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- #include "pocketpy/linalg.h"
- namespace pkpy{
- #define BIND_VEC_VEC_OP(D, name, op) \
- vm->bind##name(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* _0, PyObject* _1){ \
- Vec##D& self = _CAST(Vec##D&, _0); \
- Vec##D& other = CAST(Vec##D&, _1); \
- return VAR(self op other); \
- });
- #define BIND_VEC_FLOAT_OP(D, name, op) \
- vm->bind##name(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* _0, PyObject* _1){ \
- Vec##D& self = _CAST(Vec##D&, _0); \
- f64 other = CAST(f64, _1); \
- return VAR(self op other); \
- });
- #define BIND_VEC_FUNCTION_0(D, name) \
- vm->bind_method<0>(type, #name, [](VM* vm, ArgsView args){ \
- Vec##D& self = _CAST(Vec##D&, args[0]); \
- return VAR(self.name()); \
- });
- #define BIND_VEC_FUNCTION_1(D, name) \
- vm->bind_method<1>(type, #name, [](VM* vm, ArgsView args){ \
- Vec##D& self = _CAST(Vec##D&, args[0]); \
- Vec##D& other = CAST(Vec##D&, args[1]); \
- return VAR(self.name(other)); \
- });
- #define BIND_VEC_MUL_OP(D) \
- vm->bind__mul__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* _0, PyObject* _1){ \
- Vec##D& self = _CAST(Vec##D&, _0); \
- if(is_type(_1, Vec##D::_type(vm))){ \
- Vec##D& other = _CAST(Vec##D&, _1); \
- return VAR(self * other); \
- } \
- f64 other = CAST(f64, _1); \
- return VAR(self * other); \
- }); \
- vm->bind_method<1>(type, "__rmul__", [](VM* vm, ArgsView args){ \
- Vec##D& self = _CAST(Vec##D&, args[0]); \
- f64 other = CAST(f64, args[1]); \
- return VAR(self * other); \
- }); \
- vm->bind__truediv__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* _0, PyObject* _1){ \
- Vec##D& self = _CAST(Vec##D&, _0); \
- f64 other = CAST(f64, _1); \
- return VAR(self / other); \
- });
- #define BIND_VEC_GETITEM(D) \
- vm->bind__getitem__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj, PyObject* index){ \
- Vec##D& self = _CAST(Vec##D&, obj); \
- i64 i = CAST(i64, index); \
- if(i < 0 || i >= D) vm->IndexError("index out of range"); \
- float* v = &self.x; \
- return VAR(v[i]); \
- });
- // https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Math/Vector2.cs#L289
- static Vec2 SmoothDamp(Vec2 current, Vec2 target, Vec2& currentVelocity, float smoothTime, float maxSpeed, float deltaTime)
- {
- // Based on Game Programming Gems 4 Chapter 1.10
- smoothTime = std::max(0.0001F, smoothTime);
- float omega = 2.0F / smoothTime;
- float x = omega * deltaTime;
- float exp = 1.0F / (1.0F + x + 0.48F * x * x + 0.235F * x * x * x);
- float change_x = current.x - target.x;
- float change_y = current.y - target.y;
- Vec2 originalTo = target;
- // Clamp maximum speed
- float maxChange = maxSpeed * smoothTime;
- float maxChangeSq = maxChange * maxChange;
- float sqDist = change_x * change_x + change_y * change_y;
- if (sqDist > maxChangeSq)
- {
- float mag = std::sqrt(sqDist);
- change_x = change_x / mag * maxChange;
- change_y = change_y / mag * maxChange;
- }
- target.x = current.x - change_x;
- target.y = current.y - change_y;
- float temp_x = (currentVelocity.x + omega * change_x) * deltaTime;
- float temp_y = (currentVelocity.y + omega * change_y) * deltaTime;
