physfs.h 83 KB

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  1. /** \file physfs.h */
  2. /**
  3. * \mainpage PhysicsFS
  4. *
  5. * The latest version of PhysicsFS can be found at:
  6. * http://icculus.org/physfs/
  7. *
  8. * PhysicsFS; a portable, flexible file i/o abstraction.
  9. *
  10. * This API gives you access to a system file system in ways superior to the
  11. * stdio or system i/o calls. The brief benefits:
  12. *
  13. * - It's portable.
  14. * - It's safe. No file access is permitted outside the specified dirs.
  15. * - It's flexible. Archives (.ZIP files) can be used transparently as
  16. * directory structures.
  17. *
  18. * This system is largely inspired by Quake 3's PK3 files and the related
  19. * fs_* cvars. If you've ever tinkered with these, then this API will be
  20. * familiar to you.
  21. *
  22. * With PhysicsFS, you have a single writing directory and multiple
  23. * directories (the "search path") for reading. You can think of this as a
  24. * filesystem within a filesystem. If (on Windows) you were to set the
  25. * writing directory to "C:\MyGame\MyWritingDirectory", then no PHYSFS calls
  26. * could touch anything above this directory, including the "C:\MyGame" and
  27. * "C:\" directories. This prevents an application's internal scripting
  28. * language from piddling over c:\\config.sys, for example. If you'd rather
  29. * give PHYSFS full access to the system's REAL file system, set the writing
  30. * dir to "C:\", but that's generally A Bad Thing for several reasons.
  31. *
  32. * Drive letters are hidden in PhysicsFS once you set up your initial paths.
  33. * The search path creates a single, hierarchical directory structure.
  34. * Not only does this lend itself well to general abstraction with archives,
  35. * it also gives better support to operating systems like MacOS and Unix.
  36. * Generally speaking, you shouldn't ever hardcode a drive letter; not only
  37. * does this hurt portability to non-Microsoft OSes, but it limits your win32
  38. * users to a single drive, too. Use the PhysicsFS abstraction functions and
  39. * allow user-defined configuration options, too. When opening a file, you
  40. * specify it like it was on a Unix filesystem: if you want to write to
  41. * "C:\MyGame\MyConfigFiles\game.cfg", then you might set the write dir to
  42. * "C:\MyGame" and then open "MyConfigFiles/game.cfg". This gives an
  43. * abstraction across all platforms. Specifying a file in this way is termed
  44. * "platform-independent notation" in this documentation. Specifying a
  45. * a filename in a form such as "C:\mydir\myfile" or
  46. * "MacOS hard drive:My Directory:My File" is termed "platform-dependent
  47. * notation". The only time you use platform-dependent notation is when
  48. * setting up your write directory and search path; after that, all file
  49. * access into those directories are done with platform-independent notation.
  50. *
  51. * All files opened for writing are opened in relation to the write directory,
  52. * which is the root of the writable filesystem. When opening a file for
  53. * reading, PhysicsFS goes through the search path. This is NOT the
  54. * same thing as the PATH environment variable. An application using
  55. * PhysicsFS specifies directories to be searched which may be actual
  56. * directories, or archive files that contain files and subdirectories of
  57. * their own. See the end of these docs for currently supported archive
  58. * formats.
  59. *
  60. * Once the search path is defined, you may open files for reading. If you've
  61. * got the following search path defined (to use a win32 example again):
  62. *
  63. * - C:\\mygame
  64. * - C:\\mygame\\myuserfiles
  65. * - D:\\mygamescdromdatafiles
  66. * - C:\\mygame\\installeddatafiles.zip
  67. *
  68. * Then a call to PHYSFS_openRead("textfiles/myfile.txt") (note the directory
  69. * separator, lack of drive letter, and lack of dir separator at the start of
  70. * the string; this is platform-independent notation) will check for
  71. * C:\\mygame\\textfiles\\myfile.txt, then
  72. * C:\\mygame\\myuserfiles\\textfiles\\myfile.txt, then
  73. * D:\\mygamescdromdatafiles\\textfiles\\myfile.txt, then, finally, for
  74. * textfiles\\myfile.txt inside of C:\\mygame\\installeddatafiles.zip.
  75. * Remember that most archive types and platform filesystems store their
  76. * filenames in a case-sensitive manner, so you should be careful to specify
  77. * it correctly.
  78. *
  79. * Files opened through PhysicsFS may NOT contain "." or ".." or ":" as dir
  80. * elements. Not only are these meaningless on MacOS Classic and/or Unix,
  81. * they are a security hole. Also, symbolic links (which can be found in
  82. * some archive types and directly in the filesystem on Unix platforms) are
  83. * NOT followed until you call PHYSFS_permitSymbolicLinks(). That's left to
  84. * your own discretion, as following a symlink can allow for access outside
  85. * the write dir and search paths. For portability, there is no mechanism for
  86. * creating new symlinks in PhysicsFS.
  87. *
  88. * The write dir is not included in the search path unless you specifically
  89. * add it. While you CAN change the write dir as many times as you like,
  90. * you should probably set it once and stick to it. Remember that your
  91. * program will not have permission to write in every directory on Unix and
  92. * NT systems.
  93. *
  94. * All files are opened in binary mode; there is no endline conversion for
  95. * textfiles. Other than that, PhysicsFS has some convenience functions for
  96. * platform-independence. There is a function to tell you the current
  97. * platform's dir separator ("\\" on windows, "/" on Unix, ":" on MacOS),
  98. * which is needed only to set up your search/write paths. There is a
  99. * function to tell you what CD-ROM drives contain accessible discs, and a
  100. * function to recommend a good search path, etc.
  101. *
  102. * A recommended order for the search path is the write dir, then the base dir,
  103. * then the cdrom dir, then any archives discovered. Quake 3 does something
  104. * like this, but moves the archives to the start of the search path. Build
  105. * Engine games, like Duke Nukem 3D and Blood, place the archives last, and
  106. * use the base dir for both searching and writing. There is a helper
  107. * function (PHYSFS_setSaneConfig()) that puts together a basic configuration
  108. * for you, based on a few parameters. Also see the comments on
  109. * PHYSFS_getBaseDir(), and PHYSFS_getUserDir() for info on what those
  110. * are and how they can help you determine an optimal search path.
  111. *
  112. * PhysicsFS 2.0 adds the concept of "mounting" archives to arbitrary points
  113. * in the search path. If a zipfile contains "maps/level.map" and you mount
  114. * that archive at "mods/mymod", then you would have to open
  115. * "mods/mymod/maps/level.map" to access the file, even though "mods/mymod"
  116. * isn't actually specified in the .zip file. Unlike the Unix mentality of
  117. * mounting a filesystem, "mods/mymod" doesn't actually have to exist when
  118. * mounting the zipfile. It's a "virtual" directory. The mounting mechanism
  119. * allows the developer to seperate archives in the tree and avoid trampling
  120. * over files when added new archives, such as including mod support in a
  121. * game...keeping external content on a tight leash in this manner can be of
  122. * utmost importance to some applications.
  123. *
  124. * PhysicsFS is mostly thread safe. The error messages returned by
  125. * PHYSFS_getLastError are unique by thread, and library-state-setting
  126. * functions are mutex'd. For efficiency, individual file accesses are
  127. * not locked, so you can not safely read/write/seek/close/etc the same
  128. * file from two threads at the same time. Other race conditions are bugs
  129. * that should be reported/patched.
  130. *
  131. * While you CAN use stdio/syscall file access in a program that has PHYSFS_*
  132. * calls, doing so is not recommended, and you can not use system
  133. * filehandles with PhysicsFS and vice versa.
  134. *
  135. * Note that archives need not be named as such: if you have a ZIP file and
  136. * rename it with a .PKG extension, the file will still be recognized as a
  137. * ZIP archive by PhysicsFS; the file's contents are used to determine its
  138. * type where possible.
  139. *
  140. * Currently supported archive types:
  141. * - .ZIP (pkZip/WinZip/Info-ZIP compatible)
  142. * - .GRP (Build Engine groupfile archives)
  143. * - .PAK (Quake I/II archive format)
  144. * - .HOG (Descent I/II HOG file archives)
  145. * - .MVL (Descent II movielib archives)
  146. * - .WAD (DOOM engine archives)
  147. *
  148. *
  149. * String policy for PhysicsFS 2.0 and later:
  150. *
  151. * PhysicsFS 1.0 could only deal with null-terminated ASCII strings. All high
  152. * ASCII chars resulted in undefined behaviour, and there was no Unicode
  153. * support at all. PhysicsFS 2.0 supports Unicode without breaking binary
  154. * compatibility with the 1.0 API by using UTF-8 encoding of all strings
  155. * passed in and out of the library.
  156. *
  157. * All strings passed through PhysicsFS are in null-terminated UTF-8 format.
  158. * This means that if all you care about is English (ASCII characters <= 127)
  159. * then you just use regular C strings. If you care about Unicode (and you
  160. * should!) then you need to figure out what your platform wants, needs, and
  161. * offers. If you are on Windows and build with Unicode support, your TCHAR
  162. * strings are two bytes per character (this is called "UCS-2 encoding"). You
  163. * should convert them to UTF-8 before handing them to PhysicsFS with
  164. * PHYSFS_utf8FromUcs2(). If you're using Unix or Mac OS X, your wchar_t
  165. * strings are four bytes per character ("UCS-4 encoding"). Use
  166. * PHYSFS_utf8FromUcs4(). Mac OS X can give you UTF-8 directly from a
  167. * CFString, and many Unixes generally give you C strings in UTF-8 format
  168. * everywhere. If you have a single-byte high ASCII charset, like so-many
  169. * European "codepages" you may be out of luck. We'll convert from "Latin1"
  170. * to UTF-8 only, and never back to Latin1. If you're above ASCII 127, all
  171. * bets are off: move to Unicode or use your platform's facilities. Passing a
  172. * C string with high-ASCII data that isn't UTF-8 encoded will NOT do what
  173. * you expect!
  174. *
  175. * Naturally, there's also PHYSFS_utf8ToUcs2() and PHYSFS_utf8ToUcs4() to get
  176. * data back into a format you like. Behind the scenes, PhysicsFS will use
  177. * Unicode where possible: the UTF-8 strings on Windows will be converted
  178. * and used with the multibyte Windows APIs, for example.
  179. *
  180. * PhysicsFS offers basic encoding conversion support, but not a whole string
  181. * library. Get your stuff into whatever format you can work with.
  182. *
  183. * Some platforms and archivers don't offer full Unicode support behind the
  184. * scenes. For example, OS/2 only offers "codepages" and the filesystem
  185. * itself doesn't support multibyte encodings. We make an earnest effort to
  186. * convert to/from the current locale here, but all bets are off if
  187. * you want to hand an arbitrary Japanese character through to these systems.
  188. * Modern OSes (Mac OS X, Linux, Windows, PocketPC, etc) should all be fine.
  189. * Many game-specific archivers are seriously unprepared for Unicode (the
  190. * Descent HOG/MVL and Build Engine GRP archivers, for example, only offer a
  191. * DOS 8.3 filename, for example). Nothing can be done for these, but they
  192. * tend to be legacy formats for existing content that was all ASCII (and
  193. * thus, valid UTF-8) anyhow. Other formats, like .ZIP, don't explicitly
  194. * offer Unicode support, but unofficially expect filenames to be UTF-8
  195. * encoded, and thus Just Work. Most everything does the right thing without
  196. * bothering you, but it's good to be aware of these nuances in case they
  197. * don't.
