief Read data from a PhysicsFS filehandle
  1073. *
  1074. * The file must be opened for reading.
  1075. *
  1076. * \param handle handle returned from PHYSFS_openRead().
  1077. * \param buffer buffer to store read data into.
  1078. * \param objSize size in bytes of objects being read from (handle).
  1079. * \param objCount number of (objSize) objects to read from (handle).
  1080. * \return number of objects read. PHYSFS_getLastError() can shed light on
  1081. * the reason this might be < (objCount), as can PHYSFS_eof().
  1082. * -1 if complete failure.
  1083. *
  1084. * \sa PHYSFS_eof
  1085. */
  1086. __EXPORT__ PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle,
  1087. void *buffer,
  1088. PHYSFS_uint32 objSize,
  1089. PHYSFS_uint32 objCount);
  1090. /**
  1091. * \fn PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle, const void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
  1092. * \brief Write data to a PhysicsFS filehandle
  1093. *
  1094. * The file must be opened for writing.
  1095. *
  1096. * \param handle retval from PHYSFS_openWrite() or PHYSFS_openAppend().
  1097. * \param buffer buffer to store read data into.
  1098. * \param objSize size in bytes of objects being read from (handle).
  1099. * \param objCount number of (objSize) objects to read from (handle).
  1100. * \return number of objects written. PHYSFS_getLastError() can shed light on
  1101. * the reason this might be < (objCount). -1 if complete failure.
  1102. */
  1103. __EXPORT__ PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle,
  1104. const void *buffer,
  1105. PHYSFS_uint32 objSize,
  1106. PHYSFS_uint32 objCount);
  1107. /* File position stuff... */
  1108. /**
  1109. * \fn int PHYSFS_eof(PHYSFS_File *handle)
  1110. * \brief Check for end-of-file state on a PhysicsFS filehandle.
  1111. *
  1112. * Determine if the end of file has been reached in a PhysicsFS filehandle.
  1113. *
  1114. * \param handle handle returned from PHYSFS_openRead().
  1115. * \return nonzero if EOF, zero if not.
  1116. *
  1117. * \sa PHYSFS_read
  1118. * \sa PHYSFS_tell
  1119. */
  1120. __EXPORT__ int PHYSFS_eof(PHYSFS_File *handle);
  1121. /**
  1122. * \fn PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle)
  1123. * \brief Determine current position within a PhysicsFS filehandle.
  1124. *
  1125. * \param handle handle returned from PHYSFS_open*().
  1126. * \return offset in bytes from start of file. -1 if error occurred.
  1127. * Specifics of the error can be gleaned from PHYSFS_getLastError().
  1128. *
  1129. * \sa PHYSFS_seek
  1130. */
  1131. __EXPORT__ PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle);
  1132. /**
  1133. * \fn int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos)
  1134. * \brief Seek to a new position within a PhysicsFS filehandle.
  1135. *
  1136. * The next read or write will occur at that place. Seeking past the
  1137. * beginning or end of the file is not allowed, and causes an error.
  1138. *
  1139. * \param handle handle returned from PHYSFS_open*().
  1140. * \param pos number of bytes from start of file to seek to.
  1141. * \return nonzero on success, zero on error. Specifics of the error can be
  1142. * gleaned from PHYSFS_getLastError().
  1143. *
  1144. * \sa PHYSFS_tell
  1145. */
  1146. __EXPORT__ int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos);
  1147. /**
  1148. * \fn PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle)
  1149. * \brief Get total length of a file in bytes.
  1150. *
  1151. * Note that if the file size can't be determined (since the archive is
  1152. * "streamed" or whatnot) than this will report (-1). Also note that if
  1153. * another process/thread is writing to this file at the same time, then
  1154. * the information this function supplies could be incorrect before you
  1155. * get it. Use with caution, or better yet, don't use at all.
  1156. *
  1157. * \param handle handle returned from PHYSFS_open*().
  1158. * \return size in bytes of the file. -1 if can't be determined.
  1159. *
  1160. * \sa PHYSFS_tell
  1161. * \sa PHYSFS_seek
  1162. */
  1163. __EXPORT__ PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle);
  1164. /* Buffering stuff... */
  1165. /**
  1166. * \fn int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize)
  1167. * \brief Set up buffering for a PhysicsFS file handle.
  1168. *
  1169. * Define an i/o buffer for a file handle. A memory block of (bufsize) bytes
  1170. * will be allocated and associated with (handle).
  1171. *
  1172. * For files opened for reading, up to (bufsize) bytes are read from (handle)
  1173. * and stored in the internal buffer. Calls to PHYSFS_read() will pull
  1174. * from this buffer until it is empty, and then refill it for more reading.
  1175. * Note that compressed files, like ZIP archives, will decompress while
  1176. * buffering, so this can be handy for offsetting CPU-intensive operations.
  1177. * The buffer isn't filled until you do your next read.
  1178. *
  1179. * For files opened for writing, data will be buffered to memory until the
  1180. * buffer is full or the buffer is flushed. Closing a handle implicitly
  1181. * causes a flush...check your return values!
