Commit History

Author SHA1 Message Date
  Logan Benjamin 3c2d7ecdd6 GPU D3D12 - Update to use typeless formats for depth buffer (#12701) 10 months ago
  Petar Popovic 0834f1d6ce SDL_GetRectIntersectionFloat(): Allow rendering zero-sized srcrect 10 months ago
  Lucas Murray 6ce446b768 GPU: Make D3D12 debug layers optional 11 months ago
  Sam Lantinga e045edb567 Corrected documentation for SDL_SetGPUSwapchainParameters() 10 months ago
  Ozkan Sezer 6cd14660cf stb_image.h: apply mainstream PR/1736 10 months ago
  Sam Lantinga f5ac58c9f4 Added tests to cover invalid surface blits 10 months ago
  Petar Popovic c1779ca4a5 SDL_BlitSurfaceScaled(): Do not divide by zero 10 months ago
  Petar Popovic 6d8309f72e SDL_BlitSurfaceScaled(): Do not blit if surfaces have no pixel data 10 months ago
  Sam Lantinga cf95db46a7 Renamed SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_UINT8 to SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_NUMBER 10 months ago
  Petar Popovic b8abfeb7f3 SDL_BlitSurface() comment: Remove sentence about final blit rect being stored in srcrect and dstrect 10 months ago
  Sam Lantinga 014e24e1a8 Removed incorrect documentation for SDL_RenderViewportSet() 10 months ago
  Cameron Gutman e42071a47c x11: Send key events for dead keys consumed by the IME 10 months ago
  Sam Lantinga 1543f523b7 Updated documentation for SDL_HINT_GPU_DRIVER 10 months ago
  Frank Praznik f2d0e965fc wayland: Account for timer rollover when calculating the elapsed time for key repeats. 10 months ago
  Frank Praznik f782278d20 cocoa: Use CGFLOAT_MAX for unbounded max window dimensions 10 months ago
  Frank Praznik 3b17d08eb2 win32: Check internal data when positioning child windows 10 months ago
  Sam Lantinga 18d367afd2 Fixed process I/O redirection to NUL on Windows 11 months ago
  Sam Lantinga 9a4faf9ab9 Add the CREATE_NO_WINDOW flag for background processes 11 months ago
  Sam Lantinga cb0ba020d4 Don't reset the render target when invalidating GPU renderer cache state 11 months ago
  Sam Lantinga f705e2f9f7 Fixed conflict when linking both SDL and hidapi statically 11 months ago
  Patrick José Pereira e76bffa183 Add Turtle Beach VelocityOne 11 months ago
  Adam Kewley a4e19dc567 [Windows]: dialog: Add `OFN_OVERWRITEPROMPT` to save dialogs (#12782) 11 months ago
  Sam Lantinga 4e1282617a Fixed non-XBox controllers being detected as Series X controllers 11 months ago
  Sam Lantinga f102ff16a2 Don't treat the Keychron K1 Pro System Control keyboard as a joystick 11 months ago
  Ozkan Sezer 50935a9d41 fix sdlgenblit.pl so that it actually matches the generated source 11 months ago
  Sam Lantinga a1dde664d1 Updated version documentation to match SDL 3.x practice 11 months ago
  Frank Praznik ba5325fba1 x11/wayland: Ignore redundant restore and fullscreen leave requests when showing the window 11 months ago
  Frank Praznik e225a10ea8 x11: Only enable _NET_WM_SYNC_REQUEST for OpenGL windows 11 months ago
  Evan Hemsley c4fba75a12 GPU Vulkan: Clean up in Submit in headless mode (#12744) 11 months ago
  Lucas Murray 5b052e6f8c GPU: Add missing error code to VkErrorMessages() 11 months ago