David Ludwig
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446a270487
WinRT: fixed bug: SDL_RenderReadPixels didn't work with certain orientations of the physical display
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12 лет назад |
David Ludwig
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7cc0951637
WinRT: added support for SDL_HINT_RENDER_SCALE_QUALITY
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12 лет назад |
David Ludwig
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62c781eaff
WinRT: made the Direct3D 11.x 'Debug Layer' be enable-able in any app via a hint
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12 лет назад |
David Ludwig
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fa45a9c953
WinRT: fixed a line-rendering bug in the D3D 11.1 backend
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12 лет назад |
David Ludwig
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31235b4b99
WinRT: made rendering work with orientation changes on Windows Phone
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12 лет назад |
David Ludwig
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91b039027f
WinRT: removed a comment regarding a dealt-with TODO
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12 лет назад |
David Ludwig
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8e3886a279
WinRT: rendering orientation fixes for Windows Phone, part 1
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12 лет назад |
David Ludwig
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44755f8a6a
WinRT: fixed a potential memory-related crash in SDL_Renderer on Windows Phone
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12 лет назад |
David Ludwig
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2cafee9de1
WinRT: experimental and preliminary support for XAML-based overlays on Windows 8/RT
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12 лет назад |
David Ludwig
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86ea4c4edf
WinRT: made all WinRT-related TODO comments use the same prefix, "TODO, WinRT"
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12 лет назад |
David Ludwig
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7be2ad71c9
WinRT: renamed SDL_SYSWM_WINDOWSRT to SDL_SYSWM_WINRT
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12 лет назад |
David Ludwig
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eaf26ff66a
WinRT: added a stub implementation of UpdateClipRect to the D3D 11.1 renderer
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12 лет назад |
David Ludwig
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f7049b93d5
WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
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12 лет назад |