  1182. *
  1183. * Seeking, etc transparently accounts for buffering.
  1184. *
  1185. * You can resize an existing buffer by calling this function more than once
  1186. * on the same file. Setting the buffer size to zero will free an existing
  1187. * buffer.
  1188. *
  1189. * PhysicsFS file handles are unbuffered by default.
  1190. *
  1191. * Please check the return value of this function! Failures can include
  1192. * not being able to seek backwards in a read-only file when removing the
  1193. * buffer, not being able to allocate the buffer, and not being able to
  1194. * flush the buffer to disk, among other unexpected problems.
  1195. *
  1196. * \param handle handle returned from PHYSFS_open*().
  1197. * \param bufsize size, in bytes, of buffer to allocate.
  1198. * \return nonzero if successful, zero on error.
  1199. *
  1200. * \sa PHYSFS_flush
  1201. * \sa PHYSFS_read
  1202. * \sa PHYSFS_write
  1203. * \sa PHYSFS_close
  1204. */
  1205. __EXPORT__ int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize);
  1206. /**
  1207. * \fn int PHYSFS_flush(PHYSFS_File *handle)
  1208. * \brief Flush a buffered PhysicsFS file handle.
  1209. *
  1210. * For buffered files opened for writing, this will put the current contents
  1211. * of the buffer to disk and flag the buffer as empty if possible.
  1212. *
  1213. * For buffered files opened for reading or unbuffered files, this is a safe
  1214. * no-op, and will report success.
  1215. *
  1216. * \param handle handle returned from PHYSFS_open*().
  1217. * \return nonzero if successful, zero on error.
  1218. *
  1219. * \sa PHYSFS_setBuffer
  1220. * \sa PHYSFS_close
  1221. */
  1222. __EXPORT__ int PHYSFS_flush(PHYSFS_File *handle);
  1223. /* Byteorder stuff... */
  1224. /**
  1225. * \fn PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val)
  1226. * \brief Swap littleendian signed 16 to platform's native byte order.
  1227. *
  1228. * Take a 16-bit signed value in littleendian format and convert it to
  1229. * the platform's native byte order.
  1230. *
  1231. * \param val value to convert
  1232. * \return converted value.
  1233. */
  1234. __EXPORT__ PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val);
  1235. /**
  1236. * \fn PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val)
  1237. * \brief Swap littleendian unsigned 16 to platform's native byte order.
  1238. *
  1239. * Take a 16-bit unsigned value in littleendian format and convert it to
  1240. * the platform's native byte order.
  1241. *
  1242. * \param val value to convert
  1243. * \return converted value.
  1244. */
  1245. __EXPORT__ PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val);
  1246. /**
  1247. * \fn PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val)
  1248. * \brief Swap littleendian signed 32 to platform's native byte order.
  1249. *
  1250. * Take a 32-bit signed value in littleendian format and convert it to
  1251. * the platform's native byte order.
  1252. *
  1253. * \param val value to convert
  1254. * \return converted value.
  1255. */
  1256. __EXPORT__ PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val);
  1257. /**
  1258. * \fn PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val)
  1259. * \brief Swap littleendian unsigned 32 to platform's native byte order.
  1260. *
  1261. * Take a 32-bit unsigned value in littleendian format and convert it to
  1262. * the platform's native byte order.
  1263. *
  1264. * \param val value to convert
  1265. * \return converted value.
  1266. */
  1267. __EXPORT__ PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val);
  1268. /**
  1269. * \fn PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val)
  1270. * \brief Swap littleendian signed 64 to platform's native byte order.
  1271. *
  1272. * Take a 64-bit signed value in littleendian format and convert it to
  1273. * the platform's native byte order.
  1274. *
  1275. * \param val value to convert
  1276. * \return converted value.
  1277. *
  1278. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1279. * any sort of 64-bit support.
  1280. */
  1281. __EXPORT__ PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val);
  1282. /**
  1283. * \fn PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val)
  1284. * \brief Swap littleendian unsigned 64 to platform's native byte order.
  1285. *
  1286. * Take a 64-bit unsigned value in littleendian format and convert it to
  1287. * the platform's native byte order.
  1288. *
  1289. * \param val value to convert
  1290. * \return converted value.
  1291. *
  1292. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1293. * any sort of 64-bit support.
  1294. */
  1295. __EXPORT__ PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val);
  1296. /**
  1297. * \fn PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val)
  1298. * \brief Swap bigendian signed 16 to platform's native byte order.
  1299. *
  1300. * Take a 16-bit signed value in bigendian format and convert it to
  1301. * the platform's native byte order.
  1302. *
  1303. * \param val value to convert
  1304. * \return converted value.
  1305. */
  1306. __EXPORT__ PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val);
  1307. /**
  1308. * \fn PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val)
  1309. * \brief Swap bigendian unsigned 16 to platform's native byte order.
  1310. *
  1311. * Take a 16-bit unsigned value in bigendian format and convert it to
  1312. * the platform's native byte order.
  1313. *
  1314. * \param val value to convert
  1315. * \return converted value.
