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PocketPy is a lightweight(~8000 LOC) Python interpreter for game engines.
It is extremely easy to embed. Including a compiler, optimizer and bytecode virtual machine. All of them are available in a single header file pocketpy.h, without external dependencies.
def is_prime(x):
if x < 2:
return False
for i in range(2, x):
if x % i == 0:
return False
return True
primes = [i for i in range(2, 20) if is_prime(i)]
print(primes)
# [2, 3, 5, 7, 11, 13, 17, 19]
We recommend to use our pre-built pocketpy.h in Github Release page.
To compile it with your project, these flags must be set:
--std=c++17 flag must be set!!!
You can use g++, cl.exe or clang++ to compile your project.
For maximum performance, we recommend to clang++ with -O2 flag.
clang++ can produce faster binary than g++ or cl.exe.
!!!