Aucune description

blueloveTH 2008ecbd0f up il y a 3 ans
.github 40a37d1846 up il y a 3 ans
docs 24b2140959 update readme il y a 3 ans
plugins f0eb29e816 up il y a 3 ans
scripts 5c64b0da81 Update run_tests.py il y a 3 ans
src 2008ecbd0f up il y a 3 ans
tests 2008ecbd0f up il y a 3 ans
web 7ad0ed1e2e remove threaded vm il y a 3 ans
.gitattributes 0891000a46 init il y a 3 ans
.gitignore 4ccb124eec Update .gitignore il y a 3 ans
.gitmodules b247723b80 up il y a 3 ans
LICENSE 5fe61c2e11 up il y a 3 ans
README.md 3e8d35f8d8 Update godot-cpp il y a 3 ans
amalgamate.py f129b1913d rename il y a 3 ans
build_cpp.sh 7ad0ed1e2e remove threaded vm il y a 3 ans
build_wasm.sh 4e40487df7 up il y a 3 ans
test_cpp.sh 85bbdeaf9c up il y a 3 ans

README.md

pocketpy

This project is undergoing a major reconstruction!!!

Advanced features such as exception, yield/coroutine and complete C bindings support will be added.

Interfaces will be changed a lot. Be cautious!

C++17 header-only Python interpreter for game engines.

Please see https://pocketpy.dev for detailed documentations.

sample_img

Build From Source (Linux)

First clone the repository

git clone https://github.com/blueloveTH/pocketpy
cd pocketpy

Then run

python3 amalgamate.py

It will generate pocketpy.h and main.cpp in amalgamated/ directory. You can use main.cpp to build a REPL console or use pocketpy.h to embed it to your game engine.

Reference