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- %define version @VERSION@
- %define release 1
- %define name physfs
- %define prefix /usr
- Summary: PhysicsFS file abstraction layer for games
- Name: %{name}
- Version: %{version}
- Release: %{release}
- Prefix: %{prefix}
- Copyright: zlib license
- Group: System Environment/Libraries
- URL: http://www.icculus/physfs/
- Source: physfs-%{version}.tar.gz
- BuildRoot: %{_tmppath}/%{name}-%{version}
- BuildRequires: doxygen, readline-devel, ncurses-devel
- Requires: readline, ncurses, zlib
- %description
- PhysicsFS is a library to provide abstract access to various archives.
- It is intended for use in video games, and the design was somewhat inspired
- by Quake 3's file subsystem. The programmer defines a "write directory" on
- the physical filesystem. No file writing done through the PhysicsFS API can
- leave that write directory, for security. For example, an embedded scripting
- language cannot write outside of this path if it uses PhysFS for all of its
- I/O, which means that untrusted scripts can run more safely. Symbolic links
- can be disabled as well, for added safety. For file reading, the programmer
- lists directories and archives that form a "search path". Once the search
- path is defined, it becomes a single, transparent hierarchical filesystem.
- This makes for easy access to ZIP files in the same way as you access a file
- directly on the disk, and it makes it easy to ship a new archive that will
- override a previous archive on a per-file basis. Finally, PhysicsFS gives
- you platform-abstracted means to determine if CD-ROMs are available, the
- user's home directory, where in the real filesystem your program is running,
- etc.
- %package devel
- Summary: Development headers, libraries, and documentation for PhysicsFS
- Group: Development/Libraries
- Requires: %{name} = %{version}
- %description devel
- PhysicsFS is a library to provide abstract access to various archives.
- This package contains the development headers, libraries, and documentaion to
- build programs using PhysicsFS.
- %prep
- %setup
- export CFLAGS="${RPM_OPT_FLAGS}" CXXFLAGS="${RPM_OPT_FLAGS}";
- ./configure --prefix=/usr
- %build
- export CFLAGS="${RPM_OPT_FLAGS}" CXXFLAGS="${RPM_OPT_FLAGS}";
- make
- # Make doxygen docs
- doxygen
- %install
- [ -d ${RPM_BUILD_ROOT} ] && rm -rf ${RPM_BUILD_ROOT}
- make DESTDIR=${RPM_BUILD_ROOT} install
- %clean
- [ -d ${RPM_BUILD_ROOT} ] && rm -rf ${RPM_BUILD_ROOT}
- %post -p /sbin/ldconfig
- %postun -p /sbin/ldconfig
- %files
- %defattr(-,root,root)
- %doc CHANGELOG CREDITS INSTALL LICENSE TODO zlib_license_change.txt
- %{_bindir}/test_physfs
- %{_libdir}/*so.*
- %files devel
- %defattr(-,root,root)
- %doc docs/*
- %{_libdir}/*.so
- %{_includedir}/physfs.h
- %changelog
- * Thu Dec 18 2002 Edward Rudd <eddie@omegaware.com>
- - added zlib_license_change.txt to documents
- * Wed Jul 10 2002 Edward Rudd <eddie@omegaware.com>
- - added doxygen to build requirements
- * Wed Jul 10 2002 Edward Rudd <eddie@omegaware.com>
- - updated to release 0.17
- * Tue May 15 2002 Edward Rudd <eddie@omegaware.com>
- - updated to latest CVS and modified spec file to use
- the autoconf/automake support in the latest CVS
- * Tue Apr 30 2002 Edward Rudd <eddie@omegaware.com>
- - Initial spec file
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