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- #include "pocketpy/linalg.h"
- namespace pkpy{
- #define BIND_VEC_VEC_OP(D, name, op) \
- vm->bind_method<1>(type, #name, [](VM* vm, ArgsView args){ \
- PyVec##D& self = _CAST(PyVec##D&, args[0]); \
- PyVec##D& other = CAST(PyVec##D&, args[1]); \
- return VAR(self op other); \
- });
- #define BIND_VEC_FLOAT_OP(D, name, op) \
- vm->bind_method<1>(type, #name, [](VM* vm, ArgsView args){ \
- PyVec##D& self = _CAST(PyVec##D&, args[0]); \
- f64 other = CAST(f64, args[1]); \
- return VAR(self op other); \
- });
- #define BIND_VEC_FUNCTION_0(D, name) \
- vm->bind_method<0>(type, #name, [](VM* vm, ArgsView args){ \
- PyVec##D& self = _CAST(PyVec##D&, args[0]); \
- return VAR(self.name()); \
- });
- #define BIND_VEC_FUNCTION_1(D, name) \
- vm->bind_method<1>(type, #name, [](VM* vm, ArgsView args){ \
- PyVec##D& self = _CAST(PyVec##D&, args[0]); \
- PyVec##D& other = CAST(PyVec##D&, args[1]); \
- return VAR(self.name(other)); \
- });
- #define BIND_VEC_FIELD(D, name) \
- vm->bind_property(type, #name, \
- [](VM* vm, ArgsView args){ \
- PyVec##D& self = _CAST(PyVec##D&, args[0]); \
- return VAR(self.name); \
- }, [](VM* vm, ArgsView args){ \
- PyVec##D& self = _CAST(PyVec##D&, args[0]); \
- self.name = CAST(f64, args[1]); \
- return vm->None; \
- });
- // https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Export/Math/Vector2.cs#L289
- static Vec2 SmoothDamp(Vec2 current, Vec2 target, PyVec2& currentVelocity, float smoothTime, float maxSpeed, float deltaTime)
- {
- // Based on Game Programming Gems 4 Chapter 1.10
- smoothTime = std::max(0.0001F, smoothTime);
- float omega = 2.0F / smoothTime;
- float x = omega * deltaTime;
- float exp = 1.0F / (1.0F + x + 0.48F * x * x + 0.235F * x * x * x);
- float change_x = current.x - target.x;
- float change_y = current.y - target.y;
- Vec2 originalTo = target;
- // Clamp maximum speed
- float maxChange = maxSpeed * smoothTime;
- float maxChangeSq = maxChange * maxChange;
- float sqDist = change_x * change_x + change_y * change_y;
- if (sqDist > maxChangeSq)
- {
- float mag = std::sqrt(sqDist);
- change_x = change_x / mag * maxChange;
- change_y = change_y / mag * maxChange;
- }
- target.x = current.x - change_x;
- target.y = current.y - change_y;
- float temp_x = (currentVelocity.x + omega * change_x) * deltaTime;
- float temp_y = (currentVelocity.y + omega * change_y) * deltaTime;
- currentVelocity.x = (currentVelocity.x - omega * temp_x) * exp;
- currentVelocity.y = (currentVelocity.y - omega * temp_y) * exp;
- float output_x = target.x + (change_x + temp_x) * exp;
- float output_y = target.y + (change_y + temp_y) * exp;
- // Prevent overshooting
- float origMinusCurrent_x = originalTo.x - current.x;
- float origMinusCurrent_y = originalTo.y - current.y;
- float outMinusOrig_x = output_x - originalTo.x;
- float outMinusOrig_y = output_y - originalTo.y;
- if (origMinusCurrent_x * outMinusOrig_x + origMinusCurrent_y * outMinusOrig_y > 0)
- {
- output_x = originalTo.x;
- output_y = originalTo.y;
- currentVelocity.x = (output_x - originalTo.x) / deltaTime;
- currentVelocity.y = (output_y - originalTo.y) / deltaTime;
- }
- return Vec2(output_x, output_y);
- }
- void PyVec2::_register(VM* vm, PyObject* mod, PyObject* type){
- PY_STRUCT_LIKE(PyVec2)
