physfs.h 82 KB

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  1. /** \file physfs.h */
  2. /**
  3. * \mainpage PhysicsFS
  4. *
  5. * The latest version of PhysicsFS can be found at:
  6. * http://icculus.org/physfs/
  7. *
  8. * PhysicsFS; a portable, flexible file i/o abstraction.
  9. *
  10. * This API gives you access to a system file system in ways superior to the
  11. * stdio or system i/o calls. The brief benefits:
  12. *
  13. * - It's portable.
  14. * - It's safe. No file access is permitted outside the specified dirs.
  15. * - It's flexible. Archives (.ZIP files) can be used transparently as
  16. * directory structures.
  17. *
  18. * This system is largely inspired by Quake 3's PK3 files and the related
  19. * fs_* cvars. If you've ever tinkered with these, then this API will be
  20. * familiar to you.
  21. *
  22. * With PhysicsFS, you have a single writing directory and multiple
  23. * directories (the "search path") for reading. You can think of this as a
  24. * filesystem within a filesystem. If (on Windows) you were to set the
  25. * writing directory to "C:\MyGame\MyWritingDirectory", then no PHYSFS calls
  26. * could touch anything above this directory, including the "C:\MyGame" and
  27. * "C:\" directories. This prevents an application's internal scripting
  28. * language from piddling over c:\\config.sys, for example. If you'd rather
  29. * give PHYSFS full access to the system's REAL file system, set the writing
  30. * dir to "C:\", but that's generally A Bad Thing for several reasons.
  31. *
  32. * Drive letters are hidden in PhysicsFS once you set up your initial paths.
  33. * The search path creates a single, hierarchical directory structure.
  34. * Not only does this lend itself well to general abstraction with archives,
  35. * it also gives better support to operating systems like MacOS and Unix.
  36. * Generally speaking, you shouldn't ever hardcode a drive letter; not only
  37. * does this hurt portability to non-Microsoft OSes, but it limits your win32
  38. * users to a single drive, too. Use the PhysicsFS abstraction functions and
  39. * allow user-defined configuration options, too. When opening a file, you
  40. * specify it like it was on a Unix filesystem: if you want to write to
  41. * "C:\MyGame\MyConfigFiles\game.cfg", then you might set the write dir to
  42. * "C:\MyGame" and then open "MyConfigFiles/game.cfg". This gives an
  43. * abstraction across all platforms. Specifying a file in this way is termed
  44. * "platform-independent notation" in this documentation. Specifying a
  45. * a filename in a form such as "C:\mydir\myfile" or
  46. * "MacOS hard drive:My Directory:My File" is termed "platform-dependent
  47. * notation". The only time you use platform-dependent notation is when
  48. * setting up your write directory and search path; after that, all file
  49. * access into those directories are done with platform-independent notation.
  50. *
  51. * All files opened for writing are opened in relation to the write directory,
  52. * which is the root of the writable filesystem. When opening a file for
  53. * reading, PhysicsFS goes through the search path. This is NOT the
  54. * same thing as the PATH environment variable. An application using
  55. * PhysicsFS specifies directories to be searched which may be actual
  56. * directories, or archive files that contain files and subdirectories of
  57. * their own. See the end of these docs for currently supported archive
  58. * formats.
  59. *
  60. * Once the search path is defined, you may open files for reading. If you've
  61. * got the following search path defined (to use a win32 example again):
  62. *
  63. * - C:\\mygame
  64. * - C:\\mygame\\myuserfiles
  65. * - D:\\mygamescdromdatafiles
  66. * - C:\\mygame\\installeddatafiles.zip
  67. *
  68. * Then a call to PHYSFS_openRead("textfiles/myfile.txt") (note the directory
  69. * separator, lack of drive letter, and lack of dir separator at the start of
  70. * the string; this is platform-independent notation) will check for
  71. * C:\\mygame\\textfiles\\myfile.txt, then
  72. * C:\\mygame\\myuserfiles\\textfiles\\myfile.txt, then
  73. * D:\\mygamescdromdatafiles\\textfiles\\myfile.txt, then, finally, for
  74. * textfiles\\myfile.txt inside of C:\\mygame\\installeddatafiles.zip.
  75. * Remember that most archive types and platform filesystems store their
  76. * filenames in a case-sensitive manner, so you should be careful to specify
  77. * it correctly.
  78. *
  79. * Files opened through PhysicsFS may NOT contain "." or ".." or ":" as dir
  80. * elements. Not only are these meaningless on MacOS Classic and/or Unix,
  81. * they are a security hole. Also, symbolic links (which can be found in
  82. * some archive types and directly in the filesystem on Unix platforms) are
  83. * NOT followed until you call PHYSFS_permitSymbolicLinks(). That's left to
  84. * your own discretion, as following a symlink can allow for access outside
  85. * the write dir and search paths. For portability, there is no mechanism for
  86. * creating new symlinks in PhysicsFS.
  87. *
  88. * The write dir is not included in the search path unless you specifically
  89. * add it. While you CAN change the write dir as many times as you like,
  90. * you should probably set it once and stick to it. Remember that your
  91. * program will not have permission to write in every directory on Unix and
  92. * NT systems.
  93. *
  94. * All files are opened in binary mode; there is no endline conversion for
  95. * textfiles. Other than that, PhysicsFS has some convenience functions for
  96. * platform-independence. There is a function to tell you the current
  97. * platform's dir separator ("\\" on windows, "/" on Unix, ":" on MacOS),
  98. * which is needed only to set up your search/write paths. There is a
  99. * function to tell you what CD-ROM drives contain accessible discs, and a
  100. * function to recommend a good search path, etc.
  101. *
  102. * A recommended order for the search path is the write dir, then the base dir,
  103. * then the cdrom dir, then any archives discovered. Quake 3 does something
  104. * like this, but moves the archives to the start of the search path. Build
  105. * Engine games, like Duke Nukem 3D and Blood, place the archives last, and
  106. * use the base dir for both searching and writing. There is a helper
  107. * function (PHYSFS_setSaneConfig()) that puts together a basic configuration
  108. * for you, based on a few parameters. Also see the comments on
  109. * PHYSFS_getBaseDir(), and PHYSFS_getUserDir() for info on what those
  110. * are and how they can help you determine an optimal search path.
  111. *
  112. * PhysicsFS 2.0 adds the concept of "mounting" archives to arbitrary points
  113. * in the search path. If a zipfile contains "maps/level.map" and you mount
  114. * that archive at "mods/mymod", then you would have to open
  115. * "mods/mymod/maps/level.map" to access the file, even though "mods/mymod"
  116. * isn't actually specified in the .zip file. Unlike the Unix mentality of
  117. * mounting a filesystem, "mods/mymod" doesn't actually have to exist when
  118. * mounting the zipfile. It's a "virtual" directory. The mounting mechanism
  119. * allows the developer to seperate archives in the tree and avoid trampling
  120. * over files when added new archives, such as including mod support in a
  121. * game...keeping external content on a tight leash in this manner can be of
  122. * utmost importance to some applications.
  123. *
  124. * PhysicsFS is mostly thread safe. The error messages returned by
  125. * PHYSFS_getLastError are unique by thread, and library-state-setting
  126. * functions are mutex'd. For efficiency, individual file accesses are
  127. * not locked, so you can not safely read/write/seek/close/etc the same
  128. * file from two threads at the same time. Other race conditions are bugs
  129. * that should be reported/patched.
  130. *
  131. * While you CAN use stdio/syscall file access in a program that has PHYSFS_*
  132. * calls, doing so is not recommended, and you can not use system
  133. * filehandles with PhysicsFS and vice versa.
  134. *
  135. * Note that archives need not be named as such: if you have a ZIP file and
  136. * rename it with a .PKG extension, the file will still be recognized as a
  137. * ZIP archive by PhysicsFS; the file's contents are used to determine its
  138. * type where possible.
  139. *
  140. * Currently supported archive types:
  141. * - .ZIP (pkZip/WinZip/Info-ZIP compatible)
  142. * - .GRP (Build Engine groupfile archives)
  143. * - .PAK (Quake I/II archive format)
  144. * - .HOG (Descent I/II HOG file archives)
  145. * - .MVL (Descent II movielib archives)
  146. * - .WAD (DOOM engine archives)
  147. *
  148. *
  149. * String policy for PhysicsFS 2.0 and later:
  150. *
  151. * PhysicsFS 1.0 deals with null-terminated ASCII strings. All high ASCII
  152. * chars resulted in undefined behaviour, and there was no Unicode support.
  153. *
  154. * All strings passed through PhysicsFS are in null-terminated UTF-8 format.
  155. * This means that if all you care about is English (ASCII characters <= 127)
  156. * then you just use regular C strings. If you care about Unicode (and you
  157. * should!) then you need to figure out what your platform wants, needs, and
  158. * offers. If you are on Windows and build with Unicode support, your TCHAR
  159. * strings are two bytes per character (this is called "UCS-2 encoding"). You
  160. * should convert them to UTF-8 before handing them to PhysicsFS with
  161. * PHYSFS_utf8fromucs2(). If you're using Unix or Mac OS X, your wchar_t
  162. * strings are four bytes per character ("UCS-4 encoding"). Use
  163. * PHYSFS_utf8fromucs4(). Mac OS X can give you UTF-8 directly from a
  164. * CFString, and many Unixes generally give you C strings in UTF-8 format
  165. * everywhere. If you have a single-byte high ASCII charset, like so-many
  166. * European "codepages" you may be out of luck. We'll convert from "Latin1"
  167. * to UTF-8 only, and never back to Latin1. If you're above ASCII 127, all
  168. * bets are off: move to Unicode or use your platform's facilities. Passing a
  169. * C string with high-ASCII data that isn't UTF-8 encoded will NOT do what
  170. * you expect!
  171. *
  172. * Naturally, there's also PHYSFS_utf8toucs2() and PHYSFS_utf8toucs4() to get
  173. * data back into a format you like. Behind the scenes, PhysicsFS will use
  174. * Unicode where possible: the UTF-8 strings on Windows will be converted
  175. * and used with the multibyte Windows APIs, for example.
  176. *
  177. * PhysicsFS offers basic encoding conversion support, but not a whole string
  178. * library. Get your stuff into whatever format you can work with.
  179. *
  180. *
  181. * Other stuff:
  182. *
  183. * Please see the file LICENSE in the source's root directory for licensing
  184. * and redistribution rights.
  185. *
  186. * Please see the file CREDITS in the source's root directory for a more or
  187. * less complete list of who's responsible for this.
  188. *
  189. * \author Ryan C. Gordon.
  190. */
  191. #ifndef _INCLUDE_PHYSFS_H_
  192. #define _INCLUDE_PHYSFS_H_
  193. #ifdef __cplusplus
  194. extern "C" {
  195. #endif
  196. #ifndef DOXYGEN_SHOULD_IGNORE_THIS
  197. #if (defined _MSC_VER)
  198. #define __EXPORT__ __declspec(dllexport)
  199. #elif (__GNUC__ >= 3)
  200. #define __EXPORT__ __attribute__((visibility("default")))
  201. #else
  202. #define __EXPORT__
  203. #endif
  204. #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
  205. /**
  206. * \typedef PHYSFS_uint8
  207. * \brief An unsigned, 8-bit integer type.