  1316. */
  1317. __EXPORT__ PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val);
  1318. /**
  1319. * \fn PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val)
  1320. * \brief Swap bigendian signed 32 to platform's native byte order.
  1321. *
  1322. * Take a 32-bit signed value in bigendian format and convert it to
  1323. * the platform's native byte order.
  1324. *
  1325. * \param val value to convert
  1326. * \return converted value.
  1327. */
  1328. __EXPORT__ PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val);
  1329. /**
  1330. * \fn PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val)
  1331. * \brief Swap bigendian unsigned 32 to platform's native byte order.
  1332. *
  1333. * Take a 32-bit unsigned value in bigendian format and convert it to
  1334. * the platform's native byte order.
  1335. *
  1336. * \param val value to convert
  1337. * \return converted value.
  1338. */
  1339. __EXPORT__ PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val);
  1340. /**
  1341. * \fn PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val)
  1342. * \brief Swap bigendian signed 64 to platform's native byte order.
  1343. *
  1344. * Take a 64-bit signed value in bigendian format and convert it to
  1345. * the platform's native byte order.
  1346. *
  1347. * \param val value to convert
  1348. * \return converted value.
  1349. *
  1350. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1351. * any sort of 64-bit support.
  1352. */
  1353. __EXPORT__ PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val);
  1354. /**
  1355. * \fn PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val)
  1356. * \brief Swap bigendian unsigned 64 to platform's native byte order.
  1357. *
  1358. * Take a 64-bit unsigned value in bigendian format and convert it to
  1359. * the platform's native byte order.
  1360. *
  1361. * \param val value to convert
  1362. * \return converted value.
  1363. *
  1364. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1365. * any sort of 64-bit support.
  1366. */
  1367. __EXPORT__ PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val);
  1368. /**
  1369. * \fn int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val)
  1370. * \brief Read and convert a signed 16-bit littleendian value.
  1371. *
  1372. * Convenience function. Read a signed 16-bit littleendian value from a
  1373. * file and convert it to the platform's native byte order.
  1374. *
  1375. * \param file PhysicsFS file handle from which to read.
  1376. * \param val pointer to where value should be stored.
  1377. * \return zero on failure, non-zero on success. If successful, (*val) will
  1378. * store the result. On failure, you can find out what went wrong
  1379. * from PHYSFS_getLastError().
  1380. */
  1381. __EXPORT__ int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val);
  1382. /**
  1383. * \fn int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val)
  1384. * \brief Read and convert an unsigned 16-bit littleendian value.
  1385. *
  1386. * Convenience function. Read an unsigned 16-bit littleendian value from a
  1387. * file and convert it to the platform's native byte order.
  1388. *
  1389. * \param file PhysicsFS file handle from which to read.
  1390. * \param val pointer to where value should be stored.
  1391. * \return zero on failure, non-zero on success. If successful, (*val) will
  1392. * store the result. On failure, you can find out what went wrong
  1393. * from PHYSFS_getLastError().
  1394. *
  1395. */
  1396. __EXPORT__ int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val);
  1397. /**
  1398. * \fn int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val)
  1399. * \brief Read and convert a signed 16-bit bigendian value.
  1400. *
  1401. * Convenience function. Read a signed 16-bit bigendian value from a
  1402. * file and convert it to the platform's native byte order.
  1403. *
  1404. * \param file PhysicsFS file handle from which to read.
  1405. * \param val pointer to where value should be stored.
  1406. * \return zero on failure, non-zero on success. If successful, (*val) will
  1407. * store the result. On failure, you can find out what went wrong
  1408. * from PHYSFS_getLastError().
  1409. */
  1410. __EXPORT__ int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val);
  1411. /**
  1412. * \fn int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val)
  1413. * \brief Read and convert an unsigned 16-bit bigendian value.
  1414. *
  1415. * Convenience function. Read an unsigned 16-bit bigendian value from a
  1416. * file and convert it to the platform's native byte order.
  1417. *
  1418. * \param file PhysicsFS file handle from which to read.
  1419. * \param val pointer to where value should be stored.
  1420. * \return zero on failure, non-zero on success. If successful, (*val) will
  1421. * store the result. On failure, you can find out what went wrong
  1422. * from PHYSFS_getLastError().
  1423. *
  1424. */
  1425. __EXPORT__ int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val);
  1426. /**
  1427. * \fn int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val)
  1428. * \brief Read and convert a signed 32-bit littleendian value.
  1429. *
  1430. * Convenience function. Read a signed 32-bit littleendian value from a
  1431. * file and convert it to the platform's native byte order.
  1432. *
  1433. * \param file PhysicsFS file handle from which to read.
  1434. * \param val pointer to where value should be stored.
  1435. * \return zero on failure, non-zero on success. If successful, (*val) will
  1436. * store the result. On failure, you can find out what went wrong
  1437. * from PHYSFS_getLastError().
  1438. */
  1439. __EXPORT__ int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val);
  1440. /**
  1441. * \fn int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val)
  1442. * \brief Read and convert an unsigned 32-bit littleendian value.
  1443. *
  1444. * Convenience function. Read an unsigned 32-bit littleendian value from a
  1445. * file and convert it to the platform's native byte order.
