blueloveTH преди 2 години
родител
ревизия
24e6b162c8
променени са 5 файла, в които са добавени 116 реда и са изтрити 118 реда
  1. 109 4
      docs/bindings.md
  2. 7 7
      docs/performance.md
  3. BIN
      docs/plugins.zip
  4. 0 1
      docs/quick-start/index.yml
  5. 0 106
      docs/quick-start/wrap.md

+ 109 - 4
docs/quick-start/bind.md → docs/bindings.md

@@ -1,9 +1,13 @@
 ---
-icon: dot
-label: 'Bind native function'
-order: 60
+icon: star
+title: Write bindings
+order: 18
 ---
 
+!!!
+This document is working in progress.
+!!!
+
 pkpy allows to wrap a function pointer as a python function or method that can be called in python code.
 This function pointer has the following signature:
 
@@ -100,4 +104,105 @@ vm->bind__add__(type, __add__);
 
 This specialized binding function has optimizations and result in better performance when calling from python code.
 
-For example, `vm->bind__add__` is preferred over `vm->bind_method<1>(type, "__add__", ...)`.
+For example, `vm->bind__add__` is preferred over `vm->bind_method<1>(type, "__add__", ...)`.
+
+Add `PY_CLASS` macro into your `struct` and implement a static function `_register`.
+Inside the `_register` function, you can bind methods and properties to the class.
+
+```cpp
+PY_CLASS(T, mod, name)
+
+// T is the struct type in cpp
+// mod is the module name in python
+// name is the class name in python
+```
+
+## Example
+
+In this example, we will create a `linalg` module
+and implement a `vec2` type with some methods.
+And make them available in python just like this.
+
+```python
+from linalg import vec2
+
+# construct a vec2
+a = vec2(1.0, 2.0)
+b = vec2(0.0, -1.0)
+
+# add two vec2
+print(a + b)    # vec2(1.0, 1.0)
+
+# set x component
+a.x = 8.0
+print(a)        # vec2(8.0, 2.0)
+
+# use dot method
+print(a.dot(b)) # -2.0
+```
+
+### Implement `Vec2` struct in cpp
+
+```cpp
+struct Vec2{
+    float x, y;
+    Vec2() : x(0.0f), y(0.0f) {}
+    Vec2(float x, float y) : x(x), y(y) {}
+    Vec2(const Vec2& v) : x(v.x), y(v.y) {}
+    Vec2 operator+(const Vec2& v) const { return Vec2(x + v.x, y + v.y); }
+    float dot(const Vec2& v) const { return x * v.x + y * v.y; }
+};
+```
+
+### Create `PyVec2` wrapper
+
+```cpp
+struct PyVec2: Vec2 {
+    PY_CLASS(PyVec2, linalg, vec2)
+
+    PyVec2() : Vec2() {}
+    PyVec2(const Vec2& v) : Vec2(v) {}
+    PyVec2(const PyVec2& v) : Vec2(v) {}
+
+    static void _register(VM* vm, PyObject* mod, PyObject* type){
+        vm->bind_constructor<3>(type, [](VM* vm, ArgsView args){
+            float x = CAST_F(args[1]);
+            float y = CAST_F(args[2]);
+            return VAR(Vec2(x, y));
+        });
+
+        vm->bind__repr__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj){
+            PyVec2& self = _CAST(PyVec2&, obj);
+            std::stringstream ss;
+            ss << "vec2(" << self.x << ", " << self.y << ")";
+            return VAR(ss.str());
+        });
+
+        vm->bind__add__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj, PyObject* other){
+            PyVec2& self = _CAST(PyVec2&, obj);
+            PyVec2& other_ = CAST(PyVec2&, other);
+            return VAR_T(PyVec2, self + other_);
+        });
+
+        vm->bind(type, "dot(self, other: vec2) -> float", [](VM* vm, ArgsView args){
+            PyVec2& self = _CAST(PyVec2&, args[0]);
+            PyVec2& other = CAST(PyVec2&, args[1]);
+            return VAR(self.dot(other));
+        });
+    }
+};
+```
+
+### Create `linalg` module
+
+```cpp
+void add_module_linalg(VM* vm){
+    PyObject* linalg = vm->new_module("linalg");
+    // register PyVec2
+    PyVec2::register_class(vm, linalg);
+}
+```
+
+### Further reading
+
+See [linalg.h](https://github.com/blueloveTH/pocketpy/blob/main/src/linalg.h) for the complete implementation.