  198. *
  199. *
  200. * Other stuff:
  201. *
  202. * Please see the file LICENSE.txt in the source's root directory for licensing
  203. * and redistribution rights.
  204. *
  205. * Please see the file CREDITS.txt in the source's root directory for a more or
  206. * less complete list of who's responsible for this.
  207. *
  208. * \author Ryan C. Gordon.
  209. */
  210. #ifndef _INCLUDE_PHYSFS_H_
  211. #define _INCLUDE_PHYSFS_H_
  212. #ifdef __cplusplus
  213. extern "C" {
  214. #endif
  215. #ifndef DOXYGEN_SHOULD_IGNORE_THIS
  216. #if (defined _MSC_VER)
  217. #define __EXPORT__ __declspec(dllexport)
  218. #elif (__GNUC__ >= 3)
  219. #define __EXPORT__ __attribute__((visibility("default")))
  220. #else
  221. #define __EXPORT__
  222. #endif
  223. #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
  224. /**
  225. * \typedef PHYSFS_uint8
  226. * \brief An unsigned, 8-bit integer type.
  227. */
  228. typedef unsigned char PHYSFS_uint8;
  229. /**
  230. * \typedef PHYSFS_sint8
  231. * \brief A signed, 8-bit integer type.
  232. */
  233. typedef signed char PHYSFS_sint8;
  234. /**
  235. * \typedef PHYSFS_uint16
  236. * \brief An unsigned, 16-bit integer type.
  237. */
  238. typedef unsigned short PHYSFS_uint16;
  239. /**
  240. * \typedef PHYSFS_sint16
  241. * \brief A signed, 16-bit integer type.
  242. */
  243. typedef signed short PHYSFS_sint16;
  244. /**
  245. * \typedef PHYSFS_uint32
  246. * \brief An unsigned, 32-bit integer type.
  247. */
  248. typedef unsigned int PHYSFS_uint32;
  249. /**
  250. * \typedef PHYSFS_sint32
  251. * \brief A signed, 32-bit integer type.
  252. */
  253. typedef signed int PHYSFS_sint32;
  254. /**
  255. * \typedef PHYSFS_uint64
  256. * \brief An unsigned, 64-bit integer type.
  257. * \warning on platforms without any sort of 64-bit datatype, this is
  258. * equivalent to PHYSFS_uint32!
  259. */
  260. /**
  261. * \typedef PHYSFS_sint64
  262. * \brief A signed, 64-bit integer type.
  263. * \warning on platforms without any sort of 64-bit datatype, this is
  264. * equivalent to PHYSFS_sint32!
  265. */
  266. #if (defined PHYSFS_NO_64BIT_SUPPORT) /* oh well. */
  267. typedef PHYSFS_uint32 PHYSFS_uint64;
  268. typedef PHYSFS_sint32 PHYSFS_sint64;
  269. #elif (defined _MSC_VER)
  270. typedef signed __int64 PHYSFS_sint64;
  271. typedef unsigned __int64 PHYSFS_uint64;
  272. #else
  273. typedef unsigned long long PHYSFS_uint64;
  274. typedef signed long long PHYSFS_sint64;
  275. #endif
  276. #ifndef DOXYGEN_SHOULD_IGNORE_THIS
  277. /* Make sure the types really have the right sizes */
  278. #define PHYSFS_COMPILE_TIME_ASSERT(name, x) \
  279. typedef int PHYSFS_dummy_ ## name[(x) * 2 - 1]
  280. PHYSFS_COMPILE_TIME_ASSERT(uint8, sizeof(PHYSFS_uint8) == 1);
  281. PHYSFS_COMPILE_TIME_ASSERT(sint8, sizeof(PHYSFS_sint8) == 1);
  282. PHYSFS_COMPILE_TIME_ASSERT(uint16, sizeof(PHYSFS_uint16) == 2);
  283. PHYSFS_COMPILE_TIME_ASSERT(sint16, sizeof(PHYSFS_sint16) == 2);
  284. PHYSFS_COMPILE_TIME_ASSERT(uint32, sizeof(PHYSFS_uint32) == 4);
  285. PHYSFS_COMPILE_TIME_ASSERT(sint32, sizeof(PHYSFS_sint32) == 4);
  286. #ifndef PHYSFS_NO_64BIT_SUPPORT
  287. PHYSFS_COMPILE_TIME_ASSERT(uint64, sizeof(PHYSFS_uint64) == 8);
  288. PHYSFS_COMPILE_TIME_ASSERT(sint64, sizeof(PHYSFS_sint64) == 8);
  289. #endif
  290. #undef PHYSFS_COMPILE_TIME_ASSERT
  291. #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
  292. /**
  293. * \struct PHYSFS_File
  294. * \brief A PhysicsFS file handle.
  295. *
  296. * You get a pointer to one of these when you open a file for reading,
  297. * writing, or appending via PhysicsFS.
  298. *
  299. * As you can see from the lack of meaningful fields, you should treat this
  300. * as opaque data. Don't try to manipulate the file handle, just pass the
  301. * pointer you got, unmolested, to various PhysicsFS APIs.
  302. *
  303. * \sa PHYSFS_openRead
  304. * \sa PHYSFS_openWrite
  305. * \sa PHYSFS_openAppend
  306. * \sa PHYSFS_close
  307. * \sa PHYSFS_read
  308. * \sa PHYSFS_write
  309. * \sa PHYSFS_seek
  310. * \sa PHYSFS_tell
  311. * \sa PHYSFS_eof
  312. * \sa PHYSFS_setBuffer
  313. * \sa PHYSFS_flush
  314. */
  315. typedef struct
  316. {
  317. void *opaque; /**< That's all you get. Don't touch. */
  318. } PHYSFS_File;
  319. /**
  320. * \def PHYSFS_file
  321. * \brief 1.0 API compatibility define.
  322. *
  323. * PHYSFS_file is identical to PHYSFS_File. This #define is here for backwards
  324. * compatibility with the 1.0 API, which had an inconsistent capitalization
  325. * convention in this case. New code should use PHYSFS_File, as this #define
  326. * may go away someday.
  327. *
  328. * \sa PHYSFS_File
  329. */
  330. #define PHYSFS_file PHYSFS_File
  331. /**
  332. * \struct PHYSFS_ArchiveInfo
  333. * \brief Information on various PhysicsFS-supported archives.
  334. *
  335. * This structure gives you details on what sort of archives are supported
  336. * by this implementation of PhysicsFS. Archives tend to be things like
  337. * ZIP files and such.
  338. *
  339. * \warning Not all binaries are created equal! PhysicsFS can be built with
  340. * or without support for various archives. You can check with
  341. * PHYSFS_supportedArchiveTypes() to see if your archive type is
  342. * supported.
  343. *
  344. * \sa PHYSFS_supportedArchiveTypes
  345. */
  346. typedef struct
  347. {
  348. const char *extension; /**< Archive file extension: "ZIP", for example. */
  349. const char *description; /**< Human-readable archive description. */
  350. const char *author; /**< Person who did support for this archive. */
  351. const char *url; /**< URL related to this archive */
  352. } PHYSFS_ArchiveInfo;
  353. /**
  354. * \struct PHYSFS_Version
  355. * \brief Information the version of PhysicsFS in use.
  356. *
  357. * Represents the library's version as three levels: major revision
  358. * (increments with massive changes, additions, and enhancements),
  359. * minor revision (increments with backwards-compatible changes to the
  360. * major revision), and patchlevel (increments with fixes to the minor
  361. * revision).
  362. *
  363. * \sa PHYSFS_VERSION
  364. * \sa PHYSFS_getLinkedVersion
  365. */
  366. typedef struct
  367. {
  368. PHYSFS_uint8 major; /**< major revision */
  369. PHYSFS_uint8 minor; /**< minor revision */
  370. PHYSFS_uint8 patch; /**< patchlevel */
  371. } PHYSFS_Version;
  372. #ifndef DOXYGEN_SHOULD_IGNORE_THIS
  373. #define PHYSFS_VER_MAJOR 1
  374. #define PHYSFS_VER_MINOR 1
  375. #define PHYSFS_VER_PATCH 1
  376. #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
  377. /* PhysicsFS state stuff ... */
  378. /**
  379. * \def PHYSFS_VERSION(x)
  380. * \brief Macro to determine PhysicsFS version program was compiled against.
  381. *
  382. * This macro fills in a PHYSFS_Version structure with the version of the
  383. * library you compiled against. This is determined by what header the
  384. * compiler uses. Note that if you dynamically linked the library, you might
  385. * have a slightly newer or older version at runtime. That version can be
  386. * determined with PHYSFS_getLinkedVersion(), which, unlike PHYSFS_VERSION,
  387. * is not a macro.
  388. *
  389. * \param x A pointer to a PHYSFS_Version struct to initialize.
  390. *
  391. * \sa PHYSFS_Version
  392. * \sa PHYSFS_getLinkedVersion
  393. */
  394. #define PHYSFS_VERSION(x) \
  395. { \
  396. (x)->major = PHYSFS_VER_MAJOR; \
  397. (x)->minor = PHYSFS_VER_MINOR; \
  398. (x)->patch = PHYSFS_VER_PATCH; \
  399. }
  400. /**
  401. * \fn void PHYSFS_getLinkedVersion(PHYSFS_Version *ver)
  402. * \brief Get the version of PhysicsFS that is linked against your program.
  403. *
  404. * If you are using a shared library (DLL) version of PhysFS, then it is
  405. * possible that it will be different than the version you compiled against.
  406. *
  407. * This is a real function; the macro PHYSFS_VERSION tells you what version
  408. * of PhysFS you compiled against:
  409. *
  410. * \code
  411. * PHYSFS_Version compiled;
  412. * PHYSFS_Version linked;
  413. *
  414. * PHYSFS_VERSION(&compiled);
  415. * PHYSFS_getLinkedVersion(&linked);
  416. * printf("We compiled against PhysFS version %d.%d.%d ...\n",
  417. * compiled.major, compiled.minor, compiled.patch);
  418. * printf("But we linked against PhysFS version %d.%d.%d.\n",
  419. * linked.major, linked.minor, linked.patch);
  420. * \endcode
  421. *
  422. * This function may be called safely at any time, even before PHYSFS_init().
  423. *
  424. * \sa PHYSFS_VERSION
  425. */
  426. __EXPORT__ void PHYSFS_getLinkedVersion(PHYSFS_Version *ver);
  427. /**
  428. * \fn int PHYSFS_init(const char *argv0)
  429. * \brief Initialize the PhysicsFS library.
  430. *
  431. * This must be called before any other PhysicsFS function.
  432. *
  433. * This should be called prior to any attempts to change your process's
  434. * current working directory.
  435. *
  436. * \param argv0 the argv[0] string passed to your program's mainline.
  437. * This may be NULL on most platforms (such as ones without a
  438. * standard main() function), but you should always try to pass
  439. * something in here. Unix-like systems such as Linux _need_ to
  440. * pass argv[0] from main() in here.
  441. * \return nonzero on success, zero on error. Specifics of the error can be
  442. * gleaned from PHYSFS_getLastError().