- currentVelocity.x = (currentVelocity.x - omega * temp_x) * exp;
- currentVelocity.y = (currentVelocity.y - omega * temp_y) * exp;
- float output_x = target.x + (change_x + temp_x) * exp;
- float output_y = target.y + (change_y + temp_y) * exp;
- // Prevent overshooting
- float origMinusCurrent_x = originalTo.x - current.x;
- float origMinusCurrent_y = originalTo.y - current.y;
- float outMinusOrig_x = output_x - originalTo.x;
- float outMinusOrig_y = output_y - originalTo.y;
- if (origMinusCurrent_x * outMinusOrig_x + origMinusCurrent_y * outMinusOrig_y > 0)
- {
- output_x = originalTo.x;
- output_y = originalTo.y;
- currentVelocity.x = (output_x - originalTo.x) / deltaTime;
- currentVelocity.y = (output_y - originalTo.y) / deltaTime;
- }
- return Vec2(output_x, output_y);
- }
- void Vec2::_register(VM* vm, PyObject* mod, PyObject* type){
- PY_STRUCT_LIKE(Vec2)
- vm->bind_constructor<3>(type, [](VM* vm, ArgsView args){
- float x = CAST_F(args[1]);
- float y = CAST_F(args[2]);
- return vm->heap.gcnew<Vec2>(PK_OBJ_GET(Type, args[0]), Vec2(x, y));
- });
- // @staticmethod
- vm->bind(type, "smooth_damp(current: vec2, target: vec2, current_velocity_: vec2, smooth_time: float, max_speed: float, delta_time: float) -> vec2", [](VM* vm, ArgsView args){
- Vec2 current = CAST(Vec2, args[0]);
- Vec2 target = CAST(Vec2, args[1]);
- Vec2& current_velocity_ = CAST(Vec2&, args[2]);
- float smooth_time = CAST_F(args[3]);
- float max_speed = CAST_F(args[4]);
- float delta_time = CAST_F(args[5]);
- Vec2 ret = SmoothDamp(current, target, current_velocity_, smooth_time, max_speed, delta_time);
- return VAR(ret);
- }, {}, BindType::STATICMETHOD);
- // @staticmethod
- vm->bind(type, "angle(__from: vec2, __to: vec2) -> float", [](VM* vm, ArgsView args){
- Vec2 __from = CAST(Vec2, args[0]);
- Vec2 __to = CAST(Vec2, args[1]);
- float val = atan2f(__to.y, __to.x) - atan2f(__from.y, __from.x);
- const float PI = 3.1415926535897932384f;
- if(val > PI) val -= 2*PI;
- if(val < -PI) val += 2*PI;
- return VAR(val);
- }, {}, BindType::STATICMETHOD);
- vm->bind__repr__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj){
- Vec2 self = _CAST(Vec2&, obj);
- SStream ss;
- ss.setprecision(3);
- ss << "vec2(" << self.x << ", " << self.y << ")";
- return VAR(ss.str());
- });
- vm->bind_method<1>(type, "rotate", [](VM* vm, ArgsView args){
- Vec2 self = _CAST(Vec2&, args[0]);
- float radian = CAST(f64, args[1]);
- return VAR_T(Vec2, self.rotate(radian));
- });
- vm->bind_method<1>(type, "rotate_", [](VM* vm, ArgsView args){
- Vec2& self = _CAST(Vec2&, args[0]);
- float radian = CAST(f64, args[1]);
- self = self.rotate(radian);
- return vm->None;
- });
- PY_FIELD(Vec2, "x", _, x)
- PY_FIELD(Vec2, "y", _, y)
- BIND_VEC_VEC_OP(2, __add__, +)
- BIND_VEC_VEC_OP(2, __sub__, -)
- BIND_VEC_MUL_OP(2)
- BIND_VEC_FLOAT_OP(2, __truediv__, /)
- BIND_VEC_FUNCTION_1(2, dot)
- BIND_VEC_FUNCTION_1(2, cross)
- BIND_VEC_FUNCTION_1(2, copy_)
- BIND_VEC_FUNCTION_0(2, length)
- BIND_VEC_FUNCTION_0(2, length_squared)
- BIND_VEC_FUNCTION_0(2, normalize)
- BIND_VEC_FUNCTION_0(2, normalize_)
- BIND_VEC_GETITEM(2)
