Sergei Petunin
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460b8a0db1
Fix MAC_PRESS_AND_HOLD hint documentation
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3 months ago |
Frank Praznik
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2212c4f085
wayland: Send exposure events when deferring resize events
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3 months ago |
Edgar San Martin, Jr.
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7c9ae67706
Add write buffering to Windows SDL_IOStream (#12424) (#14794)
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3 months ago |
Qiu Qiang
|
dd52dd8995
Fix duplicate event dispatch in Cocoa event pump
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3 months ago |
Frank Praznik
|
ca537d651b
wayland: Dispatch pointer leave when destroying the pointer or a surface
|
3 months ago |
Frank Praznik
|
55acc0b829
joystick/win32: Fix function return type mismatch
|
3 months ago |
SDL Wiki Bot
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90aaa23977
Sync SDL3 wiki -> header
|
3 months ago |
Ethan Lee
|
5b009640fe
events: Buildfix for targets with C++ build units
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3 months ago |
Frank Praznik
|
d102022c95
wayland: Handle all mouse state in a frame
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3 months ago |
Katharine Chui
|
2bb463921f
haptic hidapi: maintain effects array for external checking
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3 months ago |
Ozkan Sezer
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ab900a389f
stb_image.h (stbi__start_mem): initialize io.skip and io.eof to NULL
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3 months ago |
Sam Lantinga
|
f369e804e2
Fixed crash when the broken EZFRD64.DLL is present
|
3 months ago |
Jipok
|
7931321cff
X11: Handle WM_STATE transitions to detect Withdrawn/Iconic states (#14770)
|
3 months ago |
Ryan C. Gordon
|
07ecddb925
haiku: Minor code convention cleanups.
|
3 months ago |
erysdren
|
dc6775ae0b
haiku: update modelist logic
|
3 months ago |
erysdren
|
8b47487547
haiku: fix modelist double-free
|
3 months ago |
limb-soup
|
f805bb53cf
pthread: add call to pthread_mutexattr_destroy (#14786)
|
3 months ago |
Sam Lantinga
|
a66988621a
Added temporary workaround hint "SDL_WINDOWS_DETECT_DEVICE_HOTPLUG"
|
3 months ago |
DarkContact
|
044aed1f27
Add support for GPU ARGB1555 (B5G5R5A1_UNORM) textures with DX11
|
3 months ago |
bubbleguuum
|
7690e00f42
x11: fix compilation failure on older XInput2
|
3 months ago |
Sam Lantinga
|
bc68c1c920
Fixed conflict when linking both SDL and hidapi statically
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3 months ago |
Anonymous Maarten
|
cd31381185
cmake: rpi videocore needs brcmegl as well
|
3 months ago |
Anonymous Maarten
|
d73e74f9bf
cmake: add SDL_FULL_VERSION target property containing full SDL version
|
3 months ago |
Mathieu Eyraud
|
c9baf208bd
Fix Mouse button index
|
3 months ago |
Frank Praznik
|
fab42a1432
wayland: Check focus when dispatching relative motion
|
3 months ago |
Frank Praznik
|
8a2fbef5b2
wayland: Define the magic values for stylus buttons
|
3 months ago |
Katharine Chui
|
6c2f9bc41e
hidapi: Disable hidapi LG4FF on windows (#14762)
|
3 months ago |
Sam Lantinga
|
c742038aa9
Don't call SDL_Gtk_Quit() on private platforms
|
3 months ago |
Sam Lantinga
|
ce6a6d1b39
Fixed handling status changes in the FlyDigi controller driver
|
3 months ago |
Ethan Lee
|
b12a88af76
render: Add support for private-platform shaders in GPU backend
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3 months ago |