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- /**
- * PhysicsFS; a portable, flexible file i/o abstraction.
- *
- * Documentation is in physfs.h. It's verbose, honest. :)
- *
- * Please see the file LICENSE in the source's root directory.
- *
- * This file written by Ryan C. Gordon.
- */
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <assert.h>
- #include "physfs.h"
- typedef struct __PHYSFS_ERRMSGTYPE__
- {
- int tid;
- int errorAvailable;
- char errorString[80];
- struct __PHYSFS_ERRMSGTYPE__ *next;
- } ErrMsg;
- /* !!!
- typedef struct __PHYSFS_READER__
- {
-
- } Reader;
- */
- typedef struct __PHYSFS_SEARCHDIRINFO__
- {
- char *dirName;
- Reader *reader;
- struct __PHYSFS_SEARCHDIRINFO__ *next;
- } SearchDirInfo;
- static int initialized = 0;
- static ErrMsg **errorMessages = NULL; /* uses list functions. */
- static char **searchPath = NULL; /* uses list functions. */
- static char *baseDir = NULL;
- static char *writeDir = NULL;
- static const PHYSFS_ArchiveInfo *supported_types[] =
- {
- #if (defined PHYSFS_SUPPORTS_ZIP)
- { "ZIP", "PkZip/WinZip/Info-Zip compatible" },
- #endif
- NULL
- };
- /* error messages... */
- #define ERR_IS_INITIALIZED "Already initialized"
- #define ERR_NOT_INITIALIZED "Not initialized"
- #define ERR_INVALID_ARGUMENT "Invalid argument"
- #define ERR_FILES_OPEN_WRITE "Files still open for writing"
- #define ERR_NO_DIR_CREATE "Failed to create directories"
- #define ERR_OUT_OF_MEMORY "Out of memory"
- #define ERR_NOT_IN_SEARCH_PATH "No such entry in search path"
- /* This gets used all over for lessening code clutter. */
- #define BAIL_IF_MACRO(cond, err, rc) if (cond) { setError(err); return(rc); }
- static ErrMsg *findErrorForCurrentThread(void)
- {
- ErrMsg *i;
- int tid;
- if (errorMessages != NULL)
- {
- tid = __PHYSFS_platformGetThreadID();
- for (i = errorMessages; i != NULL; i = i->next)
- {
- if (i->tid == tid)
- return(i);
- } /* for */
- } /* if */
- return(NULL); /* no error available. */
- } /* findErrorForCurrentThread */
- static void setError(char *str)
- {
- ErrMsg *err = findErrorForCurrentThread();
- if (err == NULL)
- {
- err = (ErrMsg *) malloc(sizeof (ErrMsg));
- if (err == NULL)
- return; /* uhh...? */
- err->next = errorMessages;
- if (errorMessages == NULL)
- errorMessages = err;
- err->tid = __PHYSFS_platformGetThreadID();
- } /* if */
- err->errorAvailable = 1;
- strncpy(err->errorString, str, sizeof (err->errorString));
- err->errorString[sizeof (err->errorString) - 1] = '\0';
- } /* setError */
- const char *PHYSFS_getLastError(void)
- {
- ErrMsg *err = findErrorForCurrentThread();
- if ((err == NULL) || (!err->errorAvailable))
- return(NULL);
- err->errorAvailable = 0;
- return(err->errorString);
- } /* PHYSFS_getLastError */
- void PHYSFS_getLinkedVersion(PHYSFS_Version *ver)
- {
- if (ver != NULL)
- {
- ver->major = PHYSFS_VER_MAJOR;
- ver->minor = PHYSFS_VER_MINOR;
- ver->patch = PHYSFS_VER_PATCH;
- } /* if */
- } /* PHYSFS_getLinkedVersion */
- int PHYSFS_init(const char *argv0)
- {
- BAIL_IF_MACRO(initialized, ERR_IS_INITIALIZED, 0);
- BAIL_IF_MACRO(argv0 == NULL, ERR_INVALID_ARGUMENT, 0);
- baseDir = calculateBaseDir();
- initialized = 1;
- return(1);
- } /* PHYSFS_init */
- static void freeSearchDir(SearchDirInfo *sdi)
- {
- assert(sdi != NULL);
- freeReader(sdi->reader);
- free(sdi->dirName);
- free(sdi);
- } /* freeSearchDir */
- static void freeSearchPath(void)
- {
- SearchDirInfo *i;
- SearchDirInfo *next = NULL;
- if (searchPath != NULL)
- {
