physfs.h 91 KB

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  1. /** \file physfs.h */
  2. /**
  3. * \mainpage PhysicsFS
  4. *
  5. * The latest version of PhysicsFS can be found at:
  6. * http://icculus.org/physfs/
  7. *
  8. * PhysicsFS; a portable, flexible file i/o abstraction.
  9. *
  10. * This API gives you access to a system file system in ways superior to the
  11. * stdio or system i/o calls. The brief benefits:
  12. *
  13. * - It's portable.
  14. * - It's safe. No file access is permitted outside the specified dirs.
  15. * - It's flexible. Archives (.ZIP files) can be used transparently as
  16. * directory structures.
  17. *
  18. * This system is largely inspired by Quake 3's PK3 files and the related
  19. * fs_* cvars. If you've ever tinkered with these, then this API will be
  20. * familiar to you.
  21. *
  22. * With PhysicsFS, you have a single writing directory and multiple
  23. * directories (the "search path") for reading. You can think of this as a
  24. * filesystem within a filesystem. If (on Windows) you were to set the
  25. * writing directory to "C:\MyGame\MyWritingDirectory", then no PHYSFS calls
  26. * could touch anything above this directory, including the "C:\MyGame" and
  27. * "C:\" directories. This prevents an application's internal scripting
  28. * language from piddling over c:\\config.sys, for example. If you'd rather
  29. * give PHYSFS full access to the system's REAL file system, set the writing
  30. * dir to "C:\", but that's generally A Bad Thing for several reasons.
  31. *
  32. * Drive letters are hidden in PhysicsFS once you set up your initial paths.
  33. * The search path creates a single, hierarchical directory structure.
  34. * Not only does this lend itself well to general abstraction with archives,
  35. * it also gives better support to operating systems like MacOS and Unix.
  36. * Generally speaking, you shouldn't ever hardcode a drive letter; not only
  37. * does this hurt portability to non-Microsoft OSes, but it limits your win32
  38. * users to a single drive, too. Use the PhysicsFS abstraction functions and
  39. * allow user-defined configuration options, too. When opening a file, you
  40. * specify it like it was on a Unix filesystem: if you want to write to
  41. * "C:\MyGame\MyConfigFiles\game.cfg", then you might set the write dir to
  42. * "C:\MyGame" and then open "MyConfigFiles/game.cfg". This gives an
  43. * abstraction across all platforms. Specifying a file in this way is termed
  44. * "platform-independent notation" in this documentation. Specifying a
  45. * a filename in a form such as "C:\mydir\myfile" or
  46. * "MacOS hard drive:My Directory:My File" is termed "platform-dependent
  47. * notation". The only time you use platform-dependent notation is when
  48. * setting up your write directory and search path; after that, all file
  49. * access into those directories are done with platform-independent notation.
  50. *
  51. * All files opened for writing are opened in relation to the write directory,
  52. * which is the root of the writable filesystem. When opening a file for
  53. * reading, PhysicsFS goes through the search path. This is NOT the
  54. * same thing as the PATH environment variable. An application using
  55. * PhysicsFS specifies directories to be searched which may be actual
  56. * directories, or archive files that contain files and subdirectories of
  57. * their own. See the end of these docs for currently supported archive
  58. * formats.
  59. *
  60. * Once the search path is defined, you may open files for reading. If you've
  61. * got the following search path defined (to use a win32 example again):
  62. *
  63. * - C:\\mygame
  64. * - C:\\mygame\\myuserfiles
  65. * - D:\\mygamescdromdatafiles
  66. * - C:\\mygame\\installeddatafiles.zip
  67. *
  68. * Then a call to PHYSFS_openRead("textfiles/myfile.txt") (note the directory
  69. * separator, lack of drive letter, and lack of dir separator at the start of
  70. * the string; this is platform-independent notation) will check for
  71. * C:\\mygame\\textfiles\\myfile.txt, then
  72. * C:\\mygame\\myuserfiles\\textfiles\\myfile.txt, then
  73. * D:\\mygamescdromdatafiles\\textfiles\\myfile.txt, then, finally, for
  74. * textfiles\\myfile.txt inside of C:\\mygame\\installeddatafiles.zip.
  75. * Remember that most archive types and platform filesystems store their
  76. * filenames in a case-sensitive manner, so you should be careful to specify
  77. * it correctly.
  78. *
  79. * Files opened through PhysicsFS may NOT contain "." or ".." or ":" as dir
  80. * elements. Not only are these meaningless on MacOS Classic and/or Unix,
  81. * they are a security hole. Also, symbolic links (which can be found in
  82. * some archive types and directly in the filesystem on Unix platforms) are
  83. * NOT followed until you call PHYSFS_permitSymbolicLinks(). That's left to
  84. * your own discretion, as following a symlink can allow for access outside
  85. * the write dir and search paths. For portability, there is no mechanism for
  86. * creating new symlinks in PhysicsFS.
  87. *
  88. * The write dir is not included in the search path unless you specifically
  89. * add it. While you CAN change the write dir as many times as you like,
  90. * you should probably set it once and stick to it. Remember that your
  91. * program will not have permission to write in every directory on Unix and
  92. * NT systems.
  93. *
  94. * All files are opened in binary mode; there is no endline conversion for
  95. * textfiles. Other than that, PhysicsFS has some convenience functions for
  96. * platform-independence. There is a function to tell you the current
  97. * platform's dir separator ("\\" on windows, "/" on Unix, ":" on MacOS),
  98. * which is needed only to set up your search/write paths. There is a
  99. * function to tell you what CD-ROM drives contain accessible discs, and a
  100. * function to recommend a good search path, etc.
  101. *
  102. * A recommended order for the search path is the write dir, then the base dir,
  103. * then the cdrom dir, then any archives discovered. Quake 3 does something
  104. * like this, but moves the archives to the start of the search path. Build
  105. * Engine games, like Duke Nukem 3D and Blood, place the archives last, and
  106. * use the base dir for both searching and writing. There is a helper
  107. * function (PHYSFS_setSaneConfig()) that puts together a basic configuration
  108. * for you, based on a few parameters. Also see the comments on
  109. * PHYSFS_getBaseDir(), and PHYSFS_getUserDir() for info on what those
  110. * are and how they can help you determine an optimal search path.
  111. *
  112. * PhysicsFS 2.0 adds the concept of "mounting" archives to arbitrary points
  113. * in the search path. If a zipfile contains "maps/level.map" and you mount
  114. * that archive at "mods/mymod", then you would have to open
  115. * "mods/mymod/maps/level.map" to access the file, even though "mods/mymod"
  116. * isn't actually specified in the .zip file. Unlike the Unix mentality of
  117. * mounting a filesystem, "mods/mymod" doesn't actually have to exist when
  118. * mounting the zipfile. It's a "virtual" directory. The mounting mechanism
  119. * allows the developer to seperate archives in the tree and avoid trampling
  120. * over files when added new archives, such as including mod support in a
  121. * game...keeping external content on a tight leash in this manner can be of
  122. * utmost importance to some applications.
  123. *
  124. * PhysicsFS is mostly thread safe. The error messages returned by
  125. * PHYSFS_getLastError are unique by thread, and library-state-setting
  126. * functions are mutex'd. For efficiency, individual file accesses are
  127. * not locked, so you can not safely read/write/seek/close/etc the same
  128. * file from two threads at the same time. Other race conditions are bugs
  129. * that should be reported/patched.
  130. *
  131. * While you CAN use stdio/syscall file access in a program that has PHYSFS_*
  132. * calls, doing so is not recommended, and you can not use system
  133. * filehandles with PhysicsFS and vice versa.
  134. *
  135. * Note that archives need not be named as such: if you have a ZIP file and
  136. * rename it with a .PKG extension, the file will still be recognized as a
  137. * ZIP archive by PhysicsFS; the file's contents are used to determine its
  138. * type where possible.
  139. *
  140. * Currently supported archive types:
  141. * - .ZIP (pkZip/WinZip/Info-ZIP compatible)
  142. * - .GRP (Build Engine groupfile archives)
  143. * - .PAK (Quake I/II archive format)
  144. * - .HOG (Descent I/II HOG file archives)
  145. * - .MVL (Descent II movielib archives)
  146. * - .WAD (DOOM engine archives)
  147. *
  148. *
  149. * String policy for PhysicsFS 2.0 and later:
  150. *
  151. * PhysicsFS 1.0 could only deal with null-terminated ASCII strings. All high
  152. * ASCII chars resulted in undefined behaviour, and there was no Unicode
  153. * support at all. PhysicsFS 2.0 supports Unicode without breaking binary
  154. * compatibility with the 1.0 API by using UTF-8 encoding of all strings
  155. * passed in and out of the library.
  156. *
  157. * All strings passed through PhysicsFS are in null-terminated UTF-8 format.
  158. * This means that if all you care about is English (ASCII characters <= 127)
  159. * then you just use regular C strings. If you care about Unicode (and you
  160. * should!) then you need to figure out what your platform wants, needs, and
  161. * offers. If you are on Windows and build with Unicode support, your TCHAR
  162. * strings are two bytes per character (this is called "UCS-2 encoding"). You
  163. * should convert them to UTF-8 before handing them to PhysicsFS with
  164. * PHYSFS_utf8FromUcs2(). If you're using Unix or Mac OS X, your wchar_t
  165. * strings are four bytes per character ("UCS-4 encoding"). Use
  166. * PHYSFS_utf8FromUcs4(). Mac OS X can give you UTF-8 directly from a
  167. * CFString, and many Unixes generally give you C strings in UTF-8 format
  168. * everywhere. If you have a single-byte high ASCII charset, like so-many
  169. * European "codepages" you may be out of luck. We'll convert from "Latin1"
  170. * to UTF-8 only, and never back to Latin1. If you're above ASCII 127, all
  171. * bets are off: move to Unicode or use your platform's facilities. Passing a
  172. * C string with high-ASCII data that isn't UTF-8 encoded will NOT do what
  173. * you expect!
  174. *
  175. * Naturally, there's also PHYSFS_utf8ToUcs2() and PHYSFS_utf8ToUcs4() to get
  176. * data back into a format you like. Behind the scenes, PhysicsFS will use
  177. * Unicode where possible: the UTF-8 strings on Windows will be converted
  178. * and used with the multibyte Windows APIs, for example.
  179. *
  180. * PhysicsFS offers basic encoding conversion support, but not a whole string
  181. * library. Get your stuff into whatever format you can work with.
  182. *
  183. * Some platforms and archivers don't offer full Unicode support behind the
  184. * scenes. For example, OS/2 only offers "codepages" and the filesystem
  185. * itself doesn't support multibyte encodings. We make an earnest effort to
  186. * convert to/from the current locale here, but all bets are off if
  187. * you want to hand an arbitrary Japanese character through to these systems.
  188. * Modern OSes (Mac OS X, Linux, Windows, PocketPC, etc) should all be fine.
  189. * Many game-specific archivers are seriously unprepared for Unicode (the
  190. * Descent HOG/MVL and Build Engine GRP archivers, for example, only offer a
  191. * DOS 8.3 filename, for example). Nothing can be done for these, but they
  192. * tend to be legacy formats for existing content that was all ASCII (and
  193. * thus, valid UTF-8) anyhow. Other formats, like .ZIP, don't explicitly
  194. * offer Unicode support, but unofficially expect filenames to be UTF-8
  195. * encoded, and thus Just Work. Most everything does the right thing without
  196. * bothering you, but it's good to be aware of these nuances in case they
  197. * don't.
  198. *
  199. *
  200. * Other stuff:
  201. *
  202. * Please see the file LICENSE.txt in the source's root directory for licensing
  203. * and redistribution rights.
  204. *
  205. * Please see the file CREDITS.txt in the source's root directory for a more or
  206. * less complete list of who's responsible for this.
  207. *
  208. * \author Ryan C. Gordon.
  209. */
  210. #ifndef _INCLUDE_PHYSFS_H_
  211. #define _INCLUDE_PHYSFS_H_
  212. #ifdef __cplusplus
  213. extern "C" {
  214. #endif
  215. #ifndef DOXYGEN_SHOULD_IGNORE_THIS
  216. #if (defined _MSC_VER)
  217. #define __EXPORT__ __declspec(dllexport)
  218. #elif (__GNUC__ >= 3)
  219. #define __EXPORT__ __attribute__((visibility("default")))
  220. #else
  221. #define __EXPORT__
  222. #endif
  223. #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
  224. /**
  225. * \typedef PHYSFS_uint8
  226. * \brief An unsigned, 8-bit integer type.
  227. */
  228. typedef unsigned char PHYSFS_uint8;
  229. /**
  230. * \typedef PHYSFS_sint8
  231. * \brief A signed, 8-bit integer type.
  232. */
  233. typedef signed char PHYSFS_sint8;
  234. /**
  235. * \typedef PHYSFS_uint16
  236. * \brief An unsigned, 16-bit integer type.