  208. */
  209. typedef unsigned char PHYSFS_uint8;
  210. /**
  211. * \typedef PHYSFS_sint8
  212. * \brief A signed, 8-bit integer type.
  213. */
  214. typedef signed char PHYSFS_sint8;
  215. /**
  216. * \typedef PHYSFS_uint16
  217. * \brief An unsigned, 16-bit integer type.
  218. */
  219. typedef unsigned short PHYSFS_uint16;
  220. /**
  221. * \typedef PHYSFS_sint16
  222. * \brief A signed, 16-bit integer type.
  223. */
  224. typedef signed short PHYSFS_sint16;
  225. /**
  226. * \typedef PHYSFS_uint32
  227. * \brief An unsigned, 32-bit integer type.
  228. */
  229. typedef unsigned int PHYSFS_uint32;
  230. /**
  231. * \typedef PHYSFS_sint32
  232. * \brief A signed, 32-bit integer type.
  233. */
  234. typedef signed int PHYSFS_sint32;
  235. /**
  236. * \typedef PHYSFS_uint64
  237. * \brief An unsigned, 64-bit integer type.
  238. * \warning on platforms without any sort of 64-bit datatype, this is
  239. * equivalent to PHYSFS_uint32!
  240. */
  241. /**
  242. * \typedef PHYSFS_sint64
  243. * \brief A signed, 64-bit integer type.
  244. * \warning on platforms without any sort of 64-bit datatype, this is
  245. * equivalent to PHYSFS_sint32!
  246. */
  247. #if (defined PHYSFS_NO_64BIT_SUPPORT) /* oh well. */
  248. typedef PHYSFS_uint32 PHYSFS_uint64;
  249. typedef PHYSFS_sint32 PHYSFS_sint64;
  250. #elif (defined _MSC_VER)
  251. typedef signed __int64 PHYSFS_sint64;
  252. typedef unsigned __int64 PHYSFS_uint64;
  253. #else
  254. typedef unsigned long long PHYSFS_uint64;
  255. typedef signed long long PHYSFS_sint64;
  256. #endif
  257. #ifndef DOXYGEN_SHOULD_IGNORE_THIS
  258. /* Make sure the types really have the right sizes */
  259. #define PHYSFS_COMPILE_TIME_ASSERT(name, x) \
  260. typedef int PHYSFS_dummy_ ## name[(x) * 2 - 1]
  261. PHYSFS_COMPILE_TIME_ASSERT(uint8, sizeof(PHYSFS_uint8) == 1);
  262. PHYSFS_COMPILE_TIME_ASSERT(sint8, sizeof(PHYSFS_sint8) == 1);
  263. PHYSFS_COMPILE_TIME_ASSERT(uint16, sizeof(PHYSFS_uint16) == 2);
  264. PHYSFS_COMPILE_TIME_ASSERT(sint16, sizeof(PHYSFS_sint16) == 2);
  265. PHYSFS_COMPILE_TIME_ASSERT(uint32, sizeof(PHYSFS_uint32) == 4);
  266. PHYSFS_COMPILE_TIME_ASSERT(sint32, sizeof(PHYSFS_sint32) == 4);
  267. #ifndef PHYSFS_NO_64BIT_SUPPORT
  268. PHYSFS_COMPILE_TIME_ASSERT(uint64, sizeof(PHYSFS_uint64) == 8);
  269. PHYSFS_COMPILE_TIME_ASSERT(sint64, sizeof(PHYSFS_sint64) == 8);
  270. #endif
  271. #undef PHYSFS_COMPILE_TIME_ASSERT
  272. #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
  273. /**
  274. * \struct PHYSFS_File
  275. * \brief A PhysicsFS file handle.
  276. *
  277. * You get a pointer to one of these when you open a file for reading,
  278. * writing, or appending via PhysicsFS.
  279. *
  280. * As you can see from the lack of meaningful fields, you should treat this
  281. * as opaque data. Don't try to manipulate the file handle, just pass the
  282. * pointer you got, unmolested, to various PhysicsFS APIs.
  283. *
  284. * \sa PHYSFS_openRead
  285. * \sa PHYSFS_openWrite
  286. * \sa PHYSFS_openAppend
  287. * \sa PHYSFS_close
  288. * \sa PHYSFS_read
  289. * \sa PHYSFS_write
  290. * \sa PHYSFS_seek
  291. * \sa PHYSFS_tell
  292. * \sa PHYSFS_eof
  293. * \sa PHYSFS_setBuffer
  294. * \sa PHYSFS_flush
  295. */
  296. typedef struct
  297. {
  298. void *opaque; /**< That's all you get. Don't touch. */
  299. } PHYSFS_File;
  300. typedef PHYSFS_File PHYSFS_file; /* for backwards compatibility with 1.0 */
  301. /**
  302. * \struct PHYSFS_ArchiveInfo
  303. * \brief Information on various PhysicsFS-supported archives.
  304. *
  305. * This structure gives you details on what sort of archives are supported
  306. * by this implementation of PhysicsFS. Archives tend to be things like
  307. * ZIP files and such.
  308. *
  309. * \warning Not all binaries are created equal! PhysicsFS can be built with
  310. * or without support for various archives. You can check with
  311. * PHYSFS_supportedArchiveTypes() to see if your archive type is
  312. * supported.
  313. *
  314. * \sa PHYSFS_supportedArchiveTypes
  315. */
  316. typedef struct
  317. {
  318. const char *extension; /**< Archive file extension: "ZIP", for example. */
  319. const char *description; /**< Human-readable archive description. */
  320. const char *author; /**< Person who did support for this archive. */
  321. const char *url; /**< URL related to this archive */
  322. } PHYSFS_ArchiveInfo;
  323. /**
  324. * \struct PHYSFS_Version
  325. * \brief Information the version of PhysicsFS in use.
  326. *
  327. * Represents the library's version as three levels: major revision
  328. * (increments with massive changes, additions, and enhancements),
  329. * minor revision (increments with backwards-compatible changes to the
  330. * major revision), and patchlevel (increments with fixes to the minor
  331. * revision).
  332. *
  333. * \sa PHYSFS_VERSION
  334. * \sa PHYSFS_getLinkedVersion
  335. */
  336. typedef struct
  337. {
  338. PHYSFS_uint8 major; /**< major revision */
  339. PHYSFS_uint8 minor; /**< minor revision */
  340. PHYSFS_uint8 patch; /**< patchlevel */
  341. } PHYSFS_Version;
  342. #ifndef DOXYGEN_SHOULD_IGNORE_THIS
  343. #define PHYSFS_VER_MAJOR 1
  344. #define PHYSFS_VER_MINOR 1
  345. #define PHYSFS_VER_PATCH 0
  346. #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
  347. /* PhysicsFS state stuff ... */
  348. /**
  349. * \def PHYSFS_VERSION(x)
  350. * \brief Macro to determine PhysicsFS version program was compiled against.
  351. *
  352. * This macro fills in a PHYSFS_Version structure with the version of the
  353. * library you compiled against. This is determined by what header the
  354. * compiler uses. Note that if you dynamically linked the library, you might
  355. * have a slightly newer or older version at runtime. That version can be
  356. * determined with PHYSFS_getLinkedVersion(), which, unlike PHYSFS_VERSION,
  357. * is not a macro.
  358. *
  359. * \param x A pointer to a PHYSFS_Version struct to initialize.
  360. *
  361. * \sa PHYSFS_Version
  362. * \sa PHYSFS_getLinkedVersion
  363. */
  364. #define PHYSFS_VERSION(x) \
  365. { \
  366. (x)->major = PHYSFS_VER_MAJOR; \
  367. (x)->minor = PHYSFS_VER_MINOR; \
  368. (x)->patch = PHYSFS_VER_PATCH; \
  369. }
  370. /**
  371. * \fn void PHYSFS_getLinkedVersion(PHYSFS_Version *ver)
  372. * \brief Get the version of PhysicsFS that is linked against your program.
  373. *
  374. * If you are using a shared library (DLL) version of PhysFS, then it is
  375. * possible that it will be different than the version you compiled against.
  376. *
  377. * This is a real function; the macro PHYSFS_VERSION tells you what version
  378. * of PhysFS you compiled against:
  379. *
  380. * \code
  381. * PHYSFS_Version compiled;
  382. * PHYSFS_Version linked;
  383. *
  384. * PHYSFS_VERSION(&compiled);
  385. * PHYSFS_getLinkedVersion(&linked);
  386. * printf("We compiled against PhysFS version %d.%d.%d ...\n",
  387. * compiled.major, compiled.minor, compiled.patch);
  388. * printf("But we linked against PhysFS version %d.%d.%d.\n",
  389. * linked.major, linked.minor, linked.patch);
  390. * \endcode
  391. *
  392. * This function may be called safely at any time, even before PHYSFS_init().
  393. *
  394. * \sa PHYSFS_VERSION
  395. */
  396. __EXPORT__ void PHYSFS_getLinkedVersion(PHYSFS_Version *ver);
  397. /**
  398. * \fn int PHYSFS_init(const char *argv0)
  399. * \brief Initialize the PhysicsFS library.
  400. *
  401. * This must be called before any other PhysicsFS function.
  402. *
  403. * This should be called prior to any attempts to change your process's
  404. * current working directory.
  405. *
  406. * \param argv0 the argv[0] string passed to your program's mainline.
  407. * This may be NULL on most platforms (such as ones without a
  408. * standard main() function), but you should always try to pass
  409. * something in here. Unix-like systems such as Linux _need_ to
  410. * pass argv[0] from main() in here.
  411. * \return nonzero on success, zero on error. Specifics of the error can be
  412. * gleaned from PHYSFS_getLastError().
  413. *
  414. * \sa PHYSFS_deinit
  415. */
  416. __EXPORT__ int PHYSFS_init(const char *argv0);
  417. /**
  418. * \fn int PHYSFS_deinit(void)
  419. * \brief Deinitialize the PhysicsFS library.
  420. *
  421. * This closes any files opened via PhysicsFS, blanks the search/write paths,
  422. * frees memory, and invalidates all of your file handles.
  423. *
  424. * Note that this call can FAIL if there's a file open for writing that
  425. * refuses to close (for example, the underlying operating system was
  426. * buffering writes to network filesystem, and the fileserver has crashed,
  427. * or a hard drive has failed, etc). It is usually best to close all write
  428. * handles yourself before calling this function, so that you can gracefully
  429. * handle a specific failure.
  430. *
  431. * Once successfully deinitialized, PHYSFS_init() can be called again to
  432. * restart the subsystem. All defaults API states are restored at this
  433. * point.
  434. *
  435. * \return nonzero on success, zero on error. Specifics of the error can be
  436. * gleaned from PHYSFS_getLastError(). If failure, state of PhysFS is
  437. * undefined, and probably badly screwed up.
  438. *
  439. * \sa PHYSFS_init
  440. */
  441. __EXPORT__ int PHYSFS_deinit(void);
  442. /**
  443. * \fn const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void)
  444. * \brief Get a list of supported archive types.