- for (i = searchPath; i != NULL; i = next)
- {
- next = i;
- freeSearchDir(i);
- } /* for */
- searchPath = NULL;
- } /* if */
- } /* freeSearchPath */
- void PHYSFS_deinit(void)
- {
- BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0);
- /* close/cleanup open handles. */
- if (baseDir != NULL)
- free(baseDir);
- PHYSFS_setWriteDir(NULL);
- freeSearchPath();
- freeErrorMessages();
- initialized = 0;
- return(1);
- } /* PHYSFS_deinit */
- const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void)
- {
- return(supported_types);
- } /* PHYSFS_supportedArchiveTypes */
- void PHYSFS_freeList(void *list)
- {
- void **i;
- for (i = (void **) list; *i != NULL; i++)
- free(*i);
- free(list);
- } /* PHYSFS_freeList */
- const char *PHYSFS_getDirSeparator(void)
- {
- return(__PHYSFS_pathSeparator);
- } /* PHYSFS_getDirSeparator */
- char **PHYSFS_getCdRomDirs(void)
- {
- return(__PHYSFS_platformDetectAvailableCDs());
- } /* PHYSFS_getCdRomDirs */
- const char *PHYSFS_getBaseDir(void)
- {
- return(baseDir); /* this is calculated in PHYSFS_init()... */
- } /* PHYSFS_getBaseDir */
- const char *PHYSFS_getUserDir(void)
- {
- return(__PHYSFS_platformGetUserDir());
- } /* PHYSFS_getUserDir */
- const char *PHYSFS_getWriteDir(void)
- {
- return(writeDir);
- } /* PHYSFS_getWriteDir */
- int PHYSFS_setWriteDir(const char *newDir)
- {
- BAIL_IF_MACRO(openWriteCount > 0, ERR_FILES_OPEN_WRITE, 0);
- if (writeDir != NULL)
- {
- free(writeDir);
- writeDir = NULL;
- } /* if */
- if (newDir == NULL) /* we're done already! */
- return(1);
- BAIL_IF_MACRO(!createDirs_dependent(newDir), ERR_NO_DIR_CREATE, 0);
- writeDir = malloc(strlen(newDir) + 1);
- BAIL_IF_MACRO(writeDir == NULL, ERR_OUT_OF_MEMORY, 0);
- strcpy(writeDir, newDir);
- return(1);
- } /* PHYSFS_setWriteDir */
- int PHYSFS_addToSearchPath(const char *newDir, int appendToPath)
- {
- char *str = NULL;
- SearchDirInfo *sdi = NULL;
- __PHYSFS_Reader *reader = NULL;
- BAIL_IF_MACRO(newDir == NULL, ERR_INVALID_ARGUMENT, 0);
- reader = getReader(newDir); /* This sets the error message. */
- if (reader == NULL)
- return(0);
- sdi = (SearchDirInfo *) malloc(sizeof (SearchDirInfo));
- BAIL_IF_MACRO(sdi == NULL, ERR_OUT_OF_MEMORY, 0);
- sdi->dirName = (char *) malloc(strlen(newDir) + 1);
- if (sdi->dirName == NULL)
- {
- free(sdi);
- freeReader(reader);
- setError(ERR_OUT_OF_MEMORY);
- return(0);
- } /* if */
- sdi->reader = reader;
- strcpy(sdi->dirName, newDir);
- if (appendToPath)
- {
- sdi->next = searchPath;
- searchPath = sdi;
- } /* if */
- else
- {
- SearchDirInfo *i = searchPath;
- SearchDirInfo *prev = NULL;
- sdi->next = NULL;
- while (i != NULL)
- prev = i;
- if (prev == NULL)
- searchPath = sdi;
- else
- prev->next = sdi;
- } /* else */
- return(1);
- } /* PHYSFS_addToSearchPath */
- int PHYSFS_removeFromSearchPath(const char *oldDir)
- {
- SearchDirInfo *i;
- SearchDirInfo *prev = NULL;
- BAIL_IF_MACRO(oldDir == NULL, ERR_INVALID_ARGUMENT, 0);
- for (i = searchPath; i != NULL; i = i->next)
- {
- if (strcmp(i->dirName, oldDir) == 0)
- {
- if (prev == NULL)
- searchPath = i->next;
- else
- prev->next = i->next;
- freeSearchDir(i);
- return(1);
- } /* if */
- prev = i;
- } /* for */
- setError(ERR_NOT_IN_SEARCH_PATH);
- return(0);
- } /* PHYSFS_removeFromSearchPath */
- char **PHYSFS_getSearchPath(void)
- {
- int count = 1;
- int x;
- SearchDirInfo *i;
- char **retval;
- for (i = searchPath; i != NULL; i = i->next)
- count++;
- retval = (char **) malloc(sizeof (char *) * count);