- }
- void Vec3::_register(VM* vm, PyObject* mod, PyObject* type){
- PY_STRUCT_LIKE(Vec3)
- vm->bind_constructor<4>(type, [](VM* vm, ArgsView args){
- float x = CAST_F(args[1]);
- float y = CAST_F(args[2]);
- float z = CAST_F(args[3]);
- return vm->heap.gcnew<Vec3>(PK_OBJ_GET(Type, args[0]), Vec3(x, y, z));
- });
- vm->bind__repr__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj){
- Vec3 self = _CAST(Vec3&, obj);
- SStream ss;
- ss.setprecision(3);
- ss << "vec3(" << self.x << ", " << self.y << ", " << self.z << ")";
- return VAR(ss.str());
- });
- PY_FIELD(Vec3, "x", _, x)
- PY_FIELD(Vec3, "y", _, y)
- PY_FIELD(Vec3, "z", _, z)
- BIND_VEC_VEC_OP(3, __add__, +)
- BIND_VEC_VEC_OP(3, __sub__, -)
- BIND_VEC_MUL_OP(3)
- BIND_VEC_FUNCTION_1(3, dot)
- BIND_VEC_FUNCTION_1(3, cross)
- BIND_VEC_FUNCTION_1(3, copy_)
- BIND_VEC_FUNCTION_0(3, length)
- BIND_VEC_FUNCTION_0(3, length_squared)
- BIND_VEC_FUNCTION_0(3, normalize)
- BIND_VEC_FUNCTION_0(3, normalize_)
- BIND_VEC_GETITEM(3)
- }
- void Vec4::_register(VM* vm, PyObject* mod, PyObject* type){
- PY_STRUCT_LIKE(Vec4)
- vm->bind_constructor<1+4>(type, [](VM* vm, ArgsView args){
- float x = CAST_F(args[1]);
- float y = CAST_F(args[2]);
- float z = CAST_F(args[3]);
- float w = CAST_F(args[4]);
- return vm->heap.gcnew<Vec4>(PK_OBJ_GET(Type, args[0]), Vec4(x, y, z, w));
- });
- vm->bind__repr__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj){
- Vec4 self = _CAST(Vec4&, obj);
- SStream ss;
- ss.setprecision(3);
- ss << "vec4(" << self.x << ", " << self.y << ", " << self.z << ", " << self.w << ")";
- return VAR(ss.str());
- });
- PY_FIELD(Vec4, "x", _, x)
- PY_FIELD(Vec4, "y", _, y)
- PY_FIELD(Vec4, "z", _, z)
- PY_FIELD(Vec4, "w", _, w)
- BIND_VEC_VEC_OP(4, __add__, +)
- BIND_VEC_VEC_OP(4, __sub__, -)
- BIND_VEC_MUL_OP(4)
- BIND_VEC_FUNCTION_1(4, dot)
- BIND_VEC_FUNCTION_1(4, copy_)
- BIND_VEC_FUNCTION_0(4, length)
- BIND_VEC_FUNCTION_0(4, length_squared)
- BIND_VEC_FUNCTION_0(4, normalize)
- BIND_VEC_FUNCTION_0(4, normalize_)
- BIND_VEC_GETITEM(4)
- }
- #undef BIND_VEC_VEC_OP
- #undef BIND_VEC_MUL_OP
- #undef BIND_VEC_FUNCTION_0
- #undef BIND_VEC_FUNCTION_1
- #undef BIND_VEC_GETITEM
- void Mat3x3::_register(VM* vm, PyObject* mod, PyObject* type){
- PY_STRUCT_LIKE(Mat3x3)
- vm->bind_func<-1>(type, __new__, [](VM* vm, ArgsView args){
- if(args.size() == 1+0) return vm->heap.gcnew<Mat3x3>(PK_OBJ_GET(Type, args[0]), Mat3x3::zeros());
- if(args.size() == 1+1){
- const List& list = CAST(List&, args[1]);
- if(list.size() != 9) vm->TypeError("Mat3x3.__new__ takes a list of 9 floats");
- Mat3x3 mat;
- for(int i=0; i<9; i++) mat.v[i] = CAST_F(list[i]);
- return vm->heap.gcnew<Mat3x3>(PK_OBJ_GET(Type, args[0]), mat);
- }
- if(args.size() == 1+9){
- Mat3x3 mat;
- for(int i=0; i<9; i++) mat.v[i] = CAST_F(args[1+i]);
- return vm->heap.gcnew<Mat3x3>(PK_OBJ_GET(Type, args[0]), mat);
- }
- vm->TypeError(_S("Mat3x3.__new__ takes 0 or 1 or 9 arguments, got ", args.size()-1));
- return vm->None;
- });
- vm->bind_method<1>(type, "copy_", [](VM* vm, ArgsView args){
- Mat3x3& self = _CAST(Mat3x3&, args[0]);
- const Mat3x3& other = CAST(Mat3x3&, args[1]);