  445. *
  446. * Get a list of archive types supported by this implementation of PhysicFS.
  447. * These are the file formats usable for search path entries. This is for
  448. * informational purposes only. Note that the extension listed is merely
  449. * convention: if we list "ZIP", you can open a PkZip-compatible archive
  450. * with an extension of "XYZ", if you like.
  451. *
  452. * The returned value is an array of pointers to PHYSFS_ArchiveInfo structures,
  453. * with a NULL entry to signify the end of the list:
  454. *
  455. * \code
  456. * PHYSFS_ArchiveInfo **i;
  457. *
  458. * for (i = PHYSFS_supportedArchiveTypes(); *i != NULL; i++)
  459. * {
  460. * printf("Supported archive: [%s], which is [%s].\n",
  461. * i->extension, i->description);
  462. * }
  463. * \endcode
  464. *
  465. * The return values are pointers to static internal memory, and should
  466. * be considered READ ONLY, and never freed.
  467. *
  468. * \return READ ONLY Null-terminated array of READ ONLY structures.
  469. */
  470. __EXPORT__ const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void);
  471. /**
  472. * \fn void PHYSFS_freeList(void *listVar)
  473. * \brief Deallocate resources of lists returned by PhysicsFS.
  474. *
  475. * Certain PhysicsFS functions return lists of information that are
  476. * dynamically allocated. Use this function to free those resources.
  477. *
  478. * \param listVar List of information specified as freeable by this function.
  479. *
  480. * \sa PHYSFS_getCdRomDirs
  481. * \sa PHYSFS_enumerateFiles
  482. * \sa PHYSFS_getSearchPath
  483. */
  484. __EXPORT__ void PHYSFS_freeList(void *listVar);
  485. /**
  486. * \fn const char *PHYSFS_getLastError(void)
  487. * \brief Get human-readable error information.
  488. *
  489. * Get the last PhysicsFS error message as a human-readable, null-terminated
  490. * string. This will be NULL if there's been no error since the last call to
  491. * this function. The pointer returned by this call points to an internal
  492. * buffer. Each thread has a unique error state associated with it, but each
  493. * time a new error message is set, it will overwrite the previous one
  494. * associated with that thread. It is safe to call this function at anytime,
  495. * even before PHYSFS_init().
  496. *
  497. * It is not wise to expect a specific string of characters here, since the
  498. * error message may be localized into an unfamiliar language. These strings
  499. * are meant to be passed on directly to the user.
  500. *
  501. * \return READ ONLY string of last error message.
  502. */
  503. __EXPORT__ const char *PHYSFS_getLastError(void);
  504. /**
  505. * \fn const char *PHYSFS_getDirSeparator(void)
  506. * \brief Get platform-dependent dir separator string.
  507. *
  508. * This returns "\\\\" on win32, "/" on Unix, and ":" on MacOS. It may be more
  509. * than one character, depending on the platform, and your code should take
  510. * that into account. Note that this is only useful for setting up the
  511. * search/write paths, since access into those dirs always use '/'
  512. * (platform-independent notation) to separate directories. This is also
  513. * handy for getting platform-independent access when using stdio calls.
  514. *
  515. * \return READ ONLY null-terminated string of platform's dir separator.
  516. */
  517. __EXPORT__ const char *PHYSFS_getDirSeparator(void);
  518. /**
  519. * \fn void PHYSFS_permitSymbolicLinks(int allow)
  520. * \brief Enable or disable following of symbolic links.
  521. *
  522. * Some physical filesystems and archives contain files that are just pointers
  523. * to other files. On the physical filesystem, opening such a link will
  524. * (transparently) open the file that is pointed to.
  525. *
  526. * By default, PhysicsFS will check if a file is really a symlink during open
  527. * calls and fail if it is. Otherwise, the link could take you outside the
  528. * write and search paths, and compromise security.
  529. *
  530. * If you want to take that risk, call this function with a non-zero parameter.
  531. * Note that this is more for sandboxing a program's scripting language, in
  532. * case untrusted scripts try to compromise the system. Generally speaking,
  533. * a user could very well have a legitimate reason to set up a symlink, so
  534. * unless you feel there's a specific danger in allowing them, you should
  535. * permit them.
  536. *
  537. * Symlinks are only explicitly checked when dealing with filenames
  538. * in platform-independent notation. That is, when setting up your
  539. * search and write paths, etc, symlinks are never checked for.
  540. *
  541. * Symbolic link permission can be enabled or disabled at any time after
  542. * you've called PHYSFS_init(), and is disabled by default.
  543. *
  544. * \param allow nonzero to permit symlinks, zero to deny linking.
  545. */
  546. __EXPORT__ void PHYSFS_permitSymbolicLinks(int allow);
  547. /**
  548. * \fn char **PHYSFS_getCdRomDirs(void)
  549. * \brief Get an array of paths to available CD-ROM drives.
  550. *
  551. * The dirs returned are platform-dependent ("D:\" on Win32, "/cdrom" or
  552. * whatnot on Unix). Dirs are only returned if there is a disc ready and
  553. * accessible in the drive. So if you've got two drives (D: and E:), and only
  554. * E: has a disc in it, then that's all you get. If the user inserts a disc
  555. * in D: and you call this function again, you get both drives. If, on a
  556. * Unix box, the user unmounts a disc and remounts it elsewhere, the next
  557. * call to this function will reflect that change. Fun.
  558. *
  559. * The returned value is an array of strings, with a NULL entry to signify the
  560. * end of the list:
  561. *
  562. * \code
  563. * char **cds = PHYSFS_getCdRomDirs();
  564. * char **i;
  565. *
  566. * for (i = cds; *i != NULL; i++)
  567. * printf("cdrom dir [%s] is available.\n", *i);
  568. *
  569. * PHYSFS_freeList(cds);
  570. * \endcode
  571. *
  572. * This call may block while drives spin up. Be forewarned.
  573. *
  574. * When you are done with the returned information, you may dispose of the
  575. * resources by calling PHYSFS_freeList() with the returned pointer.
  576. *
  577. * \return Null-terminated array of null-terminated strings.
  578. *
  579. * \sa PHYSFS_getCdRomDirsCallback
  580. */
  581. __EXPORT__ char **PHYSFS_getCdRomDirs(void);
  582. /**
  583. * \fn const char *PHYSFS_getBaseDir(void)
  584. * \brief Get the path where the application resides.
  585. *
  586. * Helper function.
  587. *
  588. * Get the "base dir". This is the directory where the application was run
  589. * from, which is probably the installation directory, and may or may not
  590. * be the process's current working directory.
  591. *
  592. * You should probably use the base dir in your search path.
  593. *
  594. * \return READ ONLY string of base dir in platform-dependent notation.
  595. *
  596. * \sa PHYSFS_getUserDir
  597. */
  598. __EXPORT__ const char *PHYSFS_getBaseDir(void);
  599. /**
  600. * \fn const char *PHYSFS_getUserDir(void)
  601. * \brief Get the path where user's home directory resides.
  602. *
  603. * Helper function.
  604. *
  605. * Get the "user dir". This is meant to be a suggestion of where a specific
  606. * user of the system can store files. On Unix, this is her home directory.
  607. * On systems with no concept of multiple home directories (MacOS, win95),
  608. * this will default to something like "C:\mybasedir\users\username"
  609. * where "username" will either be the login name, or "default" if the
  610. * platform doesn't support multiple users, either.
  611. *
  612. * You should probably use the user dir as the basis for your write dir, and
  613. * also put it near the beginning of your search path.
  614. *
  615. * \return READ ONLY string of user dir in platform-dependent notation.
  616. *
  617. * \sa PHYSFS_getBaseDir
  618. */
  619. __EXPORT__ const char *PHYSFS_getUserDir(void);
  620. /**
  621. * \fn const char *PHYSFS_getWriteDir(void)
  622. * \brief Get path where PhysicsFS will allow file writing.
  623. *
  624. * Get the current write dir. The default write dir is NULL.
  625. *
  626. * \return READ ONLY string of write dir in platform-dependent notation,
  627. * OR NULL IF NO WRITE PATH IS CURRENTLY SET.
  628. *
  629. * \sa PHYSFS_setWriteDir
  630. */
  631. __EXPORT__ const char *PHYSFS_getWriteDir(void);
  632. /**
  633. * \fn int PHYSFS_setWriteDir(const char *newDir)
  634. * \brief Tell PhysicsFS where it may write files.
  635. *
  636. * Set a new write dir. This will override the previous setting.
  637. *
  638. * This call will fail (and fail to change the write dir) if the current
  639. * write dir still has files open in it.
  640. *
  641. * \param newDir The new directory to be the root of the write dir,
  642. * specified in platform-dependent notation. Setting to NULL
  643. * disables the write dir, so no files can be opened for
  644. * writing via PhysicsFS.
  645. * \return non-zero on success, zero on failure. All attempts to open a file
  646. * for writing via PhysicsFS will fail until this call succeeds.
  647. * Specifics of the error can be gleaned from PHYSFS_getLastError().
  648. *
  649. * \sa PHYSFS_getWriteDir
  650. */
  651. __EXPORT__ int PHYSFS_setWriteDir(const char *newDir);
  652. /**
  653. * \fn int PHYSFS_addToSearchPath(const char *newDir, int appendToPath)
  654. * \brief Add an archive or directory to the search path.
  655. *
  656. * This is a legacy call in PhysicsFS 2.0, equivalent to:
  657. * PHYSFS_mount(newDir, NULL, appendToPath);
  658. *
  659. * You must use this and not PHYSFS_mount if binary compatibility with
  660. * PhysicsFS 1.0 is important (which it may not be for many people).
  661. *
  662. * \sa PHYSFS_mount
  663. * \sa PHYSFS_removeFromSearchPath
  664. * \sa PHYSFS_getSearchPath
  665. */
  666. __EXPORT__ int PHYSFS_addToSearchPath(const char *newDir, int appendToPath);
  667. /**
  668. * \fn int PHYSFS_removeFromSearchPath(const char *oldDir)
  669. * \brief Remove a directory or archive from the search path.
  670. *
  671. * This must be a (case-sensitive) match to a dir or archive already in the
  672. * search path, specified in platform-dependent notation.
  673. *
  674. * This call will fail (and fail to remove from the path) if the element still
  675. * has files open in it.
  676. *
  677. * \param oldDir dir/archive to remove.
  678. * \return nonzero on success, zero on failure.
  679. * Specifics of the error can be gleaned from PHYSFS_getLastError().
  680. *
  681. * \sa PHYSFS_addToSearchPath
  682. * \sa PHYSFS_getSearchPath
  683. */
  684. __EXPORT__ int PHYSFS_removeFromSearchPath(const char *oldDir);
  685. /**
  686. * \fn char **PHYSFS_getSearchPath(void)
  687. * \brief Get the current search path.
  688. *
  689. * The default search path is an empty list.