- vm->bind_constructor<3>(type, [](VM* vm, ArgsView args){
- float x = CAST_F(args[1]);
- float y = CAST_F(args[2]);
- return vm->heap.gcnew<PyVec2>(PK_OBJ_GET(Type, args[0]), Vec2(x, y));
- });
- // @staticmethod
- vm->bind(type, "smooth_damp(current: vec2, target: vec2, current_velocity: vec2, smooth_time: float, max_speed: float, delta_time: float) -> vec2", [](VM* vm, ArgsView args){
- Vec2 current = CAST(Vec2, args[0]);
- Vec2 target = CAST(Vec2, args[1]);
- PyVec2& current_velocity = CAST(PyVec2&, args[2]);
- float smooth_time = CAST_F(args[3]);
- float max_speed = CAST_F(args[4]);
- float delta_time = CAST_F(args[5]);
- Vec2 ret = SmoothDamp(current, target, current_velocity, smooth_time, max_speed, delta_time);
- return VAR(ret);
- }, {}, BindType::STATICMETHOD);
- // @staticmethod
- vm->bind(type, "angle(__from: vec2, __to: vec2) -> float", [](VM* vm, ArgsView args){
- PyVec2 __from = CAST(PyVec2, args[0]);
- PyVec2 __to = CAST(PyVec2, args[1]);
- float val = atan2f(__to.y, __to.x) - atan2f(__from.y, __from.x);
- const float PI = 3.1415926535897932384f;
- if(val > PI) val -= 2*PI;
- if(val < -PI) val += 2*PI;
- return VAR(val);
- }, {}, BindType::STATICMETHOD);
- vm->bind__repr__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj){
- PyVec2& self = _CAST(PyVec2&, obj);
- std::stringstream ss;
- ss << std::fixed << std::setprecision(3);
- ss << "vec2(" << self.x << ", " << self.y << ")";
- return VAR(ss.str());
- });
- vm->bind_method<1>(type, "rotate", [](VM* vm, ArgsView args){
- Vec2 self = _CAST(PyVec2&, args[0]);
- float radian = CAST(f64, args[1]);
- float cr = cosf(radian);
- float sr = sinf(radian);
- Mat3x3 rotate(cr, -sr, 0.0f,
- sr, cr, 0.0f,
- 0.0f, 0.0f, 1.0f);
- self = rotate.transform_vector(self);
- return VAR(self);
- });
- BIND_VEC_VEC_OP(2, __add__, +)
- BIND_VEC_VEC_OP(2, __sub__, -)
- BIND_VEC_FLOAT_OP(2, __mul__, *)
- BIND_VEC_FLOAT_OP(2, __rmul__, *)
- BIND_VEC_FLOAT_OP(2, __truediv__, /)
- BIND_VEC_FIELD(2, x)
- BIND_VEC_FIELD(2, y)
- BIND_VEC_FUNCTION_1(2, dot)
- BIND_VEC_FUNCTION_1(2, cross)
- BIND_VEC_FUNCTION_1(2, assign)
- BIND_VEC_FUNCTION_0(2, length)
- BIND_VEC_FUNCTION_0(2, length_squared)
- BIND_VEC_FUNCTION_0(2, normalize)
- }
- void PyVec3::_register(VM* vm, PyObject* mod, PyObject* type){
- PY_STRUCT_LIKE(PyVec3)
- vm->bind_constructor<4>(type, [](VM* vm, ArgsView args){
- float x = CAST_F(args[1]);
- float y = CAST_F(args[2]);
- float z = CAST_F(args[3]);
- return vm->heap.gcnew<PyVec3>(PK_OBJ_GET(Type, args[0]), Vec3(x, y, z));
- });
- vm->bind__repr__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj){
- PyVec3& self = _CAST(PyVec3&, obj);
- std::stringstream ss;
- ss << std::fixed << std::setprecision(3);
- ss << "vec3(" << self.x << ", " << self.y << ", " << self.z << ")";
- return VAR(ss.str());
- });
- BIND_VEC_VEC_OP(3, __add__, +)
- BIND_VEC_VEC_OP(3, __sub__, -)
- BIND_VEC_FLOAT_OP(3, __mul__, *)
- BIND_VEC_FLOAT_OP(3, __rmul__, *)
- BIND_VEC_FLOAT_OP(3, __truediv__, /)
- BIND_VEC_FIELD(3, x)
- BIND_VEC_FIELD(3, y)
- BIND_VEC_FIELD(3, z)
- BIND_VEC_FUNCTION_1(3, dot)
- BIND_VEC_FUNCTION_1(3, cross)
- BIND_VEC_FUNCTION_1(3, assign)
- BIND_VEC_FUNCTION_0(3, length)
- BIND_VEC_FUNCTION_0(3, length_squared)
- BIND_VEC_FUNCTION_0(3, normalize)
- }
- void PyVec4::_register(VM* vm, PyObject* mod, PyObject* type){