- self = other;
- return vm->None;
- });
- vm->bind__repr__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj){
- const Mat3x3& self = _CAST(Mat3x3&, obj);
- SStream ss;
- ss.setprecision(3);
- ss << "mat3x3([" << self._11 << ", " << self._12 << ", " << self._13 << ",\n";
- ss << " " << self._21 << ", " << self._22 << ", " << self._23 << ",\n";
- ss << " " << self._31 << ", " << self._32 << ", " << self._33 << "])";
- return VAR(ss.str());
- });
- vm->bind__getitem__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj, PyObject* index){
- Mat3x3& self = _CAST(Mat3x3&, obj);
- Tuple& t = CAST(Tuple&, index);
- if(t.size() != 2){
- vm->TypeError("Mat3x3.__getitem__ takes a tuple of 2 integers");
- }
- i64 i = CAST(i64, t[0]);
- i64 j = CAST(i64, t[1]);
- if(i < 0 || i >= 3 || j < 0 || j >= 3){
- vm->IndexError("index out of range");
- }
- return VAR(self.m[i][j]);
- });
- vm->bind__setitem__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj, PyObject* index, PyObject* value){
- Mat3x3& self = _CAST(Mat3x3&, obj);
- const Tuple& t = CAST(Tuple&, index);
- if(t.size() != 2){
- vm->TypeError("Mat3x3.__setitem__ takes a tuple of 2 integers");
- }
- i64 i = CAST(i64, t[0]);
- i64 j = CAST(i64, t[1]);
- if(i < 0 || i >= 3 || j < 0 || j >= 3){
- vm->IndexError("index out of range");
- }
- self.m[i][j] = CAST_F(value);
- });
- PY_FIELD(Mat3x3, "_11", _, _11)
- PY_FIELD(Mat3x3, "_12", _, _12)
- PY_FIELD(Mat3x3, "_13", _, _13)
- PY_FIELD(Mat3x3, "_21", _, _21)
- PY_FIELD(Mat3x3, "_22", _, _22)
- PY_FIELD(Mat3x3, "_23", _, _23)
- PY_FIELD(Mat3x3, "_31", _, _31)
- PY_FIELD(Mat3x3, "_32", _, _32)
- PY_FIELD(Mat3x3, "_33", _, _33)
- vm->bind__add__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* _0, PyObject* _1){
- Mat3x3& self = _CAST(Mat3x3&, _0);
- Mat3x3& other = CAST(Mat3x3&, _1);
- return VAR_T(Mat3x3, self + other);
- });
- vm->bind__sub__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* _0, PyObject* _1){
- Mat3x3& self = _CAST(Mat3x3&, _0);
- Mat3x3& other = CAST(Mat3x3&, _1);
- return VAR_T(Mat3x3, self - other);
- });
- vm->bind__mul__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* _0, PyObject* _1){
- Mat3x3& self = _CAST(Mat3x3&, _0);
- f64 other = CAST_F(_1);
- return VAR_T(Mat3x3, self * other);
- });
- vm->bind_method<1>(type, "__rmul__", [](VM* vm, ArgsView args){
- Mat3x3& self = _CAST(Mat3x3&, args[0]);
- f64 other = CAST_F(args[1]);
- return VAR_T(Mat3x3, self * other);
- });
- vm->bind__truediv__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* _0, PyObject* _1){
- Mat3x3& self = _CAST(Mat3x3&, _0);
- f64 other = CAST_F(_1);
- return VAR_T(Mat3x3, self / other);
- });
- vm->bind__matmul__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* _0, PyObject* _1){
- Mat3x3& self = _CAST(Mat3x3&, _0);
- if(is_type(_1, Mat3x3::_type(vm))){
- const Mat3x3& other = _CAST(Mat3x3&, _1);
- return VAR_T(Mat3x3, self.matmul(other));
- }
- if(is_type(_1, Vec3::_type(vm))){
- const Vec3& other = _CAST(Vec3&, _1);
- return VAR_T(Vec3, self.matmul(other));
- }
- return vm->NotImplemented;
- });
- vm->bind(type, "matmul(self, other: mat3x3, out: mat3x3 = None)", [](VM* vm, ArgsView args){
- const Mat3x3& self = _CAST(Mat3x3&, args[0]);
- const Mat3x3& other = CAST(Mat3x3&, args[1]);
- if(args[2] == vm->None){
- return VAR_T(Mat3x3, self.matmul(other));
- }else{
- Mat3x3& out = CAST(Mat3x3&, args[2]);
- out = self.matmul(other);
- return vm->None;
- }
- });
- vm->bind_method<0>(type, "determinant", [](VM* vm, ArgsView args){
- Mat3x3& self = _CAST(Mat3x3&, args[0]);
- return VAR(self.determinant());
- });
- vm->bind_method<0>(type, "transpose", [](VM* vm, ArgsView args){
- Mat3x3& self = _CAST(Mat3x3&, args[0]);
- return VAR_T(Mat3x3, self.transpose());
- });
- vm->bind__invert__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj){
- Mat3x3& self = _CAST(Mat3x3&, obj);
- Mat3x3 ret;
- if(!self.inverse(ret)) vm->ValueError("matrix is not invertible");
- return VAR_T(Mat3x3, ret);
- });
- vm->bind_method<0>(type, "inverse", [](VM* vm, ArgsView args){
- Mat3x3& self = _CAST(Mat3x3&, args[0]);
- Mat3x3 ret;
- if(!self.inverse(ret)) vm->ValueError("matrix is not invertible");
- return VAR_T(Mat3x3, ret);
- });
- vm->bind_method<0>(type, "inverse_", [](VM* vm, ArgsView args){
- Mat3x3& self = _CAST(Mat3x3&, args[0]);
- Mat3x3 ret;
- if(!self.inverse(ret)) vm->ValueError("matrix is not invertible");
- self = ret;
- return vm->None;
- });
- vm->bind_method<0>(type, "transpose_", [](VM* vm, ArgsView args){
- Mat3x3& self = _CAST(Mat3x3&, args[0]);
- self = self.transpose();
- return vm->None;
- });
- // @staticmethod
- vm->bind(type, "zeros()", [](VM* vm, ArgsView args){
- return VAR_T(Mat3x3, Mat3x3::zeros());
- }, {}, BindType::STATICMETHOD);
- // @staticmethod
- vm->bind(type, "ones()", [](VM* vm, ArgsView args){
- return VAR_T(Mat3x3, Mat3x3::ones());
- }, {}, BindType::STATICMETHOD);
- // @staticmethod
- vm->bind(type, "identity()", [](VM* vm, ArgsView args){
- return VAR_T(Mat3x3, Mat3x3::identity());
- }, {}, BindType::STATICMETHOD);
- /*************** affine transformations ***************/
- // @staticmethod
- vm->bind(type, "trs(t: vec2, r: float, s: vec2)", [](VM* vm, ArgsView args){
- Vec2 t = CAST(Vec2, args[0]);
- f64 r = CAST_F(args[1]);
- Vec2 s = CAST(Vec2, args[2]);
- return VAR_T(Mat3x3, Mat3x3::trs(t, r, s));
- }, {}, BindType::STATICMETHOD);
- vm->bind(type, "copy_trs_(self, t: vec2, r: float, s: vec2)", [](VM* vm, ArgsView args){
- Mat3x3& self = _CAST(Mat3x3&, args[0]);
- Vec2 t = CAST(Vec2, args[1]);
- f64 r = CAST_F(args[2]);
- Vec2 s = CAST(Vec2, args[3]);
- self = Mat3x3::trs(t, r, s);
- return vm->None;
- });
- vm->bind(type, "copy_t_(self, t: vec2)", [](VM* vm, ArgsView args){
- Mat3x3& self = _CAST(Mat3x3&, args[0]);
- Vec2 t = CAST(Vec2, args[1]);
- self = Mat3x3::trs(t, self._r(), self._s());
- return vm->None;
- });
- vm->bind(type, "copy_r_(self, r: float)", [](VM* vm, ArgsView args){
- Mat3x3& self = _CAST(Mat3x3&, args[0]);
- f64 r = CAST_F(args[1]);
- self = Mat3x3::trs(self._t(), r, self._s());
- return vm->None;
- });
- vm->bind(type, "copy_s_(self, s: vec2)", [](VM* vm, ArgsView args){
- Mat3x3& self = _CAST(Mat3x3&, args[0]);
- Vec2 s = CAST(Vec2, args[1]);