  237. */
  238. typedef unsigned short PHYSFS_uint16;
  239. /**
  240. * \typedef PHYSFS_sint16
  241. * \brief A signed, 16-bit integer type.
  242. */
  243. typedef signed short PHYSFS_sint16;
  244. /**
  245. * \typedef PHYSFS_uint32
  246. * \brief An unsigned, 32-bit integer type.
  247. */
  248. typedef unsigned int PHYSFS_uint32;
  249. /**
  250. * \typedef PHYSFS_sint32
  251. * \brief A signed, 32-bit integer type.
  252. */
  253. typedef signed int PHYSFS_sint32;
  254. /**
  255. * \typedef PHYSFS_uint64
  256. * \brief An unsigned, 64-bit integer type.
  257. * \warning on platforms without any sort of 64-bit datatype, this is
  258. * equivalent to PHYSFS_uint32!
  259. */
  260. /**
  261. * \typedef PHYSFS_sint64
  262. * \brief A signed, 64-bit integer type.
  263. * \warning on platforms without any sort of 64-bit datatype, this is
  264. * equivalent to PHYSFS_sint32!
  265. */
  266. #if (defined PHYSFS_NO_64BIT_SUPPORT) /* oh well. */
  267. typedef PHYSFS_uint32 PHYSFS_uint64;
  268. typedef PHYSFS_sint32 PHYSFS_sint64;
  269. #elif (defined _MSC_VER)
  270. typedef signed __int64 PHYSFS_sint64;
  271. typedef unsigned __int64 PHYSFS_uint64;
  272. #else
  273. typedef unsigned long long PHYSFS_uint64;
  274. typedef signed long long PHYSFS_sint64;
  275. #endif
  276. #ifndef DOXYGEN_SHOULD_IGNORE_THIS
  277. /* Make sure the types really have the right sizes */
  278. #define PHYSFS_COMPILE_TIME_ASSERT(name, x) \
  279. typedef int PHYSFS_dummy_ ## name[(x) * 2 - 1]
  280. PHYSFS_COMPILE_TIME_ASSERT(uint8, sizeof(PHYSFS_uint8) == 1);
  281. PHYSFS_COMPILE_TIME_ASSERT(sint8, sizeof(PHYSFS_sint8) == 1);
  282. PHYSFS_COMPILE_TIME_ASSERT(uint16, sizeof(PHYSFS_uint16) == 2);
  283. PHYSFS_COMPILE_TIME_ASSERT(sint16, sizeof(PHYSFS_sint16) == 2);
  284. PHYSFS_COMPILE_TIME_ASSERT(uint32, sizeof(PHYSFS_uint32) == 4);
  285. PHYSFS_COMPILE_TIME_ASSERT(sint32, sizeof(PHYSFS_sint32) == 4);
  286. #ifndef PHYSFS_NO_64BIT_SUPPORT
  287. PHYSFS_COMPILE_TIME_ASSERT(uint64, sizeof(PHYSFS_uint64) == 8);
  288. PHYSFS_COMPILE_TIME_ASSERT(sint64, sizeof(PHYSFS_sint64) == 8);
  289. #endif
  290. #undef PHYSFS_COMPILE_TIME_ASSERT
  291. #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
  292. /**
  293. * \struct PHYSFS_File
  294. * \brief A PhysicsFS file handle.
  295. *
  296. * You get a pointer to one of these when you open a file for reading,
  297. * writing, or appending via PhysicsFS.
  298. *
  299. * As you can see from the lack of meaningful fields, you should treat this
  300. * as opaque data. Don't try to manipulate the file handle, just pass the
  301. * pointer you got, unmolested, to various PhysicsFS APIs.
  302. *
  303. * \sa PHYSFS_openRead
  304. * \sa PHYSFS_openWrite
  305. * \sa PHYSFS_openAppend
  306. * \sa PHYSFS_close
  307. * \sa PHYSFS_read
  308. * \sa PHYSFS_write
  309. * \sa PHYSFS_seek
  310. * \sa PHYSFS_tell
  311. * \sa PHYSFS_eof
  312. * \sa PHYSFS_setBuffer
  313. * \sa PHYSFS_flush
  314. */
  315. typedef struct PHYSFS_File
  316. {
  317. void *opaque; /**< That's all you get. Don't touch. */
  318. } PHYSFS_File;
  319. /**
  320. * \def PHYSFS_file
  321. * \brief 1.0 API compatibility define.
  322. *
  323. * PHYSFS_file is identical to PHYSFS_File. This #define is here for backwards
  324. * compatibility with the 1.0 API, which had an inconsistent capitalization
  325. * convention in this case. New code should use PHYSFS_File, as this #define
  326. * may go away someday.
  327. *
  328. * \sa PHYSFS_File
  329. */
  330. #define PHYSFS_file PHYSFS_File
  331. /**
  332. * \struct PHYSFS_ArchiveInfo
  333. * \brief Information on various PhysicsFS-supported archives.
  334. *
  335. * This structure gives you details on what sort of archives are supported
  336. * by this implementation of PhysicsFS. Archives tend to be things like
  337. * ZIP files and such.
  338. *
  339. * \warning Not all binaries are created equal! PhysicsFS can be built with
  340. * or without support for various archives. You can check with
  341. * PHYSFS_supportedArchiveTypes() to see if your archive type is
  342. * supported.
  343. *
  344. * \sa PHYSFS_supportedArchiveTypes
  345. */
  346. typedef struct PHYSFS_ArchiveInfo
  347. {
  348. const char *extension; /**< Archive file extension: "ZIP", for example. */
  349. const char *description; /**< Human-readable archive description. */
  350. const char *author; /**< Person who did support for this archive. */
  351. const char *url; /**< URL related to this archive */
  352. } PHYSFS_ArchiveInfo;
  353. /**
  354. * \struct PHYSFS_Version
  355. * \brief Information the version of PhysicsFS in use.
  356. *
  357. * Represents the library's version as three levels: major revision
  358. * (increments with massive changes, additions, and enhancements),
  359. * minor revision (increments with backwards-compatible changes to the
  360. * major revision), and patchlevel (increments with fixes to the minor
  361. * revision).
  362. *
  363. * \sa PHYSFS_VERSION
  364. * \sa PHYSFS_getLinkedVersion
  365. */
  366. typedef struct PHYSFS_Version
  367. {
  368. PHYSFS_uint8 major; /**< major revision */
  369. PHYSFS_uint8 minor; /**< minor revision */
  370. PHYSFS_uint8 patch; /**< patchlevel */
  371. } PHYSFS_Version;
  372. #ifndef DOXYGEN_SHOULD_IGNORE_THIS
  373. #define PHYSFS_VER_MAJOR 2
  374. #define PHYSFS_VER_MINOR 0
  375. #define PHYSFS_VER_PATCH 0
  376. #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
  377. /* PhysicsFS state stuff ... */
  378. /**
  379. * \def PHYSFS_VERSION(x)
  380. * \brief Macro to determine PhysicsFS version program was compiled against.
  381. *
  382. * This macro fills in a PHYSFS_Version structure with the version of the
  383. * library you compiled against. This is determined by what header the
  384. * compiler uses. Note that if you dynamically linked the library, you might
  385. * have a slightly newer or older version at runtime. That version can be
  386. * determined with PHYSFS_getLinkedVersion(), which, unlike PHYSFS_VERSION,
  387. * is not a macro.
  388. *
  389. * \param x A pointer to a PHYSFS_Version struct to initialize.
  390. *
  391. * \sa PHYSFS_Version
  392. * \sa PHYSFS_getLinkedVersion
  393. */
  394. #define PHYSFS_VERSION(x) \
  395. { \
  396. (x)->major = PHYSFS_VER_MAJOR; \
  397. (x)->minor = PHYSFS_VER_MINOR; \
  398. (x)->patch = PHYSFS_VER_PATCH; \
  399. }
  400. /**
  401. * \fn void PHYSFS_getLinkedVersion(PHYSFS_Version *ver)
  402. * \brief Get the version of PhysicsFS that is linked against your program.
  403. *
  404. * If you are using a shared library (DLL) version of PhysFS, then it is
  405. * possible that it will be different than the version you compiled against.
  406. *
  407. * This is a real function; the macro PHYSFS_VERSION tells you what version
  408. * of PhysFS you compiled against:
  409. *
  410. * \code
  411. * PHYSFS_Version compiled;
  412. * PHYSFS_Version linked;
  413. *
  414. * PHYSFS_VERSION(&compiled);
  415. * PHYSFS_getLinkedVersion(&linked);
  416. * printf("We compiled against PhysFS version %d.%d.%d ...\n",
  417. * compiled.major, compiled.minor, compiled.patch);
  418. * printf("But we linked against PhysFS version %d.%d.%d.\n",
  419. * linked.major, linked.minor, linked.patch);
  420. * \endcode
  421. *
  422. * This function may be called safely at any time, even before PHYSFS_init().
  423. *
  424. * \sa PHYSFS_VERSION
  425. */
  426. __EXPORT__ void PHYSFS_getLinkedVersion(PHYSFS_Version *ver);
  427. /**
  428. * \fn int PHYSFS_init(const char *argv0)
  429. * \brief Initialize the PhysicsFS library.
  430. *
  431. * This must be called before any other PhysicsFS function.
  432. *
  433. * This should be called prior to any attempts to change your process's
  434. * current working directory.
  435. *
  436. * \param argv0 the argv[0] string passed to your program's mainline.
  437. * This may be NULL on most platforms (such as ones without a
  438. * standard main() function), but you should always try to pass
  439. * something in here. Unix-like systems such as Linux _need_ to
  440. * pass argv[0] from main() in here.
  441. * \return nonzero on success, zero on error. Specifics of the error can be
  442. * gleaned from PHYSFS_getLastError().
  443. *
  444. * \sa PHYSFS_deinit
  445. * \sa PHYSFS_isInit
  446. */
  447. __EXPORT__ int PHYSFS_init(const char *argv0);
  448. /**
  449. * \fn int PHYSFS_deinit(void)
  450. * \brief Deinitialize the PhysicsFS library.
  451. *
  452. * This closes any files opened via PhysicsFS, blanks the search/write paths,
  453. * frees memory, and invalidates all of your file handles.
  454. *
  455. * Note that this call can FAIL if there's a file open for writing that
  456. * refuses to close (for example, the underlying operating system was
  457. * buffering writes to network filesystem, and the fileserver has crashed,
  458. * or a hard drive has failed, etc). It is usually best to close all write
  459. * handles yourself before calling this function, so that you can gracefully
  460. * handle a specific failure.
  461. *
  462. * Once successfully deinitialized, PHYSFS_init() can be called again to
  463. * restart the subsystem. All default API states are restored at this
  464. * point, with the exception of any custom allocator you might have
  465. * specified, which survives between initializations.
  466. *
  467. * \return nonzero on success, zero on error. Specifics of the error can be
  468. * gleaned from PHYSFS_getLastError(). If failure, state of PhysFS is
  469. * undefined, and probably badly screwed up.
  470. *
  471. * \sa PHYSFS_init
  472. * \sa PHYSFS_isInit
  473. */
  474. __EXPORT__ int PHYSFS_deinit(void);
  475. /**
  476. * \fn const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void)
  477. * \brief Get a list of supported archive types.
  478. *
  479. * Get a list of archive types supported by this implementation of PhysicFS.
  480. * These are the file formats usable for search path entries. This is for
  481. * informational purposes only. Note that the extension listed is merely
  482. * convention: if we list "ZIP", you can open a PkZip-compatible archive
  483. * with an extension of "XYZ", if you like.
  484. *
  485. * The returned value is an array of pointers to PHYSFS_ArchiveInfo structures,
  486. * with a NULL entry to signify the end of the list:
  487. *
  488. * \code
  489. * PHYSFS_ArchiveInfo **i;
  490. *
  491. * for (i = PHYSFS_supportedArchiveTypes(); *i != NULL; i++)
  492. * {
  493. * printf("Supported archive: [%s], which is [%s].\n",
  494. * (*i)->extension, (*i)->description);
  495. * }
  496. * \endcode
  497. *
  498. * The return values are pointers to static internal memory, and should
  499. * be considered READ ONLY, and never freed.
  500. *
  501. * \return READ ONLY Null-terminated array of READ ONLY structures.
  502. */
  503. __EXPORT__ const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void);
  504. /**
  505. * \fn void PHYSFS_freeList(void *listVar)
  506. * \brief Deallocate resources of lists returned by PhysicsFS.
  507. *
  508. * Certain PhysicsFS functions return lists of information that are
  509. * dynamically allocated. Use this function to free those resources.
  510. *
  511. * \param listVar List of information specified as freeable by this function.
  512. *
  513. * \sa PHYSFS_getCdRomDirs
  514. * \sa PHYSFS_enumerateFiles
  515. * \sa PHYSFS_getSearchPath
  516. */
  517. __EXPORT__ void PHYSFS_freeList(void *listVar);
  518. /**
  519. * \fn const char *PHYSFS_getLastError(void)
  520. * \brief Get human-readable error information.
