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Modificáronse 3 ficheiros con 7 adicións e 3 borrados
  1. 2 1
      README.md
  2. 1 1
      docs/quick-start/bind.md
  3. 4 1
      docs/quick-start/installation.md

+ 2 - 1
README.md

@@ -27,12 +27,13 @@ And `#include` it in your project.
 
 
 You can also use cmake to build it from source. See CMakeLists.txt for details.
 You can also use cmake to build it from source. See CMakeLists.txt for details.
 These variables can be set to control the build process:
 These variables can be set to control the build process:
-+ `PK_BUILD_EXE` - Build the executable file
 + `PK_BUILD_STATIC_LIB` - Build the static library
 + `PK_BUILD_STATIC_LIB` - Build the static library
 + `PK_BUILD_SHARED_LIB` - Build the shared library
 + `PK_BUILD_SHARED_LIB` - Build the shared library
 
 
 If you are working with [Unity Engine](https://unity.com/), you can download our plugin [PocketPython](https://assetstore.unity.com/packages/tools/visual-scripting/pocketpy-241120) on the Asset Store.
 If you are working with [Unity Engine](https://unity.com/), you can download our plugin [PocketPython](https://assetstore.unity.com/packages/tools/visual-scripting/pocketpy-241120) on the Asset Store.
 
 
+If you use [Dear ImGui](https://github.com/ocornut/imgui), we provide official bindings for it. See [pocketpy-imgui](https://github.com/blueloveTH/pocketpy-imgui) for details.
+
 ### Compile flags
 ### Compile flags
 
 
 To compile it with your project, these flags must be set:
 To compile it with your project, these flags must be set:

+ 1 - 1
docs/quick-start/bind.md

@@ -43,7 +43,7 @@ vm->bind(obj,
 ## Old style bindings
 ## Old style bindings
 
 
 !!!
 !!!
-Native functions do not support keyword arguments.
+Old style bindings do not support keyword arguments.
 !!!
 !!!
 
 
 ### Bind a function
 ### Bind a function

+ 4 - 1
docs/quick-start/installation.md

@@ -9,10 +9,13 @@ And `#include` it in your project.
 
 
 You can also use cmake to build it from source. See CMakeLists.txt for details.
 You can also use cmake to build it from source. See CMakeLists.txt for details.
 These variables can be set to control the build process:
 These variables can be set to control the build process:
-+ `PK_BUILD_EXE` - Build the executable file
 + `PK_BUILD_STATIC_LIB` - Build the static library
 + `PK_BUILD_STATIC_LIB` - Build the static library
 + `PK_BUILD_SHARED_LIB` - Build the shared library
 + `PK_BUILD_SHARED_LIB` - Build the shared library
 
 
+If you are working with [Unity Engine](https://unity.com/), you can download our plugin [PocketPython](https://assetstore.unity.com/packages/tools/visual-scripting/pocketpy-241120) on the Asset Store.
+
+If you use [Dear ImGui](https://github.com/ocornut/imgui), we provide official bindings for it. See [pocketpy-imgui](https://github.com/blueloveTH/pocketpy-imgui) for details.
+
 ### Compile flags
 ### Compile flags
 
 
 To compile it with your project, these flags must be set:
 To compile it with your project, these flags must be set: