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- /*
- * BeOS platform-dependent support routines for PhysicsFS.
- *
- * Please see the file LICENSE.txt in the source's root directory.
- *
- * This file written by Ryan C. Gordon.
- */
- #define __PHYSICSFS_INTERNAL__
- #include "physfs_platforms.h"
- #ifdef PHYSFS_PLATFORM_BEOS
- #ifdef PHYSFS_PLATFORM_HAIKU
- #include <os/kernel/OS.h>
- #include <os/app/Roster.h>
- #include <os/storage/Volume.h>
- #include <os/storage/VolumeRoster.h>
- #include <os/storage/Directory.h>
- #include <os/storage/Entry.h>
- #include <os/storage/Path.h>
- #include <os/kernel/fs_info.h>
- #include <os/device/scsi.h>
- #include <os/support/Locker.h>
- #else
- #include <be/kernel/OS.h>
- #include <be/app/Roster.h>
- #include <be/storage/Volume.h>
- #include <be/storage/VolumeRoster.h>
- #include <be/storage/Directory.h>
- #include <be/storage/Entry.h>
- #include <be/storage/Path.h>
- #include <be/kernel/fs_info.h>
- #include <be/device/scsi.h>
- #include <be/support/Locker.h>
- #endif
- #include <errno.h>
- #include <unistd.h>
- #include "physfs_internal.h"
- int __PHYSFS_platformInit(void)
- {
- return 1; /* always succeed. */
- } /* __PHYSFS_platformInit */
- int __PHYSFS_platformDeinit(void)
- {
- return 1; /* always succeed. */
- } /* __PHYSFS_platformDeinit */
- static char *getMountPoint(const char *devname, char *buf, size_t bufsize)
- {
- BVolumeRoster mounts;
- BVolume vol;
- mounts.Rewind();
- while (mounts.GetNextVolume(&vol) == B_NO_ERROR)
- {
- fs_info fsinfo;
- fs_stat_dev(vol.Device(), &fsinfo);
- if (strcmp(devname, fsinfo.device_name) == 0)
- {
- BDirectory directory;
- BEntry entry;
- BPath path;
- const char *str;
- if ( (vol.GetRootDirectory(&directory) < B_OK) ||
- (directory.GetEntry(&entry) < B_OK) ||
- (entry.GetPath(&path) < B_OK) ||
- ( (str = path.Path()) == NULL) )
- return NULL;
- strncpy(buf, str, bufsize-1);
- buf[bufsize-1] = '\0';
- return buf;
- } /* if */
- } /* while */
- return NULL;
- } /* getMountPoint */
- /*
- * This function is lifted from Simple Directmedia Layer (SDL):
- * http://www.libsdl.org/ ... this is zlib-licensed code, too.
- */
- static void tryDir(const char *d, PHYSFS_StringCallback callback, void *data)
- {
- BDirectory dir;
- dir.SetTo(d);
- if (dir.InitCheck() != B_NO_ERROR)
- return;
- dir.Rewind();
- BEntry entry;
- while (dir.GetNextEntry(&entry) >= 0)
- {
- BPath path;
- const char *name;
- entry_ref e;
- if (entry.GetPath(&path) != B_NO_ERROR)
- continue;
- name = path.Path();
- if (entry.GetRef(&e) != B_NO_ERROR)
- continue;
- if (entry.IsDirectory())
- {
- if (strcmp(e.name, "floppy") != 0)
- tryDir(name, callback, data);
- continue;
- } /* if */
- if (strcmp(e.name, "raw") != 0) /* ignore partitions. */
- continue;
- const int devfd = open(name, O_RDONLY);
- if (devfd < 0)
- continue;
- device_geometry g;
- const int rc = ioctl(devfd, B_GET_GEOMETRY, &g, sizeof (g));
- close(devfd);
- if (rc < 0)
- continue;
- if (g.device_type != B_CD)
- continue;
- char mntpnt[B_FILE_NAME_LENGTH];
- if (getMountPoint(name, mntpnt, sizeof (mntpnt)))
- callback(data, mntpnt);
- } /* while */
- } /* tryDir */
- void __PHYSFS_platformDetectAvailableCDs(PHYSFS_StringCallback cb, void *data)
- {
- tryDir("/dev/disk", cb, data);
- } /* __PHYSFS_platformDetectAvailableCDs */
- static team_id getTeamID(void)
- {
- thread_info info;
- thread_id tid = find_thread(NULL);
- get_thread_info(tid, &info);
- return info.team;
- } /* getTeamID */
- char *__PHYSFS_platformCalcBaseDir(const char *argv0)
- {
- image_info info;
- int32 cookie = 0;
- while (get_next_image_info(0, &cookie, &info) == B_OK)
- {
- if (info.type == B_APP_IMAGE)
- break;
- } /* while */
- BEntry entry(info.name, true);
- BPath path;
- status_t rc = entry.GetPath(&path); /* (path) now has binary's path. */
- assert(rc == B_OK);
- rc = path.GetParent(&path); /* chop filename, keep directory. */
- assert(rc == B_OK);
- const char *str = path.Path();
- assert(str != NULL);
- char *retval = (char *) allocator.Malloc(strlen(str) + 1);
- BAIL_IF_MACRO(!retval, PHYSFS_ERR_OUT_OF_MEMORY, NULL);
- strcpy(retval, str);
- return retval;
- } /* __PHYSFS_platformCalcBaseDir */
- char *__PHYSFS_platformCalcPrefDir(const char *org, const char *app)
- {
- /* !!! FIXME: there's a real API to determine this */
- const char *userdir = __PHYSFS_getUserDir();
- const char *append = "config/settings/";
- const size_t len = strlen(userdir) + strlen(append) + strlen(app) + 1;
- char *retval = allocator.Malloc(len);
- BAIL_IF_MACRO(!retval, PHYSFS_ERR_OUT_OF_MEMORY, NULL);
- snprintf(retval, len, "%s%s%s", userdir, append, app);
- return retval;
- } /* __PHYSFS_platformCalcPrefDir */
- void *__PHYSFS_platformGetThreadID(void)
- {
- return (void *) find_thread(NULL);
- } /* __PHYSFS_platformGetThreadID */
- void *__PHYSFS_platformCreateMutex(void)
- {
- return new BLocker("PhysicsFS lock", true);
- } /* __PHYSFS_platformCreateMutex */
- void __PHYSFS_platformDestroyMutex(void *mutex)
- {
- delete ((BLocker *) mutex);
- } /* __PHYSFS_platformDestroyMutex */
- int __PHYSFS_platformGrabMutex(void *mutex)
- {
- return ((BLocker *) mutex)->Lock() ? 1 : 0;
- } /* __PHYSFS_platformGrabMutex */
- void __PHYSFS_platformReleaseMutex(void *mutex)
- {
- ((BLocker *) mutex)->Unlock();
- } /* __PHYSFS_platformReleaseMutex */
- int __PHYSFS_platformSetDefaultAllocator(PHYSFS_Allocator *a)
- {
- return 0; /* just use malloc() and friends. */
- } /* __PHYSFS_platformSetDefaultAllocator */
- #endif /* PHYSFS_PLATFORM_BEOS */
- /* end of beos.cpp ... */
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