+ 7 - 7
docs/performance.md

@@ -6,13 +6,11 @@ label: Performance
 
 # Performance
 
-Currently, pkpy is completely faster than cpython 3.8.
-Here is a benchmark result of the current commit.
-
-Benchmark files are located in `benchmarks/`.
-
-See [actions/runs](https://github.com/blueloveTH/pocketpy/actions/runs/5113363233/jobs/9192476164).
+Currently, pkpy is as fast as cpython 3.8.
+**Performance results for cpython 3.8 are applicable to for pkpy.**
 
+Here is a benchmark result of `v1.0.0`.
+Files are located in `benchmarks/`.
 
 ```
 Testing directory: benchmarks/
@@ -47,4 +45,6 @@ Testing directory: benchmarks/
   cpython:  0.020165s (100%)
   pocketpy: 0.004495s (22.29%)
 ALL TESTS PASSED
-```
+```
+
+See [actions/runs](https://github.com/blueloveTH/pocketpy/actions/runs/5113363233/jobs/9192476164).

BIN
docs/plugins.zip


+ 0 - 1
docs/quick-start/index.yml

@@ -1,3 +1,2 @@
 icon: rocket
-expanded: true
 order: 20

+ 0 - 106
docs/quick-start/wrap.md

@@ -1,106 +0,0 @@
----
-icon: dot
-label: 'Wrap native struct'
-order: 50
----
-
-Add `PY_CLASS` macro into your `struct` and implement a static function `_register`.
-Inside the `_register` function, you can bind methods and properties to the class.
-
-```cpp
-PY_CLASS(T, mod, name)
-
-// T is the struct type in cpp
-// mod is the module name in python
-// name is the class name in python
-```
-
-## Example
-
-In this example, we will create a `linalg` module
-and implement a `vec2` type with some methods.
-And make them available in python just like this.
-
-```python
-from linalg import vec2
-
-# construct a vec2
-a = vec2(1.0, 2.0)
-b = vec2(0.0, -1.0)
-
-# add two vec2
-print(a + b)    # vec2(1.0, 1.0)
-
-# set x component
-a.x = 8.0
-print(a)        # vec2(8.0, 2.0)
-
-# use dot method
-print(a.dot(b)) # -2.0
-```
-
-### Implement `Vec2` struct in cpp
-
-```cpp
-struct Vec2{
-    float x, y;
-    Vec2() : x(0.0f), y(0.0f) {}
-    Vec2(float x, float y) : x(x), y(y) {}
-    Vec2(const Vec2& v) : x(v.x), y(v.y) {}
-    Vec2 operator+(const Vec2& v) const { return Vec2(x + v.x, y + v.y); }
-    float dot(const Vec2& v) const { return x * v.x + y * v.y; }
-};
-```
-
-### Create `PyVec2` wrapper
-
-```cpp
-struct PyVec2: Vec2 {
-    PY_CLASS(PyVec2, linalg, vec2)
-
-    PyVec2() : Vec2() {}
-    PyVec2(const Vec2& v) : Vec2(v) {}
-    PyVec2(const PyVec2& v) : Vec2(v) {}
-
-    static void _register(VM* vm, PyObject* mod, PyObject* type){
-        vm->bind_constructor<3>(type, [](VM* vm, ArgsView args){
-            float x = CAST_F(args[1]);
-            float y = CAST_F(args[2]);
-            return VAR(Vec2(x, y));
-        });
-
-        vm->bind__repr__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj){
-            PyVec2& self = _CAST(PyVec2&, obj);
-            std::stringstream ss;
-            ss << "vec2(" << self.x << ", " << self.y << ")";
-            return VAR(ss.str());
-        });
-
-        vm->bind__add__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj, PyObject* other){
-            PyVec2& self = _CAST(PyVec2&, obj);
-            PyVec2& other_ = CAST(PyVec2&, other);
-            return VAR_T(PyVec2, self + other_);
-        });
-
-        vm->bind(type, "dot(self, other: vec2) -> float", [](VM* vm, ArgsView args){
-            PyVec2& self = _CAST(PyVec2&, args[0]);
-            PyVec2& other = CAST(PyVec2&, args[1]);
-            return VAR(self.dot(other));
-        });
-    }
-};
-```
-
-### Create `linalg` module
-
-```cpp
-void add_module_linalg(VM* vm){
-    PyObject* linalg = vm->new_module("linalg");
-    // register PyVec2
-    PyVec2::register_class(vm, linalg);
-}
-```
-
-### Further reading
-
-See [linalg.h](https://github.com/blueloveTH/pocketpy/blob/main/src/linalg.h) for the complete implementation.