Commit History

Autor SHA1 Mensaxe Data
  David Ludwig 88ea6f9d18 WinRT: build fix for Windows Phone %!s(int64=12) %!d(string=hai) anos
  David Ludwig 2cafee9de1 WinRT: experimental and preliminary support for XAML-based overlays on Windows 8/RT %!s(int64=12) %!d(string=hai) anos
  David Ludwig 86ea4c4edf WinRT: made all WinRT-related TODO comments use the same prefix, "TODO, WinRT" %!s(int64=12) %!d(string=hai) anos
  David Ludwig 17ca1d00b5 WinRT: code cleanup wrt. display mode(s) %!s(int64=12) %!d(string=hai) anos
  David Ludwig f860141aa6 WinRT: renamed "windowsrt" directories to "winrt" %!s(int64=12) %!d(string=hai) anos
  David Ludwig fa229f3790 WinRT: fixed a crash that occurred on device rotation (oops!) %!s(int64=12) %!d(string=hai) anos
  David Ludwig 1e78c4a5d1 WinRT: more "Windows RT" to "WinRT" renaming %!s(int64=12) %!d(string=hai) anos
  David Ludwig 3070086431 WinRT: took out a deprecated TODO-comment %!s(int64=12) %!d(string=hai) anos
  David Ludwig 6dc2a410eb WinRT: moved the WinRT SDL_VideoDevice out of SDL_WinRTApp %!s(int64=12) %!d(string=hai) anos
  David Ludwig 253b9aae89 WinRT: moved the pointer to the global SDL_Window to a separate variable %!s(int64=12) %!d(string=hai) anos
  David Ludwig 7be2ad71c9 WinRT: renamed SDL_SYSWM_WINDOWSRT to SDL_SYSWM_WINRT %!s(int64=12) %!d(string=hai) anos
  David Ludwig d06276732e WinRT: Windows Phone build fix %!s(int64=12) %!d(string=hai) anos
  David Ludwig 3e83fd784c WinRT: misc code cleanups %!s(int64=12) %!d(string=hai) anos
  David Ludwig f8e80edf09 WinRT: removed more hack-code that attempted to help have non-standard window sizes %!s(int64=12) %!d(string=hai) anos
  David Ludwig 80abfc4d60 WinRT: minor function and variable name cleanup %!s(int64=12) %!d(string=hai) anos
  David Ludwig 065b2cf470 WinRT: made all SDL_Windows get sized to the WinRT-defined window size %!s(int64=12) %!d(string=hai) anos
  David Ludwig 409d9b1ce7 WinRT: removed a deprecated hack regarding window resizing and Direct3D viewports %!s(int64=12) %!d(string=hai) anos
  David Ludwig d78b26ed69 WinRT: moved most platform-specific keyboard and mouse code to shared locations %!s(int64=12) %!d(string=hai) anos
  David Ludwig 73dfcdcfe1 WinRT: removed some old debugging code from SDL_mutexP and SDL_mutexV %!s(int64=12) %!d(string=hai) anos
  David Ludwig dcb1689fb2 WinRT: made a note that WinRT doesn't appear to support modifying a thread's priority %!s(int64=12) %!d(string=hai) anos
  David Ludwig 6300b3606f WinRT: made SDL_ThreadID() return the native thread ID, rather than a fake one %!s(int64=12) %!d(string=hai) anos
  David Ludwig 3fce6688b8 WinRT: made testthread log output via SDL_Log %!s(int64=12) %!d(string=hai) anos
  David Ludwig 90a9278f9d WinRT: made the C++11-based threading backend only try to catch exceptions that it knows it (the threading APIs) might throw, rather than all exceptions %!s(int64=12) %!d(string=hai) anos
  David Ludwig 19a168b4b3 WinRT: file naming and placement cleanup %!s(int64=12) %!d(string=hai) anos
  David Ludwig eaf26ff66a WinRT: added a stub implementation of UpdateClipRect to the D3D 11.1 renderer %!s(int64=12) %!d(string=hai) anos
  David Ludwig 45ef345df0 WinRT: fixed a crash in some display orientation hint code %!s(int64=12) %!d(string=hai) anos
  David Ludwig 3dde6e1e9f WinRT: made sure SDL_main gets used in the latest SDL 2.0.0 based code %!s(int64=12) %!d(string=hai) anos
  David Ludwig 11dc53221b WinRT: Windows Phone 8 build fixes %!s(int64=12) %!d(string=hai) anos
  David Ludwig d41fdc94d6 WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0 %!s(int64=12) %!d(string=hai) anos
  David Ludwig f7049b93d5 WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1) %!s(int64=12) %!d(string=hai) anos