  1446. *
  1447. * \param file PhysicsFS file handle from which to read.
  1448. * \param val pointer to where value should be stored.
  1449. * \return zero on failure, non-zero on success. If successful, (*val) will
  1450. * store the result. On failure, you can find out what went wrong
  1451. * from PHYSFS_getLastError().
  1452. *
  1453. */
  1454. __EXPORT__ int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val);
  1455. /**
  1456. * \fn int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val)
  1457. * \brief Read and convert a signed 32-bit bigendian value.
  1458. *
  1459. * Convenience function. Read a signed 32-bit bigendian value from a
  1460. * file and convert it to the platform's native byte order.
  1461. *
  1462. * \param file PhysicsFS file handle from which to read.
  1463. * \param val pointer to where value should be stored.
  1464. * \return zero on failure, non-zero on success. If successful, (*val) will
  1465. * store the result. On failure, you can find out what went wrong
  1466. * from PHYSFS_getLastError().
  1467. */
  1468. __EXPORT__ int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val);
  1469. /**
  1470. * \fn int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val)
  1471. * \brief Read and convert an unsigned 32-bit bigendian value.
  1472. *
  1473. * Convenience function. Read an unsigned 32-bit bigendian value from a
  1474. * file and convert it to the platform's native byte order.
  1475. *
  1476. * \param file PhysicsFS file handle from which to read.
  1477. * \param val pointer to where value should be stored.
  1478. * \return zero on failure, non-zero on success. If successful, (*val) will
  1479. * store the result. On failure, you can find out what went wrong
  1480. * from PHYSFS_getLastError().
  1481. *
  1482. */
  1483. __EXPORT__ int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val);
  1484. /**
  1485. * \fn int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val)
  1486. * \brief Read and convert a signed 64-bit littleendian value.
  1487. *
  1488. * Convenience function. Read a signed 64-bit littleendian value from a
  1489. * file and convert it to the platform's native byte order.
  1490. *
  1491. * \param file PhysicsFS file handle from which to read.
  1492. * \param val pointer to where value should be stored.
  1493. * \return zero on failure, non-zero on success. If successful, (*val) will
  1494. * store the result. On failure, you can find out what went wrong
  1495. * from PHYSFS_getLastError().
  1496. *
  1497. * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
  1498. * any sort of 64-bit support.
  1499. */
  1500. __EXPORT__ int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val);
  1501. /**
  1502. * \fn int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val)
  1503. * \brief Read and convert an unsigned 64-bit littleendian value.
  1504. *
  1505. * Convenience function. Read an unsigned 64-bit littleendian value from a
  1506. * file and convert it to the platform's native byte order.
  1507. *
  1508. * \param file PhysicsFS file handle from which to read.
  1509. * \param val pointer to where value should be stored.
  1510. * \return zero on failure, non-zero on success. If successful, (*val) will
  1511. * store the result. On failure, you can find out what went wrong
  1512. * from PHYSFS_getLastError().
  1513. *
  1514. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1515. * any sort of 64-bit support.
  1516. */
  1517. __EXPORT__ int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val);
  1518. /**
  1519. * \fn int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val)
  1520. * \brief Read and convert a signed 64-bit bigendian value.
  1521. *
  1522. * Convenience function. Read a signed 64-bit bigendian value from a
  1523. * file and convert it to the platform's native byte order.
  1524. *
  1525. * \param file PhysicsFS file handle from which to read.
  1526. * \param val pointer to where value should be stored.
  1527. * \return zero on failure, non-zero on success. If successful, (*val) will
  1528. * store the result. On failure, you can find out what went wrong
  1529. * from PHYSFS_getLastError().
  1530. *
  1531. * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
  1532. * any sort of 64-bit support.
  1533. */
  1534. __EXPORT__ int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val);
  1535. /**
  1536. * \fn int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val)
  1537. * \brief Read and convert an unsigned 64-bit bigendian value.
  1538. *
  1539. * Convenience function. Read an unsigned 64-bit bigendian value from a
  1540. * file and convert it to the platform's native byte order.
  1541. *
  1542. * \param file PhysicsFS file handle from which to read.
  1543. * \param val pointer to where value should be stored.
  1544. * \return zero on failure, non-zero on success. If successful, (*val) will
  1545. * store the result. On failure, you can find out what went wrong
  1546. * from PHYSFS_getLastError().
  1547. *
  1548. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1549. * any sort of 64-bit support.
  1550. */
  1551. __EXPORT__ int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val);
  1552. /**
  1553. * \fn int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val)
  1554. * \brief Convert and write a signed 16-bit littleendian value.
  1555. *
  1556. * Convenience function. Convert a signed 16-bit value from the platform's
  1557. * native byte order to littleendian and write it to a file.
  1558. *
  1559. * \param file PhysicsFS file handle to which to write.
  1560. * \param val Value to convert and write.
  1561. * \return zero on failure, non-zero on success. On failure, you can
  1562. * find out what went wrong from PHYSFS_getLastError().
  1563. */
  1564. __EXPORT__ int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val);
  1565. /**
  1566. * \fn int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val)
  1567. * \brief Convert and write an unsigned 16-bit littleendian value.