- BAIL_IF_MACRO(!retval, ERR_OUT_OF_MEMORY, NULL);
- count--;
- retval[count] = NULL;
- for (i = searchPath, x = 0; x < count; i = i->next, x++)
- {
- retval[x] = (char *) malloc(strlen(i->dirName) + 1);
- if (retval[x] == NULL) /* this is friggin' ugly. */
- {
- while (x > 0)
- {
- x--;
- free(retval[x]);
- } /* while */
- free(retval);
- setError(ERR_OUT_OF_MEMORY);
- return(NULL);
- } /* if */
- strcpy(retval[x], i->dirName);
- } /* for */
- return(retval);
- } /* PHYSFS_getSearchPath */
- /**
- * Helper function.
- *
- * Set up sane, default paths. The write path will be set to
- * "userpath/.appName", which is created if it doesn't exist.
- *
- * The above is sufficient to make sure your program's configuration directory
- * is separated from other clutter, and platform-independent. The period
- * before "mygame" even hides the directory on Unix systems.
- *
- * The search path will be:
- *
- * - The Write Dir (created if it doesn't exist)
- * - The Write Dir/appName (created if it doesn't exist)
- * - The Base Dir (PHYSFS_getBaseDir())
- * - The Base Dir/appName (if it exists)
- * - All found CD-ROM paths (optionally)
- * - All found CD-ROM paths/appName (optionally, and if they exist)
- *
- * These directories are then searched for files ending with the extension
- * (archiveExt), which, if they are valid and supported archives, will also
- * be added to the search path. If you specified "PKG" for (archiveExt), and
- * there's a file named data.PKG in the base dir, it'll be checked. Archives
- * can either be appended or prepended to the search path in alphabetical
- * order, regardless of which directories they were found in.
- *
- * All of this can be accomplished from the application, but this just does it
- * all for you. Feel free to add more to the search path manually, too.
- *
- * @param appName Program-specific name of your program, to separate it
- * from other programs using PhysicsFS.
- *
- * @param archiveExt File extention used by your program to specify an
- * archive. For example, Quake 3 uses "pk3", even though
- * they are just zipfiles. Specify NULL to not dig out
- * archives automatically.
- *
- * @param includeCdRoms Non-zero to include CD-ROMs in the search path, and
- * (if (archiveExt) != NULL) search them for archives.
- * This may cause a significant amount of blocking
- * while discs are accessed, and if there are no discs
- * in the drive (or even not mounted on Unix systems),
- * then they may not be made available anyhow. You may
- * want to specify zero and handle the disc setup
- * yourself.
- *
- * @param archivesFirst Non-zero to prepend the archives to the search path.
- * Zero to append them. Ignored if !(archiveExt).
- */
- void PHYSFS_setSaneConfig(const char *appName, const char *archiveExt,
- int includeCdRoms, int archivesFirst)
- {
- } /* PHYSFS_setSaneConfig */
- /**
- * Create a directory. This is specified in platform-independent notation in
- * relation to the write path. All missing parent directories are also
- * created if they don't exist.
- *
- * So if you've got the write path set to "C:\mygame\writepath" and call
- * PHYSFS_mkdir("downloads/maps") then the directories
- * "C:\mygame\writepath\downloads" and "C:\mygame\writepath\downloads\maps"
- * will be created if possible. If the creation of "maps" fails after we
- * have successfully created "downloads", then the function leaves the
- * created directory behind and reports failure.
- *
- * @param dirName New path to create.