- PY_STRUCT_LIKE(PyVec4)
- vm->bind_constructor<1+4>(type, [](VM* vm, ArgsView args){
- float x = CAST_F(args[1]);
- float y = CAST_F(args[2]);
- float z = CAST_F(args[3]);
- float w = CAST_F(args[4]);
- return vm->heap.gcnew<PyVec4>(PK_OBJ_GET(Type, args[0]), Vec4(x, y, z, w));
- });
- vm->bind__repr__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj){
- PyVec4& self = _CAST(PyVec4&, obj);
- std::stringstream ss;
- ss << std::fixed << std::setprecision(3);
- ss << "vec4(" << self.x << ", " << self.y << ", " << self.z << ", " << self.w << ")";
- return VAR(ss.str());
- });
- BIND_VEC_VEC_OP(4, __add__, +)
- BIND_VEC_VEC_OP(4, __sub__, -)
- BIND_VEC_FLOAT_OP(4, __mul__, *)
- BIND_VEC_FLOAT_OP(4, __rmul__, *)
- BIND_VEC_FLOAT_OP(4, __truediv__, /)
- BIND_VEC_FIELD(4, x)
- BIND_VEC_FIELD(4, y)
- BIND_VEC_FIELD(4, z)
- BIND_VEC_FIELD(4, w)
- BIND_VEC_FUNCTION_1(4, dot)
- BIND_VEC_FUNCTION_1(4, assign)
- BIND_VEC_FUNCTION_0(4, length)
- BIND_VEC_FUNCTION_0(4, length_squared)
- BIND_VEC_FUNCTION_0(4, normalize)
- }
- #undef BIND_VEC_ADDR
- #undef BIND_VEC_VEC_OP
- #undef BIND_VEC_FLOAT_OP
- #undef BIND_VEC_FIELD
- #undef BIND_VEC_FUNCTION_0
- #undef BIND_VEC_FUNCTION_1
- void PyMat3x3::_register(VM* vm, PyObject* mod, PyObject* type){
- PY_STRUCT_LIKE(PyMat3x3)
- vm->bind_constructor<-1>(type, [](VM* vm, ArgsView args){
- if(args.size() == 1+0) return vm->heap.gcnew<PyMat3x3>(PK_OBJ_GET(Type, args[0]), Mat3x3::zeros());
- if(args.size() == 1+1){
- const List& list = CAST(List&, args[1]);
- if(list.size() != 9) vm->TypeError("Mat3x3.__new__ takes a list of 9 floats");
- Mat3x3 mat;
- for(int i=0; i<9; i++) mat.v[i] = CAST_F(list[i]);
- return vm->heap.gcnew<PyMat3x3>(PK_OBJ_GET(Type, args[0]), mat);
- }
- if(args.size() == 1+9){
- Mat3x3 mat;
- for(int i=0; i<9; i++) mat.v[i] = CAST_F(args[1+i]);
- return vm->heap.gcnew<PyMat3x3>(PK_OBJ_GET(Type, args[0]), mat);
- }
- vm->TypeError(fmt("Mat3x3.__new__ takes 0 or 1 or 9 arguments, got ", args.size()-1));
- return vm->None;
- });
- vm->bind_method<1>(type, "assign", [](VM* vm, ArgsView args){
- PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
- const PyMat3x3& other = CAST(PyMat3x3&, args[1]);
- self = other;
- return vm->None;
- });
- vm->bind_method<0>(type, "set_zeros", PK_ACTION(PK_OBJ_GET(PyMat3x3, args[0]).set_zeros()));
- vm->bind_method<0>(type, "set_ones", PK_ACTION(PK_OBJ_GET(PyMat3x3, args[0]).set_ones()));
- vm->bind_method<0>(type, "set_identity", PK_ACTION(PK_OBJ_GET(PyMat3x3, args[0]).set_identity()));
- vm->bind__repr__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj){
- PyMat3x3& self = _CAST(PyMat3x3&, obj);
- std::stringstream ss;
- ss << std::fixed << std::setprecision(3);
- ss << "mat3x3([" << self._11 << ", " << self._12 << ", " << self._13 << ",\n";
- ss << " " << self._21 << ", " << self._22 << ", " << self._23 << ",\n";
- ss << " " << self._31 << ", " << self._32 << ", " << self._33 << "])";
- return VAR(ss.str());
- });
- vm->bind__getitem__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj, PyObject* index){
- PyMat3x3& self = _CAST(PyMat3x3&, obj);
- Tuple& t = CAST(Tuple&, index);
- if(t.size() != 2){
- vm->TypeError("Mat3x3.__getitem__ takes a tuple of 2 integers");
- return vm->None;
- }
- i64 i = CAST(i64, t[0]);
- i64 j = CAST(i64, t[1]);
- if(i < 0 || i >= 3 || j < 0 || j >= 3){