- self = Mat3x3::trs(self._t(), self._r(), s);
- return vm->None;
- });
- vm->bind_method<0>(type, "is_affine", [](VM* vm, ArgsView args){
- Mat3x3& self = _CAST(Mat3x3&, args[0]);
- return VAR(self.is_affine());
- });
- vm->bind_method<0>(type, "_t", [](VM* vm, ArgsView args){
- Mat3x3& self = _CAST(Mat3x3&, args[0]);
- return VAR_T(Vec2, self._t());
- });
- vm->bind_method<0>(type, "_r", [](VM* vm, ArgsView args){
- Mat3x3& self = _CAST(Mat3x3&, args[0]);
- return VAR(self._r());
- });
- vm->bind_method<0>(type, "_s", [](VM* vm, ArgsView args){
- Mat3x3& self = _CAST(Mat3x3&, args[0]);
- return VAR_T(Vec2, self._s());
- });
- vm->bind_method<1>(type, "transform_point", [](VM* vm, ArgsView args){
- const Mat3x3& self = _CAST(Mat3x3&, args[0]);
- Vec2 v = CAST(Vec2, args[1]);
- Vec2 res(self._11 * v.x + self._12 * v.y + self._13, self._21 * v.x + self._22 * v.y + self._23);
- return VAR_T(Vec2, res);
- });
- vm->bind_method<1>(type, "inverse_transform_point", [](VM* vm, ArgsView args){
- const Mat3x3& self = _CAST(Mat3x3&, args[0]);
- Vec2 v = CAST(Vec2, args[1]);
- Mat3x3 inv;
- if(!self.inverse(inv)) vm->ValueError("matrix is not invertible");
- Vec2 res(inv._11 * v.x + inv._12 * v.y + inv._13, inv._21 * v.x + inv._22 * v.y + inv._23);
- return VAR_T(Vec2, res);
- });
- vm->bind_method<1>(type, "transform_vector", [](VM* vm, ArgsView args){
- const Mat3x3& self = _CAST(Mat3x3&, args[0]);
- Vec2 v = CAST(Vec2, args[1]);
- Vec2 res(self._11 * v.x + self._12 * v.y, self._21 * v.x + self._22 * v.y);
- return VAR_T(Vec2, res);
- });
- vm->bind_method<1>(type, "inverse_transform_vector", [](VM* vm, ArgsView args){
- const Mat3x3& self = _CAST(Mat3x3&, args[0]);
- Vec2 v = CAST(Vec2, args[1]);
- Mat3x3 inv;
- if(!self.inverse(inv)) vm->ValueError("matrix is not invertible");
- Vec2 res(inv._11 * v.x + inv._12 * v.y, inv._21 * v.x + inv._22 * v.y);
- return VAR_T(Vec2, res);
- });
- }
- void add_module_linalg(VM* vm){
- PyObject* linalg = vm->new_module("linalg");
- Vec2::register_class(vm, linalg);
- Vec3::register_class(vm, linalg);
- Vec4::register_class(vm, linalg);
- Mat3x3::register_class(vm, linalg);
- PyObject* float_p = vm->_modules["c"]->attr("float_p");
- linalg->attr().set("vec2_p", float_p);
- linalg->attr().set("vec3_p", float_p);
- linalg->attr().set("vec4_p", float_p);
- linalg->attr().set("mat3x3_p", float_p);
- }
- /////////////// mat3x3 ///////////////
- Mat3x3::Mat3x3() {}
- Mat3x3::Mat3x3(float _11, float _12, float _13,
- float _21, float _22, float _23,
- float _31, float _32, float _33)
- : _11(_11), _12(_12), _13(_13)
- , _21(_21), _22(_22), _23(_23)
- , _31(_31), _32(_32), _33(_33) {}
- Mat3x3 Mat3x3::zeros(){
- return Mat3x3(0, 0, 0, 0, 0, 0, 0, 0, 0);
- }
- Mat3x3 Mat3x3::ones(){
- return Mat3x3(1, 1, 1, 1, 1, 1, 1, 1, 1);
- }
- Mat3x3 Mat3x3::identity(){
- return Mat3x3(1, 0, 0, 0, 1, 0, 0, 0, 1);
- }
- Mat3x3 Mat3x3::operator+(const Mat3x3& other) const{
- Mat3x3 ret;
- for (int i=0; i<9; ++i) ret.v[i] = v[i] + other.v[i];
- return ret;
- }
- Mat3x3 Mat3x3::operator-(const Mat3x3& other) const{
- Mat3x3 ret;
- for (int i=0; i<9; ++i) ret.v[i] = v[i] - other.v[i];
