Sam Lantinga
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0d705ca275
Use the aggregate upower device for power status when available
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3 months ago |
999pingGG
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190b902fac
GPU: Fix Android surface and swapchain recreation on app resume (#14676)
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3 months ago |
Ryan C. Gordon
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2c3657a0ce
egl: Patched to compile.
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3 months ago |
Ryan C. Gordon
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46df9ea92a
egl: Call SDL_EGL_SetSwapInterval during context creation, not the GL version.
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3 months ago |
Frank Praznik
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235f417616
wayland: Update the HDR data on placeholder displays
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3 months ago |
Frank Praznik
|
d028d8bc3b
Fix minor typos in headers.
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3 months ago |
Sam Lantinga
|
63636c8403
Fixed warning: implicit conversion loses integer precision
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3 months ago |
Sam Lantinga
|
c7508ca2e9
Fixed warning: no previous prototype for function 'ParseDescriptor'
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3 months ago |
SDL Wiki Bot
|
9c856aea96
Sync SDL3 wiki -> header
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3 months ago |
Sam Lantinga
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d583fc88be
Updated to version 3.3.7 for development
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3 months ago |
Ryan C. Gordon
|
9022d90e01
README-emscripten: corrected comments about vsync.
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3 months ago |
Sam Lantinga
|
ef0a604d44
Updated to version 3.3.6 for preview release
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3 months ago |
Sam Lantinga
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aeb4b3d2fc
Reverted Vita cliprect changes
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3 months ago |
Frank Praznik
|
78d008fcd2
x11: Don't poll the map state when the window was unmapped and borders are toggled
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3 months ago |
Nuno Silva
|
d94cd1efad
GPU: Ensure Vulkan doesn't pass unsupported feature structures for requested vulkan version (#14662)
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3 months ago |
Edgar J San Martin
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09a2283b53
Fix SDL_EnumerateDirectory(/) failing on POSIX and Windows.
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3 months ago |
Anonymous Maarten
|
6665ebaa2e
SDL_test: allow disabling colorized output
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3 months ago |
Susko3
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765a2e9118
Fix using wrong variable by mistake
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3 months ago |
Evan Hemsley
|
1260c10aab
GPU Vulkan: Only modify surface on window claim or release (#14659)
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3 months ago |
Jakub Wasilewski
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73c9f25867
GPU: Metal: Rebind storage buffers when changing the pipeline moves them.
|
3 months ago |
Frank Praznik
|
9092ddff3c
wayland: Update the color management protocol
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3 months ago |
Ryan C. Gordon
|
db84b948f9
egl: Default to a swap interval of 0.
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3 months ago |
Ryan C. Gordon
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deb85d1fa8
emscripten: find the right SDL_Window during fullscreen events.
|
3 months ago |
Sam Lantinga
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64df9cfa47
testmessage: quit if we get a mouse click
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3 months ago |
Sam Lantinga
|
bcaedd5781
Fixed messageboxes when using window scenes on Apple platforms
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3 months ago |
Sam Lantinga
|
518c98ea01
Pass the window along with evdev touch events
|
3 months ago |
SDL Wiki Bot
|
de642c8890
Sync SDL3 wiki -> header
|
3 months ago |
Sam Lantinga
|
ae8df644d7
Refer to SDL_CreateGPUComputePipeline() appropriately
|
3 months ago |
Sam Lantinga
|
a3e5335dbf
Removed wiki markup
|
3 months ago |
SDL Wiki Bot
|
16b74a6ffa
Sync SDL3 wiki -> header
|
3 months ago |