  1568. *
  1569. * Convenience function. Convert an unsigned 16-bit value from the platform's
  1570. * native byte order to littleendian and write it to a file.
  1571. *
  1572. * \param file PhysicsFS file handle to which to write.
  1573. * \param val Value to convert and write.
  1574. * \return zero on failure, non-zero on success. On failure, you can
  1575. * find out what went wrong from PHYSFS_getLastError().
  1576. */
  1577. __EXPORT__ int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val);
  1578. /**
  1579. * \fn int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val)
  1580. * \brief Convert and write a signed 16-bit bigendian value.
  1581. *
  1582. * Convenience function. Convert a signed 16-bit value from the platform's
  1583. * native byte order to bigendian and write it to a file.
  1584. *
  1585. * \param file PhysicsFS file handle to which to write.
  1586. * \param val Value to convert and write.
  1587. * \return zero on failure, non-zero on success. On failure, you can
  1588. * find out what went wrong from PHYSFS_getLastError().
  1589. */
  1590. __EXPORT__ int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val);
  1591. /**
  1592. * \fn int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val)
  1593. * \brief Convert and write an unsigned 16-bit bigendian value.
  1594. *
  1595. * Convenience function. Convert an unsigned 16-bit value from the platform's
  1596. * native byte order to bigendian and write it to a file.
  1597. *
  1598. * \param file PhysicsFS file handle to which to write.
  1599. * \param val Value to convert and write.
  1600. * \return zero on failure, non-zero on success. On failure, you can
  1601. * find out what went wrong from PHYSFS_getLastError().
  1602. */
  1603. __EXPORT__ int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val);
  1604. /**
  1605. * \fn int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val)
  1606. * \brief Convert and write a signed 32-bit littleendian value.
  1607. *
  1608. * Convenience function. Convert a signed 32-bit value from the platform's
  1609. * native byte order to littleendian and write it to a file.
  1610. *
  1611. * \param file PhysicsFS file handle to which to write.
  1612. * \param val Value to convert and write.
  1613. * \return zero on failure, non-zero on success. On failure, you can
  1614. * find out what went wrong from PHYSFS_getLastError().
  1615. */
  1616. __EXPORT__ int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val);
  1617. /**
  1618. * \fn int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val)
  1619. * \brief Convert and write an unsigned 32-bit littleendian value.
  1620. *
  1621. * Convenience function. Convert an unsigned 32-bit value from the platform's
  1622. * native byte order to littleendian and write it to a file.
  1623. *
  1624. * \param file PhysicsFS file handle to which to write.
  1625. * \param val Value to convert and write.
  1626. * \return zero on failure, non-zero on success. On failure, you can
  1627. * find out what went wrong from PHYSFS_getLastError().
  1628. */
  1629. __EXPORT__ int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val);
  1630. /**
  1631. * \fn int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val)
  1632. * \brief Convert and write a signed 32-bit bigendian value.
  1633. *
  1634. * Convenience function. Convert a signed 32-bit value from the platform's
  1635. * native byte order to bigendian and write it to a file.
  1636. *
  1637. * \param file PhysicsFS file handle to which to write.
  1638. * \param val Value to convert and write.
  1639. * \return zero on failure, non-zero on success. On failure, you can
  1640. * find out what went wrong from PHYSFS_getLastError().
  1641. */
  1642. __EXPORT__ int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val);
  1643. /**
  1644. * \fn int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val)
  1645. * \brief Convert and write an unsigned 32-bit bigendian value.
  1646. *
  1647. * Convenience function. Convert an unsigned 32-bit value from the platform's
  1648. * native byte order to bigendian and write it to a file.
  1649. *
  1650. * \param file PhysicsFS file handle to which to write.
  1651. * \param val Value to convert and write.
  1652. * \return zero on failure, non-zero on success. On failure, you can
  1653. * find out what went wrong from PHYSFS_getLastError().
  1654. */
  1655. __EXPORT__ int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val);
  1656. /**
  1657. * \fn int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val)
  1658. * \brief Convert and write a signed 64-bit littleendian value.
  1659. *
  1660. * Convenience function. Convert a signed 64-bit value from the platform's
  1661. * native byte order to littleendian and write it to a file.
  1662. *
  1663. * \param file PhysicsFS file handle to which to write.
  1664. * \param val Value to convert and write.
  1665. * \return zero on failure, non-zero on success. On failure, you can
  1666. * find out what went wrong from PHYSFS_getLastError().
  1667. *
  1668. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1669. * any sort of 64-bit support.
  1670. */
  1671. __EXPORT__ int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val);
  1672. /**
  1673. * \fn int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val)
  1674. * \brief Convert and write an unsigned 64-bit littleendian value.
  1675. *
  1676. * Convenience function. Convert an unsigned 64-bit value from the platform's
  1677. * native byte order to littleendian and write it to a file.
  1678. *
  1679. * \param file PhysicsFS file handle to which to write.
  1680. * \param val Value to convert and write.