  443. *
  444. * \sa PHYSFS_deinit
  445. */
  446. __EXPORT__ int PHYSFS_init(const char *argv0);
  447. /**
  448. * \fn int PHYSFS_deinit(void)
  449. * \brief Deinitialize the PhysicsFS library.
  450. *
  451. * This closes any files opened via PhysicsFS, blanks the search/write paths,
  452. * frees memory, and invalidates all of your file handles.
  453. *
  454. * Note that this call can FAIL if there's a file open for writing that
  455. * refuses to close (for example, the underlying operating system was
  456. * buffering writes to network filesystem, and the fileserver has crashed,
  457. * or a hard drive has failed, etc). It is usually best to close all write
  458. * handles yourself before calling this function, so that you can gracefully
  459. * handle a specific failure.
  460. *
  461. * Once successfully deinitialized, PHYSFS_init() can be called again to
  462. * restart the subsystem. All defaults API states are restored at this
  463. * point.
  464. *
  465. * \return nonzero on success, zero on error. Specifics of the error can be
  466. * gleaned from PHYSFS_getLastError(). If failure, state of PhysFS is
  467. * undefined, and probably badly screwed up.
  468. *
  469. * \sa PHYSFS_init
  470. */
  471. __EXPORT__ int PHYSFS_deinit(void);
  472. /**
  473. * \fn const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void)
  474. * \brief Get a list of supported archive types.
  475. *
  476. * Get a list of archive types supported by this implementation of PhysicFS.
  477. * These are the file formats usable for search path entries. This is for
  478. * informational purposes only. Note that the extension listed is merely
  479. * convention: if we list "ZIP", you can open a PkZip-compatible archive
  480. * with an extension of "XYZ", if you like.
  481. *
  482. * The returned value is an array of pointers to PHYSFS_ArchiveInfo structures,
  483. * with a NULL entry to signify the end of the list:
  484. *
  485. * \code
  486. * PHYSFS_ArchiveInfo **i;
  487. *
  488. * for (i = PHYSFS_supportedArchiveTypes(); *i != NULL; i++)
  489. * {
  490. * printf("Supported archive: [%s], which is [%s].\n",
  491. * i->extension, i->description);
  492. * }
  493. * \endcode
  494. *
  495. * The return values are pointers to static internal memory, and should
  496. * be considered READ ONLY, and never freed.
  497. *
  498. * \return READ ONLY Null-terminated array of READ ONLY structures.
  499. */
  500. __EXPORT__ const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void);
  501. /**
  502. * \fn void PHYSFS_freeList(void *listVar)
  503. * \brief Deallocate resources of lists returned by PhysicsFS.
  504. *
  505. * Certain PhysicsFS functions return lists of information that are
  506. * dynamically allocated. Use this function to free those resources.
  507. *
  508. * \param listVar List of information specified as freeable by this function.
  509. *
  510. * \sa PHYSFS_getCdRomDirs
  511. * \sa PHYSFS_enumerateFiles
  512. * \sa PHYSFS_getSearchPath
  513. */
  514. __EXPORT__ void PHYSFS_freeList(void *listVar);
  515. /**
  516. * \fn const char *PHYSFS_getLastError(void)
  517. * \brief Get human-readable error information.
  518. *
  519. * Get the last PhysicsFS error message as a human-readable, null-terminated
  520. * string. This will be NULL if there's been no error since the last call to
  521. * this function. The pointer returned by this call points to an internal
  522. * buffer. Each thread has a unique error state associated with it, but each
  523. * time a new error message is set, it will overwrite the previous one
  524. * associated with that thread. It is safe to call this function at anytime,
  525. * even before PHYSFS_init().
  526. *
  527. * It is not wise to expect a specific string of characters here, since the
  528. * error message may be localized into an unfamiliar language. These strings
  529. * are meant to be passed on directly to the user.
  530. *
  531. * \return READ ONLY string of last error message.
  532. */
  533. __EXPORT__ const char *PHYSFS_getLastError(void);
  534. /**
  535. * \fn const char *PHYSFS_getDirSeparator(void)
  536. * \brief Get platform-dependent dir separator string.
  537. *
  538. * This returns "\\\\" on win32, "/" on Unix, and ":" on MacOS. It may be more
  539. * than one character, depending on the platform, and your code should take
  540. * that into account. Note that this is only useful for setting up the
  541. * search/write paths, since access into those dirs always use '/'
  542. * (platform-independent notation) to separate directories. This is also
  543. * handy for getting platform-independent access when using stdio calls.
  544. *
  545. * \return READ ONLY null-terminated string of platform's dir separator.
  546. */
  547. __EXPORT__ const char *PHYSFS_getDirSeparator(void);
  548. /**
  549. * \fn void PHYSFS_permitSymbolicLinks(int allow)
  550. * \brief Enable or disable following of symbolic links.
  551. *
  552. * Some physical filesystems and archives contain files that are just pointers
  553. * to other files. On the physical filesystem, opening such a link will
  554. * (transparently) open the file that is pointed to.
  555. *
  556. * By default, PhysicsFS will check if a file is really a symlink during open
  557. * calls and fail if it is. Otherwise, the link could take you outside the
  558. * write and search paths, and compromise security.
  559. *
  560. * If you want to take that risk, call this function with a non-zero parameter.
  561. * Note that this is more for sandboxing a program's scripting language, in
  562. * case untrusted scripts try to compromise the system. Generally speaking,
  563. * a user could very well have a legitimate reason to set up a symlink, so
  564. * unless you feel there's a specific danger in allowing them, you should
  565. * permit them.
  566. *
  567. * Symlinks are only explicitly checked when dealing with filenames
  568. * in platform-independent notation. That is, when setting up your
  569. * search and write paths, etc, symlinks are never checked for.
  570. *
  571. * Symbolic link permission can be enabled or disabled at any time after
  572. * you've called PHYSFS_init(), and is disabled by default.
  573. *
  574. * \param allow nonzero to permit symlinks, zero to deny linking.
  575. */
  576. __EXPORT__ void PHYSFS_permitSymbolicLinks(int allow);
  577. /**
  578. * \fn char **PHYSFS_getCdRomDirs(void)
  579. * \brief Get an array of paths to available CD-ROM drives.
  580. *
  581. * The dirs returned are platform-dependent ("D:\" on Win32, "/cdrom" or
  582. * whatnot on Unix). Dirs are only returned if there is a disc ready and
  583. * accessible in the drive. So if you've got two drives (D: and E:), and only
  584. * E: has a disc in it, then that's all you get. If the user inserts a disc
  585. * in D: and you call this function again, you get both drives. If, on a
  586. * Unix box, the user unmounts a disc and remounts it elsewhere, the next
  587. * call to this function will reflect that change. Fun.
  588. *
  589. * The returned value is an array of strings, with a NULL entry to signify the
  590. * end of the list:
  591. *
  592. * \code
  593. * char **cds = PHYSFS_getCdRomDirs();
  594. * char **i;
  595. *
  596. * for (i = cds; *i != NULL; i++)
  597. * printf("cdrom dir [%s] is available.\n", *i);
  598. *
  599. * PHYSFS_freeList(cds);
  600. * \endcode
  601. *
  602. * This call may block while drives spin up. Be forewarned.
  603. *
  604. * When you are done with the returned information, you may dispose of the
  605. * resources by calling PHYSFS_freeList() with the returned pointer.
  606. *
  607. * \return Null-terminated array of null-terminated strings.
  608. *
  609. * \sa PHYSFS_getCdRomDirsCallback
  610. */
  611. __EXPORT__ char **PHYSFS_getCdRomDirs(void);
  612. /**
  613. * \fn const char *PHYSFS_getBaseDir(void)
  614. * \brief Get the path where the application resides.
  615. *
  616. * Helper function.
  617. *
  618. * Get the "base dir". This is the directory where the application was run
  619. * from, which is probably the installation directory, and may or may not
  620. * be the process's current working directory.
  621. *
  622. * You should probably use the base dir in your search path.
  623. *
  624. * \return READ ONLY string of base dir in platform-dependent notation.
  625. *
  626. * \sa PHYSFS_getUserDir
  627. */
  628. __EXPORT__ const char *PHYSFS_getBaseDir(void);
  629. /**
  630. * \fn const char *PHYSFS_getUserDir(void)
  631. * \brief Get the path where user's home directory resides.
  632. *
  633. * Helper function.
  634. *
  635. * Get the "user dir". This is meant to be a suggestion of where a specific
  636. * user of the system can store files. On Unix, this is her home directory.
  637. * On systems with no concept of multiple home directories (MacOS, win95),
  638. * this will default to something like "C:\mybasedir\users\username"
  639. * where "username" will either be the login name, or "default" if the
  640. * platform doesn't support multiple users, either.
  641. *
  642. * You should probably use the user dir as the basis for your write dir, and
  643. * also put it near the beginning of your search path.
  644. *
  645. * \return READ ONLY string of user dir in platform-dependent notation.
  646. *
  647. * \sa PHYSFS_getBaseDir
  648. */
  649. __EXPORT__ const char *PHYSFS_getUserDir(void);
  650. /**
  651. * \fn const char *PHYSFS_getWriteDir(void)
  652. * \brief Get path where PhysicsFS will allow file writing.
  653. *
  654. * Get the current write dir. The default write dir is NULL.
  655. *
  656. * \return READ ONLY string of write dir in platform-dependent notation,
  657. * OR NULL IF NO WRITE PATH IS CURRENTLY SET.
  658. *
  659. * \sa PHYSFS_setWriteDir
  660. */
  661. __EXPORT__ const char *PHYSFS_getWriteDir(void);
  662. /**
  663. * \fn int PHYSFS_setWriteDir(const char *newDir)
  664. * \brief Tell PhysicsFS where it may write files.
  665. *
  666. * Set a new write dir. This will override the previous setting.
  667. *
  668. * This call will fail (and fail to change the write dir) if the current
  669. * write dir still has files open in it.
  670. *
  671. * \param newDir The new directory to be the root of the write dir,
  672. * specified in platform-dependent notation. Setting to NULL
  673. * disables the write dir, so no files can be opened for
  674. * writing via PhysicsFS.
  675. * \return non-zero on success, zero on failure. All attempts to open a file
  676. * for writing via PhysicsFS will fail until this call succeeds.
  677. * Specifics of the error can be gleaned from PHYSFS_getLastError().
  678. *
  679. * \sa PHYSFS_getWriteDir
  680. */
  681. __EXPORT__ int PHYSFS_setWriteDir(const char *newDir);
  682. /**
  683. * \fn int PHYSFS_addToSearchPath(const char *newDir, int appendToPath)
  684. * \brief Add an archive or directory to the search path.
  685. *
  686. * This is a legacy call in PhysicsFS 2.0, equivalent to:
  687. * PHYSFS_mount(newDir, NULL, appendToPath);
  688. *
  689. * You must use this and not PHYSFS_mount if binary compatibility with
  690. * PhysicsFS 1.0 is important (which it may not be for many people).
  691. *
  692. * \sa PHYSFS_mount
  693. * \sa PHYSFS_removeFromSearchPath
  694. * \sa PHYSFS_getSearchPath
  695. */
  696. __EXPORT__ int PHYSFS_addToSearchPath(const char *newDir, int appendToPath);
  697. /**
  698. * \fn int PHYSFS_removeFromSearchPath(const char *oldDir)
  699. * \brief Remove a directory or archive from the search path.