  521. *
  522. * Get the last PhysicsFS error message as a human-readable, null-terminated
  523. * string. This will be NULL if there's been no error since the last call to
  524. * this function. The pointer returned by this call points to an internal
  525. * buffer. Each thread has a unique error state associated with it, but each
  526. * time a new error message is set, it will overwrite the previous one
  527. * associated with that thread. It is safe to call this function at anytime,
  528. * even before PHYSFS_init().
  529. *
  530. * It is not wise to expect a specific string of characters here, since the
  531. * error message may be localized into an unfamiliar language. These strings
  532. * are meant to be passed on directly to the user.
  533. *
  534. * \return READ ONLY string of last error message.
  535. */
  536. __EXPORT__ const char *PHYSFS_getLastError(void);
  537. /**
  538. * \fn const char *PHYSFS_getDirSeparator(void)
  539. * \brief Get platform-dependent dir separator string.
  540. *
  541. * This returns "\\" on win32, "/" on Unix, and ":" on MacOS. It may be more
  542. * than one character, depending on the platform, and your code should take
  543. * that into account. Note that this is only useful for setting up the
  544. * search/write paths, since access into those dirs always use '/'
  545. * (platform-independent notation) to separate directories. This is also
  546. * handy for getting platform-independent access when using stdio calls.
  547. *
  548. * \return READ ONLY null-terminated string of platform's dir separator.
  549. */
  550. __EXPORT__ const char *PHYSFS_getDirSeparator(void);
  551. /**
  552. * \fn void PHYSFS_permitSymbolicLinks(int allow)
  553. * \brief Enable or disable following of symbolic links.
  554. *
  555. * Some physical filesystems and archives contain files that are just pointers
  556. * to other files. On the physical filesystem, opening such a link will
  557. * (transparently) open the file that is pointed to.
  558. *
  559. * By default, PhysicsFS will check if a file is really a symlink during open
  560. * calls and fail if it is. Otherwise, the link could take you outside the
  561. * write and search paths, and compromise security.
  562. *
  563. * If you want to take that risk, call this function with a non-zero parameter.
  564. * Note that this is more for sandboxing a program's scripting language, in
  565. * case untrusted scripts try to compromise the system. Generally speaking,
  566. * a user could very well have a legitimate reason to set up a symlink, so
  567. * unless you feel there's a specific danger in allowing them, you should
  568. * permit them.
  569. *
  570. * Symlinks are only explicitly checked when dealing with filenames
  571. * in platform-independent notation. That is, when setting up your
  572. * search and write paths, etc, symlinks are never checked for.
  573. *
  574. * Symbolic link permission can be enabled or disabled at any time after
  575. * you've called PHYSFS_init(), and is disabled by default.
  576. *
  577. * \param allow nonzero to permit symlinks, zero to deny linking.
  578. *
  579. * \sa PHYSFS_symbolicLinksPermitted
  580. */
  581. __EXPORT__ void PHYSFS_permitSymbolicLinks(int allow);
  582. /* !!! FIXME: const this? */
  583. /**
  584. * \fn char **PHYSFS_getCdRomDirs(void)
  585. * \brief Get an array of paths to available CD-ROM drives.
  586. *
  587. * The dirs returned are platform-dependent ("D:\" on Win32, "/cdrom" or
  588. * whatnot on Unix). Dirs are only returned if there is a disc ready and
  589. * accessible in the drive. So if you've got two drives (D: and E:), and only
  590. * E: has a disc in it, then that's all you get. If the user inserts a disc
  591. * in D: and you call this function again, you get both drives. If, on a
  592. * Unix box, the user unmounts a disc and remounts it elsewhere, the next
  593. * call to this function will reflect that change.
  594. *
  595. * This function refers to "CD-ROM" media, but it really means "inserted disc
  596. * media," such as DVD-ROM, HD-DVD, CDRW, and Blu-Ray discs. It looks for
  597. * filesystems, and as such won't report an audio CD, unless there's a
  598. * mounted filesystem track on it.
  599. *
  600. * The returned value is an array of strings, with a NULL entry to signify the
  601. * end of the list:
  602. *
  603. * \code
  604. * char **cds = PHYSFS_getCdRomDirs();
  605. * char **i;
  606. *
  607. * for (i = cds; *i != NULL; i++)
  608. * printf("cdrom dir [%s] is available.\n", *i);
  609. *
  610. * PHYSFS_freeList(cds);
  611. * \endcode
  612. *
  613. * This call may block while drives spin up. Be forewarned.
  614. *
  615. * When you are done with the returned information, you may dispose of the
  616. * resources by calling PHYSFS_freeList() with the returned pointer.
  617. *
  618. * \return Null-terminated array of null-terminated strings.
  619. *
  620. * \sa PHYSFS_getCdRomDirsCallback
  621. */
  622. __EXPORT__ char **PHYSFS_getCdRomDirs(void);
  623. /**
  624. * \fn const char *PHYSFS_getBaseDir(void)
  625. * \brief Get the path where the application resides.
  626. *
  627. * Helper function.
  628. *
  629. * Get the "base dir". This is the directory where the application was run
  630. * from, which is probably the installation directory, and may or may not
  631. * be the process's current working directory.
  632. *
  633. * You should probably use the base dir in your search path.
  634. *
  635. * \return READ ONLY string of base dir in platform-dependent notation.
  636. *
  637. * \sa PHYSFS_getUserDir
  638. */
  639. __EXPORT__ const char *PHYSFS_getBaseDir(void);
  640. /**
  641. * \fn const char *PHYSFS_getUserDir(void)
  642. * \brief Get the path where user's home directory resides.
  643. *
  644. * Helper function.
  645. *
  646. * Get the "user dir". This is meant to be a suggestion of where a specific
  647. * user of the system can store files. On Unix, this is her home directory.
  648. * On systems with no concept of multiple home directories (MacOS, win95),
  649. * this will default to something like "C:\mybasedir\users\username"
  650. * where "username" will either be the login name, or "default" if the
  651. * platform doesn't support multiple users, either.
  652. *
  653. * You should probably use the user dir as the basis for your write dir, and
  654. * also put it near the beginning of your search path.
  655. *
  656. * \return READ ONLY string of user dir in platform-dependent notation.
  657. *
  658. * \sa PHYSFS_getBaseDir
  659. */
  660. __EXPORT__ const char *PHYSFS_getUserDir(void);
  661. /**
  662. * \fn const char *PHYSFS_getWriteDir(void)
  663. * \brief Get path where PhysicsFS will allow file writing.
  664. *
  665. * Get the current write dir. The default write dir is NULL.
  666. *
  667. * \return READ ONLY string of write dir in platform-dependent notation,
  668. * OR NULL IF NO WRITE PATH IS CURRENTLY SET.
  669. *
  670. * \sa PHYSFS_setWriteDir
  671. */
  672. __EXPORT__ const char *PHYSFS_getWriteDir(void);
  673. /**
  674. * \fn int PHYSFS_setWriteDir(const char *newDir)
  675. * \brief Tell PhysicsFS where it may write files.
  676. *
  677. * Set a new write dir. This will override the previous setting.
  678. *
  679. * This call will fail (and fail to change the write dir) if the current
  680. * write dir still has files open in it.
  681. *
  682. * \param newDir The new directory to be the root of the write dir,
  683. * specified in platform-dependent notation. Setting to NULL
  684. * disables the write dir, so no files can be opened for
  685. * writing via PhysicsFS.
  686. * \return non-zero on success, zero on failure. All attempts to open a file
  687. * for writing via PhysicsFS will fail until this call succeeds.
  688. * Specifics of the error can be gleaned from PHYSFS_getLastError().
  689. *
  690. * \sa PHYSFS_getWriteDir
  691. */
  692. __EXPORT__ int PHYSFS_setWriteDir(const char *newDir);
  693. /**
  694. * \fn int PHYSFS_addToSearchPath(const char *newDir, int appendToPath)
  695. * \brief Add an archive or directory to the search path.
  696. *
  697. * This is a legacy call in PhysicsFS 2.0, equivalent to:
  698. * PHYSFS_mount(newDir, NULL, appendToPath);
  699. *
  700. * You must use this and not PHYSFS_mount if binary compatibility with
  701. * PhysicsFS 1.0 is important (which it may not be for many people).
  702. *
  703. * \sa PHYSFS_mount
  704. * \sa PHYSFS_removeFromSearchPath
  705. * \sa PHYSFS_getSearchPath
  706. */
  707. __EXPORT__ int PHYSFS_addToSearchPath(const char *newDir, int appendToPath);
  708. /**
  709. * \fn int PHYSFS_removeFromSearchPath(const char *oldDir)
  710. * \brief Remove a directory or archive from the search path.
  711. *
  712. * This must be a (case-sensitive) match to a dir or archive already in the
  713. * search path, specified in platform-dependent notation.
  714. *
  715. * This call will fail (and fail to remove from the path) if the element still
  716. * has files open in it.
  717. *
  718. * \param oldDir dir/archive to remove.
  719. * \return nonzero on success, zero on failure.
  720. * Specifics of the error can be gleaned from PHYSFS_getLastError().
  721. *
  722. * \sa PHYSFS_addToSearchPath
  723. * \sa PHYSFS_getSearchPath
  724. */
  725. __EXPORT__ int PHYSFS_removeFromSearchPath(const char *oldDir);
  726. /**
  727. * \fn char **PHYSFS_getSearchPath(void)
  728. * \brief Get the current search path.
  729. *
  730. * The default search path is an empty list.
  731. *
  732. * The returned value is an array of strings, with a NULL entry to signify the
  733. * end of the list:
  734. *
  735. * \code
  736. * char **i;
  737. *
  738. * for (i = PHYSFS_getSearchPath(); *i != NULL; i++)
  739. * printf("[%s] is in the search path.\n", *i);
  740. * \endcode
  741. *
  742. * When you are done with the returned information, you may dispose of the
  743. * resources by calling PHYSFS_freeList() with the returned pointer.
  744. *
  745. * \return Null-terminated array of null-terminated strings. NULL if there
  746. * was a problem (read: OUT OF MEMORY).
  747. *
  748. * \sa PHYSFS_getSearchPathCallback
  749. * \sa PHYSFS_addToSearchPath
  750. * \sa PHYSFS_removeFromSearchPath
  751. */
  752. __EXPORT__ char **PHYSFS_getSearchPath(void);
  753. /**
  754. * \fn int PHYSFS_setSaneConfig(const char *organization, const char *appName, const char *archiveExt, int includeCdRoms, int archivesFirst)
  755. * \brief Set up sane, default paths.
  756. *
  757. * Helper function.
  758. *
  759. * The write dir will be set to "userdir/.organization/appName", which is
  760. * created if it doesn't exist.
  761. *
  762. * The above is sufficient to make sure your program's configuration directory
  763. * is separated from other clutter, and platform-independent. The period
  764. * before "mygame" even hides the directory on Unix systems.
  765. *
  766. * The search path will be:
  767. *
  768. * - The Write Dir (created if it doesn't exist)
  769. * - The Base Dir (PHYSFS_getBaseDir())
  770. * - All found CD-ROM dirs (optionally)
  771. *
  772. * These directories are then searched for files ending with the extension
  773. * (archiveExt), which, if they are valid and supported archives, will also
  774. * be added to the search path. If you specified "PKG" for (archiveExt), and
  775. * there's a file named data.PKG in the base dir, it'll be checked. Archives
  776. * can either be appended or prepended to the search path in alphabetical
  777. * order, regardless of which directories they were found in.
  778. *
  779. * All of this can be accomplished from the application, but this just does it
  780. * all for you. Feel free to add more to the search path manually, too.
  781. *
  782. * \param organization Name of your company/group/etc to be used as a
  783. * dirname, so keep it small, and no-frills.
  784. *
  785. * \param appName Program-specific name of your program, to separate it
  786. * from other programs using PhysicsFS.
  787. *
  788. * \param archiveExt File extension used by your program to specify an
  789. * archive. For example, Quake 3 uses "pk3", even though
  790. * they are just zipfiles. Specify NULL to not dig out
  791. * archives automatically. Do not specify the '.' char;
  792. * If you want to look for ZIP files, specify "ZIP" and
  793. * not ".ZIP" ... the archive search is case-insensitive.
  794. *
  795. * \param includeCdRoms Non-zero to include CD-ROMs in the search path, and
  796. * (if (archiveExt) != NULL) search them for archives.
  797. * This may cause a significant amount of blocking
  798. * while discs are accessed, and if there are no discs
  799. * in the drive (or even not mounted on Unix systems),
  800. * then they may not be made available anyhow. You may
  801. * want to specify zero and handle the disc setup
  802. * yourself.
  803. *
  804. * \param archivesFirst Non-zero to prepend the archives to the search path.
  805. * Zero to append them. Ignored if !(archiveExt).