  690. *
  691. * The returned value is an array of strings, with a NULL entry to signify the
  692. * end of the list:
  693. *
  694. * \code
  695. * char **i;
  696. *
  697. * for (i = PHYSFS_getSearchPath(); *i != NULL; i++)
  698. * printf("[%s] is in the search path.\n", *i);
  699. * \endcode
  700. *
  701. * When you are done with the returned information, you may dispose of the
  702. * resources by calling PHYSFS_freeList() with the returned pointer.
  703. *
  704. * \return Null-terminated array of null-terminated strings. NULL if there
  705. * was a problem (read: OUT OF MEMORY).
  706. *
  707. * \sa PHYSFS_getSearchPathCallback
  708. * \sa PHYSFS_addToSearchPath
  709. * \sa PHYSFS_removeFromSearchPath
  710. */
  711. __EXPORT__ char **PHYSFS_getSearchPath(void);
  712. /**
  713. * \fn int PHYSFS_setSaneConfig(const char *organization, const char *appName, const char *archiveExt, int includeCdRoms, int archivesFirst)
  714. * \brief Set up sane, default paths.
  715. *
  716. * Helper function.
  717. *
  718. * The write dir will be set to "userdir/.organization/appName", which is
  719. * created if it doesn't exist.
  720. *
  721. * The above is sufficient to make sure your program's configuration directory
  722. * is separated from other clutter, and platform-independent. The period
  723. * before "mygame" even hides the directory on Unix systems.
  724. *
  725. * The search path will be:
  726. *
  727. * - The Write Dir (created if it doesn't exist)
  728. * - The Base Dir (PHYSFS_getBaseDir())
  729. * - All found CD-ROM dirs (optionally)
  730. *
  731. * These directories are then searched for files ending with the extension
  732. * (archiveExt), which, if they are valid and supported archives, will also
  733. * be added to the search path. If you specified "PKG" for (archiveExt), and
  734. * there's a file named data.PKG in the base dir, it'll be checked. Archives
  735. * can either be appended or prepended to the search path in alphabetical
  736. * order, regardless of which directories they were found in.
  737. *
  738. * All of this can be accomplished from the application, but this just does it
  739. * all for you. Feel free to add more to the search path manually, too.
  740. *
  741. * \param organization Name of your company/group/etc to be used as a
  742. * dirname, so keep it small, and no-frills.
  743. *
  744. * \param appName Program-specific name of your program, to separate it
  745. * from other programs using PhysicsFS.
  746. *
  747. * \param archiveExt File extension used by your program to specify an
  748. * archive. For example, Quake 3 uses "pk3", even though
  749. * they are just zipfiles. Specify NULL to not dig out
  750. * archives automatically. Do not specify the '.' char;
  751. * If you want to look for ZIP files, specify "ZIP" and
  752. * not ".ZIP" ... the archive search is case-insensitive.
  753. *
  754. * \param includeCdRoms Non-zero to include CD-ROMs in the search path, and
  755. * (if (archiveExt) != NULL) search them for archives.
  756. * This may cause a significant amount of blocking
  757. * while discs are accessed, and if there are no discs
  758. * in the drive (or even not mounted on Unix systems),
  759. * then they may not be made available anyhow. You may
  760. * want to specify zero and handle the disc setup
  761. * yourself.
  762. *
  763. * \param archivesFirst Non-zero to prepend the archives to the search path.
  764. * Zero to append them. Ignored if !(archiveExt).
  765. *
  766. * \return nonzero on success, zero on error. Specifics of the error can be
  767. * gleaned from PHYSFS_getLastError().
  768. */
  769. __EXPORT__ int PHYSFS_setSaneConfig(const char *organization,
  770. const char *appName,
  771. const char *archiveExt,
  772. int includeCdRoms,
  773. int archivesFirst);
  774. /* Directory management stuff ... */
  775. /**
  776. * \fn int PHYSFS_mkdir(const char *dirName)
  777. * \brief Create a directory.
  778. *
  779. * This is specified in platform-independent notation in relation to the
  780. * write dir. All missing parent directories are also created if they
  781. * don't exist.
  782. *
  783. * So if you've got the write dir set to "C:\mygame\writedir" and call
  784. * PHYSFS_mkdir("downloads/maps") then the directories
  785. * "C:\mygame\writedir\downloads" and "C:\mygame\writedir\downloads\maps"
  786. * will be created if possible. If the creation of "maps" fails after we
  787. * have successfully created "downloads", then the function leaves the
  788. * created directory behind and reports failure.
  789. *
  790. * \param dirName New dir to create.
  791. * \return nonzero on success, zero on error. Specifics of the error can be
  792. * gleaned from PHYSFS_getLastError().
  793. *
  794. * \sa PHYSFS_delete
  795. */
  796. __EXPORT__ int PHYSFS_mkdir(const char *dirName);
  797. /**
  798. * \fn int PHYSFS_delete(const char *filename)
  799. * \brief Delete a file or directory.
  800. *
  801. * (filename) is specified in platform-independent notation in relation to the
  802. * write dir.
  803. *
  804. * A directory must be empty before this call can delete it.
  805. *
  806. * Deleting a symlink will remove the link, not what it points to, regardless
  807. * of whether you "permitSymLinks" or not.
  808. *
  809. * So if you've got the write dir set to "C:\mygame\writedir" and call
  810. * PHYSFS_delete("downloads/maps/level1.map") then the file
  811. * "C:\mygame\writedir\downloads\maps\level1.map" is removed from the
  812. * physical filesystem, if it exists and the operating system permits the
  813. * deletion.
  814. *
  815. * Note that on Unix systems, deleting a file may be successful, but the
  816. * actual file won't be removed until all processes that have an open
  817. * filehandle to it (including your program) close their handles.
  818. *
  819. * Chances are, the bits that make up the file still exist, they are just
  820. * made available to be written over at a later point. Don't consider this
  821. * a security method or anything. :)
  822. *
  823. * \param filename Filename to delete.
  824. * \return nonzero on success, zero on error. Specifics of the error can be
  825. * gleaned from PHYSFS_getLastError().
  826. */
  827. __EXPORT__ int PHYSFS_delete(const char *filename);
  828. /**
  829. * \fn const char *PHYSFS_getRealDir(const char *filename)
  830. * \brief Figure out where in the search path a file resides.
  831. *
  832. * The file is specified in platform-independent notation. The returned
  833. * filename will be the element of the search path where the file was found,
  834. * which may be a directory, or an archive. Even if there are multiple
  835. * matches in different parts of the search path, only the first one found
  836. * is used, just like when opening a file.
  837. *
  838. * So, if you look for "maps/level1.map", and C:\\mygame is in your search
  839. * path and C:\\mygame\\maps\\level1.map exists, then "C:\mygame" is returned.
  840. *
  841. * If a any part of a match is a symbolic link, and you've not explicitly
  842. * permitted symlinks, then it will be ignored, and the search for a match
  843. * will continue.
  844. *
  845. * If you specify a fake directory that only exists as a mount point, it'll
  846. * be associated with the first archive mounted there, even though that
  847. * directory isn't necessarily contained in a real archive.
  848. *
  849. * \param filename file to look for.
  850. * \return READ ONLY string of element of search path containing the
  851. * the file in question. NULL if not found.
  852. */
  853. __EXPORT__ const char *PHYSFS_getRealDir(const char *filename);
  854. /**
  855. * \fn char **PHYSFS_enumerateFiles(const char *dir)
  856. * \brief Get a file listing of a search path's directory.
  857. *
  858. * Matching directories are interpolated. That is, if "C:\mydir" is in the
  859. * search path and contains a directory "savegames" that contains "x.sav",
  860. * "y.sav", and "z.sav", and there is also a "C:\userdir" in the search path
  861. * that has a "savegames" subdirectory with "w.sav", then the following code:
  862. *
  863. * \code
  864. * char **rc = PHYSFS_enumerateFiles("savegames");
  865. * char **i;
  866. *
  867. * for (i = rc; *i != NULL; i++)
  868. * printf(" * We've got [%s].\n", *i);
  869. *
  870. * PHYSFS_freeList(rc);
  871. * \endcode
  872. *
  873. * ...will print:
  874. *
  875. * \verbatim
  876. * We've got [x.sav].
  877. * We've got [y.sav].
  878. * We've got [z.sav].
  879. * We've got [w.sav].\endverbatim
  880. *
  881. * Feel free to sort the list however you like. We only promise there will
  882. * be no duplicates, but not what order the final list will come back in.
  883. *
  884. * Don't forget to call PHYSFS_freeList() with the return value from this
  885. * function when you are done with it.
  886. *
  887. * \param dir directory in platform-independent notation to enumerate.
  888. * \return Null-terminated array of null-terminated strings.
  889. *
  890. * \sa PHYSFS_enumerateFilesCallback
  891. */
  892. __EXPORT__ char **PHYSFS_enumerateFiles(const char *dir);
  893. /**
  894. * \fn int PHYSFS_exists(const char *fname)
  895. * \brief Determine if a file exists in the search path.
  896. *
  897. * Reports true if there is an entry anywhere in the search path by the
  898. * name of (fname).
  899. *
  900. * Note that entries that are symlinks are ignored if
  901. * PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
  902. * might end up further down in the search path than expected.
  903. *
  904. * \param fname filename in platform-independent notation.
  905. * \return non-zero if filename exists. zero otherwise.
  906. *
  907. * \sa PHYSFS_isDirectory
  908. * \sa PHYSFS_isSymbolicLink
  909. */
  910. __EXPORT__ int PHYSFS_exists(const char *fname);
  911. /**
  912. * \fn int PHYSFS_isDirectory(const char *fname)
  913. * \brief Determine if a file in the search path is really a directory.
  914. *
  915. * Determine if the first occurence of (fname) in the search path is
  916. * really a directory entry.
  917. *
  918. * Note that entries that are symlinks are ignored if
  919. * PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
  920. * might end up further down in the search path than expected.
  921. *
  922. * \param fname filename in platform-independent notation.
  923. * \return non-zero if filename exists and is a directory. zero otherwise.
  924. *
  925. * \sa PHYSFS_exists
  926. * \sa PHYSFS_isSymbolicLink
  927. */
  928. __EXPORT__ int PHYSFS_isDirectory(const char *fname);
  929. /**
  930. * \fn int PHYSFS_isSymbolicLink(const char *fname)
  931. * \brief Determine if a file in the search path is really a symbolic link.
  932. *
  933. * Determine if the first occurence of (fname) in the search path is
  934. * really a symbolic link.
  935. *
  936. * Note that entries that are symlinks are ignored if
  937. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and as such,
  938. * this function will always return 0 in that case.
  939. *
  940. * \param fname filename in platform-independent notation.
  941. * \return non-zero if filename exists and is a symlink. zero otherwise.
  942. *
  943. * \sa PHYSFS_exists
  944. * \sa PHYSFS_isDirectory
  945. */
  946. __EXPORT__ int PHYSFS_isSymbolicLink(const char *fname);
  947. /**
  948. * \fn PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename)
  949. * \brief Get the last modification time of a file.
  950. *
  951. * The modtime is returned as a number of seconds since the epoch
  952. * (Jan 1, 1970). The exact derivation and accuracy of this time depends on
  953. * the particular archiver. If there is no reasonable way to obtain this
  954. * information for a particular archiver, or there was some sort of error,
  955. * this function returns (-1).