  700. *
  701. * This must be a (case-sensitive) match to a dir or archive already in the
  702. * search path, specified in platform-dependent notation.
  703. *
  704. * This call will fail (and fail to remove from the path) if the element still
  705. * has files open in it.
  706. *
  707. * \param oldDir dir/archive to remove.
  708. * \return nonzero on success, zero on failure.
  709. * Specifics of the error can be gleaned from PHYSFS_getLastError().
  710. *
  711. * \sa PHYSFS_addToSearchPath
  712. * \sa PHYSFS_getSearchPath
  713. */
  714. __EXPORT__ int PHYSFS_removeFromSearchPath(const char *oldDir);
  715. /**
  716. * \fn char **PHYSFS_getSearchPath(void)
  717. * \brief Get the current search path.
  718. *
  719. * The default search path is an empty list.
  720. *
  721. * The returned value is an array of strings, with a NULL entry to signify the
  722. * end of the list:
  723. *
  724. * \code
  725. * char **i;
  726. *
  727. * for (i = PHYSFS_getSearchPath(); *i != NULL; i++)
  728. * printf("[%s] is in the search path.\n", *i);
  729. * \endcode
  730. *
  731. * When you are done with the returned information, you may dispose of the
  732. * resources by calling PHYSFS_freeList() with the returned pointer.
  733. *
  734. * \return Null-terminated array of null-terminated strings. NULL if there
  735. * was a problem (read: OUT OF MEMORY).
  736. *
  737. * \sa PHYSFS_getSearchPathCallback
  738. * \sa PHYSFS_addToSearchPath
  739. * \sa PHYSFS_removeFromSearchPath
  740. */
  741. __EXPORT__ char **PHYSFS_getSearchPath(void);
  742. /**
  743. * \fn int PHYSFS_setSaneConfig(const char *organization, const char *appName, const char *archiveExt, int includeCdRoms, int archivesFirst)
  744. * \brief Set up sane, default paths.
  745. *
  746. * Helper function.
  747. *
  748. * The write dir will be set to "userdir/.organization/appName", which is
  749. * created if it doesn't exist.
  750. *
  751. * The above is sufficient to make sure your program's configuration directory
  752. * is separated from other clutter, and platform-independent. The period
  753. * before "mygame" even hides the directory on Unix systems.
  754. *
  755. * The search path will be:
  756. *
  757. * - The Write Dir (created if it doesn't exist)
  758. * - The Base Dir (PHYSFS_getBaseDir())
  759. * - All found CD-ROM dirs (optionally)
  760. *
  761. * These directories are then searched for files ending with the extension
  762. * (archiveExt), which, if they are valid and supported archives, will also
  763. * be added to the search path. If you specified "PKG" for (archiveExt), and
  764. * there's a file named data.PKG in the base dir, it'll be checked. Archives
  765. * can either be appended or prepended to the search path in alphabetical
  766. * order, regardless of which directories they were found in.
  767. *
  768. * All of this can be accomplished from the application, but this just does it
  769. * all for you. Feel free to add more to the search path manually, too.
  770. *
  771. * \param organization Name of your company/group/etc to be used as a
  772. * dirname, so keep it small, and no-frills.
  773. *
  774. * \param appName Program-specific name of your program, to separate it
  775. * from other programs using PhysicsFS.
  776. *
  777. * \param archiveExt File extension used by your program to specify an
  778. * archive. For example, Quake 3 uses "pk3", even though
  779. * they are just zipfiles. Specify NULL to not dig out
  780. * archives automatically. Do not specify the '.' char;
  781. * If you want to look for ZIP files, specify "ZIP" and
  782. * not ".ZIP" ... the archive search is case-insensitive.
  783. *
  784. * \param includeCdRoms Non-zero to include CD-ROMs in the search path, and
  785. * (if (archiveExt) != NULL) search them for archives.
  786. * This may cause a significant amount of blocking
  787. * while discs are accessed, and if there are no discs
  788. * in the drive (or even not mounted on Unix systems),
  789. * then they may not be made available anyhow. You may
  790. * want to specify zero and handle the disc setup
  791. * yourself.
  792. *
  793. * \param archivesFirst Non-zero to prepend the archives to the search path.
  794. * Zero to append them. Ignored if !(archiveExt).
  795. *
  796. * \return nonzero on success, zero on error. Specifics of the error can be
  797. * gleaned from PHYSFS_getLastError().
  798. */
  799. __EXPORT__ int PHYSFS_setSaneConfig(const char *organization,
  800. const char *appName,
  801. const char *archiveExt,
  802. int includeCdRoms,
  803. int archivesFirst);
  804. /* Directory management stuff ... */
  805. /**
  806. * \fn int PHYSFS_mkdir(const char *dirName)
  807. * \brief Create a directory.
  808. *
  809. * This is specified in platform-independent notation in relation to the
  810. * write dir. All missing parent directories are also created if they
  811. * don't exist.
  812. *
  813. * So if you've got the write dir set to "C:\mygame\writedir" and call
  814. * PHYSFS_mkdir("downloads/maps") then the directories
  815. * "C:\mygame\writedir\downloads" and "C:\mygame\writedir\downloads\maps"
  816. * will be created if possible. If the creation of "maps" fails after we
  817. * have successfully created "downloads", then the function leaves the
  818. * created directory behind and reports failure.
  819. *
  820. * \param dirName New dir to create.
  821. * \return nonzero on success, zero on error. Specifics of the error can be
  822. * gleaned from PHYSFS_getLastError().
  823. *
  824. * \sa PHYSFS_delete
  825. */
  826. __EXPORT__ int PHYSFS_mkdir(const char *dirName);
  827. /**
  828. * \fn int PHYSFS_delete(const char *filename)
  829. * \brief Delete a file or directory.
  830. *
  831. * (filename) is specified in platform-independent notation in relation to the
  832. * write dir.
  833. *
  834. * A directory must be empty before this call can delete it.
  835. *
  836. * Deleting a symlink will remove the link, not what it points to, regardless
  837. * of whether you "permitSymLinks" or not.
  838. *
  839. * So if you've got the write dir set to "C:\mygame\writedir" and call
  840. * PHYSFS_delete("downloads/maps/level1.map") then the file
  841. * "C:\mygame\writedir\downloads\maps\level1.map" is removed from the
  842. * physical filesystem, if it exists and the operating system permits the
  843. * deletion.
  844. *
  845. * Note that on Unix systems, deleting a file may be successful, but the
  846. * actual file won't be removed until all processes that have an open
  847. * filehandle to it (including your program) close their handles.
  848. *
  849. * Chances are, the bits that make up the file still exist, they are just
  850. * made available to be written over at a later point. Don't consider this
  851. * a security method or anything. :)
  852. *
  853. * \param filename Filename to delete.
  854. * \return nonzero on success, zero on error. Specifics of the error can be
  855. * gleaned from PHYSFS_getLastError().
  856. */
  857. __EXPORT__ int PHYSFS_delete(const char *filename);
  858. /**
  859. * \fn const char *PHYSFS_getRealDir(const char *filename)
  860. * \brief Figure out where in the search path a file resides.
  861. *
  862. * The file is specified in platform-independent notation. The returned
  863. * filename will be the element of the search path where the file was found,
  864. * which may be a directory, or an archive. Even if there are multiple
  865. * matches in different parts of the search path, only the first one found
  866. * is used, just like when opening a file.
  867. *
  868. * So, if you look for "maps/level1.map", and C:\\mygame is in your search
  869. * path and C:\\mygame\\maps\\level1.map exists, then "C:\mygame" is returned.
  870. *
  871. * If a any part of a match is a symbolic link, and you've not explicitly
  872. * permitted symlinks, then it will be ignored, and the search for a match
  873. * will continue.
  874. *
  875. * If you specify a fake directory that only exists as a mount point, it'll
  876. * be associated with the first archive mounted there, even though that
  877. * directory isn't necessarily contained in a real archive.
  878. *
  879. * \param filename file to look for.
  880. * \return READ ONLY string of element of search path containing the
  881. * the file in question. NULL if not found.
  882. */
  883. __EXPORT__ const char *PHYSFS_getRealDir(const char *filename);
  884. /**
  885. * \fn char **PHYSFS_enumerateFiles(const char *dir)
  886. * \brief Get a file listing of a search path's directory.
  887. *
  888. * Matching directories are interpolated. That is, if "C:\mydir" is in the
  889. * search path and contains a directory "savegames" that contains "x.sav",
  890. * "y.sav", and "z.sav", and there is also a "C:\userdir" in the search path
  891. * that has a "savegames" subdirectory with "w.sav", then the following code:
  892. *
  893. * \code
  894. * char **rc = PHYSFS_enumerateFiles("savegames");
  895. * char **i;
  896. *
  897. * for (i = rc; *i != NULL; i++)
  898. * printf(" * We've got [%s].\n", *i);
  899. *
  900. * PHYSFS_freeList(rc);
  901. * \endcode
  902. *
  903. * ...will print:
  904. *
  905. * \verbatim
  906. * We've got [x.sav].
  907. * We've got [y.sav].
  908. * We've got [z.sav].
  909. * We've got [w.sav].\endverbatim
  910. *
  911. * Feel free to sort the list however you like. We only promise there will
  912. * be no duplicates, but not what order the final list will come back in.
  913. *
  914. * Don't forget to call PHYSFS_freeList() with the return value from this
  915. * function when you are done with it.
  916. *
  917. * \param dir directory in platform-independent notation to enumerate.
  918. * \return Null-terminated array of null-terminated strings.
  919. *
  920. * \sa PHYSFS_enumerateFilesCallback
  921. */
  922. __EXPORT__ char **PHYSFS_enumerateFiles(const char *dir);
  923. /**
  924. * \fn int PHYSFS_exists(const char *fname)
  925. * \brief Determine if a file exists in the search path.
  926. *
  927. * Reports true if there is an entry anywhere in the search path by the
  928. * name of (fname).
  929. *
  930. * Note that entries that are symlinks are ignored if
  931. * PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
  932. * might end up further down in the search path than expected.
  933. *
  934. * \param fname filename in platform-independent notation.
  935. * \return non-zero if filename exists. zero otherwise.
  936. *
  937. * \sa PHYSFS_isDirectory
  938. * \sa PHYSFS_isSymbolicLink
  939. */
  940. __EXPORT__ int PHYSFS_exists(const char *fname);
  941. /**
  942. * \fn int PHYSFS_isDirectory(const char *fname)
  943. * \brief Determine if a file in the search path is really a directory.
  944. *
  945. * Determine if the first occurence of (fname) in the search path is
  946. * really a directory entry.
  947. *
  948. * Note that entries that are symlinks are ignored if
  949. * PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
  950. * might end up further down in the search path than expected.
  951. *
  952. * \param fname filename in platform-independent notation.
  953. * \return non-zero if filename exists and is a directory. zero otherwise.
  954. *
  955. * \sa PHYSFS_exists
  956. * \sa PHYSFS_isSymbolicLink
  957. */
  958. __EXPORT__ int PHYSFS_isDirectory(const char *fname);
  959. /**
  960. * \fn int PHYSFS_isSymbolicLink(const char *fname)
  961. * \brief Determine if a file in the search path is really a symbolic link.
  962. *
  963. * Determine if the first occurence of (fname) in the search path is
  964. * really a symbolic link.