  1681. * \return zero on failure, non-zero on success. On failure, you can
  1682. * find out what went wrong from PHYSFS_getLastError().
  1683. *
  1684. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1685. * any sort of 64-bit support.
  1686. */
  1687. __EXPORT__ int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val);
  1688. /**
  1689. * \fn int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val)
  1690. * \brief Convert and write a signed 64-bit bigending value.
  1691. *
  1692. * Convenience function. Convert a signed 64-bit value from the platform's
  1693. * native byte order to bigendian and write it to a file.
  1694. *
  1695. * \param file PhysicsFS file handle to which to write.
  1696. * \param val Value to convert and write.
  1697. * \return zero on failure, non-zero on success. On failure, you can
  1698. * find out what went wrong from PHYSFS_getLastError().
  1699. *
  1700. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1701. * any sort of 64-bit support.
  1702. */
  1703. __EXPORT__ int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val);
  1704. /**
  1705. * \fn int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val)
  1706. * \brief Convert and write an unsigned 64-bit bigendian value.
  1707. *
  1708. * Convenience function. Convert an unsigned 64-bit value from the platform's
  1709. * native byte order to bigendian and write it to a file.
  1710. *
  1711. * \param file PhysicsFS file handle to which to write.
  1712. * \param val Value to convert and write.
  1713. * \return zero on failure, non-zero on success. On failure, you can
  1714. * find out what went wrong from PHYSFS_getLastError().
  1715. *
  1716. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1717. * any sort of 64-bit support.
  1718. */
  1719. __EXPORT__ int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val);
  1720. /* Everything above this line is part of the PhysicsFS 1.0 API. */
  1721. /**
  1722. * \struct PHYSFS_Allocator
  1723. * \brief PhysicsFS allocation function pointers.
  1724. *
  1725. * (This is for limited, hardcore use. If you don't immediately see a need
  1726. * for it, you can probably ignore this forever.)
  1727. *
  1728. * You create one of these structures for use with PHYSFS_setAllocator.
  1729. * Allocators are assumed to be reentrant by the caller; please mutex
  1730. * accordingly.
  1731. *
  1732. * Allocations are always discussed in 64-bits, for future expansion...we're
  1733. * on the cusp of a 64-bit transition, and we'll probably be allocating 6
  1734. * gigabytes like it's nothing sooner or later, and I don't want to change
  1735. * this again at that point. If you're on a 32-bit platform and have to
  1736. * downcast, it's okay to return NULL if the allocation is greater than
  1737. * 4 gigabytes, since you'd have to do so anyhow.
  1738. *
  1739. * \sa PHYSFS_setAllocator
  1740. */
  1741. typedef struct
  1742. {
  1743. int (*Init)(void); /**< Initialize. Can be NULL. Zero on failure. */
  1744. void (*Deinit)(void); /**< Deinitialize your allocator. Can be NULL. */
  1745. void *(*Malloc)(PHYSFS_uint64); /**< Allocate like malloc(). */
  1746. void *(*Realloc)(void *, PHYSFS_uint64); /**< Reallocate like realloc(). */
  1747. void (*Free)(void *); /**< Free memory from Malloc or Realloc. */
  1748. } PHYSFS_Allocator;
  1749. /**
  1750. * \fn int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator)
  1751. * \brief Hook your own allocation routines into PhysicsFS.
  1752. *
  1753. * (This is for limited, hardcore use. If you don't immediately see a need
  1754. * for it, you can probably ignore this forever.)
  1755. *
  1756. * !!! FIXME: don't promise C runtime malloc.
  1757. *
  1758. * By default, PhysicsFS will use ANSI C malloc/realloc/calloc/free calls
  1759. * to manage dynamic memory, but in some uncommon cases, the app might want
  1760. * more control over the library's memory management. This lets you redirect
  1761. * physfs to use your own allocation routines instead. You can only call this
  1762. * function before PHYSFS_init(); if the library is initialized, it'll
  1763. * reject your efforts to change the allocator mid-stream. You may call this
  1764. * function after PHYSFS_deinit() if you are willing to shutdown the library
  1765. * and restart it with a new allocator; this is a safe and supported
  1766. * operation. The allocator remains intact between deinit/init calls.
  1767. * If you want to return to the default allocator, pass a NULL in here.
  1768. *
  1769. * If you aren't immediately sure what to do with this function, you can
  1770. * safely ignore it altogether.
  1771. *
  1772. * \param allocator Structure containing your allocator's entry points.
  1773. * \return zero on failure, non-zero on success. This call only fails
  1774. * when used between PHYSFS_init() and PHYSFS_deinit() calls.
  1775. */
  1776. __EXPORT__ int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator);
  1777. /**
  1778. * \fn int PHYSFS_mount(const char *newDir, const char *mountPoint, int appendToPath);
  1779. * \brief Add an archive or directory to the search path.
  1780. *
  1781. * If this is a duplicate, the entry is not added again, even though the
  1782. * function succeeds. You may not add the same archive to two different
  1783. * mountpoints: duplicate checking is done against the archive and not the
  1784. * mountpoint.