  806. *
  807. * \return nonzero on success, zero on error. Specifics of the error can be
  808. * gleaned from PHYSFS_getLastError().
  809. */
  810. __EXPORT__ int PHYSFS_setSaneConfig(const char *organization,
  811. const char *appName,
  812. const char *archiveExt,
  813. int includeCdRoms,
  814. int archivesFirst);
  815. /* Directory management stuff ... */
  816. /**
  817. * \fn int PHYSFS_mkdir(const char *dirName)
  818. * \brief Create a directory.
  819. *
  820. * This is specified in platform-independent notation in relation to the
  821. * write dir. All missing parent directories are also created if they
  822. * don't exist.
  823. *
  824. * So if you've got the write dir set to "C:\mygame\writedir" and call
  825. * PHYSFS_mkdir("downloads/maps") then the directories
  826. * "C:\mygame\writedir\downloads" and "C:\mygame\writedir\downloads\maps"
  827. * will be created if possible. If the creation of "maps" fails after we
  828. * have successfully created "downloads", then the function leaves the
  829. * created directory behind and reports failure.
  830. *
  831. * \param dirName New dir to create.
  832. * \return nonzero on success, zero on error. Specifics of the error can be
  833. * gleaned from PHYSFS_getLastError().
  834. *
  835. * \sa PHYSFS_delete
  836. */
  837. __EXPORT__ int PHYSFS_mkdir(const char *dirName);
  838. /**
  839. * \fn int PHYSFS_delete(const char *filename)
  840. * \brief Delete a file or directory.
  841. *
  842. * (filename) is specified in platform-independent notation in relation to the
  843. * write dir.
  844. *
  845. * A directory must be empty before this call can delete it.
  846. *
  847. * Deleting a symlink will remove the link, not what it points to, regardless
  848. * of whether you "permitSymLinks" or not.
  849. *
  850. * So if you've got the write dir set to "C:\mygame\writedir" and call
  851. * PHYSFS_delete("downloads/maps/level1.map") then the file
  852. * "C:\mygame\writedir\downloads\maps\level1.map" is removed from the
  853. * physical filesystem, if it exists and the operating system permits the
  854. * deletion.
  855. *
  856. * Note that on Unix systems, deleting a file may be successful, but the
  857. * actual file won't be removed until all processes that have an open
  858. * filehandle to it (including your program) close their handles.
  859. *
  860. * Chances are, the bits that make up the file still exist, they are just
  861. * made available to be written over at a later point. Don't consider this
  862. * a security method or anything. :)
  863. *
  864. * \param filename Filename to delete.
  865. * \return nonzero on success, zero on error. Specifics of the error can be
  866. * gleaned from PHYSFS_getLastError().
  867. */
  868. __EXPORT__ int PHYSFS_delete(const char *filename);
  869. /**
  870. * \fn const char *PHYSFS_getRealDir(const char *filename)
  871. * \brief Figure out where in the search path a file resides.
  872. *
  873. * The file is specified in platform-independent notation. The returned
  874. * filename will be the element of the search path where the file was found,
  875. * which may be a directory, or an archive. Even if there are multiple
  876. * matches in different parts of the search path, only the first one found
  877. * is used, just like when opening a file.
  878. *
  879. * So, if you look for "maps/level1.map", and C:\\mygame is in your search
  880. * path and C:\\mygame\\maps\\level1.map exists, then "C:\mygame" is returned.
  881. *
  882. * If a any part of a match is a symbolic link, and you've not explicitly
  883. * permitted symlinks, then it will be ignored, and the search for a match
  884. * will continue.
  885. *
  886. * If you specify a fake directory that only exists as a mount point, it'll
  887. * be associated with the first archive mounted there, even though that
  888. * directory isn't necessarily contained in a real archive.
  889. *
  890. * \param filename file to look for.
  891. * \return READ ONLY string of element of search path containing the
  892. * the file in question. NULL if not found.
  893. */
  894. __EXPORT__ const char *PHYSFS_getRealDir(const char *filename);
  895. /**
  896. * \fn char **PHYSFS_enumerateFiles(const char *dir)
  897. * \brief Get a file listing of a search path's directory.
  898. *
  899. * Matching directories are interpolated. That is, if "C:\mydir" is in the
  900. * search path and contains a directory "savegames" that contains "x.sav",
  901. * "y.sav", and "z.sav", and there is also a "C:\userdir" in the search path
  902. * that has a "savegames" subdirectory with "w.sav", then the following code:
  903. *
  904. * \code
  905. * char **rc = PHYSFS_enumerateFiles("savegames");
  906. * char **i;
  907. *
  908. * for (i = rc; *i != NULL; i++)
  909. * printf(" * We've got [%s].\n", *i);
  910. *
  911. * PHYSFS_freeList(rc);
  912. * \endcode
  913. *
  914. * ...will print:
  915. *
  916. * \verbatim
  917. * We've got [x.sav].
  918. * We've got [y.sav].
  919. * We've got [z.sav].
  920. * We've got [w.sav].\endverbatim
  921. *
  922. * Feel free to sort the list however you like. We only promise there will
  923. * be no duplicates, but not what order the final list will come back in.
  924. *
  925. * Don't forget to call PHYSFS_freeList() with the return value from this
  926. * function when you are done with it.
  927. *
  928. * \param dir directory in platform-independent notation to enumerate.
  929. * \return Null-terminated array of null-terminated strings.
  930. *
  931. * \sa PHYSFS_enumerateFilesCallback
  932. */
  933. __EXPORT__ char **PHYSFS_enumerateFiles(const char *dir);
  934. /**
  935. * \fn int PHYSFS_exists(const char *fname)
  936. * \brief Determine if a file exists in the search path.
  937. *
  938. * Reports true if there is an entry anywhere in the search path by the
  939. * name of (fname).
  940. *
  941. * Note that entries that are symlinks are ignored if
  942. * PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
  943. * might end up further down in the search path than expected.
  944. *
  945. * \param fname filename in platform-independent notation.
  946. * \return non-zero if filename exists. zero otherwise.
  947. *
  948. * \sa PHYSFS_isDirectory
  949. * \sa PHYSFS_isSymbolicLink
  950. */
  951. __EXPORT__ int PHYSFS_exists(const char *fname);
  952. /**
  953. * \fn int PHYSFS_isDirectory(const char *fname)
  954. * \brief Determine if a file in the search path is really a directory.
  955. *
  956. * Determine if the first occurence of (fname) in the search path is
  957. * really a directory entry.
  958. *
  959. * Note that entries that are symlinks are ignored if
  960. * PHYSFS_permitSymbolicLinks(1) hasn't been called, so you
  961. * might end up further down in the search path than expected.
  962. *
  963. * \param fname filename in platform-independent notation.
  964. * \return non-zero if filename exists and is a directory. zero otherwise.
  965. *
  966. * \sa PHYSFS_exists
  967. * \sa PHYSFS_isSymbolicLink
  968. */
  969. __EXPORT__ int PHYSFS_isDirectory(const char *fname);
  970. /**
  971. * \fn int PHYSFS_isSymbolicLink(const char *fname)
  972. * \brief Determine if a file in the search path is really a symbolic link.
  973. *
  974. * Determine if the first occurence of (fname) in the search path is
  975. * really a symbolic link.
  976. *
  977. * Note that entries that are symlinks are ignored if
  978. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and as such,
  979. * this function will always return 0 in that case.
  980. *
  981. * \param fname filename in platform-independent notation.
  982. * \return non-zero if filename exists and is a symlink. zero otherwise.
  983. *
  984. * \sa PHYSFS_exists
  985. * \sa PHYSFS_isDirectory
  986. */
  987. __EXPORT__ int PHYSFS_isSymbolicLink(const char *fname);
  988. /**
  989. * \fn PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename)
  990. * \brief Get the last modification time of a file.
  991. *
  992. * The modtime is returned as a number of seconds since the epoch
  993. * (Jan 1, 1970). The exact derivation and accuracy of this time depends on
  994. * the particular archiver. If there is no reasonable way to obtain this
  995. * information for a particular archiver, or there was some sort of error,
  996. * this function returns (-1).
  997. *
  998. * \param filename filename to check, in platform-independent notation.
  999. * \return last modified time of the file. -1 if it can't be determined.
  1000. */
  1001. __EXPORT__ PHYSFS_sint64 PHYSFS_getLastModTime(const char *filename);
  1002. /* i/o stuff... */
  1003. /**
  1004. * \fn PHYSFS_File *PHYSFS_openWrite(const char *filename)
  1005. * \brief Open a file for writing.
  1006. *
  1007. * Open a file for writing, in platform-independent notation and in relation
  1008. * to the write dir as the root of the writable filesystem. The specified
  1009. * file is created if it doesn't exist. If it does exist, it is truncated to
  1010. * zero bytes, and the writing offset is set to the start.
  1011. *
  1012. * Note that entries that are symlinks are ignored if
  1013. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
  1014. * symlink with this function will fail in such a case.
  1015. *
  1016. * \param filename File to open.
  1017. * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
  1018. * of the error can be gleaned from PHYSFS_getLastError().
  1019. *
  1020. * \sa PHYSFS_openRead
  1021. * \sa PHYSFS_openAppend
  1022. * \sa PHYSFS_write
  1023. * \sa PHYSFS_close
  1024. */
  1025. __EXPORT__ PHYSFS_File *PHYSFS_openWrite(const char *filename);
  1026. /**
  1027. * \fn PHYSFS_File *PHYSFS_openAppend(const char *filename)
  1028. * \brief Open a file for appending.
  1029. *
  1030. * Open a file for writing, in platform-independent notation and in relation
  1031. * to the write dir as the root of the writable filesystem. The specified
  1032. * file is created if it doesn't exist. If it does exist, the writing offset
  1033. * is set to the end of the file, so the first write will be the byte after
  1034. * the end.
  1035. *
  1036. * Note that entries that are symlinks are ignored if
  1037. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
  1038. * symlink with this function will fail in such a case.
  1039. *
  1040. * \param filename File to open.
  1041. * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
  1042. * of the error can be gleaned from PHYSFS_getLastError().
  1043. *
  1044. * \sa PHYSFS_openRead
  1045. * \sa PHYSFS_openWrite
  1046. * \sa PHYSFS_write
  1047. * \sa PHYSFS_close
  1048. */
  1049. __EXPORT__ PHYSFS_File *PHYSFS_openAppend(const char *filename);
  1050. /**
  1051. * \fn PHYSFS_File *PHYSFS_openRead(const char *filename)
  1052. * \brief Open a file for reading.
  1053. *
  1054. * Open a file for reading, in platform-independent notation. The search path
  1055. * is checked one at a time until a matching file is found, in which case an
  1056. * abstract filehandle is associated with it, and reading may be done.
  1057. * The reading offset is set to the first byte of the file.
  1058. *
  1059. * Note that entries that are symlinks are ignored if
  1060. * PHYSFS_permitSymbolicLinks(1) hasn't been called, and opening a
  1061. * symlink with this function will fail in such a case.
  1062. *
  1063. * \param filename File to open.
  1064. * \return A valid PhysicsFS filehandle on success, NULL on error. Specifics
  1065. * of the error can be gleaned from PHYSFS_getLastError().
  1066. *
  1067. * \sa PHYSFS_openWrite
  1068. * \sa PHYSFS_openAppend
  1069. * \sa PHYSFS_read
  1070. * \sa PHYSFS_close
  1071. */
  1072. __EXPORT__ PHYSFS_File *PHYSFS_openRead(const char *filename);
  1073. /**
  1074. * \fn int PHYSFS_close(PHYSFS_File *handle)
  1075. * \brief Close a PhysicsFS filehandle.
  1076. *
  1077. * This call is capable of failing if the operating system was buffering
  1078. * writes to the physical media, and, now forced to write those changes to
  1079. * physical media, can not store the data for some reason. In such a case,
  1080. * the filehandle stays open. A well-written program should ALWAYS check the
  1081. * return value from the close call in addition to every writing call!
  1082. *
  1083. * \param handle handle returned from PHYSFS_open*().
  1084. * \return nonzero on success, zero on error. Specifics of the error can be
  1085. * gleaned from PHYSFS_getLastError().
  1086. *
  1087. * \sa PHYSFS_openRead
  1088. * \sa PHYSFS_openWrite
  1089. * \sa PHYSFS_openAppend
  1090. */
  1091. __EXPORT__ int PHYSFS_close(PHYSFS_File *handle);
  1092. /**
  1093. * \fn PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle, void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
  1094. * \brief Read data from a PhysicsFS filehandle
  1095. *
  1096. * The file must be opened for reading.
  1097. *
  1098. * \param handle handle returned from PHYSFS_openRead().
  1099. * \param buffer buffer to store read data into.
  1100. * \param objSize size in bytes of objects being read from (handle).
  1101. * \param objCount number of (objSize) objects to read from (handle).
  1102. * \return number of objects read. PHYSFS_getLastError() can shed light on
  1103. * the reason this might be < (objCount), as can PHYSFS_eof().