  965. *
  966. * Note that entries that are symlinks are ignored if
  967. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and as such,
  968. * this function will always return 0 in that case.
  969. *
  970. * \param fname filename in platform-independent notation.
  971. * \return non-zero if filename exists and is a symlink. zero otherwise.
  972. *
  973. * \sa PHYSFS_exists
  974. * \sa PHYSFS_isDirectory
  975. */
  976. __EXPORT__ int PHYSFS_isSymbolicLink(const char *fname);
  977. /**
  978. * \fn PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename)
  979. * \brief Get the last modification time of a file.
  980. *
  981. * The modtime is returned as a number of seconds since the epoch
  982. * (Jan 1, 1970). The exact derivation and accuracy of this time depends on
  983. * the particular archiver. If there is no reasonable way to obtain this
  984. * information for a particular archiver, or there was some sort of error,
  985. * this function returns (-1).
  986. *
  987. * \param filename filename to check, in platform-independent notation.
  988. * \return last modified time of the file. -1 if it can't be determined.
  989. */
  990. __EXPORT__ PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename);
  991. /* i/o stuff... */
  992. /**
  993. * \fn PHYSFS_File *PHYSFS_openWrite(const char *filename)
  994. * \brief Open a file for writing.
  995. *
  996. * Open a file for writing, in platform-independent notation and in relation
  997. * to the write dir as the root of the writable filesystem. The specified
  998. * file is created if it doesn't exist. If it does exist, it is truncated to
  999. * zero bytes, and the writing offset is set to the start.
  1000. *
  1001. * Note that entries that are symlinks are ignored if
  1002. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
  1003. * symlink with this function will fail in such a case.
  1004. *
  1005. * \param filename File to open.
  1006. * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
  1007. * of the error can be gleaned from PHYSFS_getLastError().
  1008. *
  1009. * \sa PHYSFS_openRead
  1010. * \sa PHYSFS_openAppend
  1011. * \sa PHYSFS_write
  1012. * \sa PHYSFS_close
  1013. */
  1014. __EXPORT__ PHYSFS_File *PHYSFS_openWrite(const char *filename);
  1015. /**
  1016. * \fn PHYSFS_File *PHYSFS_openAppend(const char *filename)
  1017. * \brief Open a file for appending.
  1018. *
  1019. * Open a file for writing, in platform-independent notation and in relation
  1020. * to the write dir as the root of the writable filesystem. The specified
  1021. * file is created if it doesn't exist. If it does exist, the writing offset
  1022. * is set to the end of the file, so the first write will be the byte after
  1023. * the end.
  1024. *
  1025. * Note that entries that are symlinks are ignored if
  1026. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
  1027. * symlink with this function will fail in such a case.
  1028. *
  1029. * \param filename File to open.
  1030. * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
  1031. * of the error can be gleaned from PHYSFS_getLastError().
  1032. *
  1033. * \sa PHYSFS_openRead
  1034. * \sa PHYSFS_openWrite
  1035. * \sa PHYSFS_write
  1036. * \sa PHYSFS_close
  1037. */
  1038. __EXPORT__ PHYSFS_File *PHYSFS_openAppend(const char *filename);
  1039. /**
  1040. * \fn PHYSFS_File *PHYSFS_openRead(const char *filename)
  1041. * \brief Open a file for reading.
  1042. *
  1043. * Open a file for reading, in platform-independent notation. The search path
  1044. * is checked one at a time until a matching file is found, in which case an
  1045. * abstract filehandle is associated with it, and reading may be done.
  1046. * The reading offset is set to the first byte of the file.
  1047. *
  1048. * Note that entries that are symlinks are ignored if
  1049. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
  1050. * symlink with this function will fail in such a case.
  1051. *
  1052. * \param filename File to open.
  1053. * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
  1054. * of the error can be gleaned from PHYSFS_getLastError().
  1055. *
  1056. * \sa PHYSFS_openWrite
  1057. * \sa PHYSFS_openAppend
  1058. * \sa PHYSFS_read
  1059. * \sa PHYSFS_close
  1060. */
  1061. __EXPORT__ PHYSFS_File *PHYSFS_openRead(const char *filename);
  1062. /**
  1063. * \fn int PHYSFS_close(PHYSFS_File *handle)
  1064. * \brief Close a PhysicsFS filehandle.
  1065. *
  1066. * This call is capable of failing if the operating system was buffering
  1067. * writes to the physical media, and, now forced to write those changes to
  1068. * physical media, can not store the data for some reason. In such a case,
  1069. * the filehandle stays open. A well-written program should ALWAYS check the
  1070. * return value from the close call in addition to every writing call!
  1071. *
  1072. * \param handle handle returned from PHYSFS_open*().
  1073. * \return nonzero on success, zero on error. Specifics of the error can be
  1074. * gleaned from PHYSFS_getLastError().
  1075. *
  1076. * \sa PHYSFS_openRead
  1077. * \sa PHYSFS_openWrite
  1078. * \sa PHYSFS_openAppend
  1079. */
  1080. __EXPORT__ int PHYSFS_close(PHYSFS_File *handle);
  1081. /**
  1082. * \fn PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle, void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
  1083. * \brief Read data from a PhysicsFS filehandle
  1084. *
  1085. * The file must be opened for reading.
  1086. *
  1087. * \param handle handle returned from PHYSFS_openRead().
  1088. * \param buffer buffer to store read data into.
  1089. * \param objSize size in bytes of objects being read from (handle).
  1090. * \param objCount number of (objSize) objects to read from (handle).
  1091. * \return number of objects read. PHYSFS_getLastError() can shed light on
  1092. * the reason this might be < (objCount), as can PHYSFS_eof().
  1093. * -1 if complete failure.
  1094. *
  1095. * \sa PHYSFS_eof
  1096. */
  1097. __EXPORT__ PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle,
  1098. void *buffer,
  1099. PHYSFS_uint32 objSize,
  1100. PHYSFS_uint32 objCount);
  1101. /**
  1102. * \fn PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle, const void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
  1103. * \brief Write data to a PhysicsFS filehandle
  1104. *
  1105. * The file must be opened for writing.
  1106. *
  1107. * \param handle retval from PHYSFS_openWrite() or PHYSFS_openAppend().
  1108. * \param buffer buffer to store read data into.
  1109. * \param objSize size in bytes of objects being read from (handle).
  1110. * \param objCount number of (objSize) objects to read from (handle).
  1111. * \return number of objects written. PHYSFS_getLastError() can shed light on
  1112. * the reason this might be < (objCount). -1 if complete failure.
  1113. */
  1114. __EXPORT__ PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle,
  1115. const void *buffer,
  1116. PHYSFS_uint32 objSize,
  1117. PHYSFS_uint32 objCount);
  1118. /* File position stuff... */
  1119. /**
  1120. * \fn int PHYSFS_eof(PHYSFS_File *handle)
  1121. * \brief Check for end-of-file state on a PhysicsFS filehandle.
  1122. *
  1123. * Determine if the end of file has been reached in a PhysicsFS filehandle.
  1124. *
  1125. * \param handle handle returned from PHYSFS_openRead().
  1126. * \return nonzero if EOF, zero if not.
  1127. *
  1128. * \sa PHYSFS_read
  1129. * \sa PHYSFS_tell
  1130. */
  1131. __EXPORT__ int PHYSFS_eof(PHYSFS_File *handle);
  1132. /**
  1133. * \fn PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle)
  1134. * \brief Determine current position within a PhysicsFS filehandle.
  1135. *
  1136. * \param handle handle returned from PHYSFS_open*().
  1137. * \return offset in bytes from start of file. -1 if error occurred.
  1138. * Specifics of the error can be gleaned from PHYSFS_getLastError().
  1139. *
  1140. * \sa PHYSFS_seek
  1141. */
  1142. __EXPORT__ PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle);
  1143. /**
  1144. * \fn int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos)
  1145. * \brief Seek to a new position within a PhysicsFS filehandle.
  1146. *
  1147. * The next read or write will occur at that place. Seeking past the
  1148. * beginning or end of the file is not allowed, and causes an error.
  1149. *
  1150. * \param handle handle returned from PHYSFS_open*().
  1151. * \param pos number of bytes from start of file to seek to.
  1152. * \return nonzero on success, zero on error. Specifics of the error can be
  1153. * gleaned from PHYSFS_getLastError().
  1154. *
  1155. * \sa PHYSFS_tell
  1156. */
  1157. __EXPORT__ int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos);
  1158. /**
  1159. * \fn PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle)
  1160. * \brief Get total length of a file in bytes.
  1161. *
  1162. * Note that if the file size can't be determined (since the archive is
  1163. * "streamed" or whatnot) than this will report (-1). Also note that if
  1164. * another process/thread is writing to this file at the same time, then
  1165. * the information this function supplies could be incorrect before you
  1166. * get it. Use with caution, or better yet, don't use at all.
  1167. *
  1168. * \param handle handle returned from PHYSFS_open*().
  1169. * \return size in bytes of the file. -1 if can't be determined.
  1170. *
  1171. * \sa PHYSFS_tell
  1172. * \sa PHYSFS_seek
  1173. */
  1174. __EXPORT__ PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle);
  1175. /* Buffering stuff... */
  1176. /**
  1177. * \fn int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize)
  1178. * \brief Set up buffering for a PhysicsFS file handle.
  1179. *
  1180. * Define an i/o buffer for a file handle. A memory block of (bufsize) bytes
  1181. * will be allocated and associated with (handle).
  1182. *
  1183. * For files opened for reading, up to (bufsize) bytes are read from (handle)
  1184. * and stored in the internal buffer. Calls to PHYSFS_read() will pull
  1185. * from this buffer until it is empty, and then refill it for more reading.
  1186. * Note that compressed files, like ZIP archives, will decompress while
  1187. * buffering, so this can be handy for offsetting CPU-intensive operations.
  1188. * The buffer isn't filled until you do your next read.
  1189. *
  1190. * For files opened for writing, data will be buffered to memory until the
  1191. * buffer is full or the buffer is flushed. Closing a handle implicitly
  1192. * causes a flush...check your return values!
  1193. *
  1194. * Seeking, etc transparently accounts for buffering.
  1195. *
  1196. * You can resize an existing buffer by calling this function more than once
  1197. * on the same file. Setting the buffer size to zero will free an existing
  1198. * buffer.
  1199. *
  1200. * PhysicsFS file handles are unbuffered by default.
  1201. *
  1202. * Please check the return value of this function! Failures can include
  1203. * not being able to seek backwards in a read-only file when removing the
  1204. * buffer, not being able to allocate the buffer, and not being able to
  1205. * flush the buffer to disk, among other unexpected problems.
  1206. *
  1207. * \param handle handle returned from PHYSFS_open*().
  1208. * \param bufsize size, in bytes, of buffer to allocate.
  1209. * \return nonzero if successful, zero on error.
  1210. *
  1211. * \sa PHYSFS_flush
  1212. * \sa PHYSFS_read
  1213. * \sa PHYSFS_write
  1214. * \sa PHYSFS_close
  1215. */
  1216. __EXPORT__ int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize);
  1217. /**
  1218. * \fn int PHYSFS_flush(PHYSFS_File *handle)
  1219. * \brief Flush a buffered PhysicsFS file handle.