- * @return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- */
- int PHYSFS_mkdir(const char *dirName)
- {
- } /* PHYSFS_mkdir */
- /**
- * Delete a file or directory. This is specified in platform-independent
- * notation in relation to the write path.
- *
- * A directory must be empty before this call can delete it.
- *
- * So if you've got the write path set to "C:\mygame\writepath" and call
- * PHYSFS_delete("downloads/maps/level1.map") then the file
- * "C:\mygame\writepath\downloads\maps\level1.map" is removed from the
- * physical filesystem, if it exists and the operating system permits the
- * deletion.
- *
- * Note that on Unix systems, deleting a file may be successful, but the
- * actual file won't be removed until all processes that have an open
- * filehandle to it (including your program) close their handles.
- *
- * @param filename Filename to delete.
- * @return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- */
- int PHYSFS_delete(const char *filename)
- {
- } /* PHYSFS_delete */
- /**
- * Enable symbolic links. Some physical filesystems and archives contain
- * files that are just pointers to other files. On the physical filesystem,
- * opening such a link will (transparently) open the file that is pointed to.
- *
- * By default, PhysicsFS will check if a file is really a symlink during open
- * calls and fail if it is. Otherwise, the link could take you outside the
- * write and search paths, and compromise security.
- *
- * If you want to take that risk, call this function with a non-zero parameter.
- * Note that this is more for sandboxing a program's scripting language, in
- * case untrusted scripts try to compromise the system. Generally speaking,
- * a user could very well have a legitimate reason to set up a symlink, so
- * unless you feel there's a specific danger in allowing them, you should
- * permit them.
- *
- * Symbolic link permission can be enabled or disabled at any time, and is
- * disabled by default.
- *
- * @param allow nonzero to permit symlinks, zero to deny linking.
- */
- void PHYSFS_permitSymbolicLinks(int allow)
- {
- } /* PHYSFS_permitSymbolicLinks */
- /**
- * Figure out where in the search path a file resides. The file is specified
- * in platform-independent notation. The returned filename will be the
- * element of the search path where the file was found, which may be a
- * directory, or an archive. Even if there are multiple matches in different
- * parts of the search path, only the first one found is used, just like
- * when opening a file.
- *
- * So, if you look for "maps/level1.map", and C:\mygame is in your search
- * path and C:\mygame\maps\level1.map exists, then "C:\mygame" is returned.
- *
- * If a match is a symbolic link, and you've not explicitly permitted symlinks,
- * then it will be ignored, and the search for a match will continue.
- *
- * @param filename file to look for.
- * @return READ ONLY string of element of search path containing the
- * the file in question. NULL if not found.
- */
- const char *PHYSFS_getRealDir(const char *filename)
- {
- } /* PHYSFS_getRealDir */
- /**
- * Get a file listing of a search path's directory. Matching directories are
- * interpolated. That is, if "C:\mypath" is in the search path and contains a
- * directory "savegames" that contains "x.sav", "y.sav", and "z.sav", and
- * there is also a "C:\userpath" in the search path that has a "savegames"
- * subdirectory with "w.sav", then the following code:
- *
- * ------------------------------------------------
- * char **rc = PHYSFS_enumerateFiles("savegames");
- * char **i;
- *
- * for (i = rc; *i != NULL; i++)
- * printf("We've got [%s].\n", *i);
- *
- * PHYSFS_freeList(rc);
- * ------------------------------------------------
- *
- * ...will print:
- *
- * ------------------------------------------------
- * We've got [x.sav].
- * We've got [y.sav].
- * We've got [z.sav].
- * We've got [w.sav].
- * ------------------------------------------------
- *
- * Don't forget to call PHYSFS_freeList() with the return value from this
- * function when you are done with it.
- *
- * @param path directory in platform-independent notation to enumerate.
- * @return Null-terminated array of null-terminated strings.
- */
- char **PHYSFS_enumerateFiles(const char *path)
- {
- } /* PHYSFS_enumerateFiles */
- /**
- * Open a file for writing, in platform-independent notation and in relation
- * to the write path as the root of the writable filesystem. The specified
- * file is created if it doesn't exist. If it does exist, it is truncated to
- * zero bytes, and the writing offset is set to the start.
- *
- * @param filename File to open.
- * @return A valid PhysicsFS filehandle on success, NULL on error. Specifics
- * of the error can be gleaned from PHYSFS_getLastError().
