Commit történet

Szerző SHA1 Üzenet Dátum
  Sam Lantinga 466ca58b04 Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2 hónapja
  Sam Lantinga a35639c7b5 Added patch note for SDL_SetWindowFillDocument() 2 hónapja
  Ryan C. Gordon 08a547e077 WhatsNew.txt: Removed reference to removed property. 2 hónapja
  Ryan C. Gordon 4194879df1 surface: Surface rotation property should be float, not int. 2 hónapja
  Ryan C. Gordon 9918d6cb5e emscripten: Move fill-document from hint/property to a window flag. 2 hónapja
  Sam Lantinga 9bf86a2db3 Added documentation for the 3.4.0 release 2 hónapja
  Sam Lantinga 01aa1882f8 Added a patch note for SDL_ELF_NOTE_DLOPEN 4 hónapja
  Sam Lantinga b31c4b70b3 Updated version and documentation for 3.3.2 preview release 4 hónapja
  Sam Lantinga fe9bdcf508 Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 1 éve
  Sam Lantinga 5f4696ce63 Updating documentation for the 3.2.0 release 1 éve
  Petar Popovic b6ab7d28f6 Replaced \r\n with \n in SDL root files 1 éve
  Ryan C. Gordon 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 éve
  Sam Lantinga a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 éve
  Sam Lantinga 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output 2 éve
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 éve
  Sam Lantinga cd231a65f6 Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers 2 éve
  Sam Lantinga 308906ba25 Added SDL_FlipSurface() to flip a surface vertically or horizontally 2 éve
  Sylvain 5dba04b29b Remove SDL_{Set,Get}SurfaceScale(). 2 éve
  Sylvain 84a0d5f623 Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled() 2 éve
  Sam Lantinga cdfc9634e1 Removed patch note for change already in SDL 2.x 2 éve
  Sam Lantinga 3a654b4b1c Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers 2 éve
  Sylvain dfd80f3d76 Android: control activity re-creation 2 éve
  Sam Lantinga 4dd26698fc Added SDL_GetWindowParent() to get the parent of popup windows 3 éve
  Sam Lantinga 8994878767 Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes 3 éve
  Sylvain 052b14eb65 Add SDL_ConvertAudioSamples() helper function 3 éve
  Sam Lantinga dc280c17a0 Moved SDL_intrin.h back into the public headers for application use 3 éve
  Sam Lantinga 2aa9569b3e Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free() 3 éve
  Sylvain 93e2903ac5 Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice() 3 éve
  Sylvain Becker 851b0e16be Add SDL_GetRenderVSync (see #6495) (#6965) 3 éve
  Sam Lantinga 324c0b76a0 Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors() 3 éve