  1220. *
  1221. * For buffered files opened for writing, this will put the current contents
  1222. * of the buffer to disk and flag the buffer as empty if possible.
  1223. *
  1224. * For buffered files opened for reading or unbuffered files, this is a safe
  1225. * no-op, and will report success.
  1226. *
  1227. * \param handle handle returned from PHYSFS_open*().
  1228. * \return nonzero if successful, zero on error.
  1229. *
  1230. * \sa PHYSFS_setBuffer
  1231. * \sa PHYSFS_close
  1232. */
  1233. __EXPORT__ int PHYSFS_flush(PHYSFS_File *handle);
  1234. /* Byteorder stuff... */
  1235. /**
  1236. * \fn PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val)
  1237. * \brief Swap littleendian signed 16 to platform's native byte order.
  1238. *
  1239. * Take a 16-bit signed value in littleendian format and convert it to
  1240. * the platform's native byte order.
  1241. *
  1242. * \param val value to convert
  1243. * \return converted value.
  1244. */
  1245. __EXPORT__ PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val);
  1246. /**
  1247. * \fn PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val)
  1248. * \brief Swap littleendian unsigned 16 to platform's native byte order.
  1249. *
  1250. * Take a 16-bit unsigned value in littleendian format and convert it to
  1251. * the platform's native byte order.
  1252. *
  1253. * \param val value to convert
  1254. * \return converted value.
  1255. */
  1256. __EXPORT__ PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val);
  1257. /**
  1258. * \fn PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val)
  1259. * \brief Swap littleendian signed 32 to platform's native byte order.
  1260. *
  1261. * Take a 32-bit signed value in littleendian format and convert it to
  1262. * the platform's native byte order.
  1263. *
  1264. * \param val value to convert
  1265. * \return converted value.
  1266. */
  1267. __EXPORT__ PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val);
  1268. /**
  1269. * \fn PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val)
  1270. * \brief Swap littleendian unsigned 32 to platform's native byte order.
  1271. *
  1272. * Take a 32-bit unsigned value in littleendian format and convert it to
  1273. * the platform's native byte order.
  1274. *
  1275. * \param val value to convert
  1276. * \return converted value.
  1277. */
  1278. __EXPORT__ PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val);
  1279. /**
  1280. * \fn PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val)
  1281. * \brief Swap littleendian signed 64 to platform's native byte order.
  1282. *
  1283. * Take a 64-bit signed value in littleendian format and convert it to
  1284. * the platform's native byte order.
  1285. *
  1286. * \param val value to convert
  1287. * \return converted value.
  1288. *
  1289. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1290. * any sort of 64-bit support.
  1291. */
  1292. __EXPORT__ PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val);
  1293. /**
  1294. * \fn PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val)
  1295. * \brief Swap littleendian unsigned 64 to platform's native byte order.
  1296. *
  1297. * Take a 64-bit unsigned value in littleendian format and convert it to
  1298. * the platform's native byte order.
  1299. *
  1300. * \param val value to convert
  1301. * \return converted value.
  1302. *
  1303. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1304. * any sort of 64-bit support.
  1305. */
  1306. __EXPORT__ PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val);
  1307. /**
  1308. * \fn PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val)
  1309. * \brief Swap bigendian signed 16 to platform's native byte order.
  1310. *
  1311. * Take a 16-bit signed value in bigendian format and convert it to
  1312. * the platform's native byte order.
  1313. *
  1314. * \param val value to convert
  1315. * \return converted value.
  1316. */
  1317. __EXPORT__ PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val);
  1318. /**
  1319. * \fn PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val)
  1320. * \brief Swap bigendian unsigned 16 to platform's native byte order.
  1321. *
  1322. * Take a 16-bit unsigned value in bigendian format and convert it to
  1323. * the platform's native byte order.
  1324. *
  1325. * \param val value to convert
  1326. * \return converted value.
  1327. */
  1328. __EXPORT__ PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val);
  1329. /**
  1330. * \fn PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val)
  1331. * \brief Swap bigendian signed 32 to platform's native byte order.
  1332. *
  1333. * Take a 32-bit signed value in bigendian format and convert it to
  1334. * the platform's native byte order.
  1335. *
  1336. * \param val value to convert
  1337. * \return converted value.
  1338. */
  1339. __EXPORT__ PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val);
  1340. /**
  1341. * \fn PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val)
  1342. * \brief Swap bigendian unsigned 32 to platform's native byte order.
  1343. *
  1344. * Take a 32-bit unsigned value in bigendian format and convert it to
  1345. * the platform's native byte order.
  1346. *
  1347. * \param val value to convert
  1348. * \return converted value.
  1349. */
  1350. __EXPORT__ PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val);
  1351. /**
  1352. * \fn PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val)
  1353. * \brief Swap bigendian signed 64 to platform's native byte order.
  1354. *
  1355. * Take a 64-bit signed value in bigendian format and convert it to
  1356. * the platform's native byte order.
  1357. *
  1358. * \param val value to convert
  1359. * \return converted value.
  1360. *
  1361. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1362. * any sort of 64-bit support.
  1363. */
  1364. __EXPORT__ PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val);
  1365. /**
  1366. * \fn PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val)
  1367. * \brief Swap bigendian unsigned 64 to platform's native byte order.
  1368. *
  1369. * Take a 64-bit unsigned value in bigendian format and convert it to
  1370. * the platform's native byte order.
  1371. *
  1372. * \param val value to convert
  1373. * \return converted value.
  1374. *
  1375. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1376. * any sort of 64-bit support.
  1377. */
  1378. __EXPORT__ PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val);
  1379. /**
  1380. * \fn int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val)
  1381. * \brief Read and convert a signed 16-bit littleendian value.
  1382. *
  1383. * Convenience function. Read a signed 16-bit littleendian value from a
  1384. * file and convert it to the platform's native byte order.
  1385. *
  1386. * \param file PhysicsFS file handle from which to read.
  1387. * \param val pointer to where value should be stored.
  1388. * \return zero on failure, non-zero on success. If successful, (*val) will
  1389. * store the result. On failure, you can find out what went wrong
  1390. * from PHYSFS_getLastError().
  1391. */
  1392. __EXPORT__ int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val);
  1393. /**
  1394. * \fn int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val)
  1395. * \brief Read and convert an unsigned 16-bit littleendian value.
  1396. *
  1397. * Convenience function. Read an unsigned 16-bit littleendian value from a
  1398. * file and convert it to the platform's native byte order.
  1399. *
  1400. * \param file PhysicsFS file handle from which to read.
  1401. * \param val pointer to where value should be stored.
  1402. * \return zero on failure, non-zero on success. If successful, (*val) will
  1403. * store the result. On failure, you can find out what went wrong
  1404. * from PHYSFS_getLastError().
  1405. *
  1406. */
  1407. __EXPORT__ int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val);
  1408. /**
  1409. * \fn int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val)
  1410. * \brief Read and convert a signed 16-bit bigendian value.
  1411. *
  1412. * Convenience function. Read a signed 16-bit bigendian value from a
  1413. * file and convert it to the platform's native byte order.
  1414. *
  1415. * \param file PhysicsFS file handle from which to read.
  1416. * \param val pointer to where value should be stored.
  1417. * \return zero on failure, non-zero on success. If successful, (*val) will
  1418. * store the result. On failure, you can find out what went wrong
  1419. * from PHYSFS_getLastError().
  1420. */
  1421. __EXPORT__ int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val);
  1422. /**
  1423. * \fn int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val)
  1424. * \brief Read and convert an unsigned 16-bit bigendian value.
  1425. *
  1426. * Convenience function. Read an unsigned 16-bit bigendian value from a
  1427. * file and convert it to the platform's native byte order.
  1428. *
  1429. * \param file PhysicsFS file handle from which to read.
  1430. * \param val pointer to where value should be stored.
  1431. * \return zero on failure, non-zero on success. If successful, (*val) will
  1432. * store the result. On failure, you can find out what went wrong
  1433. * from PHYSFS_getLastError().
  1434. *
  1435. */
  1436. __EXPORT__ int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val);
  1437. /**
  1438. * \fn int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val)
  1439. * \brief Read and convert a signed 32-bit littleendian value.
  1440. *
  1441. * Convenience function. Read a signed 32-bit littleendian value from a
  1442. * file and convert it to the platform's native byte order.
  1443. *
  1444. * \param file PhysicsFS file handle from which to read.
  1445. * \param val pointer to where value should be stored.
  1446. * \return zero on failure, non-zero on success. If successful, (*val) will
  1447. * store the result. On failure, you can find out what went wrong
  1448. * from PHYSFS_getLastError().
  1449. */
  1450. __EXPORT__ int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val);
  1451. /**
  1452. * \fn int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val)
  1453. * \brief Read and convert an unsigned 32-bit littleendian value.
  1454. *
  1455. * Convenience function. Read an unsigned 32-bit littleendian value from a
  1456. * file and convert it to the platform's native byte order.
  1457. *
  1458. * \param file PhysicsFS file handle from which to read.
  1459. * \param val pointer to where value should be stored.
  1460. * \return zero on failure, non-zero on success. If successful, (*val) will
  1461. * store the result. On failure, you can find out what went wrong
  1462. * from PHYSFS_getLastError().
  1463. *
  1464. */
  1465. __EXPORT__ int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val);
  1466. /**
  1467. * \fn int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val)
  1468. * \brief Read and convert a signed 32-bit bigendian value.
  1469. *
  1470. * Convenience function. Read a signed 32-bit bigendian value from a
  1471. * file and convert it to the platform's native byte order.
  1472. *
  1473. * \param file PhysicsFS file handle from which to read.
  1474. * \param val pointer to where value should be stored.
  1475. * \return zero on failure, non-zero on success. If successful, (*val) will
  1476. * store the result. On failure, you can find out what went wrong
  1477. * from PHYSFS_getLastError().
  1478. */
  1479. __EXPORT__ int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val);
  1480. /**
  1481. * \fn int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val)
  1482. * \brief Read and convert an unsigned 32-bit bigendian value.
  1483. *
  1484. * Convenience function. Read an unsigned 32-bit bigendian value from a
  1485. * file and convert it to the platform's native byte order.
  1486. *
  1487. * \param file PhysicsFS file handle from which to read.
  1488. * \param val pointer to where value should be stored.
  1489. * \return zero on failure, non-zero on success. If successful, (*val) will
  1490. * store the result. On failure, you can find out what went wrong
  1491. * from PHYSFS_getLastError().
  1492. *
  1493. */
  1494. __EXPORT__ int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val);
  1495. /**
  1496. * \fn int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val)
  1497. * \brief Read and convert a signed 64-bit littleendian value.
  1498. *
  1499. * Convenience function. Read a signed 64-bit littleendian value from a
  1500. * file and convert it to the platform's native byte order.
  1501. *
  1502. * \param file PhysicsFS file handle from which to read.
  1503. * \param val pointer to where value should be stored.
  1504. * \return zero on failure, non-zero on success. If successful, (*val) will
  1505. * store the result. On failure, you can find out what went wrong
  1506. * from PHYSFS_getLastError().
  1507. *
  1508. * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
  1509. * any sort of 64-bit support.
  1510. */
  1511. __EXPORT__ int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val);
  1512. /**
  1513. * \fn int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val)
  1514. * \brief Read and convert an unsigned 64-bit littleendian value.
