chenzw
|
1fd7cd693a
pass payload to state handler
|
1 月之前 |
chenzw
|
8272699901
refactor(joystick): unify GameSir packet parsing with packet/payload offsets, fix field byte indexing and standardize length checks
|
1 月之前 |
chenzw
|
e087de5741
refactor for style (no functional changes)
|
1 月之前 |
walle
|
f5efba34da
Fix multi-platform compilation issues
|
1 月之前 |
chenzw
|
bb8eee8fac
Added support for the GameSir-G7 Pro 8K controller
|
1 月之前 |
Ryan C. Gordon
|
1a9e6c368f
pen: Fixed a comment typo.
|
1 月之前 |
Ryan C. Gordon
|
dd18d7ff52
pen: Fixed incorrect comment.
|
1 月之前 |
Anonymous Maarten
|
5f151f4532
cmake: cannot detect deprecated apple-clang link options (they are not fatal)
|
1 月之前 |
Anonymous Maarten
|
e338287e64
cmake: treat linker warnings as errors when configuring with SDL_WERROR=ON
|
1 月之前 |
Nintorch
|
997a168e00
Add share button mapping to Xbox Series X controller on Android
|
1 月之前 |
Sam Lantinga
|
230286447e
Fixed Raspberry Pi build
|
1 月之前 |
Sam Lantinga
|
f60231759d
Fixed detecting Nintendo Switch Pro 2 controller on Steam Link hardware
|
1 月之前 |
Ryan C. Gordon
|
a6c0052f39
srgb: Readd WGL/GLX extension checks when asking for sRGB-capable framebuffers.
|
1 月之前 |
Ryan C. Gordon
|
2b5ebb1170
Revert "opengl: Fixes for sRGB framebuffer support."
|
1 月之前 |
Ryan C. Gordon
|
7bc93da555
Revert "wgl: Added debug code for sRGB issues."
|
1 月之前 |
Cameron Cawley
|
f8331d50ff
Simplify SDL_GL_EGL_PLATFORM handling
|
1 月之前 |
Cameron Cawley
|
eceb35c96c
Add VIDEO_DEVICE_CAPS_SLOW_FRAMEBUFFER and move detection to video drivers (#14817)
|
1 月之前 |
Anonymous Maarten
|
28ea4a8e31
surface: verify surface palette in SDL_Save(BMP|PNG) before hitting the FS
|
1 月之前 |
Ryan C. Gordon
|
bb6ced6fc0
emscripten: Cleanup some wasm32/wasm64 ifdefs.
|
1 月之前 |
Ryan C. Gordon
|
7d093940a7
emscripten: Unify creation of Module['SDL3'] in at SDL_Init time.
|
1 月之前 |
Sam Lantinga
|
de605a3b7e
Reverted unintended testsprite changes
|
1 月之前 |
Sam Lantinga
|
b5206909a7
Fixed the GameCube Controller Adapter showing up twice on macOS
|
1 月之前 |
Sam Lantinga
|
cdffbdfeaf
Fixed handling GameCube adapters in PC mode on Linux and macOS
|
1 月之前 |
Cameron Cawley
|
12f97dbc97
egl: Make GLESv1 and v2 shared objects optional
|
1 月之前 |
Ryan C. Gordon
|
8c0ac97b0d
wgl: Added debug code for sRGB issues.
|
1 月之前 |
SDL Wiki Bot
|
eb181c8d1a
Sync SDL3 wiki -> header
|
1 月之前 |
Evan Hemsley
|
e25e0f3c5b
GPU: Allow D3D12 backend to load vendored D3D12Core.dll (#14946)
|
1 月之前 |
Sam Lantinga
|
4970067c9a
Use SDL_PixelFormat appropriately
|
1 月之前 |
eleir9268
|
a029709f68
QNX: support Wayland backend. (#14950)
|
1 月之前 |
Aaron Benjamin
|
1f7db1ebcf
Improve OpenXR loader error messages
|
1 月之前 |