  956. *
  957. * \param filename filename to check, in platform-independent notation.
  958. * \return last modified time of the file. -1 if it can't be determined.
  959. */
  960. __EXPORT__ PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename);
  961. /* i/o stuff... */
  962. /**
  963. * \fn PHYSFS_File *PHYSFS_openWrite(const char *filename)
  964. * \brief Open a file for writing.
  965. *
  966. * Open a file for writing, in platform-independent notation and in relation
  967. * to the write dir as the root of the writable filesystem. The specified
  968. * file is created if it doesn't exist. If it does exist, it is truncated to
  969. * zero bytes, and the writing offset is set to the start.
  970. *
  971. * Note that entries that are symlinks are ignored if
  972. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
  973. * symlink with this function will fail in such a case.
  974. *
  975. * \param filename File to open.
  976. * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
  977. * of the error can be gleaned from PHYSFS_getLastError().
  978. *
  979. * \sa PHYSFS_openRead
  980. * \sa PHYSFS_openAppend
  981. * \sa PHYSFS_write
  982. * \sa PHYSFS_close
  983. */
  984. __EXPORT__ PHYSFS_File *PHYSFS_openWrite(const char *filename);
  985. /**
  986. * \fn PHYSFS_File *PHYSFS_openAppend(const char *filename)
  987. * \brief Open a file for appending.
  988. *
  989. * Open a file for writing, in platform-independent notation and in relation
  990. * to the write dir as the root of the writable filesystem. The specified
  991. * file is created if it doesn't exist. If it does exist, the writing offset
  992. * is set to the end of the file, so the first write will be the byte after
  993. * the end.
  994. *
  995. * Note that entries that are symlinks are ignored if
  996. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
  997. * symlink with this function will fail in such a case.
  998. *
  999. * \param filename File to open.
  1000. * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
  1001. * of the error can be gleaned from PHYSFS_getLastError().
  1002. *
  1003. * \sa PHYSFS_openRead
  1004. * \sa PHYSFS_openWrite
  1005. * \sa PHYSFS_write
  1006. * \sa PHYSFS_close
  1007. */
  1008. __EXPORT__ PHYSFS_File *PHYSFS_openAppend(const char *filename);
  1009. /**
  1010. * \fn PHYSFS_File *PHYSFS_openRead(const char *filename)
  1011. * \brief Open a file for reading.
  1012. *
  1013. * Open a file for reading, in platform-independent notation. The search path
  1014. * is checked one at a time until a matching file is found, in which case an
  1015. * abstract filehandle is associated with it, and reading may be done.
  1016. * The reading offset is set to the first byte of the file.
  1017. *
  1018. * Note that entries that are symlinks are ignored if
  1019. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
  1020. * symlink with this function will fail in such a case.
  1021. *
  1022. * \param filename File to open.
  1023. * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
  1024. * of the error can be gleaned from PHYSFS_getLastError().
  1025. *
  1026. * \sa PHYSFS_openWrite
  1027. * \sa PHYSFS_openAppend
  1028. * \sa PHYSFS_read
  1029. * \sa PHYSFS_close
  1030. */
  1031. __EXPORT__ PHYSFS_File *PHYSFS_openRead(const char *filename);
  1032. /**
  1033. * \fn int PHYSFS_close(PHYSFS_File *handle)
  1034. * \brief Close a PhysicsFS filehandle.
  1035. *
  1036. * This call is capable of failing if the operating system was buffering
  1037. * writes to the physical media, and, now forced to write those changes to
  1038. * physical media, can not store the data for some reason. In such a case,
  1039. * the filehandle stays open. A well-written program should ALWAYS check the
  1040. * return value from the close call in addition to every writing call!
  1041. *
  1042. * \param handle handle returned from PHYSFS_open*().
  1043. * \return nonzero on success, zero on error. Specifics of the error can be
  1044. * gleaned from PHYSFS_getLastError().
  1045. *
  1046. * \sa PHYSFS_openRead
  1047. * \sa PHYSFS_openWrite
  1048. * \sa PHYSFS_openAppend
  1049. */
  1050. __EXPORT__ int PHYSFS_close(PHYSFS_File *handle);
  1051. /**
  1052. * \fn PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle, void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
  1053. * \brief Read data from a PhysicsFS filehandle
  1054. *
  1055. * The file must be opened for reading.
  1056. *
  1057. * \param handle handle returned from PHYSFS_openRead().
  1058. * \param buffer buffer to store read data into.
  1059. * \param objSize size in bytes of objects being read from (handle).
  1060. * \param objCount number of (objSize) objects to read from (handle).
  1061. * \return number of objects read. PHYSFS_getLastError() can shed light on
  1062. * the reason this might be < (objCount), as can PHYSFS_eof().
  1063. * -1 if complete failure.
  1064. *
  1065. * \sa PHYSFS_eof
  1066. */
  1067. __EXPORT__ PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle,
  1068. void *buffer,
  1069. PHYSFS_uint32 objSize,
  1070. PHYSFS_uint32 objCount);
  1071. /**
  1072. * \fn PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle, const void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
  1073. * \brief Write data to a PhysicsFS filehandle
  1074. *
  1075. * The file must be opened for writing.
  1076. *
  1077. * \param handle retval from PHYSFS_openWrite() or PHYSFS_openAppend().
  1078. * \param buffer buffer to store read data into.
  1079. * \param objSize size in bytes of objects being read from (handle).
  1080. * \param objCount number of (objSize) objects to read from (handle).
  1081. * \return number of objects written. PHYSFS_getLastError() can shed light on
  1082. * the reason this might be < (objCount). -1 if complete failure.
  1083. */
  1084. __EXPORT__ PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle,
  1085. const void *buffer,
  1086. PHYSFS_uint32 objSize,
  1087. PHYSFS_uint32 objCount);
  1088. /* File position stuff... */
  1089. /**
  1090. * \fn int PHYSFS_eof(PHYSFS_File *handle)
  1091. * \brief Check for end-of-file state on a PhysicsFS filehandle.
  1092. *
  1093. * Determine if the end of file has been reached in a PhysicsFS filehandle.
  1094. *
  1095. * \param handle handle returned from PHYSFS_openRead().
  1096. * \return nonzero if EOF, zero if not.
  1097. *
  1098. * \sa PHYSFS_read
  1099. * \sa PHYSFS_tell
  1100. */
  1101. __EXPORT__ int PHYSFS_eof(PHYSFS_File *handle);
  1102. /**
  1103. * \fn PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle)
  1104. * \brief Determine current position within a PhysicsFS filehandle.
  1105. *
  1106. * \param handle handle returned from PHYSFS_open*().
  1107. * \return offset in bytes from start of file. -1 if error occurred.
  1108. * Specifics of the error can be gleaned from PHYSFS_getLastError().
  1109. *
  1110. * \sa PHYSFS_seek
  1111. */
  1112. __EXPORT__ PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle);
  1113. /**
  1114. * \fn int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos)
  1115. * \brief Seek to a new position within a PhysicsFS filehandle.
  1116. *
  1117. * The next read or write will occur at that place. Seeking past the
  1118. * beginning or end of the file is not allowed, and causes an error.
  1119. *
  1120. * \param handle handle returned from PHYSFS_open*().
  1121. * \param pos number of bytes from start of file to seek to.
  1122. * \return nonzero on success, zero on error. Specifics of the error can be
  1123. * gleaned from PHYSFS_getLastError().
  1124. *
  1125. * \sa PHYSFS_tell
  1126. */
  1127. __EXPORT__ int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos);
  1128. /**
  1129. * \fn PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle)
  1130. * \brief Get total length of a file in bytes.
  1131. *
  1132. * Note that if the file size can't be determined (since the archive is
  1133. * "streamed" or whatnot) than this will report (-1). Also note that if
  1134. * another process/thread is writing to this file at the same time, then
  1135. * the information this function supplies could be incorrect before you
  1136. * get it. Use with caution, or better yet, don't use at all.
  1137. *
  1138. * \param handle handle returned from PHYSFS_open*().
  1139. * \return size in bytes of the file. -1 if can't be determined.
  1140. *
  1141. * \sa PHYSFS_tell
  1142. * \sa PHYSFS_seek
  1143. */
  1144. __EXPORT__ PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle);
  1145. /* Buffering stuff... */
  1146. /**
  1147. * \fn int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize)
  1148. * \brief Set up buffering for a PhysicsFS file handle.
  1149. *
  1150. * Define an i/o buffer for a file handle. A memory block of (bufsize) bytes
  1151. * will be allocated and associated with (handle).
  1152. *
  1153. * For files opened for reading, up to (bufsize) bytes are read from (handle)
  1154. * and stored in the internal buffer. Calls to PHYSFS_read() will pull
  1155. * from this buffer until it is empty, and then refill it for more reading.
  1156. * Note that compressed files, like ZIP archives, will decompress while
  1157. * buffering, so this can be handy for offsetting CPU-intensive operations.
  1158. * The buffer isn't filled until you do your next read.
  1159. *
  1160. * For files opened for writing, data will be buffered to memory until the
  1161. * buffer is full or the buffer is flushed. Closing a handle implicitly
  1162. * causes a flush...check your return values!
  1163. *
  1164. * Seeking, etc transparently accounts for buffering.
  1165. *
  1166. * You can resize an existing buffer by calling this function more than once
  1167. * on the same file. Setting the buffer size to zero will free an existing
  1168. * buffer.
  1169. *
  1170. * PhysicsFS file handles are unbuffered by default.
  1171. *
  1172. * Please check the return value of this function! Failures can include
  1173. * not being able to seek backwards in a read-only file when removing the
  1174. * buffer, not being able to allocate the buffer, and not being able to
  1175. * flush the buffer to disk, among other unexpected problems.
  1176. *
  1177. * \param handle handle returned from PHYSFS_open*().
  1178. * \param bufsize size, in bytes, of buffer to allocate.
  1179. * \return nonzero if successful, zero on error.
  1180. *
  1181. * \sa PHYSFS_flush
  1182. * \sa PHYSFS_read
  1183. * \sa PHYSFS_write
  1184. * \sa PHYSFS_close
  1185. */
  1186. __EXPORT__ int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize);
  1187. /**
  1188. * \fn int PHYSFS_flush(PHYSFS_File *handle)
  1189. * \brief Flush a buffered PhysicsFS file handle.
  1190. *
  1191. * For buffered files opened for writing, this will put the current contents
  1192. * of the buffer to disk and flag the buffer as empty if possible.
  1193. *
  1194. * For buffered files opened for reading or unbuffered files, this is a safe
  1195. * no-op, and will report success.
  1196. *
  1197. * \param handle handle returned from PHYSFS_open*().
  1198. * \return nonzero if successful, zero on error.
  1199. *
  1200. * \sa PHYSFS_setBuffer
  1201. * \sa PHYSFS_close
  1202. */
  1203. __EXPORT__ int PHYSFS_flush(PHYSFS_File *handle);
  1204. /* Byteorder stuff... */
  1205. /**
  1206. * \fn PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val)
  1207. * \brief Swap littleendian signed 16 to platform's native byte order.