  1515. *
  1516. * Convenience function. Read an unsigned 64-bit littleendian value from a
  1517. * file and convert it to the platform's native byte order.
  1518. *
  1519. * \param file PhysicsFS file handle from which to read.
  1520. * \param val pointer to where value should be stored.
  1521. * \return zero on failure, non-zero on success. If successful, (*val) will
  1522. * store the result. On failure, you can find out what went wrong
  1523. * from PHYSFS_getLastError().
  1524. *
  1525. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1526. * any sort of 64-bit support.
  1527. */
  1528. __EXPORT__ int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val);
  1529. /**
  1530. * \fn int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val)
  1531. * \brief Read and convert a signed 64-bit bigendian value.
  1532. *
  1533. * Convenience function. Read a signed 64-bit bigendian value from a
  1534. * file and convert it to the platform's native byte order.
  1535. *
  1536. * \param file PhysicsFS file handle from which to read.
  1537. * \param val pointer to where value should be stored.
  1538. * \return zero on failure, non-zero on success. If successful, (*val) will
  1539. * store the result. On failure, you can find out what went wrong
  1540. * from PHYSFS_getLastError().
  1541. *
  1542. * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
  1543. * any sort of 64-bit support.
  1544. */
  1545. __EXPORT__ int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val);
  1546. /**
  1547. * \fn int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val)
  1548. * \brief Read and convert an unsigned 64-bit bigendian value.
  1549. *
  1550. * Convenience function. Read an unsigned 64-bit bigendian value from a
  1551. * file and convert it to the platform's native byte order.
  1552. *
  1553. * \param file PhysicsFS file handle from which to read.
  1554. * \param val pointer to where value should be stored.
  1555. * \return zero on failure, non-zero on success. If successful, (*val) will
  1556. * store the result. On failure, you can find out what went wrong
  1557. * from PHYSFS_getLastError().
  1558. *
  1559. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1560. * any sort of 64-bit support.
  1561. */
  1562. __EXPORT__ int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val);
  1563. /**
  1564. * \fn int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val)
  1565. * \brief Convert and write a signed 16-bit littleendian value.
  1566. *
  1567. * Convenience function. Convert a signed 16-bit value from the platform's
  1568. * native byte order to littleendian and write it to a file.
  1569. *
  1570. * \param file PhysicsFS file handle to which to write.
  1571. * \param val Value to convert and write.
  1572. * \return zero on failure, non-zero on success. On failure, you can
  1573. * find out what went wrong from PHYSFS_getLastError().
  1574. */
  1575. __EXPORT__ int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val);
  1576. /**
  1577. * \fn int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val)
  1578. * \brief Convert and write an unsigned 16-bit littleendian value.
  1579. *
  1580. * Convenience function. Convert an unsigned 16-bit value from the platform's
  1581. * native byte order to littleendian and write it to a file.
  1582. *
  1583. * \param file PhysicsFS file handle to which to write.
  1584. * \param val Value to convert and write.
  1585. * \return zero on failure, non-zero on success. On failure, you can
  1586. * find out what went wrong from PHYSFS_getLastError().
  1587. */
  1588. __EXPORT__ int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val);
  1589. /**
  1590. * \fn int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val)
  1591. * \brief Convert and write a signed 16-bit bigendian value.
  1592. *
  1593. * Convenience function. Convert a signed 16-bit value from the platform's
  1594. * native byte order to bigendian and write it to a file.
  1595. *
  1596. * \param file PhysicsFS file handle to which to write.
  1597. * \param val Value to convert and write.
  1598. * \return zero on failure, non-zero on success. On failure, you can
  1599. * find out what went wrong from PHYSFS_getLastError().
  1600. */
  1601. __EXPORT__ int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val);
  1602. /**
  1603. * \fn int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val)
  1604. * \brief Convert and write an unsigned 16-bit bigendian value.
  1605. *
  1606. * Convenience function. Convert an unsigned 16-bit value from the platform's
  1607. * native byte order to bigendian and write it to a file.
  1608. *
  1609. * \param file PhysicsFS file handle to which to write.
  1610. * \param val Value to convert and write.
  1611. * \return zero on failure, non-zero on success. On failure, you can
  1612. * find out what went wrong from PHYSFS_getLastError().
  1613. */
  1614. __EXPORT__ int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val);
  1615. /**
  1616. * \fn int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val)
  1617. * \brief Convert and write a signed 32-bit littleendian value.
  1618. *
  1619. * Convenience function. Convert a signed 32-bit value from the platform's
  1620. * native byte order to littleendian and write it to a file.
  1621. *
  1622. * \param file PhysicsFS file handle to which to write.
  1623. * \param val Value to convert and write.
  1624. * \return zero on failure, non-zero on success. On failure, you can
  1625. * find out what went wrong from PHYSFS_getLastError().
  1626. */
  1627. __EXPORT__ int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val);
  1628. /**
  1629. * \fn int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val)
  1630. * \brief Convert and write an unsigned 32-bit littleendian value.
  1631. *
  1632. * Convenience function. Convert an unsigned 32-bit value from the platform's
  1633. * native byte order to littleendian and write it to a file.
  1634. *
  1635. * \param file PhysicsFS file handle to which to write.
  1636. * \param val Value to convert and write.
  1637. * \return zero on failure, non-zero on success. On failure, you can
  1638. * find out what went wrong from PHYSFS_getLastError().
  1639. */
  1640. __EXPORT__ int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val);
  1641. /**
  1642. * \fn int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val)
  1643. * \brief Convert and write a signed 32-bit bigendian value.
  1644. *
  1645. * Convenience function. Convert a signed 32-bit value from the platform's
  1646. * native byte order to bigendian and write it to a file.
  1647. *
  1648. * \param file PhysicsFS file handle to which to write.
  1649. * \param val Value to convert and write.
  1650. * \return zero on failure, non-zero on success. On failure, you can
  1651. * find out what went wrong from PHYSFS_getLastError().
  1652. */
  1653. __EXPORT__ int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val);
  1654. /**
  1655. * \fn int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val)
  1656. * \brief Convert and write an unsigned 32-bit bigendian value.
  1657. *
  1658. * Convenience function. Convert an unsigned 32-bit value from the platform's
  1659. * native byte order to bigendian and write it to a file.
  1660. *
  1661. * \param file PhysicsFS file handle to which to write.
  1662. * \param val Value to convert and write.
  1663. * \return zero on failure, non-zero on success. On failure, you can
  1664. * find out what went wrong from PHYSFS_getLastError().
  1665. */
  1666. __EXPORT__ int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val);
  1667. /**
  1668. * \fn int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val)
  1669. * \brief Convert and write a signed 64-bit littleendian value.
  1670. *
  1671. * Convenience function. Convert a signed 64-bit value from the platform's
  1672. * native byte order to littleendian and write it to a file.
  1673. *
  1674. * \param file PhysicsFS file handle to which to write.
  1675. * \param val Value to convert and write.
  1676. * \return zero on failure, non-zero on success. On failure, you can
  1677. * find out what went wrong from PHYSFS_getLastError().
  1678. *
  1679. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1680. * any sort of 64-bit support.
  1681. */
  1682. __EXPORT__ int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val);
  1683. /**
  1684. * \fn int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val)
  1685. * \brief Convert and write an unsigned 64-bit littleendian value.
  1686. *
  1687. * Convenience function. Convert an unsigned 64-bit value from the platform's
  1688. * native byte order to littleendian and write it to a file.
  1689. *
  1690. * \param file PhysicsFS file handle to which to write.
  1691. * \param val Value to convert and write.
  1692. * \return zero on failure, non-zero on success. On failure, you can
  1693. * find out what went wrong from PHYSFS_getLastError().
  1694. *
  1695. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1696. * any sort of 64-bit support.
  1697. */
  1698. __EXPORT__ int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val);
  1699. /**
  1700. * \fn int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val)
  1701. * \brief Convert and write a signed 64-bit bigending value.
  1702. *
  1703. * Convenience function. Convert a signed 64-bit value from the platform's
  1704. * native byte order to bigendian and write it to a file.
  1705. *
  1706. * \param file PhysicsFS file handle to which to write.
  1707. * \param val Value to convert and write.
  1708. * \return zero on failure, non-zero on success. On failure, you can
  1709. * find out what went wrong from PHYSFS_getLastError().
  1710. *
  1711. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1712. * any sort of 64-bit support.
  1713. */
  1714. __EXPORT__ int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val);
  1715. /**
  1716. * \fn int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val)
  1717. * \brief Convert and write an unsigned 64-bit bigendian value.
  1718. *
  1719. * Convenience function. Convert an unsigned 64-bit value from the platform's
  1720. * native byte order to bigendian and write it to a file.
  1721. *
  1722. * \param file PhysicsFS file handle to which to write.
  1723. * \param val Value to convert and write.
  1724. * \return zero on failure, non-zero on success. On failure, you can
  1725. * find out what went wrong from PHYSFS_getLastError().
  1726. *
  1727. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1728. * any sort of 64-bit support.
  1729. */
  1730. __EXPORT__ int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val);
  1731. /* Everything above this line is part of the PhysicsFS 1.0 API. */
  1732. /**
  1733. * \struct PHYSFS_Allocator
  1734. * \brief PhysicsFS allocation function pointers.
  1735. *
  1736. * (This is for limited, hardcore use. If you don't immediately see a need
  1737. * for it, you can probably ignore this forever.)
  1738. *
  1739. * You create one of these structures for use with PHYSFS_setAllocator.
  1740. * Allocators are assumed to be reentrant by the caller; please mutex
  1741. * accordingly.
  1742. *
  1743. * Allocations are always discussed in 64-bits, for future expansion...we're
  1744. * on the cusp of a 64-bit transition, and we'll probably be allocating 6
  1745. * gigabytes like it's nothing sooner or later, and I don't want to change
  1746. * this again at that point. If you're on a 32-bit platform and have to
  1747. * downcast, it's okay to return NULL if the allocation is greater than
  1748. * 4 gigabytes, since you'd have to do so anyhow.
  1749. *
  1750. * \sa PHYSFS_setAllocator
  1751. */
  1752. typedef struct
  1753. {
  1754. int (*Init)(void); /**< Initialize. Can be NULL. Zero on failure. */
  1755. void (*Deinit)(void); /**< Deinitialize your allocator. Can be NULL. */
  1756. void *(*Malloc)(PHYSFS_uint64); /**< Allocate like malloc(). */
  1757. void *(*Realloc)(void *, PHYSFS_uint64); /**< Reallocate like realloc(). */
  1758. void (*Free)(void *); /**< Free memory from Malloc or Realloc. */
  1759. } PHYSFS_Allocator;
  1760. /**
  1761. * \fn int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator)
  1762. * \brief Hook your own allocation routines into PhysicsFS.
  1763. *
  1764. * (This is for limited, hardcore use. If you don't immediately see a need
  1765. * for it, you can probably ignore this forever.)
  1766. *
  1767. * By default, PhysicsFS will use whatever is reasonable for a platform
  1768. * to manage dynamic memory (usually ANSI C malloc/realloc/calloc/free, but
  1769. * some platforms might use something else), but in some uncommon cases, the
  1770. * app might want more control over the library's memory management. This
  1771. * lets you redirect PhysicsFS to use your own allocation routines instead.
