Sam Lantinga
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493bc621e4
Don't check SteamVirtualGamepadInfo when running as Wine
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4 månader sedan |
Sam Lantinga
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dafca86123
Cleanup SDL_UDEV_GetProductSerial()
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4 månader sedan |
pmx
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54f129f765
FIX SDL_GetJoystickSerial() always returning NULL on Linux (UDEV) (#14454)
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4 månader sedan |
Ethan Lee
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9dbde4542c
gpu: Windows 11 guarantees a D3D12 minimum, skip checks accordingly
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4 månader sedan |
Ethan Lee
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702a1adf4a
windows: Add WIN_IsWindows11OrGreater, using a dwBuildNumber helper function
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4 månader sedan |
Sam Lantinga
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667720d5af
Added support for the HORI Taiko Drum Controller For Switch
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4 månader sedan |
Sam Lantinga
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d0926d380e
Added SDL_hidapi_steam_triton.c to the GDK Visual Studio project
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4 månader sedan |
Sam Lantinga
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379c47cc75
Revert "Fix lost KEY_UP events with multiple keyboards using shared scancode state (#14446)"
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4 månader sedan |
Corentin Recanzone
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2079517802
Fix Android TitleStorage: avoid leading '/' and handle NULL base path
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6 månader sedan |
Sam Lantinga
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0c5f7f6a33
unix: Unref SDL_gtk context on quit
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4 månader sedan |
Sam Lantinga
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e1af623631
Fixed Steam Deck sensor timings
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4 månader sedan |
Sam Lantinga
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1998b65045
Added support for the new Steam Controller
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4 månader sedan |
Ethan Lee
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04a62cba1f
gpu: Set up D3D12 device checks to avoid unnecessary queries
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4 månader sedan |
Chris Burrows
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3dab15d3b4
Fix lost KEY_UP events with multiple keyboards using shared scancode state (#14446)
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4 månader sedan |
Sam Lantinga
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65989d269e
Updated SDL_GPUVulkanOptions documentation
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4 månader sedan |
Ethan Lee
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b2585ac236
gpu: Vulkan feature/extension lists do not need to be stored in the renderer
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4 månader sedan |
Ethan Lee
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536507101d
gpu: De-duplicate property enumeration for Vulkan features
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4 månader sedan |
SDL Wiki Bot
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b7ea19d5e5
Sync SDL3 wiki -> header
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4 månader sedan |
TheSniperFan
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ac0f77b7e6
Allow SDL GPU to opt into additional Vulkan features (#14204)
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4 månader sedan |
Anonymous Maarten
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6905714986
android: remove dependency on cpu-features.h
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4 månader sedan |
Ryan C. Gordon
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25ab8c99df
pen: Offer the current window during promixity events on most platforms.
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4 månader sedan |
Anonymous Maarten
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7073cfc58e
release: don't use legacy Android CMake toolchain file
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4 månader sedan |
Sam Lantinga
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5bed8ec603
Implemented render batching for D3D9
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4 månader sedan |
SDL Wiki Bot
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a63e848509
Sync SDL3 wiki -> header
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4 månader sedan |
Maia
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5ec6147acb
Add missing type suffix to SDL_PROP_GPU_DEVICE_CREATE_VULKAN_REQUIRE_HARDWARE_ACCELERATION prop
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4 månader sedan |
Sam Lantinga
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6b07e13fef
Fixed spacing
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4 månader sedan |
Sam Lantinga
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fffaf122df
Added temporary workaround for failing Emscripten test
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4 månader sedan |
Sam Lantinga
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dde7fa3b17
Validate the output colorspace before setting up a renderer
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4 månader sedan |
Sam Lantinga
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6baaa0fe87
Destroy the window surface if a software renderer couldn't be created
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4 månader sedan |
Sam Lantinga
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6a7fb838f4
Return false if we couldn't update the emscripten framebuffer
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4 månader sedan |