- vm->IndexError("index out of range");
- return vm->None;
- }
- return VAR(self.m[i][j]);
- });
- vm->bind__setitem__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj, PyObject* index, PyObject* value){
- PyMat3x3& self = _CAST(PyMat3x3&, obj);
- Tuple& t = CAST(Tuple&, index);
- if(t.size() != 2){
- vm->TypeError("Mat3x3.__setitem__ takes a tuple of 2 integers");
- return;
- }
- i64 i = CAST(i64, t[0]);
- i64 j = CAST(i64, t[1]);
- if(i < 0 || i >= 3 || j < 0 || j >= 3){
- vm->IndexError("index out of range");
- return;
- }
- self.m[i][j] = CAST_F(value);
- });
- #define PROPERTY_FIELD(field) \
- vm->bind_property(type, #field ": float", \
- [](VM* vm, ArgsView args){ \
- PyMat3x3& self = _CAST(PyMat3x3&, args[0]); \
- return VAR(self.field); \
- }, [](VM* vm, ArgsView args){ \
- PyMat3x3& self = _CAST(PyMat3x3&, args[0]); \
- self.field = CAST(f64, args[1]); \
- return vm->None; \
- });
- PROPERTY_FIELD(_11)
- PROPERTY_FIELD(_12)
- PROPERTY_FIELD(_13)
- PROPERTY_FIELD(_21)
- PROPERTY_FIELD(_22)
- PROPERTY_FIELD(_23)
- PROPERTY_FIELD(_31)
- PROPERTY_FIELD(_32)
- PROPERTY_FIELD(_33)
- #undef PROPERTY_FIELD
- vm->bind__add__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* _0, PyObject* _1){
- PyMat3x3& self = _CAST(PyMat3x3&, _0);
- PyMat3x3& other = CAST(PyMat3x3&, _1);
- return VAR_T(PyMat3x3, self + other);
- });
- vm->bind__sub__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* _0, PyObject* _1){
- PyMat3x3& self = _CAST(PyMat3x3&, _0);
- PyMat3x3& other = CAST(PyMat3x3&, _1);
- return VAR_T(PyMat3x3, self - other);
- });
- vm->bind__mul__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* _0, PyObject* _1){
- PyMat3x3& self = _CAST(PyMat3x3&, _0);
- f64 other = CAST_F(_1);
- return VAR_T(PyMat3x3, self * other);
- });
- vm->bind_method<1>(type, "__rmul__", [](VM* vm, ArgsView args){
- PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
- f64 other = CAST_F(args[1]);
- return VAR_T(PyMat3x3, self * other);
- });
- vm->bind__truediv__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* _0, PyObject* _1){
- PyMat3x3& self = _CAST(PyMat3x3&, _0);
- f64 other = CAST_F(_1);
- return VAR_T(PyMat3x3, self / other);
- });
- vm->bind__matmul__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* _0, PyObject* _1){
- PyMat3x3& self = _CAST(PyMat3x3&, _0);
- if(is_non_tagged_type(_1, PyMat3x3::_type(vm))){
- const PyMat3x3& other = _CAST(PyMat3x3&, _1);
- Mat3x3 out;
- self.matmul(other, out);
- return VAR_T(PyMat3x3, out);
- }
- if(is_non_tagged_type(_1, PyVec3::_type(vm))){
- const PyVec3& other = _CAST(PyVec3&, _1);
- Vec3 out;
- self.matmul(other, out);
- return VAR_T(PyVec3, out);
- }
- return vm->NotImplemented;
- });
- vm->bind_method<1>(type, "__imatmul__", [](VM* vm, ArgsView args){
- PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
- vm->check_non_tagged_type(args[1], PyMat3x3::_type(vm));
- const PyMat3x3& other = _CAST(PyMat3x3&, args[1]);
- Mat3x3 out;
- self.matmul(other, out);
- self = out;
- return args[0];
- });
- vm->bind_method<0>(type, "determinant", [](VM* vm, ArgsView args){
- PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
- return VAR(self.determinant());
- });
- vm->bind_method<0>(type, "transpose", [](VM* vm, ArgsView args){
- PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
