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+# pybind11 user guide
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+
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+## Quick Start
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+
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+remember to use `py::scoped_interpreter guard{}` to start the interpreter before using any Python objects. Or explicitly call `py::interpreter::initialize()` and `py::interpreter::finalize()`.
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+
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+### module
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+
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+```cpp
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+#include <pybind11/pybind11.h>
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+namespace py = pybind11;
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+
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+PYBIND11_MODULE(example, m) {
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+ m.def("add", [](int a, int b) {
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+ return a + b;
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+ });
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+
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+ auto math = m.def_submodule("math");
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+}
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+```
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+
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+### function
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+
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+```cpp
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+int add(int a, int b) { return a + b; }
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+
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+int add(int a, int b, int c) { return a + b + c; }
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+
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+void register_function(py::module_& m)
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+{
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+ m.def("add", py::overload_cast<int, int>(&add));
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+
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+ // support function overload
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+ m.def("add", py::overload_cast<int, int, int>(&add));
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+
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+ // bind with default arguments
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+ m.def("sub", [](int a, int b) {
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+ return a - b;
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+ }, py::arg("a") = 1, py::arg("b") = 2);
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+
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+ // bind *args
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+ m.def("add", [](py::args args) {
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+ int sum = 0;
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+ for (auto& arg : args) {
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+ sum += arg.cast<int>();
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+ }
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+ return sum;
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+ });
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+
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+ // bind **kwargs
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+ m.def("add", [](py::kwargs kwargs) {
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+ int sum = 0;
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+ for (auto item : kwargs) {
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+ sum += item.second.cast<int>();
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+ }
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+ return sum;
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+ });
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+}
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+```
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+
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+### class
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+
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+```cpp
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+struct Point
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+{
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+ const int x;
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+ int y;
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+
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+public:
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+ Point() : x(0), y(0) {}
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+
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+ Point(int x, int y) : x(x), y(y) {}
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+
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+ Point(const Point& p) : x(p.x), y(p.y) {}
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+
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+ std::string stringfy() const {
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+ return "(" + std::to_string(x) + ", " + std::to_string(y) + ")";
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+ }
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+};
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+
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+struct Point3D : Point
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+{
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+private:
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+ int z;
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+
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+public:
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+ Point3D(int x, int y, int z) : Point(x, y), z(z) {}
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+
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+ int get_z() const { return z; }
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+
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+ void set_z(int z) { this->z = z; }
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+};
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+
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+void bind_class(py::module_& m)
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+{
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+ py::class_<Point>(m, "Point")
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+ .def(py::init<>())
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+ .def(py::init<int, int>())
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+ .def(py::init<const Point&>())
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+ .def_readonly("x", &Point::x)
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+ .def_readwrite("y", &Point::y)
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+ .def("__str__", &Point::stringfy);
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+
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+ // only support single inheritance
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+ py::class_<Point3D, Point>(m, "Point3D", py::dynamic_attr())
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+ .def(py::init<int, int, int>())
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+ .def_property("z", &Point3D::get_z, &Point3D::set_z);
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+
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+ // dynamic_attr will enable the dict of bound class
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+}
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+```
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+
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+### operators
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+
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+```cpp
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+#include <pybind11/operators.h>
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+namespace py = pybind11;
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+
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+struct Int {
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+ int value;
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+
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+ Int(int value) : value(value) {}
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+
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+ Int operator+(const Int& other) const {
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+ return Int(value + other.value);
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+ }
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+
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+ Int operator-(const Int& other) const {
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+ return Int(value - other.value);
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+ }
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+
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+ bool operator==(const Int& other) const {
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+ return value == other.value;
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+ }
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+
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+ bool operator!=(const Int& other) const {
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+ return value != other.value;
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+ }
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+};
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+
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+void bind_operators(py::module_& m)
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+{
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+ py::class_<Int>(m, "Int")
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+ .def(py::init<int>())
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+ .def(py::self + py::self)
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+ .def(py::self - py::self)
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+ .def(py::self == py::self)
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+ .def(py::self != py::self);
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+ // other operators are similar
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+}
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+```
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+
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+### py::object
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+
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+`py::object` is just simple wrapper around `PyVar`. It supports some convenient methods to interact with Python objects.