- */
- PHYSFS_file *PHYSFS_openWrite(const char *filename)
- {
- } /* PHYSFS_openWrite */
- /**
- * Open a file for writing, in platform-independent notation and in relation
- * to the write path as the root of the writable filesystem. The specified
- * file is created if it doesn't exist. If it does exist, the writing offset
- * is set to the end of the file, so the first write will be the byte after
- * the end.
- *
- * @param filename File to open.
- * @return A valid PhysicsFS filehandle on success, NULL on error. Specifics
- * of the error can be gleaned from PHYSFS_getLastError().
- */
- PHYSFS_file *PHYSFS_openAppend(const char *filename)
- {
- } /* PHYSFS_openAppend */
- /**
- * Open a file for reading, in platform-independent notation. The search path
- * is checked one at a time until a matching file is found, in which case an
- * abstract filehandle is associated with it, and reading may be done.
- * The reading offset is set to the first byte of the file.
- *
- * @param filename File to open.
- * @return A valid PhysicsFS filehandle on success, NULL on error. Specifics
- * of the error can be gleaned from PHYSFS_getLastError().
- */
- PHYSFS_file *PHYSFS_openRead(const char *filename)
- {
- } /* PHYSFS_openRead */
- /**
- * Close a PhysicsFS filehandle. This call is capable of failing if the
- * operating system was buffering writes to this file, and (now forced to
- * write those changes to physical media) can not store the data for any
- * reason. In such a case, the filehandle stays open. A well-written program
- * should ALWAYS check the return value from the close call in addition to
- * every writing call!
- *
- * @param handle handle returned from PHYSFS_open*().
- * @return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- */
- int PHYSFS_close(PHYSFS_file *handle)
- {
- } /* PHYSFS_close */
- /**
- * Read data from a PhysicsFS filehandle. The file must be opened for reading.
- *
- * @param handle handle returned from PHYSFS_openRead().
- * @param buffer buffer to store read data into.
- * @param objSize size in bytes of objects being read from (handle).
- * @param objCount number of (objSize) objects to read from (handle).
- * @return number of objects read. PHYSFS_getLastError() can shed light on
- * the reason this might be < (objCount), as can PHYSFS_eof().
- */
- int PHYSFS_read(PHYSFS_file *handle, void *buffer,
- unsigned int objSize, unsigned int objCount)
- {
- } /* PHYSFS_read */
- /**
- * Write data to a PhysicsFS filehandle. The file must be opened for writing.
- *
- * @param handle retval from PHYSFS_openWrite() or PHYSFS_openAppend().
- * @param buffer buffer to store read data into.
- * @param objSize size in bytes of objects being read from (handle).
- * @param objCount number of (objSize) objects to read from (handle).
- * @return number of objects read. PHYSFS_getLastError() can shed light on
- * the reason this might be < (objCount).
- */
- int PHYSFS_write(PHYSFS_file *handle, void *buffer,
- unsigned int objSize, unsigned int objCount)
- {
- } /* PHYSFS_write */
- /**
- * Determine if the end of file has been reached in a PhysicsFS filehandle.
- *
- * @param handle handle returned from PHYSFS_openRead().
- * @return nonzero if EOF, zero if not.
- */
- int PHYSFS_eof(PHYSFS_file *handle)
- {
- } /* PHYSFS_eof */
- /**
- * Determine current position within a PhysicsFS filehandle.
- *
- * @param handle handle returned from PHYSFS_open*().
- * @return offset in bytes from start of file. -1 if error occurred.
- * Specifics of the error can be gleaned from PHYSFS_getLastError().
- */
- int PHYSFS_tell(PHYSFS_file *handle)
- {
- } /* PHYSFS_tell */
- /**
- * Seek to a new position within a PhysicsFS filehandle. The next read or write
- * will occur at that place. Seeking past the beginning or end of the file is
- * not allowed.
- *
- * @param handle handle returned from PHYSFS_open*().
- * @param pos number of bytes from start of file to seek to.
- * @return nonzero on success, zero on error. Specifics of the error can be
- * gleaned from PHYSFS_getLastError().
- */
- int PHYSFS_seek(PHYSFS_file *handle, int pos)
- {
- } /* PHYSFS_seek */
- /* end of physfs.h ... */
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