- return VAR_T(PyMat3x3, self.transpose());
- });
- vm->bind__invert__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj){
- PyMat3x3& self = _CAST(PyMat3x3&, obj);
- Mat3x3 ret;
- bool ok = self.inverse(ret);
- if(!ok) vm->ValueError("matrix is not invertible");
- return VAR_T(PyMat3x3, ret);
- });
- vm->bind_method<0>(type, "invert_", [](VM* vm, ArgsView args){
- PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
- Mat3x3 ret;
- bool ok = self.inverse(ret);
- if(!ok) vm->ValueError("matrix is not invertible");
- self = ret;
- return vm->None;
- });
- // @staticmethod
- vm->bind(type, "zeros()", [](VM* vm, ArgsView args){
- PK_UNUSED(args);
- return VAR_T(PyMat3x3, Mat3x3::zeros());
- }, {}, BindType::STATICMETHOD);
- // @staticmethod
- vm->bind(type, "ones()", [](VM* vm, ArgsView args){
- PK_UNUSED(args);
- return VAR_T(PyMat3x3, Mat3x3::ones());
- }, {}, BindType::STATICMETHOD);
- // @staticmethod
- vm->bind(type, "identity()", [](VM* vm, ArgsView args){
- PK_UNUSED(args);
- return VAR_T(PyMat3x3, Mat3x3::identity());
- }, {}, BindType::STATICMETHOD);
- /*************** affine transformations ***************/
- // @staticmethod
- vm->bind(type, "trs(t: vec2, r: float, s: vec2)", [](VM* vm, ArgsView args){
- Vec2 t = CAST(Vec2, args[0]);
- f64 r = CAST_F(args[1]);
- Vec2 s = CAST(Vec2, args[2]);
- return VAR_T(PyMat3x3, Mat3x3::trs(t, r, s));
- }, {}, BindType::STATICMETHOD);
- vm->bind(type, "set_trs(self, t: vec2, r: float, s: vec2)", [](VM* vm, ArgsView args){
- PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
- Vec2 t = CAST(Vec2, args[1]);
- f64 r = CAST_F(args[2]);
- Vec2 s = CAST(Vec2, args[3]);
- self = Mat3x3::trs(t, r, s);
- return vm->None;
- });
- vm->bind_method<0>(type, "is_affine", [](VM* vm, ArgsView args){
- PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
- return VAR(self.is_affine());
- });
- vm->bind_method<0>(type, "_t", [](VM* vm, ArgsView args){
- PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
- return VAR_T(PyVec2, self._t());
- });
- vm->bind_method<0>(type, "_r", [](VM* vm, ArgsView args){
- PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
- return VAR(self._r());
- });
- vm->bind_method<0>(type, "_s", [](VM* vm, ArgsView args){
- PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
- return VAR_T(PyVec2, self._s());
- });
- vm->bind_method<1>(type, "transform_point", [](VM* vm, ArgsView args){
- PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
- PyVec2& v = CAST(PyVec2&, args[1]);
- return VAR_T(PyVec2, self.transform_point(v));
- });
- vm->bind_method<1>(type, "transform_vector", [](VM* vm, ArgsView args){
- PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
- PyVec2& v = CAST(PyVec2&, args[1]);
- return VAR_T(PyVec2, self.transform_vector(v));
- });
- }
- void add_module_linalg(VM* vm){
- PyObject* linalg = vm->new_module("linalg");
- PyVec2::register_class(vm, linalg);
- PyVec3::register_class(vm, linalg);
- PyVec4::register_class(vm, linalg);
- PyMat3x3::register_class(vm, linalg);
- PyObject* float_p = vm->_modules["c"]->attr("float_p");
- linalg->attr().set("vec2_p", float_p);
- linalg->attr().set("vec3_p", float_p);
- linalg->attr().set("vec4_p", float_p);
- linalg->attr().set("mat3x3_p", float_p);
- }
- } // namespace pkpy
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