  1104. * -1 if complete failure.
  1105. *
  1106. * \sa PHYSFS_eof
  1107. */
  1108. __EXPORT__ PHYSFS_sint64 PHYSFS_read(PHYSFS_File *handle,
  1109. void *buffer,
  1110. PHYSFS_uint32 objSize,
  1111. PHYSFS_uint32 objCount);
  1112. /**
  1113. * \fn PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle, const void *buffer, PHYSFS_uint32 objSize, PHYSFS_uint32 objCount)
  1114. * \brief Write data to a PhysicsFS filehandle
  1115. *
  1116. * The file must be opened for writing.
  1117. *
  1118. * \param handle retval from PHYSFS_openWrite() or PHYSFS_openAppend().
  1119. * \param buffer buffer to store read data into.
  1120. * \param objSize size in bytes of objects being read from (handle).
  1121. * \param objCount number of (objSize) objects to read from (handle).
  1122. * \return number of objects written. PHYSFS_getLastError() can shed light on
  1123. * the reason this might be < (objCount). -1 if complete failure.
  1124. */
  1125. __EXPORT__ PHYSFS_sint64 PHYSFS_write(PHYSFS_File *handle,
  1126. const void *buffer,
  1127. PHYSFS_uint32 objSize,
  1128. PHYSFS_uint32 objCount);
  1129. /* File position stuff... */
  1130. /**
  1131. * \fn int PHYSFS_eof(PHYSFS_File *handle)
  1132. * \brief Check for end-of-file state on a PhysicsFS filehandle.
  1133. *
  1134. * Determine if the end of file has been reached in a PhysicsFS filehandle.
  1135. *
  1136. * \param handle handle returned from PHYSFS_openRead().
  1137. * \return nonzero if EOF, zero if not.
  1138. *
  1139. * \sa PHYSFS_read
  1140. * \sa PHYSFS_tell
  1141. */
  1142. __EXPORT__ int PHYSFS_eof(PHYSFS_File *handle);
  1143. /**
  1144. * \fn PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle)
  1145. * \brief Determine current position within a PhysicsFS filehandle.
  1146. *
  1147. * \param handle handle returned from PHYSFS_open*().
  1148. * \return offset in bytes from start of file. -1 if error occurred.
  1149. * Specifics of the error can be gleaned from PHYSFS_getLastError().
  1150. *
  1151. * \sa PHYSFS_seek
  1152. */
  1153. __EXPORT__ PHYSFS_sint64 PHYSFS_tell(PHYSFS_File *handle);
  1154. /**
  1155. * \fn int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos)
  1156. * \brief Seek to a new position within a PhysicsFS filehandle.
  1157. *
  1158. * The next read or write will occur at that place. Seeking past the
  1159. * beginning or end of the file is not allowed, and causes an error.
  1160. *
  1161. * \param handle handle returned from PHYSFS_open*().
  1162. * \param pos number of bytes from start of file to seek to.
  1163. * \return nonzero on success, zero on error. Specifics of the error can be
  1164. * gleaned from PHYSFS_getLastError().
  1165. *
  1166. * \sa PHYSFS_tell
  1167. */
  1168. __EXPORT__ int PHYSFS_seek(PHYSFS_File *handle, PHYSFS_uint64 pos);
  1169. /**
  1170. * \fn PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle)
  1171. * \brief Get total length of a file in bytes.
  1172. *
  1173. * Note that if the file size can't be determined (since the archive is
  1174. * "streamed" or whatnot) than this will report (-1). Also note that if
  1175. * another process/thread is writing to this file at the same time, then
  1176. * the information this function supplies could be incorrect before you
  1177. * get it. Use with caution, or better yet, don't use at all.
  1178. *
  1179. * \param handle handle returned from PHYSFS_open*().
  1180. * \return size in bytes of the file. -1 if can't be determined.
  1181. *
  1182. * \sa PHYSFS_tell
  1183. * \sa PHYSFS_seek
  1184. */
  1185. __EXPORT__ PHYSFS_sint64 PHYSFS_fileLength(PHYSFS_File *handle);
  1186. /* Buffering stuff... */
  1187. /**
  1188. * \fn int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize)
  1189. * \brief Set up buffering for a PhysicsFS file handle.
  1190. *
  1191. * Define an i/o buffer for a file handle. A memory block of (bufsize) bytes
  1192. * will be allocated and associated with (handle).
  1193. *
  1194. * For files opened for reading, up to (bufsize) bytes are read from (handle)
  1195. * and stored in the internal buffer. Calls to PHYSFS_read() will pull
  1196. * from this buffer until it is empty, and then refill it for more reading.
  1197. * Note that compressed files, like ZIP archives, will decompress while
  1198. * buffering, so this can be handy for offsetting CPU-intensive operations.
  1199. * The buffer isn't filled until you do your next read.
  1200. *
  1201. * For files opened for writing, data will be buffered to memory until the
  1202. * buffer is full or the buffer is flushed. Closing a handle implicitly
  1203. * causes a flush...check your return values!
  1204. *
  1205. * Seeking, etc transparently accounts for buffering.
  1206. *
  1207. * You can resize an existing buffer by calling this function more than once
  1208. * on the same file. Setting the buffer size to zero will free an existing
  1209. * buffer.
  1210. *
  1211. * PhysicsFS file handles are unbuffered by default.
  1212. *
  1213. * Please check the return value of this function! Failures can include
  1214. * not being able to seek backwards in a read-only file when removing the
  1215. * buffer, not being able to allocate the buffer, and not being able to
  1216. * flush the buffer to disk, among other unexpected problems.
  1217. *
  1218. * \param handle handle returned from PHYSFS_open*().
  1219. * \param bufsize size, in bytes, of buffer to allocate.
  1220. * \return nonzero if successful, zero on error.
  1221. *
  1222. * \sa PHYSFS_flush
  1223. * \sa PHYSFS_read
  1224. * \sa PHYSFS_write
  1225. * \sa PHYSFS_close
  1226. */
  1227. __EXPORT__ int PHYSFS_setBuffer(PHYSFS_File *handle, PHYSFS_uint64 bufsize);
  1228. /**
  1229. * \fn int PHYSFS_flush(PHYSFS_File *handle)
  1230. * \brief Flush a buffered PhysicsFS file handle.
  1231. *
  1232. * For buffered files opened for writing, this will put the current contents
  1233. * of the buffer to disk and flag the buffer as empty if possible.
  1234. *
  1235. * For buffered files opened for reading or unbuffered files, this is a safe
  1236. * no-op, and will report success.
  1237. *
  1238. * \param handle handle returned from PHYSFS_open*().
  1239. * \return nonzero if successful, zero on error.
  1240. *
  1241. * \sa PHYSFS_setBuffer
  1242. * \sa PHYSFS_close
  1243. */
  1244. __EXPORT__ int PHYSFS_flush(PHYSFS_File *handle);
  1245. /* Byteorder stuff... */
  1246. /**
  1247. * \fn PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val)
  1248. * \brief Swap littleendian signed 16 to platform's native byte order.
  1249. *
  1250. * Take a 16-bit signed value in littleendian format and convert it to
  1251. * the platform's native byte order.
  1252. *
  1253. * \param val value to convert
  1254. * \return converted value.
  1255. */
  1256. __EXPORT__ PHYSFS_sint16 PHYSFS_swapSLE16(PHYSFS_sint16 val);
  1257. /**
  1258. * \fn PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val)
  1259. * \brief Swap littleendian unsigned 16 to platform's native byte order.
  1260. *
  1261. * Take a 16-bit unsigned value in littleendian format and convert it to
  1262. * the platform's native byte order.
  1263. *
  1264. * \param val value to convert
  1265. * \return converted value.
  1266. */
  1267. __EXPORT__ PHYSFS_uint16 PHYSFS_swapULE16(PHYSFS_uint16 val);
  1268. /**
  1269. * \fn PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val)
  1270. * \brief Swap littleendian signed 32 to platform's native byte order.
  1271. *
  1272. * Take a 32-bit signed value in littleendian format and convert it to
  1273. * the platform's native byte order.
  1274. *
  1275. * \param val value to convert
  1276. * \return converted value.
  1277. */
  1278. __EXPORT__ PHYSFS_sint32 PHYSFS_swapSLE32(PHYSFS_sint32 val);
  1279. /**
  1280. * \fn PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val)
  1281. * \brief Swap littleendian unsigned 32 to platform's native byte order.
  1282. *
  1283. * Take a 32-bit unsigned value in littleendian format and convert it to
  1284. * the platform's native byte order.
  1285. *
  1286. * \param val value to convert
  1287. * \return converted value.
  1288. */
  1289. __EXPORT__ PHYSFS_uint32 PHYSFS_swapULE32(PHYSFS_uint32 val);
  1290. /**
  1291. * \fn PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val)
  1292. * \brief Swap littleendian signed 64 to platform's native byte order.
  1293. *
  1294. * Take a 64-bit signed value in littleendian format and convert it to
  1295. * the platform's native byte order.
  1296. *
  1297. * \param val value to convert
  1298. * \return converted value.
  1299. *
  1300. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1301. * any sort of 64-bit support.
  1302. */
  1303. __EXPORT__ PHYSFS_sint64 PHYSFS_swapSLE64(PHYSFS_sint64 val);
  1304. /**
  1305. * \fn PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val)
  1306. * \brief Swap littleendian unsigned 64 to platform's native byte order.
  1307. *
  1308. * Take a 64-bit unsigned value in littleendian format and convert it to
  1309. * the platform's native byte order.
  1310. *
  1311. * \param val value to convert
  1312. * \return converted value.
  1313. *
  1314. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1315. * any sort of 64-bit support.
  1316. */
  1317. __EXPORT__ PHYSFS_uint64 PHYSFS_swapULE64(PHYSFS_uint64 val);
  1318. /**
  1319. * \fn PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val)
  1320. * \brief Swap bigendian signed 16 to platform's native byte order.
  1321. *
  1322. * Take a 16-bit signed value in bigendian format and convert it to
  1323. * the platform's native byte order.
  1324. *
  1325. * \param val value to convert
  1326. * \return converted value.
  1327. */
  1328. __EXPORT__ PHYSFS_sint16 PHYSFS_swapSBE16(PHYSFS_sint16 val);
  1329. /**
  1330. * \fn PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val)
  1331. * \brief Swap bigendian unsigned 16 to platform's native byte order.
  1332. *
  1333. * Take a 16-bit unsigned value in bigendian format and convert it to
  1334. * the platform's native byte order.
  1335. *
  1336. * \param val value to convert
  1337. * \return converted value.
  1338. */
  1339. __EXPORT__ PHYSFS_uint16 PHYSFS_swapUBE16(PHYSFS_uint16 val);
  1340. /**
  1341. * \fn PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val)
  1342. * \brief Swap bigendian signed 32 to platform's native byte order.
  1343. *
  1344. * Take a 32-bit signed value in bigendian format and convert it to
  1345. * the platform's native byte order.
  1346. *
  1347. * \param val value to convert
  1348. * \return converted value.
  1349. */
  1350. __EXPORT__ PHYSFS_sint32 PHYSFS_swapSBE32(PHYSFS_sint32 val);
  1351. /**
  1352. * \fn PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val)
  1353. * \brief Swap bigendian unsigned 32 to platform's native byte order.
  1354. *
  1355. * Take a 32-bit unsigned value in bigendian format and convert it to
  1356. * the platform's native byte order.
  1357. *
  1358. * \param val value to convert
  1359. * \return converted value.
  1360. */
  1361. __EXPORT__ PHYSFS_uint32 PHYSFS_swapUBE32(PHYSFS_uint32 val);
  1362. /**
  1363. * \fn PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val)
  1364. * \brief Swap bigendian signed 64 to platform's native byte order.
  1365. *
  1366. * Take a 64-bit signed value in bigendian format and convert it to
  1367. * the platform's native byte order.
  1368. *
  1369. * \param val value to convert
  1370. * \return converted value.
  1371. *
  1372. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1373. * any sort of 64-bit support.
  1374. */
  1375. __EXPORT__ PHYSFS_sint64 PHYSFS_swapSBE64(PHYSFS_sint64 val);
  1376. /**
  1377. * \fn PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val)
  1378. * \brief Swap bigendian unsigned 64 to platform's native byte order.
  1379. *
  1380. * Take a 64-bit unsigned value in bigendian format and convert it to
  1381. * the platform's native byte order.
  1382. *
  1383. * \param val value to convert
  1384. * \return converted value.
  1385. *
  1386. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1387. * any sort of 64-bit support.
  1388. */
  1389. __EXPORT__ PHYSFS_uint64 PHYSFS_swapUBE64(PHYSFS_uint64 val);
  1390. /**
  1391. * \fn int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val)
  1392. * \brief Read and convert a signed 16-bit littleendian value.
  1393. *
  1394. * Convenience function. Read a signed 16-bit littleendian value from a
  1395. * file and convert it to the platform's native byte order.