- return ret;
- }
- Mat3x3 Mat3x3::operator*(float scalar) const{
- Mat3x3 ret;
- for (int i=0; i<9; ++i) ret.v[i] = v[i] * scalar;
- return ret;
- }
- Mat3x3 Mat3x3::operator/(float scalar) const{
- Mat3x3 ret;
- for (int i=0; i<9; ++i) ret.v[i] = v[i] / scalar;
- return ret;
- }
- bool Mat3x3::operator==(const Mat3x3& other) const{
- for (int i=0; i<9; ++i){
- if (!isclose(v[i], other.v[i])) return false;
- }
- return true;
- }
- bool Mat3x3::operator!=(const Mat3x3& other) const{
- for (int i=0; i<9; ++i){
- if (!isclose(v[i], other.v[i])) return true;
- }
- return false;
- }
- Mat3x3 Mat3x3::matmul(const Mat3x3& other) const{
- Mat3x3 out;
- out._11 = _11 * other._11 + _12 * other._21 + _13 * other._31;
- out._12 = _11 * other._12 + _12 * other._22 + _13 * other._32;
- out._13 = _11 * other._13 + _12 * other._23 + _13 * other._33;
- out._21 = _21 * other._11 + _22 * other._21 + _23 * other._31;
- out._22 = _21 * other._12 + _22 * other._22 + _23 * other._32;
- out._23 = _21 * other._13 + _22 * other._23 + _23 * other._33;
- out._31 = _31 * other._11 + _32 * other._21 + _33 * other._31;
- out._32 = _31 * other._12 + _32 * other._22 + _33 * other._32;
- out._33 = _31 * other._13 + _32 * other._23 + _33 * other._33;
- return out;
- }
- Vec3 Mat3x3::matmul(const Vec3& other) const{
- Vec3 out;
- out.x = _11 * other.x + _12 * other.y + _13 * other.z;
- out.y = _21 * other.x + _22 * other.y + _23 * other.z;
- out.z = _31 * other.x + _32 * other.y + _33 * other.z;
- return out;
- }
- float Mat3x3::determinant() const{
- return _11 * _22 * _33 + _12 * _23 * _31 + _13 * _21 * _32
- - _11 * _23 * _32 - _12 * _21 * _33 - _13 * _22 * _31;
- }
- Mat3x3 Mat3x3::transpose() const{
- Mat3x3 ret;
- ret._11 = _11; ret._12 = _21; ret._13 = _31;
- ret._21 = _12; ret._22 = _22; ret._23 = _32;
- ret._31 = _13; ret._32 = _23; ret._33 = _33;
- return ret;
- }
- bool Mat3x3::inverse(Mat3x3& out) const{
- float det = determinant();
- if (isclose(det, 0)) return false;
- float inv_det = 1.0f / det;
- out._11 = (_22 * _33 - _23 * _32) * inv_det;
- out._12 = (_13 * _32 - _12 * _33) * inv_det;
- out._13 = (_12 * _23 - _13 * _22) * inv_det;
- out._21 = (_23 * _31 - _21 * _33) * inv_det;
- out._22 = (_11 * _33 - _13 * _31) * inv_det;
- out._23 = (_13 * _21 - _11 * _23) * inv_det;
- out._31 = (_21 * _32 - _22 * _31) * inv_det;
- out._32 = (_12 * _31 - _11 * _32) * inv_det;
- out._33 = (_11 * _22 - _12 * _21) * inv_det;
- return true;
- }
- Mat3x3 Mat3x3::trs(Vec2 t, float radian, Vec2 s){
- float cr = cosf(radian);
- float sr = sinf(radian);
- return Mat3x3(s.x * cr, -s.y * sr, t.x,
- s.x * sr, s.y * cr, t.y,
- 0.0f, 0.0f, 1.0f);
- }
- bool Mat3x3::is_affine() const{
- float det = _11 * _22 - _12 * _21;
- if(isclose(det, 0)) return false;
- return _31 == 0.0f && _32 == 0.0f && _33 == 1.0f;
- }
- Vec2 Mat3x3::_t() const { return Vec2(_13, _23); }
- float Mat3x3::_r() const { return atan2f(_21, _11); }
- Vec2 Mat3x3::_s() const {
- return Vec2(
- sqrtf(_11 * _11 + _21 * _21),
- sqrtf(_12 * _12 + _22 * _22)
- );
- }
- } // namespace pkpy
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