  1208. *
  1209. * Take a 16-bit signed value in littleendian format and convert it to
  1210. * the platform's native byte order.
  1211. *
  1212. * \param val value to convert
  1213. * \return converted value.
  1214. */
  1215. __EXPORT__ PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val);
  1216. /**
  1217. * \fn PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val)
  1218. * \brief Swap littleendian unsigned 16 to platform's native byte order.
  1219. *
  1220. * Take a 16-bit unsigned value in littleendian format and convert it to
  1221. * the platform's native byte order.
  1222. *
  1223. * \param val value to convert
  1224. * \return converted value.
  1225. */
  1226. __EXPORT__ PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val);
  1227. /**
  1228. * \fn PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val)
  1229. * \brief Swap littleendian signed 32 to platform's native byte order.
  1230. *
  1231. * Take a 32-bit signed value in littleendian format and convert it to
  1232. * the platform's native byte order.
  1233. *
  1234. * \param val value to convert
  1235. * \return converted value.
  1236. */
  1237. __EXPORT__ PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val);
  1238. /**
  1239. * \fn PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val)
  1240. * \brief Swap littleendian unsigned 32 to platform's native byte order.
  1241. *
  1242. * Take a 32-bit unsigned value in littleendian format and convert it to
  1243. * the platform's native byte order.
  1244. *
  1245. * \param val value to convert
  1246. * \return converted value.
  1247. */
  1248. __EXPORT__ PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val);
  1249. /**
  1250. * \fn PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val)
  1251. * \brief Swap littleendian signed 64 to platform's native byte order.
  1252. *
  1253. * Take a 64-bit signed value in littleendian format and convert it to
  1254. * the platform's native byte order.
  1255. *
  1256. * \param val value to convert
  1257. * \return converted value.
  1258. *
  1259. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1260. * any sort of 64-bit support.
  1261. */
  1262. __EXPORT__ PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val);
  1263. /**
  1264. * \fn PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val)
  1265. * \brief Swap littleendian unsigned 64 to platform's native byte order.
  1266. *
  1267. * Take a 64-bit unsigned value in littleendian format and convert it to
  1268. * the platform's native byte order.
  1269. *
  1270. * \param val value to convert
  1271. * \return converted value.
  1272. *
  1273. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1274. * any sort of 64-bit support.
  1275. */
  1276. __EXPORT__ PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val);
  1277. /**
  1278. * \fn PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val)
  1279. * \brief Swap bigendian signed 16 to platform's native byte order.
  1280. *
  1281. * Take a 16-bit signed value in bigendian format and convert it to
  1282. * the platform's native byte order.
  1283. *
  1284. * \param val value to convert
  1285. * \return converted value.
  1286. */
  1287. __EXPORT__ PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val);
  1288. /**
  1289. * \fn PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val)
  1290. * \brief Swap bigendian unsigned 16 to platform's native byte order.
  1291. *
  1292. * Take a 16-bit unsigned value in bigendian format and convert it to
  1293. * the platform's native byte order.
  1294. *
  1295. * \param val value to convert
  1296. * \return converted value.
  1297. */
  1298. __EXPORT__ PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val);
  1299. /**
  1300. * \fn PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val)
  1301. * \brief Swap bigendian signed 32 to platform's native byte order.
  1302. *
  1303. * Take a 32-bit signed value in bigendian format and convert it to
  1304. * the platform's native byte order.
  1305. *
  1306. * \param val value to convert
  1307. * \return converted value.
  1308. */
  1309. __EXPORT__ PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val);
  1310. /**
  1311. * \fn PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val)
  1312. * \brief Swap bigendian unsigned 32 to platform's native byte order.
  1313. *
  1314. * Take a 32-bit unsigned value in bigendian format and convert it to
  1315. * the platform's native byte order.
  1316. *
  1317. * \param val value to convert
  1318. * \return converted value.
  1319. */
  1320. __EXPORT__ PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val);
  1321. /**
  1322. * \fn PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val)
  1323. * \brief Swap bigendian signed 64 to platform's native byte order.
  1324. *
  1325. * Take a 64-bit signed value in bigendian format and convert it to
  1326. * the platform's native byte order.
  1327. *
  1328. * \param val value to convert
  1329. * \return converted value.
  1330. *
  1331. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1332. * any sort of 64-bit support.
  1333. */
  1334. __EXPORT__ PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val);
  1335. /**
  1336. * \fn PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val)
  1337. * \brief Swap bigendian unsigned 64 to platform's native byte order.
  1338. *
  1339. * Take a 64-bit unsigned value in bigendian format and convert it to
  1340. * the platform's native byte order.
  1341. *
  1342. * \param val value to convert
  1343. * \return converted value.
  1344. *
  1345. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1346. * any sort of 64-bit support.
  1347. */
  1348. __EXPORT__ PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val);
  1349. /**
  1350. * \fn int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val)
  1351. * \brief Read and convert a signed 16-bit littleendian value.
  1352. *
  1353. * Convenience function. Read a signed 16-bit littleendian value from a
  1354. * file and convert it to the platform's native byte order.
  1355. *
  1356. * \param file PhysicsFS file handle from which to read.
  1357. * \param val pointer to where value should be stored.
  1358. * \return zero on failure, non-zero on success. If successful, (*val) will
  1359. * store the result. On failure, you can find out what went wrong
  1360. * from PHYSFS_getLastError().
  1361. */
  1362. __EXPORT__ int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val);
  1363. /**
  1364. * \fn int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val)
  1365. * \brief Read and convert an unsigned 16-bit littleendian value.
  1366. *
  1367. * Convenience function. Read an unsigned 16-bit littleendian value from a
  1368. * file and convert it to the platform's native byte order.
  1369. *
  1370. * \param file PhysicsFS file handle from which to read.
  1371. * \param val pointer to where value should be stored.
  1372. * \return zero on failure, non-zero on success. If successful, (*val) will
  1373. * store the result. On failure, you can find out what went wrong
  1374. * from PHYSFS_getLastError().
  1375. *
  1376. */
  1377. __EXPORT__ int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val);
  1378. /**
  1379. * \fn int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val)
  1380. * \brief Read and convert a signed 16-bit bigendian value.
  1381. *
  1382. * Convenience function. Read a signed 16-bit bigendian value from a
  1383. * file and convert it to the platform's native byte order.
  1384. *
  1385. * \param file PhysicsFS file handle from which to read.
  1386. * \param val pointer to where value should be stored.
  1387. * \return zero on failure, non-zero on success. If successful, (*val) will
  1388. * store the result. On failure, you can find out what went wrong
  1389. * from PHYSFS_getLastError().
  1390. */
  1391. __EXPORT__ int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val);
  1392. /**
  1393. * \fn int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val)
  1394. * \brief Read and convert an unsigned 16-bit bigendian value.
  1395. *
  1396. * Convenience function. Read an unsigned 16-bit bigendian value from a
  1397. * file and convert it to the platform's native byte order.
  1398. *
  1399. * \param file PhysicsFS file handle from which to read.
  1400. * \param val pointer to where value should be stored.
  1401. * \return zero on failure, non-zero on success. If successful, (*val) will
  1402. * store the result. On failure, you can find out what went wrong
  1403. * from PHYSFS_getLastError().
  1404. *
  1405. */
  1406. __EXPORT__ int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val);
  1407. /**
  1408. * \fn int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val)
  1409. * \brief Read and convert a signed 32-bit littleendian value.
  1410. *
  1411. * Convenience function. Read a signed 32-bit littleendian value from a
  1412. * file and convert it to the platform's native byte order.
  1413. *
  1414. * \param file PhysicsFS file handle from which to read.
  1415. * \param val pointer to where value should be stored.
  1416. * \return zero on failure, non-zero on success. If successful, (*val) will
  1417. * store the result. On failure, you can find out what went wrong
  1418. * from PHYSFS_getLastError().
  1419. */
  1420. __EXPORT__ int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val);
  1421. /**
  1422. * \fn int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val)
  1423. * \brief Read and convert an unsigned 32-bit littleendian value.
  1424. *
  1425. * Convenience function. Read an unsigned 32-bit littleendian value from a
  1426. * file and convert it to the platform's native byte order.
  1427. *
  1428. * \param file PhysicsFS file handle from which to read.
  1429. * \param val pointer to where value should be stored.
  1430. * \return zero on failure, non-zero on success. If successful, (*val) will
  1431. * store the result. On failure, you can find out what went wrong
  1432. * from PHYSFS_getLastError().
  1433. *
  1434. */
  1435. __EXPORT__ int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val);
  1436. /**
  1437. * \fn int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val)
  1438. * \brief Read and convert a signed 32-bit bigendian value.
  1439. *
  1440. * Convenience function. Read a signed 32-bit bigendian value from a
  1441. * file and convert it to the platform's native byte order.
  1442. *
  1443. * \param file PhysicsFS file handle from which to read.
  1444. * \param val pointer to where value should be stored.
  1445. * \return zero on failure, non-zero on success. If successful, (*val) will
  1446. * store the result. On failure, you can find out what went wrong
  1447. * from PHYSFS_getLastError().
  1448. */
  1449. __EXPORT__ int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val);
  1450. /**
  1451. * \fn int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val)
  1452. * \brief Read and convert an unsigned 32-bit bigendian value.
  1453. *
  1454. * Convenience function. Read an unsigned 32-bit bigendian value from a
  1455. * file and convert it to the platform's native byte order.
  1456. *
  1457. * \param file PhysicsFS file handle from which to read.
  1458. * \param val pointer to where value should be stored.
  1459. * \return zero on failure, non-zero on success. If successful, (*val) will
  1460. * store the result. On failure, you can find out what went wrong
  1461. * from PHYSFS_getLastError().
  1462. *
  1463. */
  1464. __EXPORT__ int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val);
  1465. /**
  1466. * \fn int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val)
  1467. * \brief Read and convert a signed 64-bit littleendian value.
  1468. *
  1469. * Convenience function. Read a signed 64-bit littleendian value from a
  1470. * file and convert it to the platform's native byte order.
  1471. *
  1472. * \param file PhysicsFS file handle from which to read.
  1473. * \param val pointer to where value should be stored.
  1474. * \return zero on failure, non-zero on success. If successful, (*val) will
  1475. * store the result. On failure, you can find out what went wrong
  1476. * from PHYSFS_getLastError().
  1477. *
  1478. * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
  1479. * any sort of 64-bit support.
  1480. */
  1481. __EXPORT__ int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val);
  1482. /**
  1483. * \fn int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val)
  1484. * \brief Read and convert an unsigned 64-bit littleendian value.
  1485. *
  1486. * Convenience function. Read an unsigned 64-bit littleendian value from a
  1487. * file and convert it to the platform's native byte order.
  1488. *
  1489. * \param file PhysicsFS file handle from which to read.
  1490. * \param val pointer to where value should be stored.
  1491. * \return zero on failure, non-zero on success. If successful, (*val) will
  1492. * store the result. On failure, you can find out what went wrong
  1493. * from PHYSFS_getLastError().