  1396. *
  1397. * \param file PhysicsFS file handle from which to read.
  1398. * \param val pointer to where value should be stored.
  1399. * \return zero on failure, non-zero on success. If successful, (*val) will
  1400. * store the result. On failure, you can find out what went wrong
  1401. * from PHYSFS_getLastError().
  1402. */
  1403. __EXPORT__ int PHYSFS_readSLE16(PHYSFS_File *file, PHYSFS_sint16 *val);
  1404. /**
  1405. * \fn int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val)
  1406. * \brief Read and convert an unsigned 16-bit littleendian value.
  1407. *
  1408. * Convenience function. Read an unsigned 16-bit littleendian value from a
  1409. * file and convert it to the platform's native byte order.
  1410. *
  1411. * \param file PhysicsFS file handle from which to read.
  1412. * \param val pointer to where value should be stored.
  1413. * \return zero on failure, non-zero on success. If successful, (*val) will
  1414. * store the result. On failure, you can find out what went wrong
  1415. * from PHYSFS_getLastError().
  1416. *
  1417. */
  1418. __EXPORT__ int PHYSFS_readULE16(PHYSFS_File *file, PHYSFS_uint16 *val);
  1419. /**
  1420. * \fn int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val)
  1421. * \brief Read and convert a signed 16-bit bigendian value.
  1422. *
  1423. * Convenience function. Read a signed 16-bit bigendian value from a
  1424. * file and convert it to the platform's native byte order.
  1425. *
  1426. * \param file PhysicsFS file handle from which to read.
  1427. * \param val pointer to where value should be stored.
  1428. * \return zero on failure, non-zero on success. If successful, (*val) will
  1429. * store the result. On failure, you can find out what went wrong
  1430. * from PHYSFS_getLastError().
  1431. */
  1432. __EXPORT__ int PHYSFS_readSBE16(PHYSFS_File *file, PHYSFS_sint16 *val);
  1433. /**
  1434. * \fn int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val)
  1435. * \brief Read and convert an unsigned 16-bit bigendian value.
  1436. *
  1437. * Convenience function. Read an unsigned 16-bit bigendian value from a
  1438. * file and convert it to the platform's native byte order.
  1439. *
  1440. * \param file PhysicsFS file handle from which to read.
  1441. * \param val pointer to where value should be stored.
  1442. * \return zero on failure, non-zero on success. If successful, (*val) will
  1443. * store the result. On failure, you can find out what went wrong
  1444. * from PHYSFS_getLastError().
  1445. *
  1446. */
  1447. __EXPORT__ int PHYSFS_readUBE16(PHYSFS_File *file, PHYSFS_uint16 *val);
  1448. /**
  1449. * \fn int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val)
  1450. * \brief Read and convert a signed 32-bit littleendian value.
  1451. *
  1452. * Convenience function. Read a signed 32-bit littleendian value from a
  1453. * file and convert it to the platform's native byte order.
  1454. *
  1455. * \param file PhysicsFS file handle from which to read.
  1456. * \param val pointer to where value should be stored.
  1457. * \return zero on failure, non-zero on success. If successful, (*val) will
  1458. * store the result. On failure, you can find out what went wrong
  1459. * from PHYSFS_getLastError().
  1460. */
  1461. __EXPORT__ int PHYSFS_readSLE32(PHYSFS_File *file, PHYSFS_sint32 *val);
  1462. /**
  1463. * \fn int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val)
  1464. * \brief Read and convert an unsigned 32-bit littleendian value.
  1465. *
  1466. * Convenience function. Read an unsigned 32-bit littleendian value from a
  1467. * file and convert it to the platform's native byte order.
  1468. *
  1469. * \param file PhysicsFS file handle from which to read.
  1470. * \param val pointer to where value should be stored.
  1471. * \return zero on failure, non-zero on success. If successful, (*val) will
  1472. * store the result. On failure, you can find out what went wrong
  1473. * from PHYSFS_getLastError().
  1474. *
  1475. */
  1476. __EXPORT__ int PHYSFS_readULE32(PHYSFS_File *file, PHYSFS_uint32 *val);
  1477. /**
  1478. * \fn int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val)
  1479. * \brief Read and convert a signed 32-bit bigendian value.
  1480. *
  1481. * Convenience function. Read a signed 32-bit bigendian value from a
  1482. * file and convert it to the platform's native byte order.
  1483. *
  1484. * \param file PhysicsFS file handle from which to read.
  1485. * \param val pointer to where value should be stored.
  1486. * \return zero on failure, non-zero on success. If successful, (*val) will
  1487. * store the result. On failure, you can find out what went wrong
  1488. * from PHYSFS_getLastError().
  1489. */
  1490. __EXPORT__ int PHYSFS_readSBE32(PHYSFS_File *file, PHYSFS_sint32 *val);
  1491. /**
  1492. * \fn int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val)
  1493. * \brief Read and convert an unsigned 32-bit bigendian value.
  1494. *
  1495. * Convenience function. Read an unsigned 32-bit bigendian value from a
  1496. * file and convert it to the platform's native byte order.
  1497. *
  1498. * \param file PhysicsFS file handle from which to read.
  1499. * \param val pointer to where value should be stored.
  1500. * \return zero on failure, non-zero on success. If successful, (*val) will
  1501. * store the result. On failure, you can find out what went wrong
  1502. * from PHYSFS_getLastError().
  1503. *
  1504. */
  1505. __EXPORT__ int PHYSFS_readUBE32(PHYSFS_File *file, PHYSFS_uint32 *val);
  1506. /**
  1507. * \fn int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val)
  1508. * \brief Read and convert a signed 64-bit littleendian value.
  1509. *
  1510. * Convenience function. Read a signed 64-bit littleendian value from a
  1511. * file and convert it to the platform's native byte order.
  1512. *
  1513. * \param file PhysicsFS file handle from which to read.
  1514. * \param val pointer to where value should be stored.
  1515. * \return zero on failure, non-zero on success. If successful, (*val) will
  1516. * store the result. On failure, you can find out what went wrong
  1517. * from PHYSFS_getLastError().
  1518. *
  1519. * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
  1520. * any sort of 64-bit support.
  1521. */
  1522. __EXPORT__ int PHYSFS_readSLE64(PHYSFS_File *file, PHYSFS_sint64 *val);
  1523. /**
  1524. * \fn int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val)
  1525. * \brief Read and convert an unsigned 64-bit littleendian value.
  1526. *
  1527. * Convenience function. Read an unsigned 64-bit littleendian value from a
  1528. * file and convert it to the platform's native byte order.
  1529. *
  1530. * \param file PhysicsFS file handle from which to read.
  1531. * \param val pointer to where value should be stored.
  1532. * \return zero on failure, non-zero on success. If successful, (*val) will
  1533. * store the result. On failure, you can find out what went wrong
  1534. * from PHYSFS_getLastError().
  1535. *
  1536. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1537. * any sort of 64-bit support.
  1538. */
  1539. __EXPORT__ int PHYSFS_readULE64(PHYSFS_File *file, PHYSFS_uint64 *val);
  1540. /**
  1541. * \fn int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val)
  1542. * \brief Read and convert a signed 64-bit bigendian value.
  1543. *
  1544. * Convenience function. Read a signed 64-bit bigendian value from a
  1545. * file and convert it to the platform's native byte order.
  1546. *
  1547. * \param file PhysicsFS file handle from which to read.
  1548. * \param val pointer to where value should be stored.
  1549. * \return zero on failure, non-zero on success. If successful, (*val) will
  1550. * store the result. On failure, you can find out what went wrong
  1551. * from PHYSFS_getLastError().
  1552. *
  1553. * \warning Remember, PHYSFS_sint64 is only 32 bits on platforms without
  1554. * any sort of 64-bit support.
  1555. */
  1556. __EXPORT__ int PHYSFS_readSBE64(PHYSFS_File *file, PHYSFS_sint64 *val);
  1557. /**
  1558. * \fn int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val)
  1559. * \brief Read and convert an unsigned 64-bit bigendian value.
  1560. *
  1561. * Convenience function. Read an unsigned 64-bit bigendian value from a
  1562. * file and convert it to the platform's native byte order.
  1563. *
  1564. * \param file PhysicsFS file handle from which to read.
  1565. * \param val pointer to where value should be stored.
  1566. * \return zero on failure, non-zero on success. If successful, (*val) will
  1567. * store the result. On failure, you can find out what went wrong
  1568. * from PHYSFS_getLastError().
  1569. *
  1570. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1571. * any sort of 64-bit support.
  1572. */
  1573. __EXPORT__ int PHYSFS_readUBE64(PHYSFS_File *file, PHYSFS_uint64 *val);
  1574. /**
  1575. * \fn int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val)
  1576. * \brief Convert and write a signed 16-bit littleendian value.
  1577. *
  1578. * Convenience function. Convert a signed 16-bit value from the platform's
  1579. * native byte order to littleendian and write it to a file.
  1580. *
  1581. * \param file PhysicsFS file handle to which to write.
  1582. * \param val Value to convert and write.
  1583. * \return zero on failure, non-zero on success. On failure, you can
  1584. * find out what went wrong from PHYSFS_getLastError().
  1585. */
  1586. __EXPORT__ int PHYSFS_writeSLE16(PHYSFS_File *file, PHYSFS_sint16 val);
  1587. /**
  1588. * \fn int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val)
  1589. * \brief Convert and write an unsigned 16-bit littleendian value.
  1590. *
  1591. * Convenience function. Convert an unsigned 16-bit value from the platform's
  1592. * native byte order to littleendian and write it to a file.
  1593. *
  1594. * \param file PhysicsFS file handle to which to write.
  1595. * \param val Value to convert and write.
  1596. * \return zero on failure, non-zero on success. On failure, you can
  1597. * find out what went wrong from PHYSFS_getLastError().
  1598. */
  1599. __EXPORT__ int PHYSFS_writeULE16(PHYSFS_File *file, PHYSFS_uint16 val);
  1600. /**
  1601. * \fn int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val)
  1602. * \brief Convert and write a signed 16-bit bigendian value.
  1603. *
  1604. * Convenience function. Convert a signed 16-bit value from the platform's
  1605. * native byte order to bigendian and write it to a file.
  1606. *
  1607. * \param file PhysicsFS file handle to which to write.
  1608. * \param val Value to convert and write.
  1609. * \return zero on failure, non-zero on success. On failure, you can
  1610. * find out what went wrong from PHYSFS_getLastError().
  1611. */
  1612. __EXPORT__ int PHYSFS_writeSBE16(PHYSFS_File *file, PHYSFS_sint16 val);
  1613. /**
  1614. * \fn int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val)
  1615. * \brief Convert and write an unsigned 16-bit bigendian value.
  1616. *
  1617. * Convenience function. Convert an unsigned 16-bit value from the platform's
  1618. * native byte order to bigendian and write it to a file.
  1619. *
  1620. * \param file PhysicsFS file handle to which to write.
  1621. * \param val Value to convert and write.
  1622. * \return zero on failure, non-zero on success. On failure, you can
  1623. * find out what went wrong from PHYSFS_getLastError().
  1624. */
  1625. __EXPORT__ int PHYSFS_writeUBE16(PHYSFS_File *file, PHYSFS_uint16 val);
  1626. /**
  1627. * \fn int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val)
  1628. * \brief Convert and write a signed 32-bit littleendian value.
  1629. *
  1630. * Convenience function. Convert a signed 32-bit value from the platform's
  1631. * native byte order to littleendian and write it to a file.
  1632. *
  1633. * \param file PhysicsFS file handle to which to write.
  1634. * \param val Value to convert and write.
  1635. * \return zero on failure, non-zero on success. On failure, you can
  1636. * find out what went wrong from PHYSFS_getLastError().
  1637. */
  1638. __EXPORT__ int PHYSFS_writeSLE32(PHYSFS_File *file, PHYSFS_sint32 val);
  1639. /**
  1640. * \fn int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val)
  1641. * \brief Convert and write an unsigned 32-bit littleendian value.
  1642. *
  1643. * Convenience function. Convert an unsigned 32-bit value from the platform's
  1644. * native byte order to littleendian and write it to a file.
  1645. *
  1646. * \param file PhysicsFS file handle to which to write.
  1647. * \param val Value to convert and write.
  1648. * \return zero on failure, non-zero on success. On failure, you can
  1649. * find out what went wrong from PHYSFS_getLastError().
  1650. */
  1651. __EXPORT__ int PHYSFS_writeULE32(PHYSFS_File *file, PHYSFS_uint32 val);
  1652. /**
  1653. * \fn int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val)
  1654. * \brief Convert and write a signed 32-bit bigendian value.
  1655. *
  1656. * Convenience function. Convert a signed 32-bit value from the platform's
  1657. * native byte order to bigendian and write it to a file.
  1658. *
  1659. * \param file PhysicsFS file handle to which to write.
  1660. * \param val Value to convert and write.