  1785. *
  1786. * When you mount an archive, it is added to a virtual file system...all files
  1787. * in all of the archives are interpolated into a single hierachical file
  1788. * tree. Two archives mounted at the same place (or an archive with files
  1789. * overlapping another mountpoint) may have overlapping files: in such a case,
  1790. * the file earliest in the search path is selected, and the other files are
  1791. * inaccessible to the application. This allows archives to be used to
  1792. * override previous revisions; you can use the mounting mechanism to place
  1793. * archives at a specific point in the file tree and prevent overlap; this
  1794. * is useful for downloadable mods that might trample over application data
  1795. * or each other, for example.
  1796. *
  1797. * The mountpoint does not need to exist prior to mounting, which is different
  1798. * than those familiar with the Unix concept of "mounting" may not expect.
  1799. * As well, more than one archive can be mounted to the same mountpoint, or
  1800. * mountpoints and archive contents can overlap...the interpolation mechanism
  1801. * still functions as usual.
  1802. *
  1803. * \param newDir directory or archive to add to the path, in
  1804. * platform-dependent notation.
  1805. * \param mountPoint Location in the interpolated tree that this archive
  1806. * will be "mounted", in platform-independent notation.
  1807. * NULL or "" is equivalent to "/".
  1808. * \param appendToPath nonzero to append to search path, zero to prepend.
  1809. * \return nonzero if added to path, zero on failure (bogus archive, dir
  1810. * missing, etc). Specifics of the error can be
  1811. * gleaned from PHYSFS_getLastError().
  1812. *
  1813. * \sa PHYSFS_removeFromSearchPath
  1814. * \sa PHYSFS_getSearchPath
  1815. * \sa PHYSFS_getMountPoint
  1816. */
  1817. __EXPORT__ int PHYSFS_mount(const char *newDir, const char *mountPoint, int appendToPath);
  1818. /**
  1819. * \fn int PHYSFS_getMountPoint(const char *dir);
  1820. * \brief Determine a mounted archive's mountpoint.
  1821. *
  1822. * You give this function the name of an archive or dir you successfully
  1823. * added to the search path, and it reports the location in the interpolated
  1824. * tree where it is mounted. Files mounted with a NULL mountpoint or through
  1825. * PHYSFS_addToSearchPath() will report "/". The return value is READ ONLY
  1826. * and valid until the archive is removed from the search path.
  1827. *
  1828. * \param dir directory or archive previously added to the path, in
  1829. * platform-dependent notation. This must match the string
  1830. * used when adding, even if your string would also reference
  1831. * the same file with a different string of characters.
  1832. * \return READ-ONLY string of mount point if added to path, NULL on failure
  1833. * (bogus archive, etc) Specifics of the error can be gleaned from
  1834. * PHYSFS_getLastError().
  1835. *
  1836. * \sa PHYSFS_removeFromSearchPath
  1837. * \sa PHYSFS_getSearchPath
  1838. * \sa PHYSFS_getMountPoint
  1839. */
  1840. __EXPORT__ const char *PHYSFS_getMountPoint(const char *dir);
  1841. /*
  1842. * it is not safe to call physfs functions in these callbacks, as they may
  1843. * be holding non recursive mutexes.
  1844. */
  1845. /* !!! FIXME: comment! */
  1846. typedef void (*PHYSFS_StringCallback)(void *, const char *);
  1847. typedef void (*PHYSFS_EnumFilesCallback)(void *, const char *, const char *);
  1848. __EXPORT__ void PHYSFS_getCdRomDirsCallback(PHYSFS_StringCallback c, void *d);
  1849. __EXPORT__ void PHYSFS_getSearchPathCallback(PHYSFS_StringCallback c, void *d);
  1850. __EXPORT__ void PHYSFS_enumerateFilesCallback(const char *dir,
  1851. PHYSFS_EnumFilesCallback c,
  1852. void *d);
  1853. /**
  1854. * \fn void PHYSFS_utf8fromucs4(const PHYSFS_uint32 *src, char *dst, PHYSFS_uint64 len)
  1855. * \brief Convert a UCS-4 string to a UTF-8 string.
  1856. *
  1857. * UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
  1858. *
  1859. * To ensure that the destination buffer is large enough for the conversion,
  1860. * please allocate a buffer that is the same size as the source buffer. UTF-8
  1861. * never uses more than 32-bits per character, so while it may shrink a UCS-4
  1862. * string, it will never expand it.
  1863. *
  1864. * Strings that don't fit in the destination buffer will be truncated, but
  1865. * will always be null-terminated and never have an incomplete UTF-8
  1866. * sequence at the end.
  1867. *
  1868. * \param src Null-terminated source string in UCS-4 format.
  1869. * \param dst Buffer to store converted UTF-8 string.
  1870. * \param len Size, in bytes, of destination buffer.
  1871. */
  1872. __EXPORT__ void PHYSFS_utf8fromucs4(const PHYSFS_uint32 *src, char *dst,
  1873. PHYSFS_uint64 len);
  1874. /**
  1875. * \fn void PHYSFS_utf8toucs4(const char *src, PHYSFS_uint32 *dst, PHYSFS_uint64 len)
  1876. * \brief Convert a UTF-8 string to a UCS-4 string.