  1494. *
  1495. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1496. * any sort of 64-bit support.
  1497. */
  1498. __EXPORT__ int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val);
  1499. /**
  1500. * \fn int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val)
  1501. * \brief Read and convert a signed 64-bit bigendian value.
  1502. *
  1503. * Convenience function. Read a signed 64-bit bigendian value from a
  1504. * file and convert it to the platform's native byte order.
  1505. *
  1506. * \param file PhysicsFS file handle from which to read.
  1507. * \param val pointer to where value should be stored.
  1508. * \return zero on failure, non-zero on success. If successful, (*val) will
  1509. * store the result. On failure, you can find out what went wrong
  1510. * from PHYSFS_getLastError().
  1511. *
  1512. * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
  1513. * any sort of 64-bit support.
  1514. */
  1515. __EXPORT__ int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val);
  1516. /**
  1517. * \fn int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val)
  1518. * \brief Read and convert an unsigned 64-bit bigendian value.
  1519. *
  1520. * Convenience function. Read an unsigned 64-bit bigendian value from a
  1521. * file and convert it to the platform's native byte order.
  1522. *
  1523. * \param file PhysicsFS file handle from which to read.
  1524. * \param val pointer to where value should be stored.
  1525. * \return zero on failure, non-zero on success. If successful, (*val) will
  1526. * store the result. On failure, you can find out what went wrong
  1527. * from PHYSFS_getLastError().
  1528. *
  1529. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1530. * any sort of 64-bit support.
  1531. */
  1532. __EXPORT__ int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val);
  1533. /**
  1534. * \fn int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val)
  1535. * \brief Convert and write a signed 16-bit littleendian value.
  1536. *
  1537. * Convenience function. Convert a signed 16-bit value from the platform's
  1538. * native byte order to littleendian and write it to a file.
  1539. *
  1540. * \param file PhysicsFS file handle to which to write.
  1541. * \param val Value to convert and write.
  1542. * \return zero on failure, non-zero on success. On failure, you can
  1543. * find out what went wrong from PHYSFS_getLastError().
  1544. */
  1545. __EXPORT__ int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val);
  1546. /**
  1547. * \fn int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val)
  1548. * \brief Convert and write an unsigned 16-bit littleendian value.
  1549. *
  1550. * Convenience function. Convert an unsigned 16-bit value from the platform's
  1551. * native byte order to littleendian and write it to a file.
  1552. *
  1553. * \param file PhysicsFS file handle to which to write.
  1554. * \param val Value to convert and write.
  1555. * \return zero on failure, non-zero on success. On failure, you can
  1556. * find out what went wrong from PHYSFS_getLastError().
  1557. */
  1558. __EXPORT__ int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val);
  1559. /**
  1560. * \fn int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val)
  1561. * \brief Convert and write a signed 16-bit bigendian value.
  1562. *
  1563. * Convenience function. Convert a signed 16-bit value from the platform's
  1564. * native byte order to bigendian and write it to a file.
  1565. *
  1566. * \param file PhysicsFS file handle to which to write.
  1567. * \param val Value to convert and write.
  1568. * \return zero on failure, non-zero on success. On failure, you can
  1569. * find out what went wrong from PHYSFS_getLastError().
  1570. */
  1571. __EXPORT__ int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val);
  1572. /**
  1573. * \fn int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val)
  1574. * \brief Convert and write an unsigned 16-bit bigendian value.
  1575. *
  1576. * Convenience function. Convert an unsigned 16-bit value from the platform's
  1577. * native byte order to bigendian and write it to a file.
  1578. *
  1579. * \param file PhysicsFS file handle to which to write.
  1580. * \param val Value to convert and write.
  1581. * \return zero on failure, non-zero on success. On failure, you can
  1582. * find out what went wrong from PHYSFS_getLastError().
  1583. */
  1584. __EXPORT__ int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val);
  1585. /**
  1586. * \fn int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val)
  1587. * \brief Convert and write a signed 32-bit littleendian value.
  1588. *
  1589. * Convenience function. Convert a signed 32-bit value from the platform's
  1590. * native byte order to littleendian and write it to a file.
  1591. *
  1592. * \param file PhysicsFS file handle to which to write.
  1593. * \param val Value to convert and write.
  1594. * \return zero on failure, non-zero on success. On failure, you can
  1595. * find out what went wrong from PHYSFS_getLastError().
  1596. */
  1597. __EXPORT__ int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val);
  1598. /**
  1599. * \fn int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val)
  1600. * \brief Convert and write an unsigned 32-bit littleendian value.
  1601. *
  1602. * Convenience function. Convert an unsigned 32-bit value from the platform's
  1603. * native byte order to littleendian and write it to a file.
  1604. *
  1605. * \param file PhysicsFS file handle to which to write.
  1606. * \param val Value to convert and write.
  1607. * \return zero on failure, non-zero on success. On failure, you can
  1608. * find out what went wrong from PHYSFS_getLastError().
  1609. */
  1610. __EXPORT__ int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val);
  1611. /**
  1612. * \fn int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val)
  1613. * \brief Convert and write a signed 32-bit bigendian value.
  1614. *
  1615. * Convenience function. Convert a signed 32-bit value from the platform's
  1616. * native byte order to bigendian and write it to a file.
  1617. *
  1618. * \param file PhysicsFS file handle to which to write.
  1619. * \param val Value to convert and write.
  1620. * \return zero on failure, non-zero on success. On failure, you can
  1621. * find out what went wrong from PHYSFS_getLastError().
  1622. */
  1623. __EXPORT__ int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val);
  1624. /**
  1625. * \fn int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val)
  1626. * \brief Convert and write an unsigned 32-bit bigendian value.
  1627. *
  1628. * Convenience function. Convert an unsigned 32-bit value from the platform's
  1629. * native byte order to bigendian and write it to a file.
  1630. *
  1631. * \param file PhysicsFS file handle to which to write.
  1632. * \param val Value to convert and write.
  1633. * \return zero on failure, non-zero on success. On failure, you can
  1634. * find out what went wrong from PHYSFS_getLastError().
  1635. */
  1636. __EXPORT__ int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val);
  1637. /**
  1638. * \fn int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val)
  1639. * \brief Convert and write a signed 64-bit littleendian value.
  1640. *
  1641. * Convenience function. Convert a signed 64-bit value from the platform's
  1642. * native byte order to littleendian and write it to a file.
  1643. *
  1644. * \param file PhysicsFS file handle to which to write.
  1645. * \param val Value to convert and write.
  1646. * \return zero on failure, non-zero on success. On failure, you can
  1647. * find out what went wrong from PHYSFS_getLastError().
  1648. *
  1649. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1650. * any sort of 64-bit support.
  1651. */
  1652. __EXPORT__ int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val);
  1653. /**
  1654. * \fn int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val)
  1655. * \brief Convert and write an unsigned 64-bit littleendian value.
  1656. *
  1657. * Convenience function. Convert an unsigned 64-bit value from the platform's
  1658. * native byte order to littleendian and write it to a file.
  1659. *
  1660. * \param file PhysicsFS file handle to which to write.
  1661. * \param val Value to convert and write.
  1662. * \return zero on failure, non-zero on success. On failure, you can
  1663. * find out what went wrong from PHYSFS_getLastError().
  1664. *
  1665. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1666. * any sort of 64-bit support.
  1667. */
  1668. __EXPORT__ int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val);
  1669. /**
  1670. * \fn int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val)
  1671. * \brief Convert and write a signed 64-bit bigending value.
  1672. *
  1673. * Convenience function. Convert a signed 64-bit value from the platform's
  1674. * native byte order to bigendian and write it to a file.
  1675. *
  1676. * \param file PhysicsFS file handle to which to write.
  1677. * \param val Value to convert and write.
  1678. * \return zero on failure, non-zero on success. On failure, you can
  1679. * find out what went wrong from PHYSFS_getLastError().
  1680. *
  1681. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1682. * any sort of 64-bit support.
  1683. */
  1684. __EXPORT__ int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val);
  1685. /**
  1686. * \fn int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val)
  1687. * \brief Convert and write an unsigned 64-bit bigendian value.
  1688. *
  1689. * Convenience function. Convert an unsigned 64-bit value from the platform's
  1690. * native byte order to bigendian and write it to a file.
  1691. *
  1692. * \param file PhysicsFS file handle to which to write.
  1693. * \param val Value to convert and write.
  1694. * \return zero on failure, non-zero on success. On failure, you can
  1695. * find out what went wrong from PHYSFS_getLastError().
  1696. *
  1697. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1698. * any sort of 64-bit support.
  1699. */
  1700. __EXPORT__ int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val);
  1701. /* Everything above this line is part of the PhysicsFS 1.0 API. */
  1702. /**
  1703. * \struct PHYSFS_Allocator
  1704. * \brief PhysicsFS allocation function pointers.
  1705. *
  1706. * (This is for limited, hardcore use. If you don't immediately see a need
  1707. * for it, you can probably ignore this forever.)
  1708. *
  1709. * You create one of these structures for use with PHYSFS_setAllocator.
  1710. * Allocators are assumed to be reentrant by the caller; please mutex
  1711. * accordingly.
  1712. *
  1713. * Allocations are always discussed in 64-bits, for future expansion...we're
  1714. * on the cusp of a 64-bit transition, and we'll probably be allocating 6
  1715. * gigabytes like it's nothing sooner or later, and I don't want to change
  1716. * this again at that point. If you're on a 32-bit platform and have to
  1717. * downcast, it's okay to return NULL if the allocation is greater than
  1718. * 4 gigabytes, since you'd have to do so anyhow.
  1719. *
  1720. * \sa PHYSFS_setAllocator
  1721. */
  1722. typedef struct
  1723. {
  1724. int (*Init)(void); /**< Initialize. Can be NULL. Zero on failure. */
  1725. void (*Deinit)(void); /**< Deinitialize your allocator. Can be NULL. */
  1726. void *(*Malloc)(PHYSFS_uint64); /**< Allocate like malloc(). */
  1727. void *(*Realloc)(void *, PHYSFS_uint64); /**< Reallocate like realloc(). */
  1728. void (*Free)(void *); /**< Free memory from Malloc or Realloc. */
  1729. } PHYSFS_Allocator;
  1730. /**
  1731. * \fn int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator)
  1732. * \brief Hook your own allocation routines into PhysicsFS.
  1733. *
  1734. * (This is for limited, hardcore use. If you don't immediately see a need
  1735. * for it, you can probably ignore this forever.)
  1736. *
  1737. * !!! FIXME: don't promise C runtime malloc.
  1738. *
  1739. * By default, PhysicsFS will use ANSI C malloc/realloc/calloc/free calls
  1740. * to manage dynamic memory, but in some uncommon cases, the app might want
  1741. * more control over the library's memory management. This lets you redirect
  1742. * physfs to use your own allocation routines instead. You can only call this
  1743. * function before PHYSFS_init(); if the library is initialized, it'll
  1744. * reject your efforts to change the allocator mid-stream. You may call this
  1745. * function after PHYSFS_deinit() if you are willing to shutdown the library
  1746. * and restart it with a new allocator; this is a safe and supported
  1747. * operation. The allocator remains intact between deinit/init calls.
