Sam Lantinga
|
7af36d6c40
Ignore errors flushing output on POSIX pipes
|
há 6 meses atrás |
Sam Lantinga
|
d1ae1163dd
Wait briefly after enabling effects on DualSense controller
|
há 6 meses atrás |
Sam Lantinga
|
b2cf5729b4
Disable Windows.Gaming.Input by default
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há 6 meses atrás |
Sam Lantinga
|
11b8dd76db
Fixed memory leak when using detached threads
|
há 6 meses atrás |
Frank Praznik
|
56507a6122
x11: Use the SDL_WindowFlags type instead of Uint32
|
há 6 meses atrás |
Evan Hemsley
|
8d4324cba2
GPU: Bump MAX_COLOR_TARGET_BINDINGS to 8 (#13937)
|
há 6 meses atrás |
Jaan Soulier
|
35408a2126
Fix reallocation of GPU renderer vertex buffer
|
há 6 meses atrás |
Sam Lantinga
|
e5b9dfd181
Fixed setting SDL_PROP_TEXTURE_VULKAN_TEXTURE_NUMBER
|
há 6 meses atrás |
eafton
|
e8a5d07e5e
X11: Check for invalid opcodes in SHM error handler
|
há 6 meses atrás |
Luis Caceres
|
8c1daf0caf
gpu/vulkan: Move dereference after null check
|
há 6 meses atrás |
Sam Lantinga
|
ad2b211f75
Fixed pitch and chroma issues with the Vulkan planar YUV texture update functions
|
há 6 meses atrás |
Sam Lantinga
|
414ae344af
Fixed rumble strength on DualSense Edge and Bluetooth connected controllers
|
há 6 meses atrás |
Adrian
|
71af2c020c
Set preferredFrameRateRange in main callbacks CADisplayLink
|
há 6 meses atrás |
Aleksey Melekh
|
e755f50072
xbox: fix build
|
há 6 meses atrás |
Sam Lantinga
|
a0b8275e9c
Fixed the perspective matrix calculation (thanks @KonkolyTamas!)
|
há 6 meses atrás |
Cameron Cawley
|
ea362839b1
Remove unused PSP source files
|
há 6 meses atrás |
Sam Lantinga
|
e7dd5d841b
Don't set SDL_SURFACE_LOCK_NEEDED until a surface is RLE encoded
|
há 6 meses atrás |
Sam Lantinga
|
5594d03da0
Leave letterbox borders set to the frame clear color
|
há 6 meses atrás |
Sam Lantinga
|
f2ae66b64f
Set the texture scale and address mode when creating a texture
|
há 6 meses atrás |
Anonymous Maarten
|
393d99338f
cmake: make SDL_CPU_xxx variable visible when using CMAKE_OSX_ARCHITECTURES
|
há 11 meses atrás |
Ozkan Sezer
|
4d88280931
cmake: simd detection clean-up for Apple multi-arch configs.
|
há 6 meses atrás |
Anonymous Maarten
|
e8cc359b5e
cmake: use 'TargetConditionals.h' on Apple for SIMD tests
|
há 11 meses atrás |
Anonymous Maarten
|
3b4a198655
cmake: use APPLE in dep_option
|
há 11 meses atrás |
Ethan Lee
|
03dd1520a3
gpu: VK_KHR_get_physical_device_properties2 can be optional
|
há 6 meses atrás |
Sam Lantinga
|
a6fd74fa3b
Fix crash when enumerating Steam Controllers
|
há 7 meses atrás |
Sam Lantinga
|
03b36bac94
Updated to version 3.2.23 for development
|
há 6 meses atrás |
Sam Lantinga
|
a96677bdf6
Updated to version 3.2.22 for release
|
há 6 meses atrás |
Ryan C. Gordon
|
67f89d0a2b
openslES: Patched to compile.
|
há 6 meses atrás |
Ryan C. Gordon
|
f6de8877ec
openslES: OpenSL ES on Android only supports two formats, limit to that.
|
há 6 meses atrás |
Ozkan Sezer
|
7c189b1f17
cmake: revert commit 5d1bbd9 and change sse4.2 test
|
há 6 meses atrás |