  1877. *
  1878. * UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
  1879. *
  1880. * To ensure that the destination buffer is large enough for the conversion,
  1881. * please allocate a buffer that is four times the size of the source buffer.
  1882. * UTF-8 uses from one to four bytes per character, but UCS-4 always uses
  1883. * four, so an entirely low-ASCII string will quadruple in size!
  1884. *
  1885. * Strings that don't fit in the destination buffer will be truncated, but
  1886. * will always be null-terminated and never have an incomplete UCS-4
  1887. * sequence at the end.
  1888. *
  1889. * \param src Null-terminated source string in UTF-8 format.
  1890. * \param dst Buffer to store converted UCS-4 string.
  1891. * \param len Size, in bytes, of destination buffer.
  1892. */
  1893. __EXPORT__ void PHYSFS_utf8toucs4(const char *src, PHYSFS_uint32 *dst,
  1894. PHYSFS_uint64 len);
  1895. /**
  1896. * \fn void PHYSFS_utf8fromucs2(const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len)
  1897. * \brief Convert a UCS-2 string to a UTF-8 string.
  1898. *
  1899. * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
  1900. * with Unicode support.
  1901. *
  1902. * To ensure that the destination buffer is large enough for the conversion,
  1903. * please allocate a buffer that is double the size of the source buffer.
  1904. * UTF-8 never uses more than 32-bits per character, so while it may shrink
  1905. * a UCS-2 string, it may also expand it.
  1906. *
  1907. * Strings that don't fit in the destination buffer will be truncated, but
  1908. * will always be null-terminated and never have an incomplete UTF-8
  1909. * sequence at the end.
  1910. *
  1911. * Please note that UCS-2 is not UTF-16; we do not support the "surrogate"
  1912. * values at this time.
  1913. *
  1914. * \param src Null-terminated source string in UCS-2 format.
  1915. * \param dst Buffer to store converted UTF-8 string.
  1916. * \param len Size, in bytes, of destination buffer.
  1917. */
  1918. __EXPORT__ void PHYSFS_utf8fromucs2(const PHYSFS_uint16 *src, char *dst,
  1919. PHYSFS_uint64 len);
  1920. /**
  1921. * \fn PHYSFS_utf8toucs2(const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len)
  1922. * \brief Convert a UTF-8 string to a UCS-2 string.
  1923. *
  1924. * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
  1925. * with Unicode support.
  1926. *
  1927. * To ensure that the destination buffer is large enough for the conversion,
  1928. * please allocate a buffer that is double the size of the source buffer.
  1929. * UTF-8 uses from one to four bytes per character, but UCS-2 always uses
  1930. * two, so an entirely low-ASCII string will double in size!
  1931. *
  1932. * Strings that don't fit in the destination buffer will be truncated, but
  1933. * will always be null-terminated and never have an incomplete UCS-2
  1934. * sequence at the end.
  1935. *
  1936. * Please note that UCS-2 is not UTF-16; we do not support the "surrogate"
  1937. * values at this time.
  1938. *
  1939. * \param src Null-terminated source string in UTF-8 format.
  1940. * \param dst Buffer to store converted UCS-2 string.
  1941. * \param len Size, in bytes, of destination buffer.
  1942. */
  1943. __EXPORT__ void PHYSFS_utf8toucs2(const char *src, PHYSFS_uint16 *dst,
  1944. PHYSFS_uint64 len);
  1945. /**
  1946. * \fn void PHYSFS_utf8fromlatin1(const char *src, char *dst, PHYSFS_uint64 len)
  1947. * \brief Convert a UTF-8 string to a Latin1 string.
  1948. *
  1949. * Latin1 strings are 8-bits per character: a popular "high ASCII"
  1950. * encoding.
  1951. *
  1952. * To ensure that the destination buffer is large enough for the conversion,
  1953. * please allocate a buffer that is double the size of the source buffer.
  1954. * UTF-8 expands latin1 codepoints over 127 from to 2 bytes, so the string
  1955. * may grow in some cases.
  1956. *
  1957. * Strings that don't fit in the destination buffer will be truncated, but
  1958. * will always be null-terminated and never have an incomplete UTF-8
  1959. * sequence at the end.
  1960. *
  1961. * Please note that we do not supply a UTF-8 to Latin1 converter, since Latin1
  1962. * can't express most Unicode codepoints. It's a legacy encoding; you should
  1963. * be converting away from it at all times.
  1964. *
  1965. * \param src Null-terminated source string in Latin1 format.
  1966. * \param dst Buffer to store converted UTF-8 string.
  1967. * \param len Size, in bytes, of destination buffer.
  1968. */
  1969. __EXPORT__ void PHYSFS_utf8fromlatin1(const char *src, char *dst,
  1970. PHYSFS_uint64 len);
  1971. /* Everything above this line is part of the PhysicsFS 2.0 API. */
  1972. #ifdef __cplusplus
  1973. }
  1974. #endif
  1975. #endif /* !defined _INCLUDE_PHYSFS_H_ */
  1976. /* end of physfs.h ... */