  1772. * You can only call this function before PHYSFS_init(); if the library is
  1773. * initialized, it'll reject your efforts to change the allocator mid-stream.
  1774. * You may call this function after PHYSFS_deinit() if you are willing to
  1775. * shut down the library and restart it with a new allocator; this is a safe
  1776. * and supported operation. The allocator remains intact between deinit/init
  1777. * calls. If you want to return to the platform's default allocator, pass a
  1778. * NULL in here.
  1779. *
  1780. * If you aren't immediately sure what to do with this function, you can
  1781. * safely ignore it altogether.
  1782. *
  1783. * \param allocator Structure containing your allocator's entry points.
  1784. * \return zero on failure, non-zero on success. This call only fails
  1785. * when used between PHYSFS_init() and PHYSFS_deinit() calls.
  1786. */
  1787. __EXPORT__ int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator);
  1788. /**
  1789. * \fn int PHYSFS_mount(const char *newDir, const char *mountPoint, int appendToPath);
  1790. * \brief Add an archive or directory to the search path.
  1791. *
  1792. * If this is a duplicate, the entry is not added again, even though the
  1793. * function succeeds. You may not add the same archive to two different
  1794. * mountpoints: duplicate checking is done against the archive and not the
  1795. * mountpoint.
  1796. *
  1797. * When you mount an archive, it is added to a virtual file system...all files
  1798. * in all of the archives are interpolated into a single hierachical file
  1799. * tree. Two archives mounted at the same place (or an archive with files
  1800. * overlapping another mountpoint) may have overlapping files: in such a case,
  1801. * the file earliest in the search path is selected, and the other files are
  1802. * inaccessible to the application. This allows archives to be used to
  1803. * override previous revisions; you can use the mounting mechanism to place
  1804. * archives at a specific point in the file tree and prevent overlap; this
  1805. * is useful for downloadable mods that might trample over application data
  1806. * or each other, for example.
  1807. *
  1808. * The mountpoint does not need to exist prior to mounting, which is different
  1809. * than those familiar with the Unix concept of "mounting" may not expect.
  1810. * As well, more than one archive can be mounted to the same mountpoint, or
  1811. * mountpoints and archive contents can overlap...the interpolation mechanism
  1812. * still functions as usual.
  1813. *
  1814. * \param newDir directory or archive to add to the path, in
  1815. * platform-dependent notation.
  1816. * \param mountPoint Location in the interpolated tree that this archive
  1817. * will be "mounted", in platform-independent notation.
  1818. * NULL or "" is equivalent to "/".
  1819. * \param appendToPath nonzero to append to search path, zero to prepend.
  1820. * \return nonzero if added to path, zero on failure (bogus archive, dir
  1821. * missing, etc). Specifics of the error can be
  1822. * gleaned from PHYSFS_getLastError().
  1823. *
  1824. * \sa PHYSFS_removeFromSearchPath
  1825. * \sa PHYSFS_getSearchPath
  1826. * \sa PHYSFS_getMountPoint
  1827. */
  1828. __EXPORT__ int PHYSFS_mount(const char *newDir, const char *mountPoint, int appendToPath);
  1829. /**
  1830. * \fn int PHYSFS_getMountPoint(const char *dir);
  1831. * \brief Determine a mounted archive's mountpoint.
  1832. *
  1833. * You give this function the name of an archive or dir you successfully
  1834. * added to the search path, and it reports the location in the interpolated
  1835. * tree where it is mounted. Files mounted with a NULL mountpoint or through
  1836. * PHYSFS_addToSearchPath() will report "/". The return value is READ ONLY
  1837. * and valid until the archive is removed from the search path.
  1838. *
  1839. * \param dir directory or archive previously added to the path, in
  1840. * platform-dependent notation. This must match the string
  1841. * used when adding, even if your string would also reference
  1842. * the same file with a different string of characters.
  1843. * \return READ-ONLY string of mount point if added to path, NULL on failure
  1844. * (bogus archive, etc) Specifics of the error can be gleaned from
  1845. * PHYSFS_getLastError().
  1846. *
  1847. * \sa PHYSFS_removeFromSearchPath
  1848. * \sa PHYSFS_getSearchPath
  1849. * \sa PHYSFS_getMountPoint
  1850. */
  1851. __EXPORT__ const char *PHYSFS_getMountPoint(const char *dir);
  1852. /*
  1853. * it is not safe to call physfs functions in these callbacks, as they may
  1854. * be holding non recursive mutexes.
  1855. */
  1856. /* !!! FIXME: comment! */
  1857. typedef void (*PHYSFS_StringCallback)(void *, const char *);
  1858. typedef void (*PHYSFS_EnumFilesCallback)(void *, const char *, const char *);
  1859. __EXPORT__ void PHYSFS_getCdRomDirsCallback(PHYSFS_StringCallback c, void *d);
  1860. __EXPORT__ void PHYSFS_getSearchPathCallback(PHYSFS_StringCallback c, void *d);
  1861. __EXPORT__ void PHYSFS_enumerateFilesCallback(const char *dir,
  1862. PHYSFS_EnumFilesCallback c,
  1863. void *d);
  1864. /**
  1865. * \fn void PHYSFS_utf8FromUcs4(const PHYSFS_uint32 *src, char *dst, PHYSFS_uint64 len)
  1866. * \brief Convert a UCS-4 string to a UTF-8 string.
  1867. *
  1868. * UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
  1869. *
  1870. * To ensure that the destination buffer is large enough for the conversion,
  1871. * please allocate a buffer that is the same size as the source buffer. UTF-8
  1872. * never uses more than 32-bits per character, so while it may shrink a UCS-4
  1873. * string, it will never expand it.
  1874. *
  1875. * Strings that don't fit in the destination buffer will be truncated, but
  1876. * will always be null-terminated and never have an incomplete UTF-8
  1877. * sequence at the end.
  1878. *
  1879. * \param src Null-terminated source string in UCS-4 format.
  1880. * \param dst Buffer to store converted UTF-8 string.
  1881. * \param len Size, in bytes, of destination buffer.
  1882. */
  1883. __EXPORT__ void PHYSFS_utf8FromUcs4(const PHYSFS_uint32 *src, char *dst,
  1884. PHYSFS_uint64 len);
  1885. /**
  1886. * \fn void PHYSFS_utf8ToUcs4(const char *src, PHYSFS_uint32 *dst, PHYSFS_uint64 len)
  1887. * \brief Convert a UTF-8 string to a UCS-4 string.
  1888. *
  1889. * UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
  1890. *
  1891. * To ensure that the destination buffer is large enough for the conversion,
  1892. * please allocate a buffer that is four times the size of the source buffer.
  1893. * UTF-8 uses from one to four bytes per character, but UCS-4 always uses
  1894. * four, so an entirely low-ASCII string will quadruple in size!
  1895. *
  1896. * Strings that don't fit in the destination buffer will be truncated, but
  1897. * will always be null-terminated and never have an incomplete UCS-4
  1898. * sequence at the end.
  1899. *
  1900. * \param src Null-terminated source string in UTF-8 format.
  1901. * \param dst Buffer to store converted UCS-4 string.
  1902. * \param len Size, in bytes, of destination buffer.
  1903. */
  1904. __EXPORT__ void PHYSFS_utf8ToUcs4(const char *src, PHYSFS_uint32 *dst,
  1905. PHYSFS_uint64 len);
  1906. /**
  1907. * \fn void PHYSFS_utf8FromUcs2(const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len)
  1908. * \brief Convert a UCS-2 string to a UTF-8 string.
  1909. *
  1910. * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
  1911. * with Unicode support.
  1912. *
  1913. * To ensure that the destination buffer is large enough for the conversion,
  1914. * please allocate a buffer that is double the size of the source buffer.
  1915. * UTF-8 never uses more than 32-bits per character, so while it may shrink
  1916. * a UCS-2 string, it may also expand it.
  1917. *
  1918. * Strings that don't fit in the destination buffer will be truncated, but
  1919. * will always be null-terminated and never have an incomplete UTF-8
  1920. * sequence at the end.
  1921. *
  1922. * Please note that UCS-2 is not UTF-16; we do not support the "surrogate"
  1923. * values at this time.
  1924. *
  1925. * \param src Null-terminated source string in UCS-2 format.
  1926. * \param dst Buffer to store converted UTF-8 string.
  1927. * \param len Size, in bytes, of destination buffer.
  1928. */
  1929. __EXPORT__ void PHYSFS_utf8FromUcs2(const PHYSFS_uint16 *src, char *dst,
  1930. PHYSFS_uint64 len);
  1931. /**
  1932. * \fn PHYSFS_utf8ToUcs2(const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len)
  1933. * \brief Convert a UTF-8 string to a UCS-2 string.
  1934. *
  1935. * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
  1936. * with Unicode support.
  1937. *
  1938. * To ensure that the destination buffer is large enough for the conversion,
  1939. * please allocate a buffer that is double the size of the source buffer.
  1940. * UTF-8 uses from one to four bytes per character, but UCS-2 always uses
  1941. * two, so an entirely low-ASCII string will double in size!
  1942. *
  1943. * Strings that don't fit in the destination buffer will be truncated, but
  1944. * will always be null-terminated and never have an incomplete UCS-2
  1945. * sequence at the end.
  1946. *
  1947. * Please note that UCS-2 is not UTF-16; we do not support the "surrogate"
  1948. * values at this time.
  1949. *
  1950. * \param src Null-terminated source string in UTF-8 format.
  1951. * \param dst Buffer to store converted UCS-2 string.
  1952. * \param len Size, in bytes, of destination buffer.
  1953. */
  1954. __EXPORT__ void PHYSFS_utf8ToUcs2(const char *src, PHYSFS_uint16 *dst,
  1955. PHYSFS_uint64 len);
  1956. /**
  1957. * \fn void PHYSFS_utf8FromLatin1(const char *src, char *dst, PHYSFS_uint64 len)
  1958. * \brief Convert a UTF-8 string to a Latin1 string.
  1959. *
  1960. * Latin1 strings are 8-bits per character: a popular "high ASCII"
  1961. * encoding.
  1962. *
  1963. * To ensure that the destination buffer is large enough for the conversion,
  1964. * please allocate a buffer that is double the size of the source buffer.
  1965. * UTF-8 expands latin1 codepoints over 127 from 1 to 2 bytes, so the string
  1966. * may grow in some cases.
  1967. *
  1968. * Strings that don't fit in the destination buffer will be truncated, but
  1969. * will always be null-terminated and never have an incomplete UTF-8
  1970. * sequence at the end.
  1971. *
  1972. * Please note that we do not supply a UTF-8 to Latin1 converter, since Latin1
  1973. * can't express most Unicode codepoints. It's a legacy encoding; you should
  1974. * be converting away from it at all times.
  1975. *
  1976. * \param src Null-terminated source string in Latin1 format.
  1977. * \param dst Buffer to store converted UTF-8 string.
  1978. * \param len Size, in bytes, of destination buffer.
  1979. */
  1980. __EXPORT__ void PHYSFS_utf8FromLatin1(const char *src, char *dst,
  1981. PHYSFS_uint64 len);
  1982. /* Everything above this line is part of the PhysicsFS 2.0 API. */
  1983. #ifdef __cplusplus
  1984. }
  1985. #endif
  1986. #endif /* !defined _INCLUDE_PHYSFS_H_ */
  1987. /* end of physfs.h ... */