  1661. * \return zero on failure, non-zero on success. On failure, you can
  1662. * find out what went wrong from PHYSFS_getLastError().
  1663. */
  1664. __EXPORT__ int PHYSFS_writeSBE32(PHYSFS_File *file, PHYSFS_sint32 val);
  1665. /**
  1666. * \fn int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val)
  1667. * \brief Convert and write an unsigned 32-bit bigendian value.
  1668. *
  1669. * Convenience function. Convert an unsigned 32-bit value from the platform's
  1670. * native byte order to bigendian and write it to a file.
  1671. *
  1672. * \param file PhysicsFS file handle to which to write.
  1673. * \param val Value to convert and write.
  1674. * \return zero on failure, non-zero on success. On failure, you can
  1675. * find out what went wrong from PHYSFS_getLastError().
  1676. */
  1677. __EXPORT__ int PHYSFS_writeUBE32(PHYSFS_File *file, PHYSFS_uint32 val);
  1678. /**
  1679. * \fn int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val)
  1680. * \brief Convert and write a signed 64-bit littleendian value.
  1681. *
  1682. * Convenience function. Convert a signed 64-bit value from the platform's
  1683. * native byte order to littleendian and write it to a file.
  1684. *
  1685. * \param file PhysicsFS file handle to which to write.
  1686. * \param val Value to convert and write.
  1687. * \return zero on failure, non-zero on success. On failure, you can
  1688. * find out what went wrong from PHYSFS_getLastError().
  1689. *
  1690. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1691. * any sort of 64-bit support.
  1692. */
  1693. __EXPORT__ int PHYSFS_writeSLE64(PHYSFS_File *file, PHYSFS_sint64 val);
  1694. /**
  1695. * \fn int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val)
  1696. * \brief Convert and write an unsigned 64-bit littleendian value.
  1697. *
  1698. * Convenience function. Convert an unsigned 64-bit value from the platform's
  1699. * native byte order to littleendian and write it to a file.
  1700. *
  1701. * \param file PhysicsFS file handle to which to write.
  1702. * \param val Value to convert and write.
  1703. * \return zero on failure, non-zero on success. On failure, you can
  1704. * find out what went wrong from PHYSFS_getLastError().
  1705. *
  1706. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1707. * any sort of 64-bit support.
  1708. */
  1709. __EXPORT__ int PHYSFS_writeULE64(PHYSFS_File *file, PHYSFS_uint64 val);
  1710. /**
  1711. * \fn int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val)
  1712. * \brief Convert and write a signed 64-bit bigending value.
  1713. *
  1714. * Convenience function. Convert a signed 64-bit value from the platform's
  1715. * native byte order to bigendian and write it to a file.
  1716. *
  1717. * \param file PhysicsFS file handle to which to write.
  1718. * \param val Value to convert and write.
  1719. * \return zero on failure, non-zero on success. On failure, you can
  1720. * find out what went wrong from PHYSFS_getLastError().
  1721. *
  1722. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1723. * any sort of 64-bit support.
  1724. */
  1725. __EXPORT__ int PHYSFS_writeSBE64(PHYSFS_File *file, PHYSFS_sint64 val);
  1726. /**
  1727. * \fn int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val)
  1728. * \brief Convert and write an unsigned 64-bit bigendian value.
  1729. *
  1730. * Convenience function. Convert an unsigned 64-bit value from the platform's
  1731. * native byte order to bigendian and write it to a file.
  1732. *
  1733. * \param file PhysicsFS file handle to which to write.
  1734. * \param val Value to convert and write.
  1735. * \return zero on failure, non-zero on success. On failure, you can
  1736. * find out what went wrong from PHYSFS_getLastError().
  1737. *
  1738. * \warning Remember, PHYSFS_uint64 is only 32 bits on platforms without
  1739. * any sort of 64-bit support.
  1740. */
  1741. __EXPORT__ int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val);
  1742. /* Everything above this line is part of the PhysicsFS 1.0 API. */
  1743. /**
  1744. * \fn int PHYSFS_isInit(void)
  1745. * \brief Determine if the PhysicsFS library is initialized.
  1746. *
  1747. * Once PHYSFS_init() returns successfully, this will return non-zero.
  1748. * Before a successful PHYSFS_init() and after PHYSFS_deinit() returns
  1749. * successfully, this will return zero. This function is safe to call at
  1750. * any time.
  1751. *
  1752. * \return non-zero if library is initialized, zero if library is not.
  1753. *
  1754. * \sa PHYSFS_init
  1755. * \sa PHYSFS_deinit
  1756. */
  1757. __EXPORT__ int PHYSFS_isInit(void);
  1758. /**
  1759. * \fn int PHYSFS_symbolicLinksPermitted(void)
  1760. * \brief Determine if the symbolic links are permitted.
  1761. *
  1762. * This reports the setting from the last call to PHYSFS_permitSymbolicLinks().
  1763. * If PHYSFS_permitSymbolicLinks() hasn't been called since the library was
  1764. * last initialized, symbolic links are implicitly disabled.
  1765. *
  1766. * \return non-zero if symlinks are permitted, zero if not.
  1767. *
  1768. * \sa PHYSFS_permitSymbolicLinks
  1769. */
  1770. __EXPORT__ int PHYSFS_symbolicLinksPermitted(void);
  1771. /**
  1772. * \struct PHYSFS_Allocator
  1773. * \brief PhysicsFS allocation function pointers.
  1774. *
  1775. * (This is for limited, hardcore use. If you don't immediately see a need
  1776. * for it, you can probably ignore this forever.)
  1777. *
  1778. * You create one of these structures for use with PHYSFS_setAllocator.
  1779. * Allocators are assumed to be reentrant by the caller; please mutex
  1780. * accordingly.
  1781. *
  1782. * Allocations are always discussed in 64-bits, for future expansion...we're
  1783. * on the cusp of a 64-bit transition, and we'll probably be allocating 6
  1784. * gigabytes like it's nothing sooner or later, and I don't want to change
  1785. * this again at that point. If you're on a 32-bit platform and have to
  1786. * downcast, it's okay to return NULL if the allocation is greater than
  1787. * 4 gigabytes, since you'd have to do so anyhow.
  1788. *
  1789. * \sa PHYSFS_setAllocator
  1790. */
  1791. typedef struct PHYSFS_Allocator
  1792. {
  1793. int (*Init)(void); /**< Initialize. Can be NULL. Zero on failure. */
  1794. void (*Deinit)(void); /**< Deinitialize your allocator. Can be NULL. */
  1795. void *(*Malloc)(PHYSFS_uint64); /**< Allocate like malloc(). */
  1796. void *(*Realloc)(void *, PHYSFS_uint64); /**< Reallocate like realloc(). */
  1797. void (*Free)(void *); /**< Free memory from Malloc or Realloc. */
  1798. } PHYSFS_Allocator;
  1799. /**
  1800. * \fn int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator)
  1801. * \brief Hook your own allocation routines into PhysicsFS.
  1802. *
  1803. * (This is for limited, hardcore use. If you don't immediately see a need
  1804. * for it, you can probably ignore this forever.)
  1805. *
  1806. * By default, PhysicsFS will use whatever is reasonable for a platform
  1807. * to manage dynamic memory (usually ANSI C malloc/realloc/calloc/free, but
  1808. * some platforms might use something else), but in some uncommon cases, the
  1809. * app might want more control over the library's memory management. This
  1810. * lets you redirect PhysicsFS to use your own allocation routines instead.
  1811. * You can only call this function before PHYSFS_init(); if the library is
  1812. * initialized, it'll reject your efforts to change the allocator mid-stream.
  1813. * You may call this function after PHYSFS_deinit() if you are willing to
  1814. * shut down the library and restart it with a new allocator; this is a safe
  1815. * and supported operation. The allocator remains intact between deinit/init
  1816. * calls. If you want to return to the platform's default allocator, pass a
  1817. * NULL in here.
  1818. *
  1819. * If you aren't immediately sure what to do with this function, you can
  1820. * safely ignore it altogether.
  1821. *
  1822. * \param allocator Structure containing your allocator's entry points.
  1823. * \return zero on failure, non-zero on success. This call only fails
  1824. * when used between PHYSFS_init() and PHYSFS_deinit() calls.
  1825. */
  1826. __EXPORT__ int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator);
  1827. /**
  1828. * \fn int PHYSFS_mount(const char *newDir, const char *mountPoint, int appendToPath)
  1829. * \brief Add an archive or directory to the search path.
  1830. *
  1831. * If this is a duplicate, the entry is not added again, even though the
  1832. * function succeeds. You may not add the same archive to two different
  1833. * mountpoints: duplicate checking is done against the archive and not the
  1834. * mountpoint.
  1835. *
  1836. * When you mount an archive, it is added to a virtual file system...all files
  1837. * in all of the archives are interpolated into a single hierachical file
  1838. * tree. Two archives mounted at the same place (or an archive with files
  1839. * overlapping another mountpoint) may have overlapping files: in such a case,
  1840. * the file earliest in the search path is selected, and the other files are
  1841. * inaccessible to the application. This allows archives to be used to
  1842. * override previous revisions; you can use the mounting mechanism to place
  1843. * archives at a specific point in the file tree and prevent overlap; this
  1844. * is useful for downloadable mods that might trample over application data
  1845. * or each other, for example.
  1846. *
  1847. * The mountpoint does not need to exist prior to mounting, which is different
  1848. * than those familiar with the Unix concept of "mounting" may not expect.
  1849. * As well, more than one archive can be mounted to the same mountpoint, or
  1850. * mountpoints and archive contents can overlap...the interpolation mechanism
  1851. * still functions as usual.
  1852. *
  1853. * \param newDir directory or archive to add to the path, in
  1854. * platform-dependent notation.
  1855. * \param mountPoint Location in the interpolated tree that this archive
  1856. * will be "mounted", in platform-independent notation.
  1857. * NULL or "" is equivalent to "/".
  1858. * \param appendToPath nonzero to append to search path, zero to prepend.
  1859. * \return nonzero if added to path, zero on failure (bogus archive, dir
  1860. * missing, etc). Specifics of the error can be
  1861. * gleaned from PHYSFS_getLastError().
  1862. *
  1863. * \sa PHYSFS_removeFromSearchPath
  1864. * \sa PHYSFS_getSearchPath
  1865. * \sa PHYSFS_getMountPoint
  1866. */
  1867. __EXPORT__ int PHYSFS_mount(const char *newDir, const char *mountPoint, int appendToPath);
  1868. /**
  1869. * \fn int PHYSFS_getMountPoint(const char *dir)
  1870. * \brief Determine a mounted archive's mountpoint.
  1871. *
  1872. * You give this function the name of an archive or dir you successfully
  1873. * added to the search path, and it reports the location in the interpolated
  1874. * tree where it is mounted. Files mounted with a NULL mountpoint or through
  1875. * PHYSFS_addToSearchPath() will report "/". The return value is READ ONLY
  1876. * and valid until the archive is removed from the search path.
  1877. *
  1878. * \param dir directory or archive previously added to the path, in
  1879. * platform-dependent notation. This must match the string
  1880. * used when adding, even if your string would also reference
  1881. * the same file with a different string of characters.
  1882. * \return READ-ONLY string of mount point if added to path, NULL on failure
  1883. * (bogus archive, etc) Specifics of the error can be gleaned from
  1884. * PHYSFS_getLastError().
  1885. *
  1886. * \sa PHYSFS_removeFromSearchPath
  1887. * \sa PHYSFS_getSearchPath
  1888. * \sa PHYSFS_getMountPoint
  1889. */
  1890. __EXPORT__ const char *PHYSFS_getMountPoint(const char *dir);
  1891. /**
  1892. * \typedef PHYSFS_StringCallback
  1893. * \brief Function signature for callbacks that report strings.
  1894. *
  1895. * These are used to report a list of strings to an original caller, one
  1896. * string per callback. All strings are UTF-8 encoded. Functions should not
  1897. * try to modify or free the string's memory.
  1898. *
  1899. * These callbacks are used, starting in PhysicsFS 1.1, as an alternative to
  1900. * functions that would return lists that need to be cleaned up with
  1901. * PHYSFS_freeList(). The callback means that the library doesn't need to
  1902. * allocate an entire list and all the strings up front.
  1903. *
  1904. * Be aware that promises data ordering in the list versions are not
  1905. * necessarily so in the callback versions. Check the documentation on
  1906. * specific APIs, but strings may not be sorted as you expect.
  1907. *
  1908. * \param data User-defined data pointer, passed through from the API
  1909. * that eventually called the callback.
  1910. * \param str The string data about which the callback is meant to inform.
  1911. *
  1912. * \sa PHYSFS_getCdRomDirsCallback
  1913. * \sa PHYSFS_getSearchPathCallback
  1914. */
  1915. typedef void (*PHYSFS_StringCallback)(void *data, const char *str);
  1916. /**
  1917. * \typedef PHYSFS_EnumFilesCallback
  1918. * \brief Function signature for callbacks that enumerate files.