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+
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+
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+here are some common methods:
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+
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+```cpp
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+obj.attr("x"); // access attribute
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+obj[1]; // access item
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+
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+obj.is_none(); // same as obj is None in Python
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+obj.is(obj2); // same as obj is obj2 in Python
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+
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+// operators
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+obj + obj2; // same as obj + obj2 in Python
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+// ...
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+obj == obj2; // same as obj == obj2 in Python
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+// ...
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+
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+obj(...); // same as obj.__call__(...)
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+
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+py::cast(obj); // cast to Python object
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+obj.cast<T>; // cast to C++ type
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+
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+py::type::of(obj); // get type of obj
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+py::type::of<T>(); // get type of T, if T is registered
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+```
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+
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+you can also create some builtin objects with their according wrappers:
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+
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+```cpp
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+py::bool_ b = {true};
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+py::int_ i = {1};
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+py::float_ f = {1.0};
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+py::str s = {"hello"};
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+py::list l = {1, 2, 3};
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+py::tuple t = {1, 2, 3};
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+// ...
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+```
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+
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+
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+
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+## More Examples
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+
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+More examples please see the test [folder](https://github.com/pocketpy/gsoc-2024-dev/tree/main/pybind11/tests) in the GSoC repository. All tested features are supported.
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+
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+## Limits and Comparison
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+
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+This is a feature list of pybind11 for pocketpy. It lists all completed and pending features. It also lists the features that cannot be implemented in the current version of pocketpy.
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+
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+### [Function](https://pybind11.readthedocs.io/en/stable/advanced/functions.html)
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+
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+- [x] Function overloading
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+- [x] Return value policy
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+- [x] is_prepend
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+- [x] `*args` and `**kwargs`
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+- [ ] Keep-alive
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+- [ ] Call Guard
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+- [x] Default arguments
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+- [ ] Keyword-Only arguments
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+- [ ] Positional-Only arguments
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+- [ ] Allow/Prohibiting None arguments
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+
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+### [Class](https://pybind11.readthedocs.io/en/stable/classes.html)
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+
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+- [x] Creating bindings for a custom type
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+- [x] Binding lambda functions
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+- [x] Dynamic attributes
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+- [x] Inheritance and automatic downcasting
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+- [x] Enumerations and internal types
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+- [ ] Instance and static fields
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+
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+> Binding static fields may never be implemented in pocketpy because it requires a metaclass, which is a heavy and infrequently used feature.
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+
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+### [Exceptions](https://pybind11.readthedocs.io/en/stable/advanced/exceptions.html)
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+
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+Need further discussion.
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+
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+### [Smart pointers](https://pybind11.readthedocs.io/en/stable/advanced/smart_ptrs.html)
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+
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+- [ ] std::shared_ptr
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+- [ ] std::unique_ptr
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+- [ ] Custom smart pointers
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+
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+### [Type conversions](https://pybind11.readthedocs.io/en/stable/advanced/cast/index.html)
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+
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+- [x] Python built-in types
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+- [x] STL Containers
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+- [ ] Functional
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+- [ ] Chrono
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+
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+### [Python C++ interface](https://pybind11.readthedocs.io/en/stable/advanced/pycpp/object.html)
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+
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+Need further discussion.
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+
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+- [x] `object`
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+- [x] `none`
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+- [x] `type`
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+- [x] `bool_`
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+- [x] `int_`
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+- [x] `float_`
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+- [x] `str`
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+- [ ] `bytes`
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+- [ ] `bytearray`
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+- [x] `tuple`
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+- [x] `list`
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+- [ ] `set`
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+- [x] `dict`
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+- [ ] `slice`
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+- [x] `iterable`
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+- [x] `iterator`
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+- [ ] `function`
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+- [ ] `buffer`
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+- [ ] `memoryview`
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+- [x] `capsule`
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+
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+### [Miscellaneous](https://pybind11.readthedocs.io/en/stable/advanced/misc.html)
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+
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+- [ ] Global Interpreter Lock (GIL)
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+- [ ] Binding sequence data types, iterators, the slicing protocol, etc.
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+- [x] Convenient operators binding
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+
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+### Differences between CPython and pocketpy
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+
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+- only `add`, `sub` and `mul` have corresponding right versions in pocketpy. So if you bind `int() >> py::self`, it will has no effect in pocketpy.
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+
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+- `__new__` and `__del__` are not supported in pocketpy.
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+
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+- in-place operators, such as `+=`, `-=`, `*=`, etc., are not supported in pocketpy.
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+
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+- thre return value of `globals` is immutable in pocketpy.
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