Историја ревизија

Аутор SHA1 Порука Датум
  Sam Lantinga bd2e2ee7aa SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates пре 3 година
  Ryan C. Gordon 0598ecc150 Sync wiki -> headers. пре 3 година
  Anonymous Maarten 549cedfa88 include: add \brief to includes пре 3 година
  Sam Lantinga 284ae91734 Include SDL_events.h for SDL_ConvertEventToRenderCoordinates() пре 3 година
  Sylvain 49e47b523a Update `\returns` to the generic form пре 3 година
  Sylvain ce366facaa Add missing \returns, change "return" to "returns" to have same naming пре 3 година
  Sylvain dc74a67a57 SDL_UnlockTexture: change from 'int' to 'void' пре 3 година
  Sylvain e2e5e670bf Remove returns int from Destroy/Close/Unlock functions пре 3 година
  Sylvain c5c94a6be6 Change return type from void to int, for functions that set an error пре 3 година
  Sam Lantinga 14a4ce8b59 Fixed SDL_ScaleMode values for consistency пре 3 година
  Sam Lantinga dcd17f5473 Renderer logical size is now implemented as a render target пре 3 година
  Ryan C. Gordon 79cca812cb include: make SDL_RenderPresent thread safety notes less verbose. пре 3 година
  Ryan C. Gordon 197340ea1c Sync wiki -> headers. пре 3 година
  Ryan C. Gordon 01cba48d18 wikiheaders: Add a `\threadsafety` tag to document threading details. пре 3 година
  Sam Lantinga fde78d12f2 Updated copyright for 2023 пре 3 година
  Sam Lantinga 95e5417d2e Fixed documentation warnings пре 3 година
  Sam Lantinga 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions пре 3 година
  Sylvain Becker 851b0e16be Add SDL_GetRenderVSync (see #6495) (#6965) пре 3 година
  Sam Lantinga cefbeb582f Mouse coordinates are floating point пре 3 година
  Sam Lantinga 1b90107fdb Spell out "Float" in function names пре 3 година
  Sam Lantinga ea0c2f55be SDL API renaming: *Is* functions пре 3 година
  Sam Lantinga 0d54115235 SDL API renaming: SDL_render.h пре 3 година
  Sam Lantinga 63724c113b Removed the vi format comments from the source пре 3 година
  Ryan C. Gordon 3197632347 include: Renamed begin_code.h and close_code.h to have SDL_ prefixes. пре 3 година
  Ryan C. Gordon 5a2d0b69c8 render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer. пре 3 година
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` пре 3 година