  1748. * If you want to return to the default allocator, pass a NULL in here.
  1749. *
  1750. * If you aren't immediately sure what to do with this function, you can
  1751. * safely ignore it altogether.
  1752. *
  1753. * \param allocator Structure containing your allocator's entry points.
  1754. * \return zero on failure, non-zero on success. This call only fails
  1755. * when used between PHYSFS_init() and PHYSFS_deinit() calls.
  1756. */
  1757. __EXPORT__ int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator);
  1758. /**
  1759. * \fn int PHYSFS_mount(const char *newDir, const char *mountPoint, int appendToPath);
  1760. * \brief Add an archive or directory to the search path.
  1761. *
  1762. * If this is a duplicate, the entry is not added again, even though the
  1763. * function succeeds. You may not add the same archive to two different
  1764. * mountpoints: duplicate checking is done against the archive and not the
  1765. * mountpoint.
  1766. *
  1767. * When you mount an archive, it is added to a virtual file system...all files
  1768. * in all of the archives are interpolated into a single hierachical file
  1769. * tree. Two archives mounted at the same place (or an archive with files
  1770. * overlapping another mountpoint) may have overlapping files: in such a case,
  1771. * the file earliest in the search path is selected, and the other files are
  1772. * inaccessible to the application. This allows archives to be used to
  1773. * override previous revisions; you can use the mounting mechanism to place
  1774. * archives at a specific point in the file tree and prevent overlap; this
  1775. * is useful for downloadable mods that might trample over application data
  1776. * or each other, for example.
  1777. *
  1778. * The mountpoint does not need to exist prior to mounting, which is different
  1779. * than those familiar with the Unix concept of "mounting" may not expect.
  1780. * As well, more than one archive can be mounted to the same mountpoint, or
  1781. * mountpoints and archive contents can overlap...the interpolation mechanism
  1782. * still functions as usual.
  1783. *
  1784. * \param newDir directory or archive to add to the path, in
  1785. * platform-dependent notation.
  1786. * \param mountPoint Location in the interpolated tree that this archive
  1787. * will be "mounted", in platform-independent notation.
  1788. * NULL or "" is equivalent to "/".
  1789. * \param appendToPath nonzero to append to search path, zero to prepend.
  1790. * \return nonzero if added to path, zero on failure (bogus archive, dir
  1791. * missing, etc). Specifics of the error can be
  1792. * gleaned from PHYSFS_getLastError().
  1793. *
  1794. * \sa PHYSFS_removeFromSearchPath
  1795. * \sa PHYSFS_getSearchPath
  1796. * \sa PHYSFS_getMountPoint
  1797. */
  1798. __EXPORT__ int PHYSFS_mount(const char *newDir, const char *mountPoint, int appendToPath);
  1799. /**
  1800. * \fn int PHYSFS_getMountPoint(const char *dir);
  1801. * \brief Determine a mounted archive's mountpoint.
  1802. *
  1803. * You give this function the name of an archive or dir you successfully
  1804. * added to the search path, and it reports the location in the interpolated
  1805. * tree where it is mounted. Files mounted with a NULL mountpoint or through
  1806. * PHYSFS_addToSearchPath() will report "/". The return value is READ ONLY
  1807. * and valid until the archive is removed from the search path.
  1808. *
  1809. * \param dir directory or archive previously added to the path, in
  1810. * platform-dependent notation. This must match the string
  1811. * used when adding, even if your string would also reference
  1812. * the same file with a different string of characters.
  1813. * \return READ-ONLY string of mount point if added to path, NULL on failure
  1814. * (bogus archive, etc) Specifics of the error can be gleaned from
  1815. * PHYSFS_getLastError().
  1816. *
  1817. * \sa PHYSFS_removeFromSearchPath
  1818. * \sa PHYSFS_getSearchPath
  1819. * \sa PHYSFS_getMountPoint
  1820. */
  1821. __EXPORT__ const char *PHYSFS_getMountPoint(const char *dir);
  1822. /*
  1823. * it is not safe to call physfs functions in these callbacks, as they may
  1824. * be holding non recursive mutexes.
  1825. */
  1826. /* !!! FIXME: comment! */
  1827. typedef void (*PHYSFS_StringCallback)(void *, const char *);
  1828. typedef void (*PHYSFS_EnumFilesCallback)(void *, const char *, const char *);
  1829. __EXPORT__ void PHYSFS_getCdRomDirsCallback(PHYSFS_StringCallback c, void *d);
  1830. __EXPORT__ void PHYSFS_getSearchPathCallback(PHYSFS_StringCallback c, void *d);
  1831. __EXPORT__ void PHYSFS_enumerateFilesCallback(const char *dir,
  1832. PHYSFS_EnumFilesCallback c,
  1833. void *d);
  1834. /**
  1835. * \fn void PHYSFS_utf8fromucs4(const PHYSFS_uint32 *src, char *dst, PHYSFS_uint64 len)
  1836. * \brief Convert a UCS-4 string to a UTF-8 string.
  1837. *
  1838. * UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
  1839. *
  1840. * To ensure that the destination buffer is large enough for the conversion,
  1841. * please allocate a buffer that is the same size as the source buffer. UTF-8
  1842. * never uses more than 32-bits per character, so while it may shrink a UCS-4
  1843. * string, it will never expand it.
  1844. *
  1845. * Strings that don't fit in the destination buffer will be truncated, but
  1846. * will always be null-terminated and never have an incomplete UTF-8
  1847. * sequence at the end.
  1848. *
  1849. * \param src Null-terminated source string in UCS-4 format.
  1850. * \param dst Buffer to store converted UTF-8 string.
  1851. * \param len Size, in bytes, of destination buffer.
  1852. */
  1853. __EXPORT__ void PHYSFS_utf8fromucs4(const PHYSFS_uint32 *src, char *dst,
  1854. PHYSFS_uint64 len);
  1855. /**
  1856. * \fn void PHYSFS_utf8toucs4(const char *src, PHYSFS_uint32 *dst, PHYSFS_uint64 len)
  1857. * \brief Convert a UTF-8 string to a UCS-4 string.
  1858. *
  1859. * UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
  1860. *
  1861. * To ensure that the destination buffer is large enough for the conversion,
  1862. * please allocate a buffer that is four times the size of the source buffer.
  1863. * UTF-8 uses from one to four bytes per character, but UCS-4 always uses
  1864. * four, so an entirely low-ASCII string will quadruple in size!
  1865. *
  1866. * Strings that don't fit in the destination buffer will be truncated, but
  1867. * will always be null-terminated and never have an incomplete UCS-4
  1868. * sequence at the end.
  1869. *
  1870. * \param src Null-terminated source string in UTF-8 format.
  1871. * \param dst Buffer to store converted UCS-4 string.
  1872. * \param len Size, in bytes, of destination buffer.
  1873. */
  1874. __EXPORT__ void PHYSFS_utf8toucs4(const char *src, PHYSFS_uint32 *dst,
  1875. PHYSFS_uint64 len);
  1876. /**
  1877. * \fn void PHYSFS_utf8fromucs2(const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len)
  1878. * \brief Convert a UCS-2 string to a UTF-8 string.
  1879. *
  1880. * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
  1881. * with Unicode support.
  1882. *
  1883. * To ensure that the destination buffer is large enough for the conversion,
  1884. * please allocate a buffer that is double the size of the source buffer.
  1885. * UTF-8 never uses more than 32-bits per character, so while it may shrink
  1886. * a UCS-2 string, it may also expand it.
  1887. *
  1888. * Strings that don't fit in the destination buffer will be truncated, but
  1889. * will always be null-terminated and never have an incomplete UTF-8
  1890. * sequence at the end.
  1891. *
  1892. * Please note that UCS-2 is not UTF-16; we do not support the "surrogate"
  1893. * values at this time.
  1894. *
  1895. * \param src Null-terminated source string in UCS-2 format.
  1896. * \param dst Buffer to store converted UTF-8 string.
  1897. * \param len Size, in bytes, of destination buffer.
  1898. */
  1899. __EXPORT__ void PHYSFS_utf8fromucs2(const PHYSFS_uint16 *src, char *dst,
  1900. PHYSFS_uint64 len);
  1901. /**
  1902. * \fn PHYSFS_utf8toucs2(const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len)
  1903. * \brief Convert a UTF-8 string to a UCS-2 string.
  1904. *
  1905. * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
  1906. * with Unicode support.
  1907. *
  1908. * To ensure that the destination buffer is large enough for the conversion,
  1909. * please allocate a buffer that is double the size of the source buffer.
  1910. * UTF-8 uses from one to four bytes per character, but UCS-2 always uses
  1911. * two, so an entirely low-ASCII string will double in size!
  1912. *
  1913. * Strings that don't fit in the destination buffer will be truncated, but
  1914. * will always be null-terminated and never have an incomplete UCS-2
  1915. * sequence at the end.
  1916. *
  1917. * Please note that UCS-2 is not UTF-16; we do not support the "surrogate"
  1918. * values at this time.
  1919. *
  1920. * \param src Null-terminated source string in UTF-8 format.
  1921. * \param dst Buffer to store converted UCS-2 string.
  1922. * \param len Size, in bytes, of destination buffer.
  1923. */
  1924. __EXPORT__ void PHYSFS_utf8toucs2(const char *src, PHYSFS_uint16 *dst,
  1925. PHYSFS_uint64 len);
  1926. /**
  1927. * \fn void PHYSFS_utf8fromlatin1(const char *src, char *dst, PHYSFS_uint64 len)
  1928. * \brief Convert a UTF-8 string to a Latin1 string.
  1929. *
  1930. * Latin1 strings are 8-bits per character: a popular "high ASCII"
  1931. * encoding.
  1932. *
  1933. * To ensure that the destination buffer is large enough for the conversion,
  1934. * please allocate a buffer that is double the size of the source buffer.
  1935. * UTF-8 expands latin1 codepoints over 127 from to 2 bytes, so the string
  1936. * may grow in some cases.
  1937. *
  1938. * Strings that don't fit in the destination buffer will be truncated, but
  1939. * will always be null-terminated and never have an incomplete UTF-8
  1940. * sequence at the end.
  1941. *
  1942. * Please note that we do not supply a UTF-8 to Latin1 converter, since Latin1
  1943. * can't express most Unicode codepoints. It's a legacy encoding; you should
  1944. * be converting away from it at all times.
  1945. *
  1946. * \param src Null-terminated source string in Latin1 format.
  1947. * \param dst Buffer to store converted UTF-8 string.
  1948. * \param len Size, in bytes, of destination buffer.
  1949. */
  1950. __EXPORT__ void PHYSFS_utf8fromlatin1(const char *src, char *dst,
  1951. PHYSFS_uint64 len);
  1952. /* Everything above this line is part of the PhysicsFS 2.0 API. */
  1953. #ifdef __cplusplus
  1954. }
  1955. #endif
  1956. #endif /* !defined _INCLUDE_PHYSFS_H_ */
  1957. /* end of physfs.h ... */