  1919. *
  1920. * These are used to report a list of directory entries to an original caller,
  1921. * one file/dir/symlink per callback. All strings are UTF-8 encoded.
  1922. * Functions should not try to modify or free any string's memory.
  1923. *
  1924. * These callbacks are used, starting in PhysicsFS 1.1, as an alternative to
  1925. * functions that would return lists that need to be cleaned up with
  1926. * PHYSFS_freeList(). The callback means that the library doesn't need to
  1927. * allocate an entire list and all the strings up front.
  1928. *
  1929. * Be aware that promises data ordering in the list versions are not
  1930. * necessarily so in the callback versions. Check the documentation on
  1931. * specific APIs, but strings may not be sorted as you expect.
  1932. *
  1933. * \param data User-defined data pointer, passed through from the API
  1934. * that eventually called the callback.
  1935. * \param origdir A string containing the full path, in platform-independent
  1936. * notation, of the directory containing this file. In most
  1937. * cases, this is the directory on which you requested
  1938. * enumeration, passed in the callback for your convenience.
  1939. * \param fname The filename that is being enumerated. It may not be in
  1940. * alphabetical order compared to other callbacks that have
  1941. * fired, and it will not contain the full path. You can
  1942. * recreate the fullpath with $origdir/$fname ... The file
  1943. * can be a subdirectory, a file, a symlink, etc.
  1944. *
  1945. * \sa PHYSFS_enumerateFilesCallback
  1946. */
  1947. typedef void (*PHYSFS_EnumFilesCallback)(void *data, const char *origdir,
  1948. const char *fname);
  1949. /**
  1950. * \fn void PHYSFS_getCdRomDirsCallback(PHYSFS_StringCallback c, void *d)
  1951. * \brief Enumerate CD-ROM directories, using an application-defined callback.
  1952. *
  1953. * Internally, PHYSFS_getCdRomDirs() just calls this function and then builds
  1954. * a list before returning to the application, so functionality is identical
  1955. * except for how the information is represented to the application.
  1956. *
  1957. * Unlike PHYSFS_getCdRomDirs(), this function does not return an array.
  1958. * Rather, it calls a function specified by the application once per
  1959. * detected disc:
  1960. *
  1961. * \code
  1962. *
  1963. * static void foundDisc(void *data, const char *cddir)
  1964. * {
  1965. * printf("cdrom dir [%s] is available.\n", cddir);
  1966. * }
  1967. *
  1968. * // ...
  1969. * PHYSFS_getCdRomDirsCallback(foundDisc, NULL);
  1970. * \endcode
  1971. *
  1972. * This call may block while drives spin up. Be forewarned.
  1973. *
  1974. * \param c Callback function to notify about detected drives.
  1975. * \param d Application-defined data passed to callback. Can be NULL.
  1976. *
  1977. * \sa PHYSFS_StringCallback
  1978. * \sa PHYSFS_getCdRomDirs
  1979. */
  1980. __EXPORT__ void PHYSFS_getCdRomDirsCallback(PHYSFS_StringCallback c, void *d);
  1981. /**
  1982. * \fn void PHYSFS_getSearchPathCallback(PHYSFS_StringCallback c, void *d)
  1983. * \brief Enumerate the search path, using an application-defined callback.
  1984. *
  1985. * Internally, PHYSFS_getSearchPath() just calls this function and then builds
  1986. * a list before returning to the application, so functionality is identical
  1987. * except for how the information is represented to the application.
  1988. *
  1989. * Unlike PHYSFS_getSearchPath(), this function does not return an array.
  1990. * Rather, it calls a function specified by the application once per
  1991. * element of the search path:
  1992. *
  1993. * \code
  1994. *
  1995. * static void printSearchPath(void *data, const char *pathItem)
  1996. * {
  1997. * printf("[%s] is in the search path.\n", pathItem);
  1998. * }
  1999. *
  2000. * // ...
  2001. * PHYSFS_getSearchPathCallback(printSearchPath, NULL);
  2002. * \endcode
  2003. *
  2004. * Elements of the search path are reported in order search priority, so the
  2005. * first archive/dir that would be examined when looking for a file is the
  2006. * first element passed through the callback.
  2007. *
  2008. * \param c Callback function to notify about search path elements.
  2009. * \param d Application-defined data passed to callback. Can be NULL.
  2010. *
  2011. * \sa PHYSFS_StringCallback
  2012. * \sa PHYSFS_getSearchPath
  2013. */
  2014. __EXPORT__ void PHYSFS_getSearchPathCallback(PHYSFS_StringCallback c, void *d);
  2015. /**
  2016. * \fn void PHYSFS_enumerateFilesCallback(const char *dir, PHYSFS_EnumFilesCallback c, void *d)
  2017. * \brief Get a file listing of a search path's directory, using an application-defined callback.
  2018. *
  2019. * Internally, PHYSFS_enumerateFiles() just calls this function and then builds
  2020. * a list before returning to the application, so functionality is identical
  2021. * except for how the information is represented to the application.
  2022. *
  2023. * Unlike PHYSFS_enumerateFiles(), this function does not return an array.
  2024. * Rather, it calls a function specified by the application once per
  2025. * element of the search path:
  2026. *
  2027. * \code
  2028. *
  2029. * static void printDir(void *data, const char *origdir, const char *fname)
  2030. * {
  2031. * printf(" * We've got [%s] in [%s].\n", fname, origdir);
  2032. * }
  2033. *
  2034. * // ...
  2035. * PHYSFS_enumerateFilesCallback("/some/path", printDir, NULL);
  2036. * \endcode
  2037. *
  2038. * Items sent to the callback are not guaranteed to be in any order whatsoever.
  2039. * There is no sorting done at this level, and if you need that, you should
  2040. * probably use PHYSFS_enumerateFiles() instead, which guarantees
  2041. * alphabetical sorting. This form reports whatever is discovered in each
  2042. * archive before moving on to the next. Even within one archive, we can't
  2043. * guarantee what order it will discover data. <em>Any sorting you find in
  2044. * these callbacks is just pure luck. Do not rely on it.</em>
  2045. *
  2046. * \param dir Directory, in platform-independent notation, to enumerate.
  2047. * \param c Callback function to notify about search path elements.
  2048. * \param d Application-defined data passed to callback. Can be NULL.
  2049. *
  2050. * \sa PHYSFS_EnumFilesCallback
  2051. * \sa PHYSFS_enumerateFiles
  2052. */
  2053. __EXPORT__ void PHYSFS_enumerateFilesCallback(const char *dir,
  2054. PHYSFS_EnumFilesCallback c,
  2055. void *d);
  2056. /**
  2057. * \fn void PHYSFS_utf8FromUcs4(const PHYSFS_uint32 *src, char *dst, PHYSFS_uint64 len)
  2058. * \brief Convert a UCS-4 string to a UTF-8 string.
  2059. *
  2060. * UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
  2061. *
  2062. * To ensure that the destination buffer is large enough for the conversion,
  2063. * please allocate a buffer that is the same size as the source buffer. UTF-8
  2064. * never uses more than 32-bits per character, so while it may shrink a UCS-4
  2065. * string, it will never expand it.
  2066. *
  2067. * Strings that don't fit in the destination buffer will be truncated, but
  2068. * will always be null-terminated and never have an incomplete UTF-8
  2069. * sequence at the end.
  2070. *
  2071. * \param src Null-terminated source string in UCS-4 format.
  2072. * \param dst Buffer to store converted UTF-8 string.
  2073. * \param len Size, in bytes, of destination buffer.
  2074. */
  2075. __EXPORT__ void PHYSFS_utf8FromUcs4(const PHYSFS_uint32 *src, char *dst,
  2076. PHYSFS_uint64 len);
  2077. /**
  2078. * \fn void PHYSFS_utf8ToUcs4(const char *src, PHYSFS_uint32 *dst, PHYSFS_uint64 len)
  2079. * \brief Convert a UTF-8 string to a UCS-4 string.
  2080. *
  2081. * UCS-4 strings are 32-bits per character: \c wchar_t on Unix.
  2082. *
  2083. * To ensure that the destination buffer is large enough for the conversion,
  2084. * please allocate a buffer that is four times the size of the source buffer.
  2085. * UTF-8 uses from one to four bytes per character, but UCS-4 always uses
  2086. * four, so an entirely low-ASCII string will quadruple in size!
  2087. *
  2088. * Strings that don't fit in the destination buffer will be truncated, but
  2089. * will always be null-terminated and never have an incomplete UCS-4
  2090. * sequence at the end.
  2091. *
  2092. * \param src Null-terminated source string in UTF-8 format.
  2093. * \param dst Buffer to store converted UCS-4 string.
  2094. * \param len Size, in bytes, of destination buffer.
  2095. */
  2096. __EXPORT__ void PHYSFS_utf8ToUcs4(const char *src, PHYSFS_uint32 *dst,
  2097. PHYSFS_uint64 len);
  2098. /**
  2099. * \fn void PHYSFS_utf8FromUcs2(const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len)
  2100. * \brief Convert a UCS-2 string to a UTF-8 string.
  2101. *
  2102. * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
  2103. * with Unicode support.
  2104. *
  2105. * To ensure that the destination buffer is large enough for the conversion,
  2106. * please allocate a buffer that is double the size of the source buffer.
  2107. * UTF-8 never uses more than 32-bits per character, so while it may shrink
  2108. * a UCS-2 string, it may also expand it.
  2109. *
  2110. * Strings that don't fit in the destination buffer will be truncated, but
  2111. * will always be null-terminated and never have an incomplete UTF-8
  2112. * sequence at the end.
  2113. *
  2114. * Please note that UCS-2 is not UTF-16; we do not support the "surrogate"
  2115. * values at this time.
  2116. *
  2117. * \param src Null-terminated source string in UCS-2 format.
  2118. * \param dst Buffer to store converted UTF-8 string.
  2119. * \param len Size, in bytes, of destination buffer.
  2120. */
  2121. __EXPORT__ void PHYSFS_utf8FromUcs2(const PHYSFS_uint16 *src, char *dst,
  2122. PHYSFS_uint64 len);
  2123. /**
  2124. * \fn PHYSFS_utf8ToUcs2(const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len)
  2125. * \brief Convert a UTF-8 string to a UCS-2 string.
  2126. *
  2127. * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building
  2128. * with Unicode support.
  2129. *
  2130. * To ensure that the destination buffer is large enough for the conversion,
  2131. * please allocate a buffer that is double the size of the source buffer.
  2132. * UTF-8 uses from one to four bytes per character, but UCS-2 always uses
  2133. * two, so an entirely low-ASCII string will double in size!
  2134. *
  2135. * Strings that don't fit in the destination buffer will be truncated, but
  2136. * will always be null-terminated and never have an incomplete UCS-2
  2137. * sequence at the end.
  2138. *
  2139. * Please note that UCS-2 is not UTF-16; we do not support the "surrogate"
  2140. * values at this time.
  2141. *
  2142. * \param src Null-terminated source string in UTF-8 format.
  2143. * \param dst Buffer to store converted UCS-2 string.
  2144. * \param len Size, in bytes, of destination buffer.
  2145. */
  2146. __EXPORT__ void PHYSFS_utf8ToUcs2(const char *src, PHYSFS_uint16 *dst,
  2147. PHYSFS_uint64 len);
  2148. /**
  2149. * \fn void PHYSFS_utf8FromLatin1(const char *src, char *dst, PHYSFS_uint64 len)
  2150. * \brief Convert a UTF-8 string to a Latin1 string.
  2151. *
  2152. * Latin1 strings are 8-bits per character: a popular "high ASCII"
  2153. * encoding.
  2154. *
  2155. * To ensure that the destination buffer is large enough for the conversion,
  2156. * please allocate a buffer that is double the size of the source buffer.
  2157. * UTF-8 expands latin1 codepoints over 127 from 1 to 2 bytes, so the string
  2158. * may grow in some cases.
  2159. *
  2160. * Strings that don't fit in the destination buffer will be truncated, but
  2161. * will always be null-terminated and never have an incomplete UTF-8
  2162. * sequence at the end.
  2163. *
  2164. * Please note that we do not supply a UTF-8 to Latin1 converter, since Latin1
  2165. * can't express most Unicode codepoints. It's a legacy encoding; you should
  2166. * be converting away from it at all times.
  2167. *
  2168. * \param src Null-terminated source string in Latin1 format.
  2169. * \param dst Buffer to store converted UTF-8 string.
  2170. * \param len Size, in bytes, of destination buffer.
  2171. */
  2172. __EXPORT__ void PHYSFS_utf8FromLatin1(const char *src, char *dst,
  2173. PHYSFS_uint64 len);
  2174. /* Everything above this line is part of the PhysicsFS 2.0 API. */
  2175. #ifdef __cplusplus
  2176. }
  2177. #endif
  2178. #endif /* !defined _INCLUDE_PHYSFS_H_ */
  2179. /* end of physfs.h ... */